pirate

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  • Ultima Online publishes comprehensive player guide

    by 
    Justin Olivetti
    Justin Olivetti
    05.30.2012

    Older MMOs can often present a substantial barrier to entry with their complexity, foreign gameplay mechanics, and cumbersome UIs. However, the team at Ultima Online is looking to knock down the largest obstacle of all, lack of comprehensive information, with its brand-new play guide. The 19-section, 102-page guide is dedicated to walking new players through the first few days of the game as well as providing detailed resources for experienced players curious about a point or two. Topics covered include getting started, travel, pets, guilds, housing, and game terminology. The guide is available in three parts as a downloadable pdf document on the UO Herald website.

  • Wizard101 creator announces new game: Pirate101

    by 
    Justin Olivetti
    Justin Olivetti
    04.25.2012

    Ahoy, maties! Put down your wands and grab the nearest parrot, for you're about to head out onto the high seas with KingsIsle! The makers of the hit Wizard101 have announced their next project: the swashbuckling world of Pirate101. Using a similar business model, full voice-over, same universe and same art style as Wizard101, KingsIsle is fashioning a unique pirate game with its second MMO. Players get to choose one of five classes for their piratey career: Buccaneer, Witchdoctor, Privateer, Swashbuckler, or Musketeer. No matter what they pick, players will captain their own flying (yes, flying) ships and take off for adventure in fantastic environments such as skyways, lost cities of gold, and ancient ruins. There will also be companions to pick up along the way for use in combat, and players can naturally join forces to complete quests and battle the oppressing force threatening the world. Creative Director Todd Coleman thinks that this free-to-play title stretches the studio's imagination and reach. "We've created a world of treacherous pirates, faithful companions, tactical battles and gorgeous environments," he says. "Pirate101 fuses the key lessons we've learned from Wizard101 with entirely new design, setting and gameplay mechanics. We've succeeded in creating a game that is very different from Wizard101, but remains comfortable and familiar." Pirate101 is currently in alpha and will be released in 2012. Watch for our upcoming interview with KingsIsle coming soon! %Gallery-154073% [Source: KingsIsle Entertainment press release]

  • Bigpoint goes live with Pirate Storm

    by 
    Elisabeth
    Elisabeth
    02.14.2012

    Pirate Storm: Death or Glory, a free (you guessed it!) pirate-themed game from Bigpoint, is now live! Hop into the game to act out all your piratical dreams: fighting sea beasties, swash-buckling with the most fearsome of foes, and pursuing that whimsical mistress, fortune. Pirate Storm has been launched worldwide and is available in more than 24 languages. It's designed to be beginner-friendly while retaining exciting and challenging missions. Bigpoint's team isn't a stranger to making pirate games -- Seafight and Kultan are other titles it's put out in the same genre -- but the company appears to be taking special pride in this new title. The game world boasts12 different maps spread across three regions, customizable ships and armors, and all the interactive fun of buddy lists, groups, and a guild system. So what's your delay? Those sea serpents are waiting. [Source: Bigpoint press release]

  • Conquer Online details upcoming Invasion of Pirates expansion

    by 
    Matt Daniel
    Matt Daniel
    01.04.2012

    Conquer Online, NetDragon's free-to-play fantasy MMO, is getting a taste of the high seas come January 11th as the team launches the game's newest expansion, Invasion of Pirates. The expansion will introduce the new Pirate class, which will allow players to use new weapons and abilities while also finally letting them take sides in a real Pirates vs. Ninjas battle. The Pirate class itself can utilize pistols and rapiers, and its abilities rely on stamina, "with many of the skills requiring a cooldown period." As such, the key to winning a battle as a Pirate is, according to the press release, determined by how well a player can string the Pirate's attacks, buffs, and other abilities into an effective combo. The studio adds that while the Pirate will certainly have a steep learning curve, "with a little strategy and know-how, the new class can easily become the most deadly in PvP battles." For the full details on the new expansion, or to get in on the action yourself, head on over to Conquer Online's official site.

