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  • The countdown begins in August for limited-time game 'The Flock'

    by 
    Jessica Conditt
    Jessica Conditt
    08.12.2015

    The Flock is a multiplayer horror game with a twist -- its in-game population begins at 215,358,979, and every time someone dies, the counter drops by one. When the population hits zero, the game will no longer be available for purchase and only those who already own it will be able to participate in The Flock's final phase. The games begin on August 21st, when The Flock hits Steam and the Humble Store for $17.

  • Play horror game 'The Flock' before it shuts down forever

    by 
    Jessica Conditt
    Jessica Conditt
    07.17.2015

    The Flock is a competitive horror game attached to a ticking clock. Every player is a monster collectively called the Flock, and they're all after the Artifact, a light-filled item that transforms whomever holds it into a new creature. The goal is to hold the Artifact for the longest stretch of time, fighting off Flock monsters with the object's light. Here's the tick-tock twist: For every player that dies, the Flock's population number drops by one. When the population hits zero, no new players will be able to purchase the game. Only people who already own The Flock will be able to participate in the "climactic finale," and once that's done, the game will go offline permanently. No one will be able to play it again.

  • The Flock plays a deadly game of 'Red Light, Green Light'

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    04.20.2014

    The childlike belief that prowling monsters can only survive in the dark is actually reality in The Flock's universe, which developer Vogelsap eventually plans to release on Steam. The multiplayer game initially assigns a uniform race to its competitors, converting them into large, swift, bony creatures called The Flock. Players engage in a race to gain control of the Light Artifact, an object that transforms them into a slower, fragile being known as the Carrier. Why would you compete for an object that makes you weaker? Because points are awarded for holding the Light Artifact, and the first player to reach the score threshold earns eternal Carrier status and bragging rights ... until the next match, anyway. The struggle doesn't end as soon as the first claw hand grazes the Light Artifact, though. The remaining Flock can hunt down and attack the Carrier to claim the artifact for themselves. The Flock are more agile than the Carrier, after all, but with the species' monster status comes an inherit weakness to light, including the beacon that spills out of the Light Artifact when it's in the hands of a Carrier. The Flock will die if they move within the Light Artifact's sight, but they can turn to stone and survive if they remain motionless while light is cast upon them. Think of it like "Red Light, Green Light" with more dire consequences for losing. As useful as the Carrier's Light Artifact is, it still makes the Carrier's position highly visible throughout a match, ensuring that The Flock generally know the location of their prey. [Image: Vogelsap]