switchblade

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  • Razer Blade Pro and 14-inch models hands-on

    by 
    Michael Gorman
    Michael Gorman
    05.30.2013

    It wasn't all that long ago that we first got our mitts on the Blade 2.0, and today we came to grips with two new third-gen Razer gaming laptops: the Blade Pro and a fresh 14-inch model. On the outside, both of these Blades favor their elders -- both sport matte black anodized-aluminum shells with Razer's trademark Slimer-green accents and diminutive power bricks. Where they differ from previous Blades is in what lies beneath that familiar facade.%Gallery-189862% Each will come with Intel's fourth-generation Core-i7 quad-core silicon (a 47W chip in the Pro and a 37W CPU in the 14-incher) and a freshly revealed NVIDIA GTX 765M GPU, plus bigger batteries than ever before. If it wasn't already obvious, let us spell it out for you: a big reason for these changes is electrical economy. One of the biggest complaints with any portable gaming rig is its battery life, or more accurately, lack thereof. A more efficient CPU and GPU, plus an extra 10 to 14 Wh of juice means that Razer is acutely aware of the problem and is taking steps to fix it. Razer ran the MobileMark 2007 battery test on the new 14-inch Blade and it lasted six hours. Of course, we'll have to wait until we review these new rigs to discover real-world battery life, but at least on paper, the two new Blades will be a bit more miserly.

  • Razer reveals the Blade Pro and 14-inch Blade gaming laptops (update: $999 Pro for indie game devs)

    by 
    Michael Gorman
    Michael Gorman
    05.30.2013

    Razer promised it was aiming to iterate its Blade gaming laptop on a yearly basis, and despite the company's recent focus on tablets, it appears to be keeping its word. Today, a mere eight months after releasing the second-gen Blade, Razer unveiled two new members of the Blade family: the 17-inch Blade Pro and its 14-inch sibling. As you might expect, the Pro tops its elders with new silicon and storage options. It's exchanging third-gen Intel Ivy Bridge silicon for a fourth-gen Haswell chip and upgrading from an NVIDIA GTX 660M to a GTX 765M GPU. Oh, and Razer's nixed the HDD options from the big Blade's menu -- the Pro packs a 128GB SSD standard, with optional upgrades to 256 or 512GB. That new hardware is evidently smaller than what it's replacing: though the Pro shares the same size chassis as its predecessor, it packs a 74Wh battery (the older Blade has a 60Wh cell). Other than that, the Blade Pro comes with Razer's Switchblade interface, a trio of USB 3.0 ports, 802.11 a/b/g/n WiFi, Bluetooth 4.0 and a 1920 x 1080 display, just like the prior Blade. Meanwhile, the new 14-inch Blade will come with mostly the same hardware as the Pro, meaning it's got a Haswell chip and GTX 765M graphics along with a buffet of SSD choices. Those components are stuffed inside a chassis that measures 13.6 x 9.3 x 0.66 inches, and weighs 4.13 pounds. Naturally, given its smaller size, it lacks the Switchblade LCD and buttons, has a 1.3 megapixel webcam (as opposed to the Pro's 2 megapixel unit) and a 14-inch 1600 x 900 display. And, despite its relatively svelte dimensions (for a portable gaming rig), the baby Blade still has a 70Wh battery inside. The Pro starts at $2,299, or $200 less than prior Blades and the 14-inch model will set you back a minimum of $1,799. Each will be available in North America in Q2, with a worldwide rollout of the Pro coming sometime later this year. Update: Good news, Indie game developers! Razer CEO Min-Liang Tan just announced that those devs with a successfully funded Kickstarter can get a new Blade Pro for just $999. %Gallery-189699%

