rayman-jungle-run

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  • Go for a free Rayman Jungle Run

    by 
    Sinan Kubba
    Sinan Kubba
    12.31.2013

    Rayman Jungle Run is free for the first time on the App Store, so if you have an iPhone or iPad and haven't checked out Ubisoft's auto-runner, you've just run out of excuses not to. There's no word from Ubisoft or Apple as to how long Jungle Run is staying a freebie, so our advice is to get to the grabbing while the grabbing's hot. If Jungle Run gets you in the mood for more limbless auto-running, be sure to check out its follow-up, Fiesta Run. Released back in November, Fiesta Run doesn't divert too far from last year's winning formula, but has its own Latin flavor, along with a greater sense of challenge thanks to the addition of much tougher alternate versions of levels. You can also find Fiesta Run on the App Store, as well as Google Play for Android, priced $3.

  • Daily iPhone App: Rayman Fiesta Run offers break-neck fun

    by 
    Mike Wehner
    Mike Wehner
    11.07.2013

    The Rayman series has always been about easy, enjoyable fun, and last year's release of Rayman Jungle Run was a great example of that. Now its successor, Rayman Fiesta Run, has entered the race, and whether you're a newcomer to Rayman or a seasoned vet, there's plenty to enjoy in this installment. While most Rayman games are platforming adventures, both Jungle Run and the new Fiesta Run are much more straightforward. Rayman runs automatically and you tap the screen to jump. That's it. Though as simple as this sounds, the inventive level design introduces a number of different ways the game's basic controls can be used. As the stages shift, twist and transform, well-timed jumps -- or refusing to jump at all -- can lead to new areas. Your overall goal is to finish each level with as many shiny Lums as possible. These cheery creatures are scattered throughout the game world and are collected simply by running into them. The vast majority of the levels feature multiple branching paths, and if you hope to collect the full complement of Lums in each stage, you'll undoubtedly need to take on many of the stages more than once to find the optimal route. As you collect Lums, additional stages are unlocked, as well as more difficult versions of levels you already conquered. All told, there are well over 70 levels to take on as well as a trio of bosses, which means you'll be playing Fiesta Run for quite some time. A word has to be said about the game's visuals: They're downright gorgeous. The hand-drawn aesthetic from Jungle Run returns with even more detail and plenty of subtle touches. The game runs buttery smooth and flows flawlessly even as multiple levels of each stage flash into view and then disappear into the background or foreground. It's a treat to watch. For US$2.99, Fiesta Run offers a whole lot of content as well as a great deal of replayability. If you haven't yet given Jungle Run a try, I'd recommend taking that one for a spin first, if only so you can fully appreciate how Ubisoft made an already great game concept even greater.

  • Rayman Jungle Run makes it to Windows Phone 8

    by 
    Jessica Conditt
    Jessica Conditt
    05.29.2013

    Rayman Jungle Run is available on Windows Phone 8 now, following its launch on iOS and Android in 2012, and a Windows 8 launch earlier this year. Rayman Jungle Run is $3 for Windows Phone, and we think it's definitely worth the price.

  • Rayman Jungle Run updated with 20 new levels

    by 
    JC Fletcher
    JC Fletcher
    04.12.2013

    Rayman Jungle Run, like Rayman Legends, is being updated with a bunch of extra levels. However, unlike Legends, the mobile runner's free levels aren't a gesture of reconciliation following a delay, they're there just because.Also different: with Rayman Jungle Run, there is no delay. The game, and 20 new levels, are there right now as a free update to the iOS and Android versions. Windows 8 is coming soon.

