pirates

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  • Dictionary apps try to shame supposed pirates, plan backfires

    by 
    Mike Schramm
    Mike Schramm
    11.13.2012

    A series of Dictionary apps recently took an, um, "innovative" path to fighting software piracy, though it didn't quite work out as expected. Enfour is the developer of quite a few dictionary-style apps on the store, and it recently implemented an anti-piracy system that hijacked the pirate's Twitter account, and posted an anti-piracy message with the #softwarepirateconfession hashtag. That's a cute way to deal with piracy, you might think, except that the measure erroneously attacked quite a few non-pirates, not to mention invaded a user's public identity via Twitter. Oh, and auto-Tweeted on behalf of a certain Mr. Teller. A representative from the company says on Twitter that the attacks on people who hadn't pirated the apps were the result of a bug, which has since been fixed. But the company is still unapologetic about trying to out pirates -- it says that only 25 percent of its apps in the wild are legitimate copies. It's also not elaborating on this "bug," although to call a purposely built shaming mechanism into your app a "bug" is a bit inaccurate. Developers have tried to stop piracy in interesting ways before. Croteam, the makers of Serious Sam, recently added a huge, immortal monster to the games of any users they'd determined to be software pirates. But invading a user's Twitter feed (especially when there's a chance of accidentally calling out innocent people) isn't the right way to do it. The reviews and comments on the American Heritage Fourth Edition app are a good example of what happens when you make a mistake this big.

  • Valve had a space pirate game called 'Stars of Blood'

    by 
    Jessica Conditt
    Jessica Conditt
    11.12.2012

    Valve at one point had an internal project called "Stars of Blood," and it was all about buckaneering on the galactic sea, co-founder Gabe Newell said. Newell was speaking to a group from 4chan.org's /v/ board, who paid him a visit on his birthday to drop off a Mann Co. crate and pick his brains about rumors and, apparently, Source Engine 2."We had an internal project [incomprehensible] called 'Stars of Blood.' It was a space pirates game. That never saw the light of day," Newell said, with the inquiry starting at 47:45 in the above video.The question was spurred by previous rumors of a Valve space game called "Stars of Barathrum," but Newell appeared just as confused by that name as we were. Though now that we think about it, "Barathrum" definitely has a pirate-y ring to it. Rum, anyone?

  • Tropico 4 plunders some Pirate Heaven DLC

    by 
    Mike Schramm
    Mike Schramm
    10.24.2012

    Kalypso Media has released Tropico 4 DLC pack called Pirate Heaven, which brings a distinct swashbuckler vibe to the island-dictatorship simulation game. In addition to the Pirate Queen outfit seen above, the DLC adds a new "Smuggler's Hut" building for bringing in resources from beyond internationally guarded waters, a Sailor trait for charactersm and a few other piracy-themed tweaks.You can see the update in action in the gallery below. Pirate Heaven is available today from Kalypso's own website, or any other places you'd normally grab such things, including Steam. In North America, the pack will run you $4.99 – no actual piracy allowed.%Gallery-169012%

  • The Daily Grind: Are you into squad-based MMOs?

    by 
    Justin Olivetti
    Justin Olivetti
    10.21.2012

    With the recent releases of XCOM Enemy Unknown and Pirate101, we've seen the rebirth of enthusiasm for turn-based squad strategy titles. While conventional MMO wisdom says that you bond most strongly with an individual avatar, there seems to be plenty of folks who really dig being in charge of entire teams. Personally, I love squad-based games and always have. I think they allow for the possibility of permadeath (of a single team member) while not hitting the reset button on everything, and that feels like a good compromise. Plus, I usually assign personalities to each member and enjoy feeling that they're growing together through all of these adverse circumstances. So what about you: Are you into squad-based MMOs? Is this something you'd like to see more of in the future? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Halo 4 pirates being banned from Xbox Live [update: consoles may be banned]

    by 
    Richard Mitchell
    Richard Mitchell
    10.15.2012

    In a move that should surprise no one at all, Microsoft is issuing permanent Xbox Live bans to pirates of Halo 4. Pirates are now receiving emails explaining the situation, reports MCV. The emails note that the user in question has been "permanently suspended for illegitimate prerelease title play." Lest the word "permanent" be unclear, the email goes on to note that "Xbox Live privileges will not be reinstated." Microsoft pursued a similar course of action prior to the 2010 release of Halo: Reach.It's worth noting that the email refers to Xbox Live "account privileges," which may indicate that Microsoft is banning user accounts but not the actual console on which they reside. In such cases, users can regain access to Xbox Live by starting a new account (which means paying for a new account in the case of Xbox Live Gold). We've reached out to Microsoft to find out if consoles are being banned as well.Microsoft acknowledged reports last week that Halo 4 had been leaked onto the internet, and that it is "working closely with its security teams and law enforcement to address the situation."Update: Microsoft has responded to Joystiq, reiterating its stance. While it wouldn't confirm if all Halo 4 pirates will receive full console bans, it did confirm that both account and console bans may occur.

