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It's never a good day when you see players on the forums boasting about causing server crashes. In nearly every single case, it's a matter of someone bragging about doing something with no actual proof as a bit of pointless ego boosting. What's worse, of course, is when a player posts about causing...

November 10th 2014 at 9:00am 0 Comments
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ArcheAge launched a big update yesterday filled with exciting new features -- chiefly, new territories that players can capture, build castles upon, lay siege to, and so forth. At least, you would be able to do any of these things if you were one of the lucky few players capable of logging into the...

November 5th 2014 at 9:00am 0 Comments
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How's your server's population in WildStar since the switch to megaservers? Does it still feel a little empty? Community manager Tony Rey says that the team has heard the complaints that the PvP servers are quiet, and the team is responding by opening up indefinite free transfers between the PvE an...

October 29th 2014 at 9:00am 0 Comments
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PlayStation 4-exclusive racer Driveclub has seen a "significant" server update to address online issues that linger after the game's launch earlier this month, developer Evolution Studios announced. Players should see improvements in Driveclub's competitive multiplayer component starting this week...

October 28th 2014 at 12:00pm 0 Comments
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City of Steam's US servers are coming back together. On October 21st, the US servers for the game will be merged into a single server for everyone in the US. Players on the US2 and US3 servers affected by the merges will be getting a bit of an extra benefit out of this change; not only will they ge...

October 16th 2014 at 9:00am 0 Comments
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ArcheAge's local launch has gone pretty well, according to producer Scott Hartsman. A recent letter to the players confirms last week's whispers that over two million players have registered for the game, which certainly goes a long way to explaining those launch queues. Between North America and E...

October 3rd 2014 at 9:00am 0 Comments
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Players have cast their votes for the new megaservers coming to WildStar, and the decisions have been reached. In North America, the PvE server will be Entity and the PvP server will be Warhound. European players will soon be hanging out on Jabbit (PvE) and Luminai (PvP). WildStar previously ann...

September 29th 2014 at 3:00pm 0 Comments
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Battlefield Hardline will operate as expected at launch, according to Ian Milham, creative director at Visceral Games. "What you're basically asking is, 'Is your game going to work?' And the answer is yes, it's gonna work," Milham told Game Revolution. The statement follows a rough launch for the...

September 29th 2014 at 10:21am 0 Comments
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Do you have strong feelings about the name of your server? Then you'll want to make sure to get involved with the poll for WildStar players that's running until September 24th at 12:30 p.m. EDT. While the megaserver system has not yet been rolled out, the team is nearly ready and is looking for fee...

September 23rd 2014 at 11:00am 0 Comments
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Trion's Scott Hartsman has delivered a "progress report" following another shaky weekend for ArcheAge's servers. He writes that patron queueing changes and three new North American servers (Ezi and Lucius Saturday and Calleil yesterday) have helped alleviate some though far from all of the login is...

September 22nd 2014 at 9:00am 0 Comments
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In a post on the official ArcheAge site last night, Trion Worlds confirmed that it had opened two new servers and shut down character creation on others to alleviate some of the queue congestion plauging players since the game's head start last weekend. The entry reads, We've added two new worlds...

September 20th 2014 at 11:00am 0 Comments
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Does your server in WildStar feel just a bit empty lately? Of course it does; there are always population issues in a game after the initial subscription rush, and players trying to gear up for the game's larger raids have been feeling the pinch. There's good news, however, as the developers are...

August 25th 2014 at 4:00pm 0 Comments