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If anything's kept pace with how video games have changed over the years, it's how we interact with them. Our biggest touchpoint with virtual worlds is the gamepad and -- akin to how games themselves have evolved from simple 2D affairs into 100-hour-long labyrinths in three dimensions -- controlle...

August 1st 2015 at 12:00pm 0 Comments
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When I entered the doors of the building, an approximately 7-foot Piranha Plant greeted me. Inside, I saw large question block cushions scattered throughout and 25 Wii U stations. Off in the corner was a Mario mascot, posing for photos in front of a big green pipe. If you thought I was in Nintendo...

August 1st 2015 at 10:00am 0 Comments
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Nintendo isn't done with the 3DS and Wii U versions of Super Smash Bros. just yet. The company has released an update today which adds tournament modes and the ability to post video replays to YouTube. Both features were teased just before E3, but we weren't expecting a slew of new character outfi...

July 31st 2015 at 11:50am 0 Comments
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Nintendo has posted yet another slim profit as it moves beyond the financial difficulties of the past few years. The slow launch of the Wii U and the stagnation of its handheld sales caused Nintendo to fall dramatically from grace after the runaway success of the Wii. After recording its first ann...

July 29th 2015 at 6:20am 0 Comments
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It's been a long time coming, but another Dragon Quest title is on the way -- and you'll want to keep your eye on this one. Square Enix has announced Dragon Quest XI, a solo role-playing game (no DQX-style massively multiplayer experience) that will come to the PlayStation 4, 3DS... and, quite po...

July 28th 2015 at 2:26pm 0 Comments
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Developers Dave Proctor and Alex Rushdy of 13AM Games are in the middle of an impassioned conversation about the Wii U and independent development. "I think the industry is getting into a habit of unsustainably large development, where it's like, 'Ugh, of course the Wii U can't run Assassin's Cre...

July 28th 2015 at 12:00pm 0 Comments
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Splatoon is easily Nintendo's breakaway game for 2015. The brightly colored post-apocalyptic third-person multiplayer shooter sold more than a million copies in its first month. It's tons of fun, but it also feels a little incomplete: the game launched with a low level cap, and a primitive, random...

July 27th 2015 at 4:28pm 0 Comments
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Nintendo first announced its intention to develop a sleep monitor as part of its "quality of life" initiative in 2014. Now, thanks to a recently published patent unearthed by NeoGAF forum members, we have an idea of what the system could look like. The gamemaker is apparently planning to build a s...

July 25th 2015 at 9:34pm 0 Comments
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You know how everyone completely loses it every time Facebook pushes a redesign live? It's happening again -- except this time it's happening on Miiverse, Nintendo's quirky social network. On July 29th Miiverse will be given its first major overhaul: a total redesign that adds new features, change...

July 24th 2015 at 6:56pm 0 Comments
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Project Cars finally launched on Xbox One, PlayStation 4 and PC in May, after three delays and a few platform uncertainties dating back to January 2012. The game -- a realistic racing simulator from Need for Speed: Shift developer Slightly Mad Studios -- was supposed to launch on Wii U this year a...

July 21st 2015 at 9:33pm 0 Comments
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If you're a Wii U owner in the US, there aren't too many games to look forward to in 2015. After Star Fox Zero, Super Mario Maker and Yoshi's Woolly World, the company's release schedule looks pretty barren. One of the games that could make up the numbers is Devil's Third, a third-person action sh...

July 21st 2015 at 8:02am 0 Comments