  • Conquer Online's upcoming expansion introduces new zone, Pirate class

    by 
    Matt Daniel
    Matt Daniel
    12.01.2011

    Watch yer booty, mateys! No, I meant your treasure, you freaks. Jeeze. NetDragon WebSoft has announced a new expansion for its free-to-play MMORPG, Conquer Online. This update does what it says on the tin: Invasion of Pirates. Players will find themselves on a brand-new map, facing off against new monsters, discovering new quests, and playing the Pirate class. The new class brings an entirely new playstyle with new weapons and abilities to use. And players will need every bit of firepower they can get, as bands of evil pirates arrive upon a newly discovered island in search of a dark and mysterious treasure. Of course, it's up to players to ensure that the pirates do not succeed in their mission. The expansion will go live in January 2012, so you've got plenty of time to head over to the game's official site and sign up. [Source: NetDragon WebSoft press release]

  • Blu-ray video encryption cracked using $260 kit

    by 
    Sharif Sakr
    Sharif Sakr
    11.28.2011

    When a master key for HDCP encryption surfaced last year, Intel hardly broke a sweat. It declared that nobody could use the key to unlock Blu-rays or other protected sources unless they got into the semiconductor business and "made a computer chip" of their own. Oh Mann, didn't they realize? That sort of language is like a red rag to a German post-grad, and now Ruhr University's Secure Hardware Group has produced the ultimate rebuttal: a custom board that uses a field programmable gate array (FPGA) board to sit between a Blu-ray player and TV and decode the passing traffic. Student price: €200, and no silly bodysuits required.

  • Court holds European ISPs can't be forced to filter traffic, users free to fly the jolly roger

    by 
    James Trew
    James Trew
    11.24.2011

    It's been a sliver under a month since UK ISP British Telecom was ordered to cut all ties to filesharing site Newzbin 2. Now, a European court decision deals a counter blow to media owners by denying their demands to hustle ISPs into tracking freeloading downloaders. Specifically, the court held that it was illegal to force an ISP to install and maintain a system filtering all of its traffic as it could infringe customer privacy rights. While the decision will prove unpopular in big-wig boardrooms, joe public will no doubt be pleased with the court's upholding of both net neutrality, and of course not having to shred quite as many strongly worded letters from his or her ISP.

  • UK court orders ISP to block Newzbin 2 filesharing site within two weeks, Hollywood smiles

    by 
    Amar Toor
    Amar Toor
    10.27.2011

    Pirates just can't catch a break these days. Way back in July, a British judge ordered telecom company BT to block its subscribers from visiting a site called Newzbin 2, on the grounds that the ISP had "actual knowledge" of customers using the platform access copyright infringing content. An appeal was soon filed, but yesterday, it was shot down by a high court. Under the order, BT will have 14 days to seal off access to Newzbin 2, and will have to do so on its own dime -- something the provider was aiming to avoid. The decision marks the first time that an ISP has been forced to block access to a filesharing site, something the Motion Picture Association heralded as "a win for the creative sector." BT, meanwhile, didn't have much to say about the ruling, stating only that "it is helpful to have the order now and the clarity that it brings." Less certain, however, is the impact this order will have on future copyright lawsuits and web censorship, in general. Find the ruling in its entirety at the coverage link, below.

  • The Perfect Ten: Pirates ahoy!

    by 
    Justin Olivetti
    Justin Olivetti
    09.22.2011

    Fantasy pirates: Love 'em or hate 'em, they're deeply ingrained in geek culture to the point that they're almost impossible to dislodge. This past Monday was International Talk Like a Pirate Day, when everyone's inner pirate was encouraged to "Arr!" heartily, look for treasure in long-forgotten places, and embrace the fashion style of bandanas and eyepatches. It seemed like a perfect week, therefore, to look at piratey life in MMOs. From entire games to mere outfits and from the token pirate union that has a chapter in each game to delusional madmen, this list aims to sate the swagger of keyboard swashbucklers. It's a testament to the pirate phenomenon that most developers can't help but include a buccaneer or two, even if the setting isn't always asking for it -- a phenomenon even the U.S. Navy has accepted. Hit the jump to start, and sail straight on 'til morning!

