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  • Ready at Dawn's new game is nothing like 'The Order'

    by 
    Jessica Conditt
    Jessica Conditt
    06.02.2016

    While Ready at Dawn developers were working on The Order: 1886, they saturated themselves in big-budget single-player experiences. The office's gaming nook was usually occupied by one person running through a gorgeous digital world as developers studied 3-D environments, motion-captured facial expressions and cinematic cut scenes. In the end, Ready at Dawn created a beautiful game that was widely criticized for its lack of mechanical or narrative innovation. For many players, The Order was missing something. That thing might have been a sense of pure, unadulterated fun -- specifically for more than one person at a time.

  • Michael Nagle/Bloomberg via Getty Images

    GameStop starts its own game publishing wing

    by 
    Jon Fingas
    Jon Fingas
    04.18.2016

    Now that GameStop has dipped its toes into game publishing, it's ready to jump in with both feet: the retailer has launched GameTrust, its own publishing division. The new wing will initially handle titles from existing partner Insomniac Games (of Ratchet & Clank fame) as well as Frozenbyte (Trine), Ready At Dawn (The Order: 1886) and Tequila Works (Deadlight). As you might guess, this isn't a traditional publishing business. GameStop is taking a hands-off approach to the actual content. Instead, it wants to create "exclusive real estate" online and in physical stores to help people discover indie games that might otherwise get missed.