Valve's VR technology now works with the Unity game engine

Expect to see many more games that support your HTC Vive.

For many gaming platforms, the litmus test these days is whether or not they get official support in Unity's game engine -- land that and many developers (and by extension, gamers) are likely to give them a closer look. Valve just got a big credibility boost, then, as Unity is introducing native SteamVR support. If a virtual reality game runs on Unity's seemingly ubiquitous code, it's that much more likely to work with the HTC Vive and other SteamVR-friendly headsets. And much like the Unreal Engine, teams can edit in VR if they want to know what a scene will look like for players.

Valve's not the only one giving Unity the thumbs-up, either. Unity is also adding support for Google Cardboard support, letting devs make VR experiences that won't cost you or them a lot of money. Both Google and Valve are a bit late to the party -- Oculus Rift support has been there for a while. Nonetheless, this is heartening news if you were concerned that game studios wouldn't show SteamVR enough affection.