2011

Latest

  • Sony's Q3 earnings are in: wider than expected full year loss, lowered sales projections

    by 
    Richard Lawler
    Richard Lawler
    02.02.2012

    Sony already revealed Kazuo Hirai will take over for Howard Stringer as CEO and President April 1st last night, and with the big shocker out of the way it's time for the fiscal Q3 reports. After posting a net loss of $346 million last quarter, Sony is now expecting a bigger loss for 2011 than it had previously estimated, as well as lower sales. It's currently showing a net loss for the quarter of 159 billion yen ($2~ billion), or a $1.2 billion operating loss. Blame is put on a larger than expected effect from the flooding in Thailand, strong yen and weakness in cellphones. Sales for the quarter were about $23 billion, down 17.4 percent from the same quarter last year. The consumer products and services division (HDTVs, PS3s, etc.) in particular caught a brick, with an operating loss of over a billion dollars on sales that dropped 24 percent from last year. It recorded a loss on its sale of shares in the S-LCD venture with Samsung, LCD TVs sold for prices lower than its cost reductions, and the PlayStation 3 had the killer combo of higher marketing costs and lower unit sales. Check the PDF and slides linked below for more bad news. We'll let you know what we hear on the earnings call in a few, but until then, Kaz, may we suggest bringing in Jimmy Rollins for tips on breaking out of a slump?

  • Amazon announces Q4 2011 results: sales jump to $17.43 billion, but profits drop 58 percent

    by 
    Donald Melanson
    Donald Melanson
    01.31.2012

    Amazon's just announced its earnings for the fourth quarter of the year, and it's a bit of a mixed bag. While net sales were up 35 percent year-over-year to $17.43 billion, net income dropped a hefty 58 percent to $177 million, or 38 cents a share -- that's off analysts' expectations, who were looking for sales in the neighborhood of $18.3 billion and earnings of 17 cents a share. As always, the company is remaining mum on any specific Kindle sales figures, but it says that sales of all Kindle devices nearly tripled over the holiday shopping season, and that the Kindle Fire remains the bestselling item across all of the products it offers; of course, the loss it's taking on each one is also one of the big reasons for that drop in profits. Specific figures are equally hard to come by for some of Amazon's other services, but the company says the number of Appstore for Android customers has nearly tripled from the previous quarter (with them downloading more apps in Q4 than all of the previous quarters combined), and that the number of Instant Video customers has more than doubled year-over-year (with the number of streams increasing 300 percent from the previous quarter). Looking at the full year, sales for all of 2011 totaled $48.08 billion, up 41 percent from $34.2 billion in 2010, while net income dropped 45 percent to $631 million (down from $1.15 billion in 2010). And as for the future, Amazon is also lowering expectations somewhat for the first quarter of 2012, projecting that revenue will come in at $12 to $13.4 billion, and that net income could range from a $200 million loss to a gain of $100 million.

  • PSN's best selling games of 2011 list dominated by games not from 2011

    by 
    Jordan Mallory
    Jordan Mallory
    01.24.2012

    We're practically knee deep in 2012 at this point, and yet 2011 still refuses to give up the limelight, dropping financial data and sales reports on its way out the door in a desperate final attempt at relevance. So here we are, with a list of 2011's top sellers on the PlayStation Network ... and we've got two lists dominated by one game from 1985, and one from 2010.Speaking only in terms of full games, not "paid downloads" (like DLC packs for Black Ops) and PS Minis, the list is a hodgepodge of nostalgia-fueled favorites from yesteryear (like Tetris in its curiously lofty number one spot), and digitally distributed future-classics like Castle Crashers and Limbo, which ranked in at six and seven respectively. There's on important thread tying those together: none of those games launched in 2011.When all digital sales are taken into account, however, the list becomes an entirely different beast, and the only actual game present within the top 10 is Angry Birds, of all things (a PS Mini). In fact, the three best-selling anythings on the PlayStation Network in 2011 were Black Ops DLC packs, followed closely by a cavalcade of FIFA Soccer 12 and MLB 11 sundries. At least the DLC came out in 2011! Hop past the break for the full breakdown of both lists, care of Game Informer.