  • EVE Evolved: Upgrading to a PvP cruiser: Minmatar and Caldari

    by 
    Brendan Drain
    Brendan Drain
    08.07.2011

    Over the years, I've introduced several friends to EVE Online and tried to give them the best start possible. Offering a financial safety net for ship losses definitely helped a little, as did providing funding to back market experiments and manufacturing or research ventures. What I found helped most of all was to bring new players on quick PvP fleets and discourage them from gravitating toward mining or mission-running as their primary form of gameplay. The adrenaline rush of EVE PvP is something I've yet to find in another MMO, and it's the reason so many of us are hooked to the game. It only makes sense then to introduce new players to it as soon as possible. Last month, I encouraged new players who might be starting out on their own to grab a few friends and similarly charge into PvP from day one. To follow up, the last two weeks' columns have been dedicated to getting new players into their first PvP frigate and upgrading to a cruiser, with emphasis on staying financially ahead of the inevitable ship losses. Last week we tackled Gallente and Amarr ships, with some cheap battle-tested setups for the Thorax, Vexor, Arbitrator and Omen that new players will be able to fly with only a few weeks of skill training. In this week's EVE Evolved, we look at Minmatar and Caldari cruisers, with setups for the Stabber, Rupture, Blackbird and Moa and tips on saving your escape pod to minimise the cost of death.

  • British judge doesn't like the cut of Newzbin 2's jib, orders BT to block it

    by 
    Sharif Sakr
    Sharif Sakr
    07.29.2011

    Shiver-me-timbers, it looks like the movie studios' latest legal broadside just scored a direct hit against the big bad pirate ship. A UK judge has ordered telecoms giant BT to block its subscribers from visiting Newzbin 2, a site which aggregates Usenet downloads, on the simple basis that BT knows some of its customers are using the site to breach copyright law and therefore has a duty to stop them. This counts as an unprecedented victory for the Motion Picture Association, who brought the case, and it potentially arms them with a new weapon to force ISPs to block other sites in future. Could that be Newzbin 3 we spy on the horizon?

  • The Perfect Ten: Unusual MMO weapons

    by 
    Justin Olivetti
    Justin Olivetti
    06.02.2011

    Swords. Staffs. Maces. Spears. Wands. Bows. Crossbows. Double-crossbows. Hammers. Wolverine claws. Daggers. Axes. Deadly? Yes. Fashionable? Not so much. I mean, really. A two-handed sword is so 1299. Now, a deep dish Chicago-style pizza with the works flung into an enemy's gullet -- that's progressive thinking! Because I'm deeply bored with the usual suspects in most MMO armories, I wanted to spend a day praising devs who said, "Screw it. We're going weird, and we're not going to regret it, even when our bosses call us into their offices demanding why such lunacy ended up in a professional game." So forget everything you think you know about weapons because your pitiful armament has yet to scratch the surface of the wild, wild universe of things that can be used to kill you in game. This Perfect Ten column is sponsored by Grizzly Bear Rocket Launchers, Ltd. after the jump.

  • Hurt Locker lawsuit targets a record-breaking 24,583 IP addresses

    by 
    Jesse Hicks
    Jesse Hicks
    05.27.2011

    It's been almost a year since the producers of The Hurt Locker filed a lawsuit against 5,000 alleged pirates suspected of distributing the film via BitTorrent. Now Voltage Pictures has updated its complaint, adding almost 20,000 IP addresses to the list of defendants. That makes it the largest file-sharing lawsuit of all time -- a crown previously held by the company behind The Expendables, according to Wired. The plaintiff has already reached agreements with Charter and Verizon to identify individual users, but no such deal with Comcast, who owns nearly half the supposedly infringing addresses. Linking those addresses with user accounts would let Voltage manage individual settlements -- probably somewhere between $1,000-$2,000 -- rather than continue legal action. All of this eerily echoes the Oscar-winning film's plot, about an adrenaline junkie who couldn't resist downloading just one more movie. Or defusing one more bomb. We're a little fuzzy on the details, but venture into TorrentFreak to scan for familiar IP addresses.

