destroy all humans

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  • Skatebird

    The Xbox Summer Game Fest demo event starts July 21st

    by 
    Kris Holt
    Kris Holt
    07.01.2020

    You can get an early look at dozens of upcoming games.

  • CD Projekt Red

    'Cyberpunk 2077' and 'Mortal Kombat 11' are coming to Google Stadia

    by 
    Kris Holt
    Kris Holt
    08.19.2019

    Just before Gamescom's opening ceremony got underway, Google revealed a bunch more games that are coming to its Stadia streaming platform. One of the bigger titles is CD Projekt Red's Cyberpunk 2077. Google didn't say exactly when the game would be available on Stadia, but its release date on other platforms is April 16th, 2020.

  • THQ Nordic

    'Destroy All Humans!' returns to finish the job in 2020

    by 
    Andrew Tarantola
    Andrew Tarantola
    06.12.2019

    15 years after the events of the original Kill All Humans! came to an end, Cryptosporidium 137 -- or Crypto to his friends -- is coming back to consoles and PC in a modern remake of the cult classic, THQ Nordic announced ahead of E3 2019.

  • THQ auction results: Nordic Games takes Darksiders, Red Faction; 505 Games is Drawn to Life

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    04.22.2013

    The THQ back catalog auction results are in, with Nordic Games riding away with the intellectual property (IP) rights to Darksiders, Red Faction and MX vs. ATV for $4.9 million. The company picked up nearly all the assets in the auction, including Titan Quest, Supreme Commander, Frontlines, Stuntman, Juiced, Full Spectrum Warrior, Destroy All Humans and much more. "First and foremost we are very happy about this deal which also turns over a new leaf for the entire Nordic Games Group. In the long term, we either want to cooperate with the original creators or best possible developers in order to work on sequels or additional content for these titles," said Nordic Games CEO Lars Wingefors. "A very important point for us is not to dash into several self-financed multi-million dollar projects right away, but rather to continue our in-depth analysis of all titles and carefully selecting different financing models for developing new instalments of acquired IPs." The other reveal is 505 Games grabbed the rights to Drawn to Life and Drawn to Life: The Next Chapter for $300K. The news follows this afternoon's unexpected acquisition of the Homeworld franchise by Gearbox Software. We now know the price tag for Gearbox to re-release the original games on digital distribution networks and take a swing at its own spin on the real-time strategy franchise was $1.35 million. We've listed the winning bids in greater detail after the break.

  • Darksiders, Homeworld, Red Faction and other IPs next on THQ auction

    by 
    Jordan Mallory
    Jordan Mallory
    02.26.2013

    THQ has announced that it will be auctioning off the intellectual property rights for a large portion of its back catalogue, including Darksiders, Red Faction and Homeworld. The full list of properties up for sale, broken into six lots and posted in full after the break, also includes games like Destroy All Humans! and numerous licensed products.Once interested bidders have gone through the proper channels, initial bids must be submitted by April 1, 2013, with final bids due on April 15. Once all bids have been submitted, THQ will talk the situation over with the various entities it owes money to and will then designate a primary and back-up bid for each lot. Once all that has been completed, the sales will be presented to the court for final approval, expected to take place in May.

  • Australian indie: From ratings systems to a boom of small studios, how AU will survive

    by 
    Jessica Conditt
    Jessica Conditt
    11.13.2011

    Australia has one of the most lenient video-game-rating systems in the world. No, really -- despite its reputation as an ultra-conservative, mature-rating hating government, "the reality is that many more games that are restricted to 17-year-olds in the U.S. or 18-year-olds in Europe are available without edit for 15-year-olds in Australia," said Chris Wright, former marketing head for THQ's two Australian studios, Blue Tongue and Studio Australia. "On balance, Australia is probably the most lenient country in the world for access to mature games." No, really -- Wright was the man who presented Saints Row to the Australian classification board and he prepared plenty of ratings submissions in the country, both as head of THQ Asia Pacific and its two Australian studios. He knows the system, meaning he knows what it has and what it doesn't, such as an R18+ rating. "I believe passionately that Australia needs an R18+ rating," Wright said. "But for me the R18+ rating is not about access to games, but parity with other entertainment forms and the acknowledgement of gaming as an adult pursuit. The R18+ rating will have a net effect of greater overall restrictions on access to games -- many games that would have previously been available to 15-year-olds will now only be available for 18-year-olds and above -- but will mean that a few games at the top end of the maturity scale are allowed to be released." Legislation in Australia recently approved the R18+ rating (though it may take a few years to be enacted) and its Law Reform Commission is attempting to revamp the country's video-game rating system to acknowledge its adult audience. But recently, Australia has had more than ratings to worry about.