  • Battle for the high skies: Hands-on with Pirate101

    by 
    Mike Foster
    Mike Foster
    10.15.2012

    Her name is Reckless Roslyn Ramsey, and she is a pirate. She sails a ship, loots treasure, hangs out in seedy bars, and fights anyone who stands between her and the fame and fortune she so rightly deserves. You wouldn't be lying to say that young Ms. Ramsey has swashed a fair few buckles in her time, and the pink and white, panda and crossbones flag under which she and her crew sail is feared the world over. Such is life in Pirate101, a family-oriented MMO created by KingsIsle Entertainment and due to launch today. Placing you in the role of a young pirate at the beginning of his or her quest for glory, Pirate101 asks you to carve your own path, gather cunning crewmembers, and discover the hidden mysteries of The Spiral (a fantasy world the game shares with smash hit Wizard101). I hopped in on the Pirate101 head-start over the weekend to get an idea of what this colorful MMO has to offer and to see whether its kid-friendly design hinders its ability to be fun for those of us jaded gamers who expect a little blood with our sword slashes. What I found was an accessible game with a clear slant toward younger players as well as a robust and fun MMO with plenty to offer grown-ups seeking to step away from the grim, dark worlds of more traditional fare.

  • Pirate101 early access has lifted anchor

    by 
    MJ Guthrie
    MJ Guthrie
    10.08.2012

    After giving everyone a chance to sample Pirate101 during the sneak peek last week, KingsIsle Entertainment restricted access to beta members. Today, the game leaves beta and opens for its head start period before the official launch next Monday. The week-long head start is open to everyone who participated in closed testing, purchased a Boochbeard or Gandry Bundle, is a member of Pirate101, or redeemed a gift certificate for a prepaid membership. Want to get in on the early access, but don't fit in one of these categories? You still can! Folks can start playing right now by either becoming a Pirate101 member or making one of the aforementioned purchases.

  • Pirate101 sneak peek open to all going on until 9 tonight

    by 
    MJ Guthrie
    MJ Guthrie
    10.04.2012

    If you've been following the development of Pirate101 and looking forward to checking the game out, you just might want to drop whatever you are doing! Going on right now and for only six hours, KingsIsle has opened the game to any and all who want to jump in and get their pirate on. So grab your parrot and swashbuckle on over to the official site to sign up and download the game to get started; the open sneak peek will close promptly at 9:00 p.m. EDT tonight! And while it's downloading, you can learn more about the game in Massively's Pirate101 reveal.

  • MMO Family: How kid-friendly games can treat MMO malaise

    by 
    Karen Bryan
    Karen Bryan
    10.03.2012

    Let's face it: It hasn't been a banner year for MMOs. We've witnessed disappointing launches, studio layoffs, and even studio meltdowns. There have been reports questioning whether MMOs are a good investment, and some studios have even signaled that they're shying away from traditional MMO development in the future. With all of these dark clouds looming overhead, it's sometimes hard to stay cheerful about MMOs. But ironically, the kid-friendly genre might actually buck the trend. KingsIsle's launch of Pirate101 and SOE's recent updates to Clone Wars Adventures and Free Realms might help curb the malaise with a blend of old and new styles of gameplay. In this week's MMO Family we'll look at what's new with these titles and why kids both young and old have reason to celebrate.

  • Pirate101 head start begins on October 8th

    by 
    Mike Foster
    Mike Foster
    10.01.2012

    If you're a fan of family-friendly MMO Wizard101 and can't wait to get a taste of KingsIsle's next project, then this is your lucky week because Pirate101 is set to begin its head start on October 8th. While the game doesn't officially hit digital shelves until October 15th, you can hop in and get to pirating beginning on the 8th by picking up specific membership types or snagging a pre-launch game bundle (beta participants are also invited). Additionally, Pirate101 game cards will be available in retail stores as of October 8th. Pirate101 is in many ways the spiritual successor to Wizard101 and marks an ambitious undertaking by KingsIsle to build another engaging and successful MMO that is also family friendly and safe. We talked to producer Jay Gordon and associate producer Mike Stone to get an idea of the challenges the team faced and what may lie in store for those looking to loot and plunder.

