pirates

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  • InnoGames shutting down pirate-based browser game Kartuga

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.16.2013

    If you've loved the chance to have nautical pirate battles right in your browser courtesy of Kartuga, we've got sad news for you. InnoGames announced today that the the game has not managed to meet the company's standards for quality. The game also fails to meet the company's standard for cross-platform games, and with no way to bring it up to speed in an appropriate timeframe, the decision has been made to shut the game down in the very near future. Players with existing cash shop currency will be able to transfer that currency to another title run by InnoGames by August 14th. No exact date for the server shutdown has yet been established, but the official announcement specifies that the game will be available for a few more weeks. Our consolation goes out to all players and any development team members affected by this unexpected cancellation. [Source: InnoGames press release]

  • Guild Wars 2 sheds a little more light on the Aetherblade Pirates

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    06.26.2013

    There's a new group of pirates in Tyria, and unlike the five or six pirate factions already around, these folks don't bother messing around with water. Guild Wars 2's Aetherblade Pirates come from the air, and they're the subject of intense speculation from the Lionsguard. The lore of the group isn't exactly revealed in the latest blog entry, but it should give anyone anxious for more pirate details some interesting food for thought. According to the official Lionsguard report, the Aetherblade Pirates do not appear to associate with any existing pirate groups and refuse to give any details regarding their leadership. There's also reason to believe that the pirates are not actually responsible for the maintenance of their own ships, as those captured display no real knowledge of the working mechanisms behind these vessels. So it may be that they're simply a marauding force working at the behest of a more dangerous power, which may be an unpleasant thought indeed for Tyrian residents.

  • Pirates of the Burning Sea unfolds 2013 road map

    by 
    Justin Olivetti
    Justin Olivetti
    06.11.2013

    Portalus Games Lead Programmer Hamled has apologized to players for "the lack of discernible progress and substantive information" in Pirates of the Burning Sea as of late. To make it up to fans, Hamled has posted an extensive development road map for 2013. In descending order of priority, the dev mentions the following projects for the team: getting out the 2.12 update, completing the transition from Flying Lab Software, bringing back up needed hardware infrastructure, rebuilding the account system, providing localization services, creating a dedicated game installer, and redesigning the official website. "I will be working on many of these tasks in parallel because we can't afford to wait until each one is completely finished before moving on to the next," Hamled stated.

  • Daily iPhone App: Scurvy Scallywags is great fun for landlubbers or first mates

    by 
    Mike Schramm
    Mike Schramm
    06.10.2013

    Ron Gilbert is the great game designer mind behind popular series like Monkey Island, Maniac Mansion, and the recent Deathspank games. His latest project is called Scurvy Scallywags, and arrived on iOS last week. The game is great -- it's a match-3 title that makes use of some excellent RPG and combat mechanics. While it's not the most polished thing on the App Store, there's a whole lot of piratey fun to be had. Gilbert (and his fellow developers) are obviously big pirate fans -- you may remember the great shanty scene from Monkey Island -- and this game has no lack of nice piratey touches, including hats, faces, and clothing to unlock, ships to build through a crafting system, and a whole lot of great music. The main goal of your match three adventures is to re-discover a lost pirate shanty. Whenever you come across a new verse, the gang of scabby buccaneers will happily sing it for you. There's also a fun twist in moving your pirate around the board. Whenever you match pieces, new ones will come in from the direction that you moved to match. Your pirate and enemy pirates are all in tile spots on the board, which means that with some nimble matching, you can keep your pirate away from the bad guys until you're ready to throw down in each stage. Scurvy Scallywags is great fun. I do wish the game was a little more full-featured -- most of the pieces you'll be matching are actually meaningless garbage pieces, and it would have been nice to give those some kind of function. But otherwise, the design is great, and the game has an excellent "just one more stage" feeling to keep you playing for a long time. Scurvy Scallywags is available on the App Store now for just 99 cents.