  • Rumor: EA sets Pandemic Studios Australia free

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    01.14.2009

    Electronic Arts has bid adieu to Pandemic Studios' Brisbane office, according to a "reliable source" speaking to Kotaku. The site reports that the studio has been "set free" and tasked with finding a new publisher, as opposed to being shut down completely.EA acquired the Australian branch of Pandemic during its acquisition of BioWare last year. The studio is best known for the Destroy All Humans! series, but was rumored to have been working on other unannounced projects. We'll update if any new information arises.Update: EA's Mariam Sughayer issued the following response: "In December, EA announced a cost reduction initiative that will impact facilities and headcount. We do not expect to make any more public announcements until our earnings call in early February. Outside of our scheduled earnings call, we aren't providing any new information on the status of individual facilities."

  • Fanswag: Destroy All Humans bobbles [update]

    by 
    Dustin Burg
    Dustin Burg
    12.03.2008

    Update: This giveaway has completed and big congrats to ttocs, monkeyninja, Major Suckage, Xerone, and Ben for their bobbly win! This week, Crypto crash landed on the Xbox 360 in Destroy All Humans: Path of the Furon and to celebrate, we're giving away a handful of Crypto'riffic "Wacky Wobbler Bobble-Heads". You know, because everybody needs a Wacky Wobbler. Simply comment below to enter the giveaway. Also, big thanks to the Destroy All Humans crew for donating the bobblehead goods and to learn more about Path of the Furon (and win some prizes) hit up CryptoEnhance.com. We all know Crypto loves to use wacky weapons to destroy humans, but what would your ultimate human destroying weapon be? Leave a comment on this post telling us what zany weapon you'd use to wreak havoc. You may leave one comment per calendar day, eastern time. Posters of multiple comments during the same day will be disqualified. We'll accept entries until 10:00PM eastern Wednesday, December 3rd. You must be at least 18 years old to enter. This giveaway is open only to residents of the U.S. and Canada (excluding Quebec). On Thursday, we'll pick five winners via a random drawing. Five grand prize winners will receive a Destroy All Humans: Path of the Furon bobblehead worth $15. Complete giveaway rules can be found here.

  • Shipping this week: Scaling, scailing edition

    by 
    Richard Mitchell
    Richard Mitchell
    12.01.2008

    With week after week of nothing but big releases (and a short breather last week) it looks like it's finally time to round out the big holiday gaming schedule. The biggest release this week is, without a shadow of a doubt, Prince of Persia. After the Prince took a questionable turn to the Dark Side (which followed his jaunt to the Emo Side), Ubisoft decided the entire series needed a refresh and the result is available this week. Here's hoping the Prince manages to scale those obstacles with panache and aplomb rather than falling to his death with all the grace of a stone. Here are all of this week's releases: Prince of Persia Destroy All Humans! Path Of The Furon The Tale of Despereaux [Via Joystiq]

  • New Destroy All Humans: PoTF trailer

    by 
    Richard Mitchell
    Richard Mitchell
    11.29.2008

    We tried to get around it. We really did but, honestly, there's only one thing we can say about the new Destroy All Humans: Path of the Furon trailer (embedded after the break). That thing is this: The game features some kind of rainbow gun. We can't really discern if the gun actually fires rainbows or rather a much more sinister projectile that leaves rainbows in its wake. We're inclined to think it's the latter, given the ultimate goal of the game (which seems obvious, considering the title). There are other powers and weapons featured in the trailer but, come on, it's a rainbow gun. What more could you need?

  • Destroy All Humans! PS3 still coming to Europe

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    11.28.2008

    THQ has informed Eurogamer that the PlayStation 3 version of earthling annihilation sim Destroy All Humans! Path of the Furon, isn't quite as canceled we were lead to believe. It's still on track for a European release, joining its Xbox 360 sibling on shelves next year, February 13th. Is that enough time to sort out those "development issues?" A spokesperson for the publisher explained: "Due to the game being shipped earlier in North America on 2nd December a decision was made to proceed exclusively with the Xbox 360 format in that market." If you were to ask us, we'd say the European strategy for releasing outside the holiday period and on twice as many platforms seems like the smarter one. If you were to ask us.

  • Destroy All Humans: Path of the Furon will come to Europe

    by 
    alan tsang
    alan tsang
    11.28.2008

    Looks like you guys over on the Old Continent will get a chance to destroy some humans on the PS3 afterall. A THQ UK representative told Eurogamer that Destroy All Humans: Path of the Furon will still be arriving on Europe as scheduled on February 13th of next year. "Due to the game being shipped earlier in North America on 2nd December a decision was made to proceed exclusively with the Xbox 360 format in that market." Americans looking to join Cryptosporidium on his murderous adventures will just have to import.