  • EU online spending estimated to grow 16 percent, reach €232 billion in 2012

    by 
    Zachary Lutz
    Zachary Lutz
    01.20.2012

    Pardon us Americans as we act surprised, but it turns out that we have one more thing in common with our Euro brethren: a growing number of us dislike shopping in stores. According to Kelkoo estimates, online spending in the European Union is projected to continue its upward trend, which is said to reach somewhere in the neighborhood of €232 billion before year's end. If the estimate holds, this would be a 16 percent increase over the €200 billion raked by e-tailers during 2011, and is naturally assumed to come at the expense of traditional brick and mortar outfits, whose growth is projected to increase by a mere 1.8 percent.The data gathered also suggest there's significant room for expansion, however, as online spending accounted for just 7.8 percent of all EU retail sales in 2011, with the UK, Germany and France being responsible for a whopping 71 percent of that tally. The 16 percent projected growth is a slight decline from 2011, which saw EU online spending grow by 18 percent -- although, Europe's growing habit for click-and-ship continues to outpace the US, which grew by only 12.8 percent in 2011. Now, since you've crammed all these numbers, why not check the funny pages?[Shopping button via Shutterstock]

  • Intel reports record 2011 earnings, bests Q4 estimates

    by 
    Joseph Volpe
    Joseph Volpe
    01.19.2012

    Intel just released its fiscal year-end numbers, including its Q4 report, and things are indeed looking up for the company. After revising its final quarter estimate late last December on the heels of supply chain reductions, the chipmaker posted $13.9 billion in revenues on the strength of its PC client and data center group, beating its prior goal of $13.7 billion, but still falling well under its initial $14.7 billion target. As for its full year performance, well it appears this is one for the books, considering revenues grew to $54 billion -- a $10 billion plus year over year boost -- with profits coming in at $12.9 billion, leading 2011's statement to "[eclipse] all annual revenue and earnings records." And with Ultrabooks lingering just on the horizon, the company expects business to continue to boom well into 2012. Need a more detailed look at Intel's bottom line? Then click on past the break for the official PR.

  • 3DS, Nintendo lead Japan's 30 best-selling games of 2011

    by 
    Jessica Conditt
    Jessica Conditt
    01.16.2012

    The top two spots in Japan's 2011 list of best-selling games are taken by a pair of Nintendo 3DS games: Mario Kart 7, with more than 1.6 million sold, and Super Mario 3D Land with more than 1.08 million sold. In third is Capcom's Monster Hunter Tri-G for 3DS, followed by 27 more titles for 3DS, DS PSP, Wii and PS3. These include From Software's Dark Souls and Square Enix's Final Fantasy XIII-2. Check out the entire list, provided by Media Create of Japanese Hardware Sales fame, below!

  • NPD: Xbox 360 earns $6.7 billion in 2011

    by 
    David Hinkle
    David Hinkle
    01.12.2012

    The game industry's December 2011 may have been down from the same month last year, but it hasn't brought down spirits at Microsoft. The Redmond-based Xbox 360 manufacturer capped off 2011 by having the number one console for twelve straight months, NPD data reveals. In December, Microsoft sold more than 1.7 million consoles (déjà vu, anyone?) without brand-new hardware to help push it over the top like last year. Gamers spent $1.5 billion at retail on the Xbox 360 alone during December, and overall Microsoft's share of that $16 billion pie in 2011 came to $6.7 billion -- $2.1 billion on consoles, $4.6 billion on games and accessories. During its annual (and, this year, final) CES sojourn, Microsoft revealed there are 66 million Xbox 360 consoles out in the world today. Based on the 2011 figures from the NPD, we'd say a lot of them are here in North America. But when will this month-to-month momentum slow down and make way for the impending next generation? Probably around the time we invent robots for boxing.