  • Razer Deathstalker gaming keyboard announced, packs Switchblade UI LCD panels (hands-on)

    by 
    Mat Smith
    Mat Smith
    08.15.2012

    It's pretty obvious from Razer CEO Min-Liang Tan's one-man presentation at Gamescom that he's buzzing about his new gaming keyboard. Ready to accompany the accessory maker's Ouroboros gaming mouse (hands-on impressions coming very soon), the Deathstalker will arrive in Ultimate and Standard versions. They both plump for chiclet-style keys and the pricier (and larger) Ultimate felt both light and slim. The standard issue packs three backlit color options, while the bigger board adds in Razer's light-up Switchblade UI, seen on its first gaming laptop. The first part of this is ten LCD keys that can be customized to gaming buttons or more typical PC use. They're still contextual, meaning if you launch the calculator from one of the keys, they will then transform into more appropriate calculator functions. Beneath that, a touchpanel LCD can act as a trackpad and accepts several gesture motions. It can also display your Twitter feed, game information and plenty more. The keyboard will also feature Synapse 2, Razer's new cloud-based settings service. The CEO explained that a player's custom layout and profile for the 'board could be stored online and then accessed from any computer it's plugged into, ready for your next (online) fight. Get our first impressions after our gallery and the break. %Gallery-162443% %Gallery-162445%

  • It's not a flying fish, it's a submarine-launched UAV

    by 
    Sharif Sakr
    Sharif Sakr
    12.28.2011

    VTOL may be old news already, but here's another great USP for any UAV: the ability to launch from a submerged submarine. The technology is still in development, but the Navy wants to try it from periscope depth during exercises in the Pacific Ocean next year. If all goes to plan, a Switchblade folding-wing drone will be ejected from the submarine's trash disposal unit and then carried to the surface by an SLV ('submerged launch vehicle'), which will keep it dry, point it into the wind and then hurl it heavenwards so it can go a-snooping. Whether the experiment succeeds or fails, we've glimpsed a worrying possibility: submarines are capable of dumping their trash right into the ocean. Until now, we sort of assumed they took it home with them.

  • Switchblade Adroit controller for gamers with disabilities

    by 
    Lydia Leavitt
    Lydia Leavitt
    08.29.2011

    The Razer-sharp "Switchblade" was first pulled on us at CES, and since then we've been prodded by a new product under the same sharp name from Evil Controllers and AbleGamers. Released as part of the "Adroit" line for gamers with disabilities, the 19-port controller comes standard with two joysticks and allows for personal positioning of sticks, buttons and rumble packs dependent on individual need. Originally designed for Xbox 360, it can be adapted for playing on PCs and PS3s, as well. Although there's no official launch date or price, Thrifty Nerd says the device will set you back "a few hundred dollars" -- probably a value compared to calling Hack-King Ben Heck.

  • First Adroit accessible controller, 'Switchblade,' revealed

    by 
    JC Fletcher
    JC Fletcher
    08.29.2011

    You might know the name "Switchblade" as the tiny, currently concept-only laptop by Razer. However, it's also the first in Evil Controllers and AbleGamers' "Adroit" line of controllers designed for easy accessibility for players with disabilities. The Switchblade is basically a big black box, with 19 ports to which sticks, buttons, rumble packs, and other attachments can be placed in any configuration. It comes with two joysticks, but as Thrifty Nerd reports, it's possible to make a directional pad out of four buttons as well, if that works better for the owner's needs. You can also program macros for each individual port. The Switchblade is built for Xbox 360, but adapters will be available for use on PC and PS3. There's no date yet, and no official price, but Thrifty Nerd reports that it'll be "a few hundred dollars." It's pricey, but not compared to the cost of having your own customized controller built.

