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  • Borderlands: The Pre-Sequel's fifth playable character is Jack

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    11.01.2014

    "That looks a lot like Handsome Jack," you might say to yourself as you look at the image above. You're right, but looks can be deceiving - Jack is the fifth playable character in Borderlands: The Pre-Sequel, but as his class (The Doppelganger) suggests, he's simply a look-alike body double. As was revealed by Gearbox Software at PAX Australia, Jack will be available on November 11 in the Handsome Jack Doppelganger Pack, which is included in The Pre-Sequel's season pass or offered as a $9.99 standalone piece of DLC. Striking resemblance aside, Jack's Expendable Action skill spawns two Digi-Jacks, which fight to their very deaths before respawning beside Jack for as long as the skill is active. As is the Borderlands norm, his skill tree is split into three divisions; the tank and grenade-buffing "The Hero of this Story," the co-op and Fight for Your Life-focused "Greater Good," and "Free Enterprise," which grants buffs depending on your gun's manufacturer and encourages frequent weapon switchups. There are three remaining pieces of DLC still under wraps for the Xbox 360, PS3 and PC's loot-n-shoot, but an additional character, a level cap boost and a new campaign are currently part of Gearbox and 2K Australia's future plans for The Pre-Sequel. In Senior Reporter Jess Conditt's recent review, she noted that while The Pre-Sequel "boasts the loot of a full Borderlands game, it's missing a touch of depth and a dash of polish." [Image: 2K Games]

  • NBA 2K15 face scan nightmares are now Halloween masks

    by 
    Danny Cowan
    Danny Cowan
    10.31.2014

    In the market for a last-minute Halloween mask that's both cheap and terrifying? 2K Sports has released a series of print-out masks inspired by NBA 2K15's infamous face-scanning feature -- an ideal finishing touch for that Texas Chainsaw Massacre costume you've been working on. Ostensibly designed to allow players to map their own faces onto NBA 2K15 players, the face scan feature instead generated sheer horror in the wake of the game's launch earlier this month. The mechanic left many custom-created players with misshapen facial features, multiple sets of eyes, and other uncanny disfigurements. Instead of locking its unholy creations in the basement, 2K wisely decided to repurpose its barely-human menagerie for Halloween fun. It all makes sense now. See, that character you generated with a tongue sticking out of his neck wasn't a glitch -- he just showed up to the costume party a few weeks early! [Image: 2K]

  • Evolve's alpha test delayed on PS4 due to firmware issues

    by 
    Mike Suszek
    Mike Suszek
    10.31.2014

    Evolve's "Big Alpha" test has been postponed on PlayStation 4, 2K announced today. After the PS4's recent version 2.0 firmware update resulted in a number of issues for players, the publisher also began "experiencing difficulties with the Evolve Big Alpha" on Sony's home console. "PlayStation and 2K are working together on a resolution," 2K noted. The test was expected to hit PS4, Xbox One and PC this weekend, and it will still happen for the latter two systems. PS4 owners that happen to have an Xbox One or PC capable of playing Evolve are encouraged to use the registration code "05379-29749-32069" and referral code "EvolveBigAlpha4v1" to register for the alpha test on either of those systems via Turtle Rock Studios' site. Those suffering from the PS4's Rest Mode issues after the version 2.0 system update may also want to consider trying one possible fix listed here. Evolve will launch on February 10, 2015. Update: 2K has addressed the issues stalling the hunt on PS4 in the following statement: "2K, Turtle Rock Studios and PlayStation continue to work hard to resolve the difficulties affecting the Evolve Big Alpha on PlayStation 4. Evolve's closed alpha test is still playable on Xbox One and PC. We thank our PS4 users for their continued patience. More information will be provided at the Evolve website, Twitter and Facebook pages as it becomes available." [Image: 2K Games]

  • BioShock Infinite: Complete confirmed for Nov. 4, mostly

    by 
    Jessica Conditt
    Jessica Conditt
    10.30.2014

    BioShock Infinite: The Complete Edition is due out on November 4 for Xbox 360 and PS3, Take-Two's second quarter 2015 financial report confirms, but there's no mention of a PC launch date. Previously, 2K said BioShock Infinite: Complete Edition would be out for Xbox 360, PS3 and PC "later this year." We've reached out to 2K for clarification on the PC release. Retailer listings for BioShock Infinite: The Complete Edition say the bundle features all of the game's DLC packs, including the Clash in the Clouds arena combat mode, and prices it at $40. [Image: Take-Two]