  • UK game industry holiday snapshot suggests weakening retail sales

    by 
    Jessica Conditt
    Jessica Conditt
    01.11.2012

    Two major UK video-game retailers, HMV and Game, saw a drop in sales over Christmas, prompting HMV to reconsider its investment in games as a whole, The Telegraph reports. HMV's gaming market share fell 16 percent over the holidays, while sales in music and DVDs saw no change; games now account for 20 percent of HMV's sales. Chief Executive Simon Fox said HMV may focus only on AAA titles in the future. Game's Christmas retail sales were down 15 percent, while year-on-year it lost 13 percent in sales, GamesIndustry.biz says. Online sales rose 4 percent, and sales for the year ending January 2012 dropped 12 percent, less than the UK gaming market's total loss of 13 percent. Game recently closed 39 stores and is expected to have 550 in the UK by 2013, GamesIndustry notes. CEO Ian Shepherd is banking on the Wii U and PS Vita to revitalize sales in 2012.

  • Kickstarter details the year that was: 27k projects, almost $100 million in funding

    by 
    Donald Melanson
    Donald Melanson
    01.11.2012

    Just how big a year was 2011 for Kickstarter? Very nearly a $100 million dollar year. That was the total amount of funding pledged on the crowd-sourced site during the year ($99,344,382, specifically), which is up considerably from the $27.6 million pledged in 2010. That was generated by just over 27,000 projects, 11,836 of which reached their funding goals (a success rate of 46%, up from 43% in 2010). What's more, while tech-related projects may generate the most attention 'round these parts, film and music projects were actually the two biggest cash draws on the site (netting $32 million and $19 million, respectively). Hit the source link below for the company's complete wrap-up.

  • Steam sales increase 100 percent for the seventh straight year

    by 
    Jessica Conditt
    Jessica Conditt
    01.06.2012

    Steam now hosts more than 40 million accounts and 1,800 games, and its 2011 year-over-year sales increased 100 percent for the seventh year in a row, Valve announced today with a ridiculously smug grin on its face (we assume). During the Holiday Sale, Steam clocked more than 5 million simultaneous users -- in perspective, that's easily more people than the entire population of Norway, all on Steam at the same time. Steam served over 780 petabytes of data to gamers in 2011, more than doubling the amount delivered in 2010, Valve reported. More than 19 million items were traded in-game, Valve president Gabe Newell said, and he promised that more free-to-play titles will be launched in 2012 to supplement the 18 Steam already hosts. Newell hasn't forgotten about Big Picture Mode, Valve's attempt to infiltrate living rooms with a top-boxy device that will offer Steam via controller navigation on "more screens throughout the house." Newell said Valve is "preparing for the launch" of Big Picture Mode, so we're guessing we can expect to see something concrete by 2015.

  • Japanese game market saw overall declines in 2011, 3DS was top seller

    by 
    Richard Mitchell
    Richard Mitchell
    01.05.2012

    The Japanese game market saw a significant dip in 2011, according to Enterbrain, as reported by Famitsu. The year saw a 2.4 percent increase in hardware sales -– up to ¥179,740 million ($2.3 billion) –- spurred by the 3DS and PlayStation Vita. The hardware bump, however wasn't enough to prevent a 14 percent drop in software sales, representing a total of ¥274,640 million ($3.5 billion). On the whole, the game market saw a sales decrease of eight percent. The 3DS was the best selling console in 2011, with sales topping four million units. The PlayStation Vita, available in Japan since mid-December, managed to move over 400,000 units before the end of the year.

  • 6.5 million downloads for Angry Birds on Christmas Day

    by 
    Mike Schramm
    Mike Schramm
    01.04.2012

    Rovio says that it saw a whopping 6.5 million downloads of Angry Birds this past Christmas Day, which is just phenomenal, even for this overwhelmingly popular game. That number is very close to the number of iOS and Android devices activated overall, which means that most people who got an iPhone or other mobile device that runs Angry Birds over the holiday ran to download the game as quickly as they could. I've heard this before. One of the creators of Doodle Jump told me a while ago that whenever Apple released a new device, that app saw jumps of approximately the same numbers in downloads. Angry Birds is obviously quite a phenomenon, and it's so synonymous with the mobile experience that apparently the only limit on it out there is simply how many mobile devices manufacturers can sell. Rovio also says there's more coming in 2012. We'd hope for Rovio to get back to actually making mobile games not about Angry Birds (the company made more than 30 before Angry Birds hit), but given its popularity, we'll probably still see these frustrated avians even more in the future. [via Joystiq]

