Post Thumbnail

The holiday season can often mean that things slow down in the guild. Members have their hands full with gift buying, holiday events, and travel to visit family. That slowdown is OK. Guilds should encourage players to take a little time off, while recognizing that it'll be harder to organize and ru...

1 year ago 0 Comments
December 12, 2013 at 6:30PM
Post Thumbnail

Leading is hard. Whether it's a sports team, an office of workers, or a guild, there are many challenges that all leaders share and make even the toughest person want to walk away. And because running a gaming guild is less of a job and more of a hobby (or at least, it should be!), it's hard to get...

1 year ago 0 Comments
Post Thumbnail

A couple of years ago, we looked at a few ways that guild members can turn a guild into a nightmare, creating all sorts of drama and becoming the official guild turkey. Being in a guild can be a challenging experience as it is because you have dozens if not hundreds of people under the same roof, w...

1 year ago 0 Comments
Post Thumbnail

Ordinarily, we like to help Massively readers find their next guild in this column, but this week we're doing things a bit differently by reversing the roles. That's right, this week we're allowing guilds to get their info out there for all to see. The response to our call-out was excellent and I'm...

1 year ago 0 Comments
Post Thumbnail

Things have been going well for the connections made through this column behind the scenes. It seems that we're connecting someone just about every week, although mostly in Final Fantasy XIV! But this week we have someone looking for friendlies in World of Warcraft (OK, and also FFXIV). For next...

1 year ago 0 Comments
Post Thumbnail

I know what you're thinking after reading the title of this week's column. Why in the world would anyone want to have a meeting in-game when many of us spend our days in meeting for our work? But holding a short guild meeting every so often can actually help curb guild drama, boost morale, and brin...

1 year ago 0 Comments
Post Thumbnail

Some games do it and some games don't. I'm talking here about broadcasting your achievements automatically to your entire guild. You slay that 500th dragon, ding level 30, or fall to your death for the 10th time, and your guild knows courtesy of the game client being a big gossip. "Hey, did you hea...

1 year ago 0 Comments
Post Thumbnail

Grinding Gear Games' Path of Exile officially launched last week after a long open beta. Like so many similar titles trailing in Blizzard's wake, it's a dungeon-crawly pseudo-MMO that skirts the boundary between sinking to "just another Diablo clone" and rising above the genre. Some journalists are...

1 year ago 0 Comments
Post Thumbnail

With the arrival of Halloween, I'd like to revisit an all-too-common nightmare scenario: handling guild conflict. We've looked at how to treat complaints before, but what should you do when those complaints balloon into full-fledged clashes? Guild leaders dread dealing with conflicts, to the poi...

1 year ago 0 Comments
Post Thumbnail

EverQuest Next's unique character structure is pushing SOE in the direction of allowing player characters to join more than one guild at a time. The community was nearly evenly split on the topic during the recent roundtable, with half loving the idea of one-guild-per-character, and the other ha...

1 year ago 0 Comments
Post Thumbnail

Did you miss us last week? Now that the submissions have slowed down quite a bit, we're switching to a biweekly schedule for the Looking for Guild column. So if you're on the fence about jumping in and joining up with a Massively player guild (or creating your own), now's the time! This week we ...

1 year ago 0 Comments
Post Thumbnail

Every single MMO player should be part of a guild. Yes, you too! Massively Shawn's recently launched Looking for Guild column has been well received and is bridging players with potential guilds. But one comment that pops up quite often is that players like the column but plan to wait and level up ...

1 year ago 0 Comments
Post Thumbnail

When it comes to the economy of MMOs, I usually run the other way. I admit that I'm not an economist, nor would I consider myself a crafter by any stretch. But I'm not completely ignorant of how important in-game trading is for the overall health of an MMO. If the auction house or player stores are...

1 year ago 0 Comments
Post Thumbnail

I raid with an extremely generous 25-man raiding guild that is chugging along quite nicely through the Siege of Orgrimmar. They are kind enough to provide not only guild repairs, but potions, flasks, and feasts -- now noodle carts -- as well. The guild is pretty good about keeping everything manag...

1 year ago 0 Comments
Post Thumbnail

If I was a betting man, I'd say that Final Fantasy XIV's relaunch is a success. Of course, I base this solely on the fact that so much positive feedback is coming out of players, which is certainly welcome after the game's initial launch. Here on LFG, we're also getting quite a few players looki...

1 year ago 0 Comments
Post Thumbnail

If you ask guild members for their number one reason why they avoid making the leap from casual to a more focused, hardcore progression path, the answer would be time. Progress means raiding multiple nights for several hours, and that's time that many either don't have or aren't willing to give up....

1 year ago 0 Comments