  • Take-Two reports slight bump in revenue for Q2

    by 
    Mike Suszek
    Mike Suszek
    10.30.2014

    Take-Two reported $126.3 million in revenue for the second quarter (ending September 30), a slight increase compared to the $125.4 million in revenue the publisher reported last quarter. It also represents a 15.1 percent decline compared to the same quarter last year, a period that itself didn't benefit from the launch of GTA 5, but rather The Bureau: XCOM Declassified and Borderlands 2 GOTY. By comparison, Take-Two didn't have many releases in the past quarter, save for three mobile games: Civilization Revolution 2, BioShock and WWE SuperCard. The company also reported a net loss of $41.4 million for the quarter, representing a 66.7 percent improvement year-over-year, yet a 16.9 percent decline from its net losses for the last quarter ($35.4 million). With games like NBA 2K15, WWE 2K15, Borderlands: The Pre-Sequel and Civilization: Beyond Earth arriving during the following quarter, Take-Two increased its non-GAAP (Generally Accepted Accounting Principles) net revenue projections from $745 million to $760 million for Q3 2015. [Image: Take-Two]

  • Breaking kayfabe: How WWE video games are impacted by the 'Reality Era'

    by 
    Kevin Wong
    Kevin Wong
    10.28.2014

    Let's start with a concession: there is a large swath of readers who are hesitant to discuss professional wrestling with any sort of seriousness. It's viewed as a low art form by some, and many others would balk at even considering it art. But even those readers can concede that professional wrestling is a popular form of entertainment. There are very few people, perhaps other than young children, who believe that professional wrestling is real in the way that a boxing match or MMA fight is real. That's not, however, to say that professional wrestling is 'fake,' as some of its detractors deride. The proper term would be 'scripted,' because when a person falls off a 12-foot ladder, it's going to hurt. That pain is real, regardless of whether or not it was pre-determined.

  • Evolve's progression systems dole out perks, boosts, new characters

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    10.25.2014

    Evolve players will hunt character perks and general experience in addition to monstrous game, as detailed in a recent update on Evolve's official site. Progress is earned in two ways: Character Progression, which relates to a player's efficiency with a specific character's arsenal, and Player Progression, which is tied to a player's general account rather than one particular class type. Aptitude with a hunter's (or monster's) weapons and abilities is rated on a three-star scale, and a "permanent perk" is granted with each earned star. For example, you'll need to deal a set amount of damage with Markov's assault rifle to earn a two percent accuracy boost (tied to the first star), while distributing enough pain via headshot will grant a 10 percent accuracy boost and an elite-tier weapon, as well as the rifle's third star. Player Progression won't be in the Halloween weekend alpha, but when it does show up, it'll dish out medals, awards and levels, with that last element capping off at 40. The update notes that this tier of rewards is "generally earned through time spent playing" and unlocks perks like armor regeneration, jump bonuses and a quicker jetpack recharge. New characters can also be unlocked by earning stars for their respective class type. If you plan on prowling through Evolve's alpha however, just know that any earned progress will not carry over beyond the event's weekend. Alphas are all about the thrill of an early hunt though, right? [Image: 2K Games]

  • Metareview: Civilization: Beyond Earth

    by 
    Danny Cowan
    Danny Cowan
    10.23.2014

    Joystiq's Alexander Sliwinski gave 2K's interstellar strategy game Civilization: Beyond Earth four stars in his review, alternately praising it as "a good game in the context of the Civilization franchise" while also framing it as "a cut-rate disappointment" compared to its inspiration, Alpha Centauri. While some feel that it comes up short compared to its predecessors, Civilization: Beyond Earth still has a lot to offer for fans of the strategy genre. Here's a small sampling of what critics are saying.