  • The Game Archaeologist seals up 2011

    by 
    Justin Olivetti
    Justin Olivetti
    01.03.2012

    You know what I love about the end of each year? The lists. Man, but I'm a sucker for lists, especially when they come in "best of" varieties. In the lull between Christmas and New Year's, there typically isn't a lot happening in the world of entertainment, so it's a good time to look back before we head forward. And so it is for The Game Archaeologist. 2011 marks the second year I've been doing this column, and it's been one of my personal favorite series to write. Every week I'm learning more and more about the history of the MMO genre, and I'm encouraged to see just how much passion and interest there are for the titles that started it all and got us to where we are today. So before we head into 2012, let's take one last glimpse back at the road we've traveled. If you've missed out on any of these columns or want to revisit your favorite classic MMO, I've compiled a huge list of everything I talked about this year, from histories to interviews to player stories. There's also a special request for you (yes, you) at the end of this column, so do me a favor and hit that jump!

  • 2011 boasts record holiday season for online shopping, especially from mobile devices

    by 
    Mike Schramm
    Mike Schramm
    01.02.2012

    2011 has only just ended, but I have a sneaking suspicion that even when we look back on it in another 12 months from now, we'll find a pretty revolutionary year in terms of the quality and quantity of our shopping. For example, UI expert and project leader Luke Wroblewski has compiled a list of facts about shopping during the holiday season last year, and the list provides a lot of solid insight on just how different 2011 was. Online buying was up both on Christmas Day and during the holiday season as a whole, and a large percentage of that buying was done with mobile devices. Over 90 percent of mobile device shopping was done with iPads and iPhones, making 2011 a really landmark year in how we use these devices to make purchases and spend money. Spending on these devices wasn't always for material goods, either. App downloads were up by 125 percent on Christmas Day last year, which makes it a record day not only for 2011, but for the history of both the iOS and Android marketplaces. The week ending December 18 and the last shopping weekend before Christmas were both record periods for spending overall. In other words, this past holiday season was kind of a landmark in more than a few different ways. We'll have to see how the industry reacts to this next year; there will likely be an even bigger emphasis on spending and shopping from mobile devices in the future.

  • Leaderboard: 2011 vs. 2012

    by 
    Justin Olivetti
    Justin Olivetti
    01.02.2012

    The past vs. the future. The Year of the Rabbit vs. the Year of the Dragon. In short, 2011 vs. 2012 -- which will ultimately prove to be the better year for MMOs? Oh sure, you might say it's unfair to compare a known quantity with an unknown one, but since when has that stopped MMO players from prognosticating the definitive outcome of everything within a 0.0001% margin of error? 2011 was light on major releases, but the ones it did have were certainly significant. Plus, it was a year of major change in the industry as free-to-play spread its tendrils everywhere, studios took risks on new ideas, and if you could get past the loud whining in one corner you'd see millions upon millions of happy gamers flocking to these games daily. Then again, 2012 could be the real deal, the contender for which we've all been waiting. It could see several big AAA releases even as the industry tries to branch out from the established ruts of the past. It's a year full of potential, promise, and play, and it's out there waiting for you. Ultimately, which do you think will go down in history as the better year? Vote after the jump!

