Post Thumbnail

As of the writing of this post, Camelot Unchained is on the verge of hitting $3M in fundraising donations at $2,952,875. City State Entertainment said that when that already-impressive sum climbs to $3,025,000, the team will sign on a sound engineer to kick the game's audio up a notch. "Part of t...

December 18th 2014 at 3:30pm 0 Comments
Post Thumbnail

When done right, you hardly ever consciously acknowledge a game's sound, but when it's missing or done poorly, it can jar a player out of desired immersion. In a dev diary posted today, H1Z1 Technical Architect Greg Spence talks about the sound of the game and demonstrates a few tests. "So much g...

October 31st 2014 at 5:00pm 0 Comments
Post Thumbnail

That juicy explosion of a crushed skull in Mortal Kombat X is actually the sound of a watermelon splattering on a layer of plastic in NetherRealm's foley studio. The remaining bone snaps, cranium hits and squishy organ sounds are mostly made with various fruits and vegetables, Warner Bros Marketing...

August 13th 2014 at 8:30pm 0 Comments
Post Thumbnail

When I think about what separates a good Neverwinter Foundry mission from a great Foundry mission, I have to say that it's the ambiance. Ambiance ranges from sounds to lighting to special effects. I could create the best mission ever, write the best story, but if I don't create the best ambiance fo...

November 27th 2013 at 7:00pm 0 Comments
Post Thumbnail

If you've played Wargaming.net's World of Warplanes, chances are good you've spent a good bit of time listening to your aircraft's engine. As it turns out, those engine sounds you're hearing aren't downloaded from a sound effects library or made up in the studio; a great deal of them are recorded i...

October 11th 2013 at 5:00pm 0 Comments
Post Thumbnail

Sounds aren't often something you think about within a game. A one-second audio clip that plays when an ability activates isn't a major draw of your attention. But it's also more relevant than you might think in the long run -- that sound is what draws your attention, lets you know what's going o...

November 14th 2012 at 9:00pm 0 Comments
Post Thumbnail

Yesterday, the Guild Wars 2 sound team got to have a day in the limelight with a video detailing the process of making the sounds that go into the game. Today, the team is back in the spotlight, showcasing an equally-important but slightly different aspect of the audio game. This time, the video...

August 3rd 2011 at 6:30pm 0 Comments
Post Thumbnail

Sounds may always get the back seat to graphics and animation in MMOs, but in my opinion they're just as -- if not more -- important than what you see. If you'll allow for a bit of cultured snobbery, a game with lackluster sound effects are just so... so... pedestrian. Common gutter trash, even....

April 5th 2011 at 8:00am 0 Comments
Post Thumbnail

This Breakfast Topic has been brought to you by Seed, the AOL guest writer program that brings your words to WoW Insider's pages. There are many reasons why WoW is a great game, but to me, one of the things that sets it apart from other MMOs is the sound design. The music is top quality, the voi...

March 20th 2011 at 8:00am 0 Comments
Post Thumbnail

Star Dunk is a strange little mix of online basketball (you can see the basic idea here) and an interesting cosmic aesthetic. To shoot the basketball, you just touch the screen and drag until your guideline is lined up, and then you fire away and try to drop in as many shots as possible. You get bo...

August 4th 2010 at 8:30am 0 Comments