  • Choose My Adventure: Out of drydock!

    by 
    Karen Bryan
    Karen Bryan
    05.25.2011

    It was a happy return to the high seas for Arienne Sauvage. You might have noticed that Choose My Adventure went dark for a couple of weeks, and that's because of the unexpected downtime from the attack on Sony Online Entertainment. Now that things are back up and running, I'm ready to set sail for the last few entries of my adventure in Pirates of the Burning Sea. Join me this week as I evaluate the Welcome Back rewards, polish up my ship combat skills, and search for buried treasure!

  • The Protect IP Act: Google's Eric Schmidt squares off against RIAA and MPAA

    by 
    Tim Stevens
    Tim Stevens
    05.22.2011

    Protecting intellectual property sounds like such a noble cause that you'd have to be a anarchistic free-market extremist to be against the idea, right? Actually, we don't think Google CEO Eric Schmidt is particularly extreme in any definable way, yet this past week he spoke with gusto, railing against the proposed Protect IP Act, which was designed to "prevent online threats to economic creativity and theft of intellectual property." If passed into law, it would give the government the right to shut down any "Internet site dedicated to infringing activities" -- "infringing activities" largely being of the sort that allows dude A to download copyrighted item B from dude C when it's unclear whether dude C has legal rights to be distributing B in the first place. So, you know, it's targeting the Pirate Bay and its ilk, giving government officials greater power to sweep in and snag the domains of such sites. Schmidt calls this approach a set of "arbitrarily simple solutions to complex problems" that "sets a very bad precedent." The precedent? That it's okay for democratic governments to go and kill any site they don't like, something Schmidt says would only encourage restrictive policies in countries like China. While we don't think China really needs any sort of encouragement at all to keep on building up its Great Firewall, we tend to agree that this is a much more complicated problem than the Act makes it out to be. That said, one must admit that Schmidt's opinions are necessarily somewhat swayed by the knowledge that any such law would also have a negative impact on the business of search engines in general. But of course no such volley of words could go unanswered from the two shining knights of copyright protection, the MPAA and RIAA, which mounted up their corporate blogs, rode down from twin castles full of lawyers, and collectively told Schmidt he's full of it. The MPAA spun Schmidt's comments into some sort of act of civil disobedience, saying that "Google seems to think it's above America's laws." Meanwhile, the RIAA called the statement "a confusing step backwards by one of the most influential internet companies." Obviously it's only going to get nastier from here, so buckle your seatbelts, place your bets, and hang on to your BitTorrent clients.

  • EVE Spotlight: An interview with Kyoko Sakoda

    by 
    Brendan Drain
    Brendan Drain
    05.19.2011

    EVE Spotlight is a biweekly feature in which we interview prominent members of EVE Online's player community or development team. Twice each month, we'll be shining the spotlight on a player or developer who has a significant impact on EVE to highlight the efforts of EVE's most influential people. Whether you love EVE Online or hate it, there's no doubting that the game's community has produced some great works of art. From wallpapers and papercraft ships to music parodies and incredible cinematic videos, EVE has seen more than its fair share of creative efforts over the years. In EVE's colossal social sandbox, players often use their real-life talents to make a name for themselves in the community, and this spotlight's interviewee is no exception. Film-maker Kyoko Sakoda has popped up on our radar several times, impressing players with his awesome contributions to EVE's cinematic film scene. Kyoko debuted with the well-composed 2008 video Push Eject (The Angel Cartel). Hoping to showcase the pirate way of life, he produced this video to celebrate the future release of faction warfare and the role piracy would play in it. Kyoko went on to produce War Has Come and worked with Kale Ryoko on the incredible cinematic work Future Proof. The holographic UI components Kyoko produced in Future Proof mirror those used in CCP's own Butterfly Effect trailer, and the success of those videos may even be pushing CCP to develop similar 3-D user interface elements for EVE. In this edition of EVE Spotlight, we interview film-maker Kyoko Sakoda to ask about his previous videos and get the low-down on his next big project.