  • Civ: Beyond Earth lands on Mac, Linux this holiday season

    by 
    Earnest Cavalli
    Earnest Cavalli
    10.23.2014

    Mac and Linux users won't have to wait long to micromanage the cosmos as Civilization: Beyond Earth will reach the two non-PC platforms in time for the holiday season. "Players anxious to take a turn at the Mac and Linux versions may pre-order Beyond Earth right now through Aspyr's online store at GameAgent.com," reads 2K Games' official announcement. "All pre-orders through GameAgent.com will include the Exoplanets Map Pack as a free bonus. Additionally, any customers who are established GameAgent members will find a note on the Beyond Earth product page that will grant them a special 15% pre-order discount. This offer expires once the Mac and Linux versions of Beyond Earth have launched." According to 2K, the Mac and Linux games will feature all the same content as the PC version which is slated to launch on October 24, and all versions of Civilization: Beyond Earth will feature cross-platform multiplayer functionality. Of course, that's still months away, so while you wait to build your fledgling intergalactic empire, you can bide your time by reading our four of five stars review. [Image: 2K Games]

  • The Borderlands timeline unfurled

    by 
    Mike Suszek
    Mike Suszek
    10.20.2014

    With the recent release of Borderlands: The Pre-Sequel, Gearbox knows it may have some fans with questions on how the series' timeline is organized. That's understandable when your latest game is sub-titled "The Pre-Sequel." To bring order to the chaos, the series developer offered an "ultimate Borderlands timeline" on its blog late last week. The comic-style timeline divulges major plot points from before the original Borderlands through its direct sequel, Borderlands 2. Viewers beware: Gearbox didn't shy away from spoiling those major events in the timeline, including that of The Pre-Sequel. Our review of the latest game noted that the game is "missing just a bit of soul," but still "has the makings of a pretty great Borderlands game." The series' overarching story will continue with The Walking Dead developer Telltale's adventure game, Tales From the Borderlands, which is expected to launch this year. [Image: Gearbox Software]

  • Watch Civilization: Beyond Earth's intro cinematic race skywards

    by 
    Sinan Kubba
    Sinan Kubba
    10.15.2014

    Alpha Centauri. Not the final frontier. This is the intro to the voyages of the starship Civ: Beyond Earth. Its October 24 mission: to explore space-based strategy. To seek out new life in a new Civlization. To boldly go where no Firaxis has gone before, except that one time. [Image: 2K Games]

  • WWE 2K15 season pass includes three new rivarlies

    by 
    Mike Suszek
    Mike Suszek
    10.14.2014

    2K Sports detailed its downloadable content plans for WWE 2K15 today, divulging information on the game's season pass program as well. The wrestling game will receive three additional 2K Showcase stories, two character packs and one moves pack. The game's 2K Showcase mode features two historical rivalries, John Cena versus CM Punk as well as Triple H versus Shawn Michaels, as Yuke's and Visual Concepts' major single-player feature. The three additional rivalries are One More Match (2011's Randy Orton versus Christian rivalry), Hall of Pain (the top matches of Mark Henry) and Path of the Warrior (the career of Ultimate Warrior) for $10 each. Those 2K Showcase bonuses as well as the WWE Diva Paige and the game's "accelerator" on-disc content unlock tool will all be part of the $25 season pass. The other three pieces of DLC, which are not included in WWE 2K15's season pass, add over 30 new moves ($4), WCW superstars like Diamond Dallas Page and Lex Luger ($8) and NXT wrestlers such as JBL, Adam Rose and Emma ($7) to the game. WWE 2K15 will launch on October 28 for PS3 and Xbox 360, then on November 18 for PS4 and Xbox One. Those that pre-order the game will receive two playable versions of WCW icon Sting as well. [Image: 2K Sports]

  • Metareview: Borderlands: The Pre-Sequel

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    10.14.2014

    We recognized Borderland: The Pre-Sequel for what it is in our review: "It's to shoot a bunch of weird, wacky enemies in the face and to shovel as much loot into our packs as we can carry." Are you looking for more Borderlands? In that bizarre style you couldn't get enough of after going through all that content available in Borderlands 2? You've come to the right place, my friend. Handsome Jack has an adventure for you!

  • Borderlands: The Pre-Sequel review: You don't know Jack

    by 
    Jessica Conditt
    Jessica Conditt
    10.13.2014

    Xbox 360, PS3, PC Borderlands: The Pre-Sequel is all about loot, murder, humor, loot, swarms of enemies and loot. It looks like a comic book, plays like a shooter, and feels like that one hilarious idea you and your buddies had at two in the morning after a night of riding around town and chugging energy drinks. Also, loot. In other words, it's more Borderlands. The Pre-Sequel introduces a few new ideas into the franchise – including near-zero gravity, oxygen management and shiny character classes based on NPCs from the previous games. Players participate in the story of Handsome Jack, before he became the villain in Borderlands 2, back when he was just a funny dude with wild ideas about being a hero. Still, while The Pre-Sequel boasts the loot of a full Borderlands game, it's missing a touch of depth and a dash of polish.

