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Kevin Hanna, creative director of Google's Lively, said at AGDC that he hopes that Lively will become an online gaming platform that will challenge the status quo in a game industry he says is currently dominated by a "corporate mentality" that is "sucking the life out of what should be the most cr...

September 29th 2008 at 4:00pm 0 Comments
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A write-up at Gamasutra of an AGDC panel featuring MMO developers who have begun working on web-based projects gives us an opportunity to explore the new (some would say it's actually the old) frontier of massively multiplayer gaming.There are many MMOs that are experienced via a web interface (such...

September 25th 2008 at 12:00pm 0 Comments
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MetaPlace is not an MMOG. It's a platform for creating virtual spaces that can be used for anything the creators can imagine. As such, the traditional MMO EULA is completely inadequate. Raph Koster -- the head honcho on the MetaPlace project -- made that clear in a panel at AGDC08. So, the folks wo...

September 18th 2008 at 4:00pm 0 Comments
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After a recent question from a Metaplace forum member last month, Raph Koster decided to sit down and explain to us just where exactly the idea for Metaplace was born and how it has evolved into what it is today. He begins by explaining his MUD roots and how much that influenced him in the multiplay...

September 5th 2008 at 3:00pm 0 Comments
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Ever want to tighten up the graphics in your own game or interactive environments without going to a video game design college? Okay bad joke, but that only a small part of the plan with Areae's MetaPlace. The project envisioned by Raph Koster will give users a dynamic platform and the accessibilit...

July 17th 2008 at 9:30pm 0 Comments
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The Massively crew has spent a little more time hammering away at Google's new virtual artifice, Lively. By now, you've probably seen all sorts of news reports calling it a rival and competitor to Linden Lab's virtual world, Second Life. Technically, that's what we call bollocks. Describing Lively a...

July 9th 2008 at 2:30pm 0 Comments
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Open to the public just today, it seems hard to believe that Google's new Lively service is the much-vaunted virtual world product Project Snowcrash aka MyWorld that has been in secret beta-testing for some time. Lively is a series of web-embeddable virtual spaces (think Metaplace) that function as...

July 9th 2008 at 7:00am 0 Comments
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Areae president, MetaPlace developer, and all-around-MMO-authority Raph Koster wrote up a blog post about the influence of MUDs on today's graphical MMOs. The post is part of the broader, cross-blog discussion that began with our interview with Richard Bartle last week. You can read Koster's post in...

June 28th 2008 at 9:00pm 0 Comments
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The developers of Metaplace are pinging the public in search of feedback and good ideas with regards to the platform's planned "badge" system. The system resembles achievements on XBox Live; users and creators of virtual worlds may accomplish certain objectives such as becoming the first Metaplace...

May 27th 2008 at 8:00pm 0 Comments
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There must be something in the (virtual) air. If this year doesn't see everyone moving en masse to Flash-based, personal virtual worlds cum social spaces, then it certainly isn't for lack of trying. SmallWorlds joins Whirled and Metaplace as virtual worlds you can embed in your own blog, forum, hom...

May 21st 2008 at 3:00pm 0 Comments
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There's always a lot of discussion about what's going to be the next big thing in the MMOs industry. We all love to talk about the future and that's largely because it's a very interesting topic. So we just had to attend the "Online Games in 2013" panel at ION 08. This panel was actually introduced...

May 15th 2008 at 9:30am 0 Comments
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Sex sells, as they say. For this reason, it makes perfect sense for Playboy to create their own branded virtual world. They already lay claim to one of the most popular company-sponsored islands in Second Life, so why not branch off and create their own virtual world?Playboy chairperson and CEO Chri...

May 10th 2008 at 11:00am 0 Comments