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Shadowgun looked good when we saw footage of it last month, and at E3 2011 we got to chat with the game's creators about the Tegra-optimized title. Madfinger, the game's creator, worked closely with NVIDIA to wring the maximum performance possible out of the Tegra 2 platform, but it said Shadowg

3 years ago 0 Comments
June 9, 2011 at 3:22PM