  • Razer unveils $2800 'Blade' laptop

    by 
    JC Fletcher
    JC Fletcher
    08.26.2011

    How long was Razer waiting to use that product name? Today, with its "PC Gaming Is Not Dead" countdown elapsed, the company unveiled its "Blade" laptop, billed as "the world's first true gaming laptop." What must Alienware think about that? The "Blade" uses the UI from Razer's "Switchblade" concept -- a set of ten adaptive keys and an LCD touchscreen built into the keyboard, which can be used either as a touchpad or to display in-game information. What it doesn't use from the Switchblade is the compact form factor. This laptop has a 17" LED-lit screen and weighs around 7 pounds. That's light for a gaming laptop, but heavy for a thing you're carrying around. It packs a 2.8GHz Intel Core i7 processor, 8GB of RAM, a 320GB hard drive and an Nvidia GeForce GT 555M with 2GB of video memory. All those big numbers bring another one: the Blade will retail for $2799.99 when it launches in North America in Q4 of this year.%Gallery-131790%

  • Razer teaser reminds us that 'PC gaming is not dead,' neither are viral videos

    by 
    Darren Murph
    Darren Murph
    08.21.2011

    Looks like Razer's not buying the whole "console > PC" argument. The company just went live with a new website that couldn't possibly be more esoteric. Aside from telling us that "there's something terribly wrong with gaming today," we aren't given much to go regarding its impending announcement. Apparently, something "big" is coming on the 26th of August, and whatever it is (Switchblade, perhaps?), it'll remind the world that PC gaming is, in fact, not dead. Hit the source link to sign up for more, or head on past the break for a look at the ominous teaser vid.

  • Razer, Intel, Tencent to bring Switchblade gaming device to China

    by 
    Richard Mitchell
    Richard Mitchell
    04.14.2011

    Just in case you were worried, it looks like Razer's Switchblade ultra-portable PC "concept" is totally, really real -- in China at the very least. Razer, Intel and Tencent have announced "a strategic partnership aimed at expanding the entertainment possibilities for Chinese gamers" based around the Switchblade. Several of Tencent's titles, including League of Legends and Dungeon Fighter Online, will be optimized for the Switchblade and its magical keyboard. There's still no release date for device, with the three companies only promising that there will be updates in "the months to come." That's probably for the best, as we're fairly certain that the ability to play League of Legends at any time will bring civilization to a screeching halt.

  • Razer Switchblade headed to China with help from Intel and Tencent

    by 
    Thomas Ricker
    Thomas Ricker
    04.13.2011

    Remember the Razer Switchblade? It's that 7-inch multitouch gaming device with a fully tactile and adaptive keyboard. It first stole our attention as a Windows 7 concept on the way to wowing us with a hands-on in January. Well, we've now got the first official launch country: China, with the help of Tencent Holdings, China's largest internet service portal. Unfortunately, we still don't have final specs on the Oak Trail clamshell, a price, or even a date. Fear not rest of world -- China's just the first market announced in what appears to be an attempt to highlight a new partnership between Intel and Tencent. Today the two companies announced plans to staff a new research center with 60 engineers (expected to grow to 200, eventually) who'll work together on products and services for tablets and gaming in the Chinese market. Good luck guys, we hear the Chintendo Vii is fiercely competitive.

  • The Razer Switchblade concept slithers its way to GDC 2011

    by 
    Mathew McCurley
    Mathew McCurley
    03.10.2011

    Razer was on hand at the Intel booth on the GDC expo floor with a sealed-off concept unit of the Razer Switchblade, the company's new small-form gaming PC. Travis Wannlund, Razer's global community manager, gave me the ins and outs of the hardware. The unit has a touchscreen to replace the pointer and also accepts a USB or Bluetooth mouse as an input device. The keyboard is made up of small LED screens that work as contextual keys, changing to ability keys with pictures, alphabetical keys, arrows, and more. The Switchblade was cycling through games, showing off different context-sensitive key setups depending on the game. Quake Live placed down a row of abilities ranging from grenades and rockets, alongside buttons for walk and crouch. A WASD array also popped up, and presumably a mouse would facilitate the view space. I couldn't touch it, of course, as the machine was guarded by a nefarious plastic box, but it was there, working, and impressing the heck out of everyone who stopped by. The Switchblade looks very promising, even in its concept stage, showing that Razer intends to push a whole lot of boundaries with its new little darling. It is almost as if the machine were built with the express purpose of playing a game like WoW on the go, with other games as an added bonus. Now we just have to watch and wait, hoping this little beauty goes from concept to production as soon as possible.