  • Is Comcast blocking the Pirate Bay? (updated: it isn't just Comcast)

    by 
    Tim Stevens
    Tim Stevens
    05.12.2011

    We've received numerous reports this morning from users indicating that good 'ol Comcast is at it again. Word on the web is that Comcast ISP subscribers are unable to access torrent site the Pirate Bay, a situation that we've been able to confirm internally. That said, we're not entirely sure it's Comcast's fault. Pings and DNS lookups seem to be resolved correctly, but users are unable to get to the site. Additionally, we're seeing reports that users on other ISPs and in other parts of the world are also having issues connecting, making us wonder if some other piece of rope further toward the topmast has come unraveled. What say you? Update: Comcast just got back to us reaffirming that it is not the cause of this issue. "We're not blocking PirateBay and reports online indicate users from several ISPs around the world are affected." As we originally mentioned we're seeing those reports too, and many of you in the poll below are showing this isn't necessarily a Comcast-specific thing. So the question remains: what kind of a thing is it? %Poll-63686% [Thanks to everyone who sent this in]

  • U.S. Navy fights piracy with MMOs

    by 
    Justin Olivetti
    Justin Olivetti
    05.11.2011

    The U.S. Navy has a new tool in its war against piracy on the high seas: MMOs. Specifically, the Massive Multiplayer Online WarGame Leveraging the Internet, or "MMOWGLI" if you like your awkward acronyms. Developed over several years to bring war simulations to the next level, MMOWGLI will go online May 16th and be used by civilians and military to figure out new ways to combat Somali pirates. This unique MMO was developed by the Office of Naval Research to be used as a flexible training platform. Under the watch of a control team, players will secure and arm ships, plan for a variety of pirate attacks, figure out hostage situations, and raid pirate camps. There's no word on whether these raids will be 10, 20, or 40-mans. ONR's Dr. Larry Schutte looks forward to seeing if this simulator will result in better preparedness: "We hope MMOWGLI will help us to understand what happens when your insights are combined with the observations and actions of another player -- will that fusion result in a game-changing idea or solution, or will the MMOWGLI platform teach us something about our traditional thought processes?"

  • Faxion Online commercial gets to the heart of conflict

    by 
    Justin Olivetti
    Justin Olivetti
    04.20.2011

    "We know conflict," a new ad for Faxion Online says, and boy do they ever! The tongue-in-cheek spot shows a fictional (or is it?) day at UTV True Games, where a frisky pirate and an arrogant ninja happen to walk into the same elevator. What happens next can only be seen, not described, although we would not blame you for weeping out of awe. The commercial highlights the spirit of PvP that lies at the core of Faxion Online, an upcoming MMO that pits angelic players vs. their demonic counterparts. The same sense of humor that comes through in this ad runs rampant throughout the game, as players war over zones themed after the seven deadly sins. Currently, Faxion is in open beta. You can watch the full carnage of this video after the jump.

  • The Road to Mordor: Fashion show! Fashion show! Fashion show at lunch!

    by 
    Justin Olivetti
    Justin Olivetti
    03.25.2011

    Major patch weeks are always a great deal of fun in Lord of the Rings Online as everyone digs into the new content, looks for hidden gems, and goes on grand new adventures. As much as I appreciate most everything in this week's Echoes of the Dead update, I have to say that, hands-down, the additional outfit slots made me the happiest. Yes, I'm weird, but I can't be the only one who had an inner squeal of joy when Turbine announced that it was going to expand (via the store) the number of outfit spots from two to five. I've always, always loved the outfit system in this game as a way to give my characters a unique and aesthetically pleasing look versus having to stare at the mismatched armor they seem to pick up along the way. In celebration of the additional outfit slots, I wanted to finally dig into the outfit system and look at the basics of Middle-earth fashion: where you get these pieces, how colors come into play, and where you might go for inspiration. So let's put on our finest frippery and strut the catwalk, ladies and gentlemen! (I promise, next week I'll be much more manly. Probably.)