  • Rayman Jungle Run makes the jump to Windows 8, RT

    by 
    Sinan Kubba
    Sinan Kubba
    03.07.2013

    Adorable auto-runner Rayman Jungle Run is now available on the Windows Store, downloadable on Windows 8 and RT devices. The Windows version includes the original 40 levels plus the 10 levels thrown in for free late last year. It's priced $2.99.Ubisoft's classy downloadable evolution of Rayman Origins was a big hit last year, not just with us, but with the App Store itself, which gave it the coveted Game of the Year nod.%Gallery-181048%

  • Rayman Jungle Run grabs App Store GOTY award

    by 
    Sinan Kubba
    Sinan Kubba
    12.14.2012

    Accomplished auto-run platformer Rayman Jungle Run is the App Store Game of the Year 2012. Ubisoft's iOS evolution of Rayman Origins, which received 10 free bonus levels earlier this month, pipped word game Letterpress to the award.On the iPad-specific front, Fireproof's 3D puzzler The Room came away with the main prize. The runner-up spot went to IGF finalist and Joystiq favorite Waking Mars.There are at least a few pairs of raised Joystiq eyebrows at Super Hexagon being omitted, but Terry Cavanagh's twitch game did at least pick up the Runner-Up award from the App Store's UK branch. To celebrate, Cavanagh slashed 66 percent off the game's price, making it available for a limited time at a bargainous $0.99.

  • Apple announces the App Store's Best of 2012

    by 
    Mike Schramm
    Mike Schramm
    12.13.2012

    Apple has posted its top picks for the entire year of 2012 in the App Store, and you can browse through all of the choices right now. On the iPhone, Action Movie FX has picked up the App of the Year award, and Ubisoft's Rayman Jungle Run has earned game of the year, with music app Figure and social word game Letterpress picking up the runner up slots. Over on the iPad, FiftyThree's Paper has won app of the year, and the spooky The Room has earned game of the year, with Action Movie FX's iPad version and Tiger Style's great Waking Mars as runner-ups there. There are also a ton of great apps listed in other various categories, and Apple has also listed the top downloaded (Angry Birds Space has nailed both top spots in paid) and top grossing apps in each category. Obviously, with any list like this, there are some favorites missing (and if you want to see TUAW's choices, follow along with our own Best of 2012 coverage). But it's definitely been a great and busy year on the App Store, and Apple's collection is chock full of very well-done apps and games for sure.

  • Rayman Jungle Run adds 10 free levels [update: Android still not updated]

    by 
    Richard Mitchell
    Richard Mitchell
    12.04.2012

    The excellent Rayman Jungle Run has been updated with new content on both iOS and Android. The update includes a new world called Potpourri, which features 9 levels. It also includes a new Land of the Livid Dead level. Potpourri features new mechanics, notably interactive platforms and the ability to slide on water. The update is free to all Jungle Run owners.Also available today is a bit of new premium DLC. For $0.99 players can snag a playable Globox and two new skins for Rayman.Update: Though the update is supposed to be available on all platforms, it appears that the Android version of Rayman Jungle Run has yet to be updated. We've contacted Ubisoft to discover when it should arrive.%Gallery-172618%

  • Rayman Jungle Run updated for iPhone 5

    by 
    Jessica Conditt
    Jessica Conditt
    10.16.2012

    Rayman Jungle Run on iOS was bumped up to version 1.0.3 today. The update optimizes the game for retina display on iPhone 5, adds a menu option that allows players to gift Rayman Jungle Run to a friend (you still have to pay the $3, mind you), and fixes minor glitches in iCloud and elsewhere.Rayman Jungle Run is available for Android and iOS. We think it's "evil," but in a good way.

  • Portabliss: Rayman Jungle Run (iOS / Android)

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    10.02.2012

    This is Portabliss, a column about downloadable games that can be played on the go. I think I'm starting to understand a paradox embraced by the level designers of Rayman Jungle Run. To do good, and to earn praise from their players, they must do evil. They must string together chasms, ropes, hills and hazards in a way that rewards concentration and casts failure into a bottomless pit. It's a thankless job that thrives on devious impulses, and I am grateful for it.Rayman Jungle Run is a mean, clever purification of Ubisoft's console game, Rayman Origins. The immediate reward of playing it can be seen in the gorgeous 2D artwork, which is vivid proof of the UbiArt engine running well on mobile platforms. There's more personality crammed into Rayman's spirited run than you'll find in the entirety of some other games – and he doesn't even have a leg to stand on.%Gallery-164507%