  • Xbox veteran Ed Fries joins Razer in an advisory role, probably to work on something awesome

    by 
    Vlad Savov
    Vlad Savov
    01.28.2011

    What do you do after spending nearly three decades tinkering with software -- from the humble Atari, through Microsoft Office, and into the modernity of Xbox gaming? Well, in Ed Fries' case, we're guessing you go to CES, find the wildest, most awesome gaming concept around, and sign up with its maker to help guide its development. Again, we're guessing that's what Ed's done, we can't know for sure what he'll be doing as a member of Razer's Board of Advisors, but there's no denying the proximity of the Switchblade's announcement and his joining the gaming peripheral company. Even if the kindly gent's focus isn't on Razer's portable gaming device, we imagine he'll be a good influence on other products going forward. After all, when has it ever been a bad idea to have more veterans on your team? [Thanks, JL]

  • Razer's Switchblade looks real sharp on camera

    by 
    Richard Mitchell
    Richard Mitchell
    01.13.2011

    If you were disheartened by the news that Razer's miraculous, 7-inch PC gaming doohickey, the Switchblade, was just a concept, then G4's video demonstration is only going to sink you further into that dark, dark place.

  • Best of CES 2011

    by 
    Engadget
    Engadget
    01.11.2011

    Maybe, just maybe, you've noticed that Engadget relocated this past week to the City of Sin for CES 2011. Oh yes, we set up camp in a double-wide trailer, liveblogged our hearts out, combed the show floor, and worked our rear ends off to bring you more gadget news than you ever thought possible. It's true, we've written over 720 posts (40 or so about tablets alone!), shot more than 180 videos, and brought you over 350 photo galleries in the last seven days. That's a ton of technology news and products, but naturally, only certain ones have been able to rise above the rest and stick out in our scary collective hive-mind. With that said, we've complied our annual best of list for you, so hit the break and feast your eyes on what are bound to be some of the best products of the new year.

  • Razer Switchblade mobile PC gaming concept unveiled

    by 
    Alex Ziebart
    Alex Ziebart
    01.06.2011

    Not paying attention to the Consumer Electronics Show this year? You should be. Today, Razer revealed the Switchblade, its concept for a mobile PC gaming platform -- a PC gaming and multimedia device that fits in your hand. Though this product is but a concept at the moment, Razer's vision for the Switchblade includes a 7-inch screen and a dynamic LCD keyboard. That is, the keys are clear, tactile buttons laid atop a dynamic LCD screen that will change depending on what game you're playing or what you're doing in the game. Imagine questing in World of Warcraft and jumping into a vehicle. Rather than your in-game UI changing, the keyboard's display itself would change to represent the vehicle's controls and abilities. It's unlikely that a device like this could be used for long sessions of hardcore gaming -- even if the keyboard works perfectly, that's some serious eye strain -- but it could make PC gaming on the go a reality rather than the clunky kludges it's been thus far. Here's hoping this product actually hits the market. [via Engadget]

  • Razer Switchblade preview: 3G, Intel Oak Trail, almost definitely going on sale

    by 
    Darren Murph
    Darren Murph
    01.06.2011

    Whoa, Nelly! We just made a beeline to Razer's booth here on the CES show floor, and were presented with a fairly technical talk surrounding the newly launched Switchblade. While officially deemed a concept, we came away with a serious impression that Razer's not investing loads of time and money on this just for kicks. In other words, we'd cautiously expect to see this thing on sale at some point next year -- but let's not get too far ahead of ourselves. We spent a good half-hour toying with this Windows 7-based mini netbook, and we came away seriously impressed by what's happening here. Head on past the break for more of our impressions. %Gallery-113039%