  • Fan launches unofficial PC port of Vampire Smile, says it's not piracy

    by 
    Jessica Conditt
    Jessica Conditt
    06.05.2013

    Russian developer Barabus really wanted to see Ska Studios' Xbox 360-exclusive game, The Dishwasher: Vampire Smile, on PC – so Barabus created a cracked version and uploaded it to the web. Barabus didn't contact Ska Studios and didn't think creator James Silva would lose any money from the unofficial PC port. On a game development forum, Barabus cited the following reasons the port was ethical (in English from Google Translate): "The view was expressed that, with respect to the authors is not very nice to publish the game on the PC. I have to argue that the part of the authors are not very nice to publish the game exclusively for the Xbox 360, making it impossible for PC gamers to play in such a great game," Barabus writes. "Piracy – yes, that is bad. On the other hand, we do not steal the game for the Xbox 360, we release it for the PC port. Given that developers ignore the PC platform, about any loss of profit for them is not out of the question. After all, if they wanted to earn money, then the game would be issued on all available platforms. If the game came out on PC officially, then this thread would not exist." Of course many players own both PCs and Xbox 360s, and an unofficial PC port could potentially lure away paying console customers and impact Ska Studios' profits. And Silva expressed interest in creating a PC version of Vampire Smile after finishing his next game, Charlie Murder. Silva responded to Barabus' port to Indie Statik. "I guess you could say my reaction is mixed," Silva said. "I'm flattered that there's this much interest in Vampire Smile on PC. I'm not mad about the crack itself; in fact, I'm actually pretty impressed. But I'm bewildered by the cracker's attempt to justify the morality of it. He assumes a lot about why Vampire Smile's not on PC yet, and he could have cleared up a lot of those assumptions by just emailing me. I get that piracy is a service problem, but that's a consequence, not a justification." Barabus added the following justification in the comments of that post: "The PC version has a lot of limitations. Cooperative gameplay is unavailable, network gameplay is unavailable, achievments is unavailable ... "Original Xbox 360 version for pirates is more attractive. I gave only the opportunity to play for those people who have no Xbox 360. This is not piracy. This is restoration of justice."

  • One Shots: You were saying?

    by 
    Justin Olivetti
    Justin Olivetti
    06.02.2013

    If there's a class in Star Wars: The Old Republic that has a monopoly on the best lines, banter, and dialogue, it would have to be the Smuggler. Reader Danielle sent us in this nicely framed shot: "Here's my confident, sassy Smuggler striking a pose as he interrupts a conversation." But isn't interrupting a conversation... rude? He shouldn't do that, then. He should wait patiently until both parties are finished, and perhaps raise his hand and wait to be acknowledged by his betters. Or he could totally interrupt their boring chit-chat. The One Shots column is a time capsule of some of the most important MMO moments in history, and you're about to witness the latest entries into this hallowed vault. Steel yourself and prepare to gaze in wonder at the peak of human ingenuity and the print screen key!

  • Pirate101 sets sail for Marleybone

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.24.2013

    One of the bonuses of having Pirate101 set in the same world as Wizard101 is that the former can benefit from some of the latter's layout. KingsIsle has launched a big expansion for the game that includes some old favorites for veteran players, starting by sending pirate captains to the familiar land of Marleybone. Players will be investigating a war zone they helped inadvertently create while working up through another 15 levels of experience. The update also adds the new region of Aquila, a new Bazaar system for players to trade goods, and a new tutorial to help players get accustomed to the game. There are also new bosses and transport systems to give players more to do while they sail across the oceans. Last but not least, new companions are scattered through the added regions, and old companions are learning some new tricks. Pirate101 players can log in and start enjoying the update immediately.

  • Patch 5.3 PTR: Battle on the High Seas overview

    by 
    Anne Stickney
    Anne Stickney
    05.19.2013

    One of my favorite scenarios to this day is Unga Ingoo. It's not because it has any major lore significance, some major story reveal that was shocking or inspired. It's not because it had any kind of meaningful impact on what we're doing right now, or on the leveling experience itself. No, the reason I love Unga Ingoo is because ships, ropes, and beating up pirates are all ridiculously fun things. Even more so when the pirates are monkey pirates. In patch 5.3, we're getting four new scenarios -- three of which are interesting from a lore perspective, and one of which, Battle on the High Seas, is just a rollicking good time. There aren't any lore reveals. There's nothing in the scenario to further the story of patch 5.3, or lead into patch 5.4. The only thing Battle on the High Seas offers is the opportunity to smack the heck out of the opposite fashion in true swashbuckling style ... and honestly, that's more than enough reason to do it as far as I'm concerned! Please note that this is being written from the Horde perspective of the scenario. I'm assuming that the Alliance side is much the same, just with a role-reversal involved. Please note: This post contains spoilers for patch 5.3 content.

  • Pirate101 prepping 'largest expansion to date'

    by 
    Jef Reahard
    Jef Reahard
    04.30.2013

    Two new world expansions are on the horizon for Pirate101. KingsIsle is prepping Books 13 and 14, which feature the war-torn skyway of Marleybone and the "legendary beauty and danger found throughout Aquila," according to the studio. The updates comprise the free-to-play fantasy title's largest expansion to date. KingsIsle says that these new worlds are coming to the Members Only Test Realm in short order, with deployment on the live servers soon to follow. Sail past the cut for a bit of lore and some exclusive screenshots. [Source: KingsIsle press release]