  • Pirate101 launching in 'early October' [Updated]

    by 
    Jef Reahard
    Jef Reahard
    09.17.2012

    KingsIsle's Pirate101 has a launch date, sorta. It's actually more like a launch window, as the followup to Wizard101 is slated for an "early October" release. Forbes says the free-to-play kid-friendly title will go on sale just in time for International Talk Like a Pirate Day (that's September 19th if you're curious). Pre-sale purchasers will get access to the game a week prior to its actual launch, and they'll also score a range of in-game pets, mounts, weapons, and homes. If you're willing to fork over 89 bucks for the Boochbeard bundle, you'll get automatic beta access which will enable you play this week. [Update]: Click past the cut for details on the two pre-order bundles.

  • The Daily Grind: Which two MMOs would you like to see crossover?

    by 
    Justin Olivetti
    Justin Olivetti
    09.12.2012

    I love crossovers. They're quite common in comics and in television while a little less so with movies (although crossovers happen even there). But what about MMOs? EVE Online and DUST 514 are going to share the same universe, while Pirate101 and Wizard101 take place in the Spiral with plenty of crossover possibility. That said, what if there were a true crossover between MMOs? What if characters, mobs, or events could spill over from one into another? Maybe the rifts from RIFT would suddenly start threatening Middle-earth or the gangstas from APB would decide to hijack a few starships in Star Trek Online? What if Marvel and DC would allow a limited-time interaction between their two MMOs in the future for some epic superhero throwdowns? Today, only your imagination is the limit. Which two MMOs would you like to see crossover? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • MMO Family: Pirate101 and the Pixar effect

    by 
    Karen Bryan
    Karen Bryan
    08.22.2012

    Back at the ranch, it's been a pretty busy (and off the grid) summer. We've spent the bulk of it at the grandparents' house at the beach, complete with snorkeling, beach combing, hikes to a nearby island, and lots of late nights discussing the finer points of the Harry Potter series. That made for many late nights, but a couple of weeks ago, I suddenly didn't have to struggle to get my kids to go to bed. Turns out, they wanted to play a certain game to wrap up their day, and that game was Pirate101. What's interesting is that they liked it for different reasons than I do, and I actually found myself rethinking my approach to games by watching them play. In this week's MMO Family, we'll look at some first impressions from a kid's-eye view and explore how KingsIsle is able to hit all of the right notes (again) to make a compelling game for both kids and adults.

  • Pangya Tomahawk players can win in-game rewards in Treasure Hunt event

    by 
    MJ Guthrie
    MJ Guthrie
    08.16.2012

    Pirates are cropping up everywhere, even on golf courses. Players of the free-to-play golfing game Pangya Tomahawk have the opportunity to win rare in-game rewards like a pirate costume by participating in a special crossover event called Treasure Hunt. For a limited time, players can take part in this online board game that could net prizes such as rare costumes, premium golf clubs, and in-game currency. Joan Kim, Pangya producer, stated that SG Interactive wanted to treat players to something a little different. The result? A board game powered by the golfing gameplay in Pangya. Players can earn chances for Treasure Hunt dice just by playing either nine or 18 rounds of golf on any of the game's courses, then use the dice rolls to move the caddy around the online game board. Every space on the board has a chance at winning in-game rewards, but there is also a chance of losing progress if defeated in the mini-games lurking on some spaces. Check out the gallery below for a look at the prize outfits. [Source: SG Interactive press release]%Gallery-162625%

  • The Game Archaeologist interviews Puzzle Pirates' Matt Jensen

    by 
    Justin Olivetti
    Justin Olivetti
    07.24.2012

    Two weeks ago, we opened the book to a strange game indeed. The odd combination of swashbucklers and minigames has sentenced Puzzle Pirates to the fringe of MMO society, yet it's thrived there as an offbeat title that caters to a... very select and fanatical crowd. Which is totally cool with me, by the way. I love MMOs that take a path less-traveled. Today I got the pleasure of sitting down with Puzzle Pirates Lead Developer Matt Jensen to talk about what it's like to work on the lovechild of Captain Hook and Bejeweled. If nothing else, he convinced me that it would be awesome to work at Three Rings Design because the dress code every day is peg legs and frilly blouses. His team also has one of the coolest offices ever.