  • Razer announces Switchblade 7-inch PC gaming tablet concept

    by 
    Griffin McElroy
    Griffin McElroy
    01.06.2011

    CES 2011 is proving to be a veritable cornucopia of radical, tantalizing concepts that aren't real products just yet. For instance, PC hardware manufacturer Razer turned our heads with the Switchblade -- a 7-inch gaming tablet with a multi-touch screen and keys that change based on the game that's being played. Trust us, it's much more impressive on video -- check out the demonstration posted after the jump to see this shape-shifting magic act in motion. Sadly, Razer hasn't announced any plans to actually take the Switchblade to market, nor most of the device's technical specs. We'll try to get some answers when we stop by Razer's booth on the CES show floor. If that doesn't work, we'll try to totally steal whatever demo model they've got. Oh, wait. We probably shouldn't have said that part on the internet. You didn't hear that, capiche? %Gallery-113018%

  • Razer Switchblade: 7-inch pocket gaming concept blows our minds six ways from Sunday

    by 
    Darren Murph
    Darren Murph
    01.06.2011

    The most beautiful thing to come out of CES 2011? The show ain't over yet, but we're unafraid to say that Razer's Switchblade is the device to beat. Before you go getting your hopes up, we have to (regretfully) point out that this here gaming handheld is but a concept, but considering that Toshiba's Libretto W105 made it to store shelves (if but for a moment), we're hoping and praying that the Switchblade can also find its way to a production line. Little is known about the device itself, but Razer has imagined it using a pair of 7-inch multitouch displays as well as a layer of tactile, dynamic keys on the lower screen. Much like the Optimus Maximus of yesteryear, this keyboard would enable gamers to place different screens underneath depending on title, and even within a game, you could imagine the keys shifting to account for different POVs, levels, scenarios, etc. Internally, the concept is based around an Intel Atom processor, but there's no word on what kind of GPU would work alongside of it. Sadly, Razer's unwilling to talk pie-in-the-sky details when it comes to price and release, but if four million comments show up below begging and pleading for the company to take this commercial... Update: Just to be clear, the keyboard on the bottom is a full-on LCD , but covered with physical keys. In contrast, the W105 had a flat touchpanel on the bottom. Update 2: Check out our in-depth preview from the CES 2011 show floor! %Gallery-112395%

  • Play Warhammer Online with an Xbox 360 controller

    by 
    Kyle Horner
    Kyle Horner
    09.17.2008

    We're not entirely certain you'll actually want to control Warhammer Online with an Xbox 360 controller, but if you'd like to, Blue Orb has a free piece of software called SwitchBlade you'll want to check out. This doesn't really seem like the kind of game that would work well to a console controller, because by rank 9 in Warhammer Online you've got around ten abilities to map to your keyboard. Just try mapping all of that to a controller, let alone the myriad of others abilities you'll gain by the time you hit 40, the max rank. Call us skeptical, but we don't think there will be too many people interested in this thing, which is probably why it's free. Maybe Blue Orb should consider adding support for the keyboard attachment. If they did that, we'd seriously consider trying WAR with a controller.

  • The Daily Grind: Preferred control scheme?

    by 
    William Dobson
    William Dobson
    04.27.2008

    A very large amount of MMO players use the tried-and-true WASD keyboard configuration to play their game of choice. However, we know that there are people out there who shun tradition, and have taken another option. Perhaps you use the typically-neglected arrow keys for movement, or the point-and-click style movement that some MMOs offer? Maybe you've shuffled to the right, along to the ESDF setup, to take advantage of some extra hotkeys? Or are you using something so crazy we may not have even heard of it?Then there's the possibility that you've left the keyboard behind altogether. In games where you have a choice between versions (like FFXI and Phantasy Star Universe), do you prefer the console or PC controls? Have you found yourself looking up applications like Switchblade for use with your favorite MMO, to get that familiar controller back in your grasp? Tell us about any other ways that you like to take control of your MMO.