  • Daily iPhone App: Rayman Jungle Run

    by 
    Mike Schramm
    Mike Schramm
    10.01.2012

    Rayman Jungle Run is the kind of iOS game that should be terrible. It looks from the outset like a blatant cash grab by Ubisoft, re-using the various sounds, graphics and gameplay from its popular Rayman Origins console platformer on iOS. But here's the thing: Rayman Origins is such a gorgeous and well-designed game that even this small-screen re-imagining is oozing with magic and fun. Yes, these graphics are being re-used, but they are still completely beautiful, and there's been so much new craft put into creating these levels and settings that Rayman Jungle Run feels just as fresh and enjoyable as the original console title. The controls are a big part of it -- rather than using a more traditional virtual D-pad and jump button, Ubisoft's developers have completely taken movement out of the equation, so Rayman simply runs forward without stopping. Instead, you just tap the screen to jump at certain moments, so the whole proceeding is all about timing (which, technically, great platformer games always have been about anyway). Later on in the game, further levels allow you to hover while jumping or punch as you go, but the controls are so simple and clean that you instead get to focus on the game's pitch-perfect gameplay. And there's plenty of that: Four different worlds with about 10 levels each, extra levels to unlock as you play and multiple goals per level, including time runs and extra Lums to collect. Rayman Jungle Run is an absolute pleasure to play -- don't be turned off by the fact that you've seen this art on the console before. It's available as a universal version now for $2.99.

  • Rayman Jungle Run delayed to next week on Android

    by 
    Jessica Conditt
    Jessica Conditt
    09.20.2012

    Rayman Jungle Run will be out on Google Play September 27 at 10AM CET (4AM EDT), Ubisoft tweeted today. In a Facebook update, Ubisoft says it wants Rayman Jungle Run to, well, run on all Android devices:"We understand that you can't wait to play the game but we were not 100 percent sure that the experience would be perfect on all Android devices. That's why we have taken the decision to take one more week to fully optimize the game for all Android devices, even the less common ones."Rayman Jungle Run launched on iOS yesterday, though it and the Android version were both scheduled to launch today. The iOS version is $3 on the App Store.Rayman Jungle Run is an auto-running platformer built for touchscreen devices, tapping to jump and holding to hover. Think Canabalt mechanics with Rayman art. Then say, "Oh, yeah."

  • PSA: Rayman Jungle Run races early onto iOS, reaches Android tomorrow

    by 
    Sinan Kubba
    Sinan Kubba
    09.19.2012

    Rayman Jungle Run, originally scheduled to release tomorrow, is now available on iOS for $2.99. Ubisoft confirmed the early release this morning, noting the Android version is still due out tomorrow.Rayman Jungle Run, announced last month, unabashedly takes the perpetual motion platforming made popular by Canabalt and coats it with a Rayman Origins sheen. If that tickles $3 worth of your fancy, you can purchase and download it on the App Store now. Those already wrapped up in sleeping bags outside their local Apple stores may be warmed by the knowledge of a "full iPhone 5 optimization" update in the pipeline.

  • Rayman Jungle Run 'balts to iOS and Android as auto-run platformer

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    09.06.2012

    Take a page from Adam Atomic's auto-run platformer, Canabalt, and embellish it with the vivid artwork of Rayman Origins. Now you've got Rayman Jungle Run, a challenging iOS and Android outing for Ubisoft's legendary and largely legless rascal.The game runs on the UbiArt framework (with Retina Display support), but doesn't simply recycle content from Rayman's most recent game. The controls are stripped down for touchscreens - a tap to jump and a longer touch to hover – while the new levels narrow your focus to immediate dangers in your path. Much like the toughest levels in Rayman Origins, the paths here feel strictly orchestrated, breathless and just barely comprehensible within the precious time you have to leap over gaps and dash through loops.Rayman Jungle Run brings that reactive style of platforming, along with the franchise's visual and musical charms, to mobile platforms on September 20.%Gallery-164507%