  • Watch Civilization maestro Sid Meier discuss his storied career

    by 
    Earnest Cavalli
    Earnest Cavalli
    10.10.2014

    While you wait for the October 24 debut of Civilization: Beyond Earth you can pass the time with this lengthy presentation from Civilization creator Sid Meier, in which the legendary developer offers insight into his impressive career and the strategy games that have made him such a revered figure. [Image: 2K Games]

  • Evolve's closed 'big alpha' test hits Halloween weekend

    by 
    Mike Suszek
    Mike Suszek
    10.09.2014

    Evolve's "Big Alpha" test is scheduled to begin on October 30, 2K announced today. The closed alpha phase will be available to Xbox One players through November 2, while PS4 and PC players will have access from October 31 to November 2. Those interested in participating in the alpha test can register for "priority access" on Xbox One through 2K's website. Pre-order customers will have a guaranteed spot in the Halloween weekend alpha on their platform of choice. The "Big Alpha" test requires that PS4 and Xbox One users have a PS Plus or Xbox Live Gold subscription, respectively. Turtle Rock Studios also offered a special limited-use code for "a couple thousand" alpha testers to register with on its blog. The four-versus-one multiplayer shooter was delayed in August after a previous alpha test, and will launch on February 10, 2015. [Image: 2K]

  • Evolve's Goliath statue is small child and down payment-sized

    by 
    S. Prell
    S. Prell
    10.05.2014

    Sure, it's not the ridiculously huge monstrosity that loomed over us at E3, but this statue of Evolve's Goliath from replica specialists TriForce might be the next-best thing: standing tall at two and a half feet and weighing 35 pounds, this beast is one heck of a set piece to consider adding to your home. It's also one heck of a set piece to consider taking out a small loan for. The standard edition - which is limited to 500 copies - is a hefty $750, with $187.50 of that price being a non-refundable deposit. The Savage Goliath variant, which is colored with red stripes and limited to 150 copies, is $800 and can only be pre-ordered next weekend at New York Comic-Con. That may sound like quite a lot of money to spend on a collectible piece of art representing a game that hasn't come out yet, but hey: its eyes light up, and that's pretty cool. [Image: TriForce/2K Games]

  • Civilization: Beyond Earth before planetfall 10-minute trailer

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    10.01.2014

    Civilization: Beyond Earth is all set to begin colonizing retail and digital distribution channels on October 24. Here's a deeper look at many of the strategy game's initial features. Key tactic: Don't attack the aliens (at least, not at first)!

  • Stories we tell in quiet houses and alien invasions

    by 
    Edward Smith
    Edward Smith
    09.26.2014

    Video game experiences aren't wholly relegated to what designers have deliberately laid out for you; through gameplay, a unique narrative emerges. We all have our own stories: a car chase in Grand Theft Auto V, a battle within a hidden cave in Skyrim, an ore-rich chasm in Minecraft. These discoveries highlight the promise that, if we just keep looking and keep testing a game's boundaries, we might find something that's uniquely ours. Thanks to franchises like BioShock, Fallout and Grand Theft Auto, the idea of player-driven narrative is being explored in different ways. From collectibles to character customization and sprawling open-worlds, video games today are littered with tools people can use to manufacture stories that belong only to them. But that doesn't mean the role of the developer has been in any way diminished. On the contrary, designers now have more work to do than ever, subtly and precisely tailoring their games so that players can get a full experience without feeling like they're being led by the nose.

  • WWE 2K15 gameplay trailer jumps the boogie

    by 
    Mike Suszek
    Mike Suszek
    09.23.2014

    It may be 2014, but this WWE 2K15 trailer is partying like it's 1999. Set to Kid Rock's "Bawitdaba," the video flashes the entrances of wrestlers like Randy Orton, John Cena and Brock Lesnar before showing off moves in the ring like Rey Mysterio's 619. WWE 2K15 will launch October 28 for Xbox 360 and PS3. The game's PS4 and Xbox One versions were delayed to November 18 earlier this month. Those that pre-order the wrestling game will receive two versions of the iconic WCW wrestler Sting. The marquee story mode for this year's WWE game from Yuke's is 2K Showcase, which spotlights the lengthy feuds between Shawn Michaels and Triple H as well as John Cena and CM Punk. The historical mini-documentary-style mode spans 33 matches and unlocks additional attire, wrestlers and championship titles for use in the rest of the game. [Image: 2K Sports]