sto-season-9

Latest

  • Captain's Log: A look at Star Trek Online's Season 9 to date

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.23.2014

    It's strange to be stepping on to an unfamiliar bridge, isn't it? To be in charge when previously you were just an observer, especially when the crew hasn't necessarily changed at all. But you didn't come here to read my metatextual woolgathering; you came here because you want to read about Season 9 of Star Trek Online. Yes, it's been out for about a month now, but that's enough time to get a fairly good sense of it, isn't it? Season 9 is an odd beast, in some ways; elements of it suffered for its long development, but it moves the game as a whole forward and introduces some interesting shifts all around. Its biggest weakness is in how much of it is based not around content so much as improvements of existing content and systems. But let's not focus on that; let's start at the huge upheaval that came with the featured episode and the overhauls it brought.

  • Star Trek Online launches Season 9: A New Accord

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    04.22.2014

    It's been a long while since Star Trek Online captains had to fear the Undine. This mysterious race has moved off of the radar as the Federation and KDF have explored the Solanae Dyson Sphere, fought back against the Borg and the Tholians, and sought allies upon New Romulus. But the latest patch for the game sees the Undine stepping up their campaign of aggression from fluidic space, sending players through a new series of featured episodes, introducing a new reputation, and offering several new endgame activities. Season 9 also brings with it a number of other changes, including a revamp to how both kits and reputations work. Both systems are now more flexible, with the former allowing captains more control over which abilities show up on the ground and the latter providing more player choice over the long term. Take a look at the full list of additions and get ready to set a course for new dangers in this update.

  • Star Trek Online shows off new head options for Season 9

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    04.03.2014

    The character creator in Star Trek Online is pretty robust, but it has its limitations. There are only so many complexion options and only so many head shapes, and trying to create certain looks took an extraordinary amount of effort. So it's good news for all captains that Season 9 will bring with it a far more robust character creation setup with three new head shapes and three new complexions for everyone. It all started with bringing Tuvok into the game; creating a model that matched Tim Russ' actual face required the creation of a framework that segued naturally into more robust player options. It also gave the team an excuse to redo facial textures that had always been seen as problematic, replacing them with slightly higher-resolution versions that have better mapping. Take a look at the full development blog for more details on the process as well as a closer look at what can be done with the new options.

  • Star Trek Online shows off a revamp to player kits

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    04.01.2014

    Kits are your main method for grabbing ground combat abilities in Star Trek Online. You equip a kit and you're good to go. Despite that, they're also rather limited, as there are a limited number of different kit types and each kit of a given type contains a very set number of abilities. Season 9 is thus deploying an extensive overhaul of the kit system, allowing players to build the sorts of kits that they want to use in a more flexible framework. The core of the system is simple. Abilities are split into two categories for each profession: Assault and Strategic for Tactical, Medical and Research for Science, and Fabrication and Mechanic for Engineering. Kits will become frameworks that contain skill bonuses as well as slots to equip abilities, with each slot allowing any skill within a given category. For more details on how the new kits can be acquired and how the flexibility will benefit players, take a look at the full development blog.

  • Star Trek Online previews the new Undine battlezone in Season 9

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.26.2014

    Star Trek Online captains have been diligently fighting against the Voth in the Dyson Sphere for some time now, but when Season 9 comes out, the Undine will arrive. That means players will have to face off against new challenges, starting with the Undine battlezone. While this region of the sphere was previously under Voth control, the Undine have taken this area for their own, forcing Starfleet, the KDF, and the Romulans to work together in order to drive them out. The Undine Battlezone will be accessible directly from the Ground Combat Zone and the Contested Zone. Players will be tasked with taking control of nine points within the map, followed by assaulting the Undine's planet-killer ships. Success earns Dilithium and Undine Marks, while failure... well, you can imagine what that involves. For more details on access and the point control, check out the full development blog.

  • Star Trek Online overhauls reputation bonus abilities

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.25.2014

    Reputation in Star Trek Online doesn't just give material rewards; higher reputation is directly tied to new abilities and enhancements for both ships and captains. Season 9 is already improving and renovating the system for advancing in reputation, and that means the developers are taking a closer look at the existing system as explained in the latest development blog. That examination showed off some real issues with the extra powers for veterans compared to new characters at the level cap. It came down to the simple fact that the setup was not viable forever, and as more reputations came in, the gap in power would start becoming sizable. So what does it mean? A new setup for the various reputation powers. Starting with Season 9, powers will be renamed to Reputation Traits, with all captains receiving four slots for Ground Traits, four slots for Space Traits, and four slots for active abilities. These slots can be reallocated at any time, as well, letting you choose from a wider pool of tricks as your reputations advance. Take a look at the latest development blog for details on how the existing abilities will be changing to be more powerful with the new system.

  • Star Trek Online details a revamp to the Undine

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.24.2014

    As Star Trek Online turns its focus more toward the Delta Quadrant, one of the biggest bads of that region deserved a fresh look. The Undine (also known as Species 8472) have been a notable threat to the Federation and the Klingon Empire since the earliest days of the game, but the developers have only briefly touched upon them here and there in storylines. The latest development blog highlights how the race has been revamped in light of the shapeshifters taking on a larger role in the Season 9 update. The old Undine armor is gone, replaced with new appearances that are higher-definition and look more in line with existing Undine technology. The mechanics of the species both on the ground and in space have also been revamped, giving a more coherent but still unique set of challenges when players are taking on the masters of fluidic space. For more details on the new visual rank distinctions and the changes to enemy mechanics, check out the full development blog.