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When one MMO dies, it forces us to look at the rest of the bunch through the sunglasses of mortality. Games we didn't think twice about last week suddenly gain new relevance as we try to imagine a post-apocalyptic world where they cease to exist. I've always thought that our hobby is built on a s...

3 years ago 0 Comments
June 30, 2011 at 3:00PM
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From talking with Richard Bartle, reading his blog, and looking over several interviews that he's done, I've concluded that the co-creator of the first multi-user dungeon is, in many ways, a card. A smart one, a perceptive one, and an outspoken one, but a card nonetheless. I say this in a good wa...

3 years ago 0 Comments
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Shards of Destiny is EverQuest II's newest update, and with it will be coming a wash of new changes to the game. One of these new additions, however, will be a brand new raid that will feature the new scaling difficulty feature, also being introduced with Shards of Destiny. The new zone, Miragul's...

5 years ago 0 Comments