Life would be so much easier as a cat. Few humans recognize the potential for feline bliss better than Chris Chung, the creator of Catlateral Damage, a first-person cat simulator. As a kitty locked up in a house full of annoying human things, your goal is to knock down as many objects as possible, including books, lamps, groceries, toys and plants. After exploding in popularity in early 2014 and raising $62,000 on Kickstarter, Catlateral Damage is out today on Steam for a launch price of $9.
"I'm extremely surprised by the positive reception it's been getting, especially considering that this is my first game and that it's kind of a weird concept," Chung says. "The biggest surprise might have been our Kickstarter and how many people wanted to put their cat in the game. We had to increase the number of tiers due to high demand, which was awesome."