  • Leaderboard: Ninja vs. pirate

    by 
    Justin Olivetti
    Justin Olivetti
    07.23.2012

    Theirs is a rivalry born not from historical conflict but from bored nerds eating cheap pizza and debating hypothetical grudge matches. Well done, nerds -- now the entire world thinks that you can have pirates and you can have ninjas, but you cannot have both without an epic beatdown. Everyone seems to take a side on which is cooler: the roguish pirate or the mysterious ninja. Practically all fantasy MMOs have both represented in some way, whether it be World of Warcraft's Bloodsail Buccaneers or Guild Wars Factions' Assassin. If developers really wanted to inject some life into PvP, they'd make it PvN -- Pirate vs. Ninja. In any case, these two pajama-clad murderers are inseparable from our games, and chances are you've come to a conclusion as to which adds more flavor, panache, and coolness to the setting. I'd like to say that we're going to settle this debate today, but whom am I kidding? It's never going to be settled because people are still bickering about Mike vs. Joel, Picard vs. Kirk, and Big Red vs. Doublemint. Let's just say our piece and then commence with a duel at dawn in the comments, m'kay?

  • Rise and Shiny revisit: Uncharted Waters Online

    by 
    Beau Hindman
    Beau Hindman
    07.15.2012

    It's been a year and a half since I last looked at Uncharted Waters Online, a nautical adventure MMO that will probably remind many of you of EVE Online or Pirates of the Burning Sea. I was excited to see how things have changed, but the gulf of time between the last time I really dived into the game and now has made it so that I've forgotten a lot about my initial experience. Chalk it up to growing older, I guess. Luckily, the game is still as fun as it ever was. It seems, on the surface, pretty simple and straightforward. Its Anime characters and simple yet effective, graphics might give players the feeling that they are embarking on adventures that only younger players would enjoy, but the true depth of the game emerges soon after you begin. This game is complex. It's not impossible to figure out, but it was nearly impossible for me to revisit in just a week's time all of the old stuff I remember and the new stuff that has been added to the game since my first voyage.

  • The Game Archaeologist: Puzzle Pirates

    by 
    Justin Olivetti
    Justin Olivetti
    07.10.2012

    Up until this point in my life, Puzzle Pirates has always been that "oh yeah, that actually exists!" game to me. Even when I do lists of pirates in MMOs, this title slips right off of my radar. Maybe it's because Puzzle Pirates doesn't make waves (har!) these days, or maybe it's been around for so very long. I can't be the only one; the last time Massively talked about Puzzle Pirates was three years ago. I think that part of Puzzle Pirates' forgettability is that it doesn't exactly scream MMO. I mean, its combat is more cerebral than anything else, it's all cutesy and stuff, and even its name suggests a casual flash title than anything deep and substantive. Yet I have friends with a long and abiding love for this game, people who always chide me when I forget it. So to peer pressure I bow: It's high past time that we gave Puzzle Pirates its due as part of the MMO genre. Avast, ye landlubbers, and swab those peepers: We be goin' to sea!

  • Pirate101 to harness 'the Pixar effect' for a multi-generational audience

    by 
    MJ Guthrie
    MJ Guthrie
    07.04.2012

    What do you do when hard-core gamers start having families? If you are KingsIsle Entertainment, the makers of Wizard101, you don't worry about gamers leaving the market; instead, you harness "the Pixar effect" and make a game that will bring all generations together to interact and play in the same world. That game is the upcoming Pirate101. What is the Pixar effect? KingsIsle VP of Marketing Fred Howard points to the success of the Pixar movies like Toy Story and explains, "They were successful because not only do they cater to what would be a younger core audience but very much to an adult and more mature audience." Pirate101 will incorporate elements that will appeal to the different generations, including a good story, professional voice acting, and turn-based combat to equalize the playing field. And be on the lookout for various references and puns when Pirate101 launches later this year.

  • The Perfect Ten: MMO Jukebox

    by 
    Justin Olivetti
    Justin Olivetti
    06.21.2012

    Earlier this year, I got to expose my musically nerdy side to you all in a one-two shot of MMO theme song countdowns. The truth is that I'm just a huge sucker for video game music, and as such, I've collected a wide range of MMO scores to bolster my MP3 player. I know that we players tend to be pretty vocal about turning off MMO music at some point, usually due to extreme repetition. Unfortunately, that seems to leave a bad association with this music in our minds, and I don't feel that reputation is deserved. MMO scores can be just as good -- if not better -- than their counterparts in film or other video games. So I've decided that every so often I'm going to devote a full Perfect Ten to sharing my favorite MMO music. I'm always open to suggestions, of course, so if you know of a track that you feel really should be in the next list, send me an email or leave it in the comments!