Google is getting into game streaming. The company today revealed Stadia, the evolution of its efforts to make digital, on-demand video games reliable and viable. It'll be available this year in the US, Canada, the UK and Europe. Google dropped the news during an hour-long showcase at the Game Developers Conference in San Francisco.
Google's plans for its streaming service bring the industry's "Netflix for games" promises to life. Ideally, it will allow folks to play any game on any connected device -- think Devil May Cry 5 on your iPhone, Dead Cells on your smart TV or Apex Legends on a Mac. Stadia will be able to stream games in 4K, 60FPS and HDR color at launch, but eventually it'll support up to 8K.
However, it's also much more than that.
More connection means more consumerism, and Stadia will allow developers to sell their games in new ways, including directly via YouTube and Twitch live streams. For example, load up a trailer for Assassin's Creed: Odyssey on YouTube and, at the end, click the "Play" button and the game will load in as little as five seconds in your Chrome browser, ready to play. That's all it'll take.
Stadia's Crowd Play feature allows people watching a YouTube livestream to jump in line and actually join that streamer's game. State Share, meanwhile, lets folks send links to specific sections of a game, and their friends can then simply click and play from there in the Chrome browser.
Google has been preparing for its foray into video games for years, hiring a handful of high-profile executives including former Sony studios and Xbox head Phil Harrison, and Assassin's Creed visionary Jade Raymond. Raymond is officially the head of Stadia Games and Entertainment, Google's new game-development arm.