  • The Light and How to Swing It: Remembering our first year of holy power

    by 
    Chase Christian
    Chase Christian
    01.01.2012

    Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Every Sunday, Chase Christian invites you to discuss the finer side of the paladin class: the holy specialization. Feel free to email me with any questions you want answered, like why paladins are so awesome. As I looked forward to this year last December, I wasn't sure holy paladins were going to survive 2011 in one piece. We were just learning to adapt to the three-heal model and figuring out how to manage our holy power properly, and I had serious doubts about our AoE healing and mastery bonus. Luckily, I was wrong, and we have thrived in Cataclysm. We started by focusing on our specialty, powerful tank healing, and then expanded to take over the raid healing role as the year progressed. While holy power and the new healing model were the big topics of early 2011, AoE healing has clearly been the topic that defined this era in holy paladin history. Holy Radiance's first beta version, Healing Hands, was loudly trumpeted when the Cataclysm NDA was lifted. Light of Dawn's struggle to find a place in our arsenal has caused more lines of paladin patch notes than any other ability. Learning to AoE heal has been our biggest challenge this year but also our greatest success.

  • 2011 Year in review: A timeline

    by 
    Christopher Trout
    Christopher Trout
    01.01.2012

    In an industry that changes minute by minute, a year's worth of news is a lot to digest. We combed our archives in an attempt to drown out the noise and came up with a short list of the stories that made 2011. Consider this an abridged look back at the year that was. Head past the break to check it out.

  • Shifting Perspectives: 2011 for feral druids

    by 
    Chase Hasbrouck
    Chase Hasbrouck
    01.01.2012

    Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. Welcome to our feral cat edition, brought to you by Chase Hasbrouck, aka Alaron of The Fluid Druid blog. Let the face clawing begin! Just like last year, this December brings both new beginnings and endings. A new raid, with new toys, but the end of an expansion, with likely no significant changes to mechanics until the release of Mists of Pandaria. As we sit around the fire with mugs of cider, enjoying (or loathing) our new sweaters, let's take a moment to look back at the events of 2011. Those of you who have already set them on fire, feel free to follow along from outside. (Bad cat! Bad cat!) Patch 4.0 blues Let's face it: Life was not so hot in early Cataclysm for us ferals. It's long enough ago that it's hard to remember, but our AoE damage was just pathetic. Swipe hit so weakly that our best AoE strategies revolved around multiDoTing, which was quite difficult and even then wasn't very powerful. Heroic Maloriak really brought this out; feral was consistently the lowest DPS spec, a good 10% below the next spec and almost 50% below our fellow balance druids. While most of the balance issues are typically ironed out quickly, this one persisted for quite a while.Thankfully, our single-target damage was passable, but only just.

  • Massively's Best of 2011 Awards

    by 
    Shawn Schuster
    Shawn Schuster
    12.31.2011

    2011 was an interesting year for MMOs. Some of the most anticipated games were launched, one of the strongest MMO communities was left in the cold, and a seemingly untouchable indie developer quickly realized that it needs to listen to its players more than anything else. As is often tradition this time of the year, we, the Massively staff, have compiled our top picks in nine different categories to celebrate what 2011 was for us. Every MMO on this list was either launched, re-launched (as free-to-play), or had some game-changing event affect it in 2011. Read along after the cut for our choices and feel free to let us know in the comments what you'd have picked for each category.

  • Engadget Distro's 2011 Year In Review is here!

    by 
    Christopher Trout
    Christopher Trout
    12.30.2011

    As yet another year of spectacular technological gains and enormous losses comes to a close, we present to you our best attempt at a comprehensive look back: Engadget Distro's Year In Review. In "Technology_In_2011.zip" we'll provide a compressed month-by-month timeline of just a few of the year's standout stories and announcements. We'll also bring you the year in corporate mudslinging with a collection of the most outrageous "CE-Oh No He Didn't" moments and present "The Top 10 Crappiest Crapgadgets of 2011," as selected by our readers. Looking ahead, we have our predictions of what's to come at CES 2012, TechnoBuffalo's Jon Rettinger gives us some insight into his distaste for OS wars in "Q&A" and Don Melanson offers up his list of the year's must-reads. So, in the interest of retrospection, hit that download link and let's reflect. Distro Issue 20 PDF Distro on the iTunes App Store Distro in the Android Market Distro APK (for sideloading) Like Distro on Facebook Follow Distro on Twitter Cover Illustration by Stephen Webster.