  • Choose My Adventure: Extreme DIY makeover edition

    by 
    MJ Guthrie
    MJ Guthrie
    04.24.2013

    Life may be like a box of chocolates, but gaming is like a Do-It-Yourself project. It may not be as mouth-watering an analogy, but it is certainly fitting: MMOs are a giant construction zone where players build their own experiences in a virtual world using tools from the game and their own imagination. Each project is a unique undertaking, bearing the personal touches of the builder, whether the builder is an individual or a group like a guild. Some players prefer to build a single residence and settle in, while others enjoy moving from project to project, exploring new territory and testing new tools. Me? I tend toward the former; I'm the kind who tinkers around in one place over a long period of time. But all that's about to change. Again. That's right, folks; it's my turn to break ground on yet another Choose My Adventure! For the next six weeks I am leaving the comfy confines of my familiar surroundings and allowing you to direct my next MMO project. Yes, my dear Massively friends, you will be the foreman of this endeavor, determining every step of the construction, from where I'll build my newest experience to what tools I'll get to use.

  • One Shots: Yo ho ho!

    by 
    Justin Olivetti
    Justin Olivetti
    04.21.2013

    There's probably no gulf as wide as the one between historical pirates and the pop culture versions that we venerate. As a guy who had a pirate-themed 30th birthday party, I can't say that I'm against our off-kilter brand of scallywags. Neither is reader Phinneas, who sent in our featured screenshot from Pirate101. "These shots are of the main starting area with my fearsome pirate looking to the horizon for adventures ahead," he writes. Best of luck to ye, laddie! May the wind be at your back, your enemies in Davey Jones' locker, and a bottle of ginger ale in your belly! Yet pirates are only the beginning of today's adventure through One Shots...

  • Jukebox Heroes: A few of my favorite MMO soundtracks

    by 
    Justin Olivetti
    Justin Olivetti
    02.19.2013

    I could hear some of you thinking in disbelief last week, "If Age of Conan isn't one of your top MMO scores, what is? And just how much am I not sending you a Christmas card this year, you loser?" You were kind enough to just think it and not say it, but I could hear it even so. As we've mentioned countless times in this column, musical tastes are subjective. What's appealing to you may not be for me and vice-versa. What more is that musical tastes -- and favorites -- are always shifting around. I listen back to the jams that I enjoyed in the '90s and absolutely pity my younger self for such a deficiency in his musical diet. So I thought that I'd take a week off our normal soundtrack reviews to bring to you my current top six favorite soundtracks. This list comes with the caveat that it's always subject to future changes as I continue to listen through more soundtracks for this column.

  • Learn about the ships of Kartuga with this new video

    by 
    Elisabeth
    Elisabeth
    02.01.2013

    Boats! Who doesn't love 'em? If you just answered "me," you're probably not the key demographic for the upcoming pirate battle game Kartuga. But if you do like boats, oh boy have we got news for you. Three different ship sizes and 40 visual types -- it's ship heaven in there. Small ships are speedy but can't really take a hit, large ships are virtually unsinkable but not so quick at maneuvering into position, and medium ships take all things in moderation. You don't just get to look at these ships, oh no! You get to fight in 'em. At the core of Kartuga is cooperative PvP. You'll go head-to-head with other captains in teams of four. The game goes into closed beta at the end of February, and you can preregister now. Skip below the cut to take a good, hard look at the boats. [Source: InnoGames press release]

  • Pirates of the Burning Sea account migration is ready

    by 
    Elisabeth
    Elisabeth
    01.23.2013

    Pirates of the Burning Sea is preparing to cast off from the safe harbor of Sony Online Entertainment for good. It's time to get on board if you don't want to be left behind; Pirates of the Burning Sea will now be sailing under the banner of Portalus Games, which means you'll need to migrate your account in order to keep swashing and buckling. The migration system is now totally ready. You won't be able to spend Station Cash in the game after the 31st of January, but Burning Sea Notes and Points will transfer over in the migration process. Arrr.

  • New video shows off Kartuga's Mayan, Mediterranean, and Oriental locales

    by 
    MJ Guthrie
    MJ Guthrie
    01.17.2013

    While last month's video highlighted one of Kartuga's classes, the Destroyer, the latest trailer shows off the visual diversity of the upcoming action-MMO's three different kingdoms. Players will be able to battle each other while dodging among the architecture and landscapes of the Mediterranean-flavored Ithosia, the Mayan-inspired Kartu, and the Oriental-themed Empire of the Sun. Within each locale are sectors divided into PvP or PvE mission areas. Kartuga will start with nine different sectors for players to explore. Philipp Arlt, game designer, stated, "We want to show that the wonderful world of pirates can be more diverse than what is out there now. Players can expect a lot of visual variety from Kartuga." Check out the stylings of the three kingdoms in the clip after the cut. [Source: InnoGames press release]

  • Pirate101 enjoys strong headwinds as it goes into 2013

    by 
    Justin Olivetti
    Justin Olivetti
    01.04.2013

    You know what's great about Pirate101? Every time we report on it, it's a new opportunity to use pirate-speak. So avast ye scallywags and pay attention to KingsIsle's Jay Gordon, who's got a new producer's letter for the powder monkeys who play the game. Amid raising the flag and giving a pep talk to the crew, Gordon does slip some scuttlebutt about what's coming to Pirate101 this year: "Looking ahead, 2013 is going to offer a veritable treasure trove of all-new pirate adventures and we can't wait to unveil new worlds, quests, gameplay features, ships, equipment and the wide variety of companions and fantastic combat attacks now in the works." In the meanwhile, players can enjoy the January newsletter that comes complete with a tip or two about the game.

  • Pirates of the Burning Sea sails away from Sony Online Entertainment

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.18.2012

    Pirates of the Burning Sea is leaving port, but it's not getting scuttled. After a great deal of discussion between Flying Lab Software and Sony Online Entertainment, an agreement has been reached and the game will leave SOE's portfolio on January 31st, 2013. But this doesn't mean the end of the game -- instead, the game's management will be taken over by Portalus Games, a new company formed from several former members of Flying Lab. What does this mean for current players? Well, if you want to keep playing the same characters, you're going to need to go through a few steps to ensure your account migrates properly over to the new management. Beyond that, any new developments remain to be seen, as the new company has high hopes for the game's future but hasn't announced any firm plans. All we know now is that the game's servers are planned to continue operating as normally through the transition, and should help calm minds as the waters get a bit rougher. [Thanks to everyone who sent this in!]

  • Wizard101, Pirate101 celebrate season with 12 days of specials

    by 
    MJ Guthrie
    MJ Guthrie
    12.07.2012

    It's that time of year -- the time when the festivities lurk around every corner and good cheer permeates the air. And KingsIsle Entertianment joins in the celebration with the 12 Days of the Spiral! Starting today and going through December 19th, the studio is offering a special daily surprise for Wizard101 and Pirate101 players. Each day could reveal a special offer, a free giveaway, or a new item for one or both of the games. The first deal really gets to the heart of the spirit of giving: Every purchase of today's special, the Fa-La-La-La Llama mount, will directly benefit two children's charity organizations. This limited-edition mount is available for both games, but must be purchased separately for each.

  • Massively Exclusive: Kartuga's first pirate class is the Destroyer

    by 
    MJ Guthrie
    MJ Guthrie
    12.05.2012

    Earlier this year at E3, we got a hands-on taste of the sea-faring battles in the upcoming action-MMO Kartuga, where players engage in PvP as pirate ships. Today, we get to introduce you to the first of the three ship classes -- an agile, all-purpose weapon aptly christened the Destroyer. Built to be the aggressor in battle, the Destroyer deals massive damage while counting on speed and maneuverability instead of durability to avoid sinking when attacked. While there are only three pirate classes, players will be able to further customize each one by unlocking skill trees that branch into three different specializations. As Destroyers, players can become a Raider, a Ravager, or a Brawler. Raiders specialize in hit-and-run tactics, whereas the Brawler has the thickest armor and can wade into the battle. The Ravager, however, is best played from a distance, lobbing attacks from long range. Want to see what this class can do? Watch the trailer after the break. And if the game looks right up your fjord, head on over to the official site to sign up for a chance to participate in the closed beta planned for early 2013. [Source: InnoGames press release]

  • Battle Dungeon goes offline due to piracy

    by 
    Mike Schramm
    Mike Schramm
    12.04.2012

    Battle Dungeon is a tactical strategy multiplayer game for iOS that arrived on the App Store about a week ago, but it's no longer there. The developer announced on its website that it has pulled the game from the store due to piracy. The US$4.99 game (also supported by in-app purchases) experienced so many online players playing pirated copies that the developer, Hunted Cow, says that it couldn't keep the crowded servers running with the money coming in, and had to pull the plug. They're offering refunds to anyone who bought the game outright, and money back for any in-app purchases. TUAW checked in with the developers directly about this, and they told us that the team is considering its options right now. They say that "hopefully we'll be back in business very soon." The original website post said the game would be down "for the foreseeable future," but the devs now say to expect an announcement on what's next as soon as possible. We've heard about problems with app piracy before -- it's relatively easy for almost anyone to grab an app from the App Store, and then use widely available programs and exploits to share that app with people who haven't purchased it. That seems to be what's happened here. But fortunately for Hunted Cow, there are also a few ways to fight piracy (especially with a title that requires online play), so odds are that we'll see this game back up and running much more legitimately very soon. [via Touch Arcade]