  • Path of the Furon canceled on PS3, becomes a 360 exclusive

    by 
    Dustin Burg
    Dustin Burg
    11.26.2008

    Shacknews reports that THQ's upcoming (and cow probing) Destroy All Humans: Path of the Furon has been canceled on the Playstation 3 citing "development issues" as being the main reason. Though, THQ is still commited to releasing the Xbox 360 version the first week of December, making Path of the Furon a 360 exclusive. Maybe not an A+ blockbuster exclusive, but it's an exclusive none the less. Enjoy the latest game trailer as a makeshift exclusivity celebration.

  • Many lives spared: PS3 'Destroy All Humans! Path of the Furon' canceled

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    11.26.2008

    It's a wonder the UFO soaring toward retail next week has made it through such a rocky atmosphere intact. Well, not entirely. Identified as Destroy All Humans! Path of the Furon, the vessel has shed half of its cargo, with THQ confirming to Shacknews that the PlayStation 3 version of the game (flying under all radars) has been canceled due to "development issues." Put another way, PS3 owners can consider themselves spared from the latest sequel in the good-idea-gone-bad franchise. So, about that new focus on quality ...

  • THQ refuses to Destroy All Humans! on PS3

    by 
    Andrew Yoon
    Andrew Yoon
    11.26.2008

    The PS3 version of Destroy All Humans! Path of the Furon has been mysteriously canceled a week before its release. Originally scheduled for December 1st, the game will now ship exclusively on Xbox 360. According to THQ, "development issues" have been blamed for this cancellation. Perhaps those "issues" involved forgetting to actually start development of the PS3 version. Or perhaps THQ just didn't care. Or maybe it's because THQ fired everyone that might've even worked on a PS3 version. Regardless, we doubt many of you are feeling the loss. [Via NeoGAF]

  • Destroying all humans begins this December

    by 
    Dustin Burg
    Dustin Burg
    11.11.2008

    THQ and Sandblast just revealed that Destroy All Humans: Path of the Furon will make its way to retailers the week of December 1st. We're sure your copy is already secured with a pre-order. Path of the Furon will be the first Destroy All Humans title to grace the Xbox 360 and will feature fully destructible environments, multiplayer support and co-op. Maybe its reception will be warmer than the original's lukewarm reviews and maybe Crypto will finally realize that probing cows does absolutely nothing for his human species research.

  • XBLM receives new human-destroying, intellivision-like Xbox Originals

    by 
    Dustin Burg
    Dustin Burg
    09.15.2008

    Per last week's announcement, two new exclamation point loving Xbox Originals just released to the XBLM and both are patiently awaiting your 1200 Microsoft point purchase. The new achievement-less titles (that NEVER gets old), Destroy All Humans! and Intellivision Lives!, can be found under the "New Releases" section of the Marketplace. If you can't decide which title to buy, maybe you can opt to pickup both OR (as we suggest) ignore them completely. But maybe that's being a bit harsh?

  • Destroy All Humans! Intellivision Lives! New Xbox Originals Sept. 15!

    by 
    Randy Nelson
    Randy Nelson
    09.11.2008

    It's high time for some real talk about Xbox Originals. Specifically, who's choosing what makes the cut? Not that Destroy all Humans! or Intellivision Lives! are bad games by any means. It's just that, when you think of a service that could be offering the best, exclusive games from a system's previous generation on the current one via the interwebs, you'd hope they'd be more ... original and memorable. As it stands, we're getting a complete mish-mash of revered and forgettable moments from the annuls of the original Xbox. How about some Panzer Dragoon Orta or Star Wars: Republic Commando before the likes of Kabuki Warriors? Ahem. Ranting aside, both Destroy All Humans! and Intellivision Lives! hit the Xbox Live Marketplace on September 15 for 1200 ($15) each. We'd love to hear which Xbox games you would have join the ranks of the Xbox Originals in comments.

  • Destroy All Humans! and Intellivision Lives! to become Xbox Originals

    by 
    Dustin Burg
    Dustin Burg
    09.11.2008

    Holy exclamation points! Microsoft just announced that both Destroy All Humans! and Intellivision Lives! are set to become Xbox Originals, releasing next Monday, September 15th. Exclamation point! As is customary with all Xbox Originals, both titles will release to the Xbox Live Marketplace for 1200 Microsoft points apiece and require some hard drive gigage. For those who aren't familiar with either title, Intellivision Lives! is a collection of over 60 old-old-school Intellivision games while Pandemic's Destroy All Humans! is all about doing alien related activities like probing humans and flying around the city in a UFO wreaking havoc. (!!!)

  • Some humans destroy Destroy All Humans! PSP

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    08.05.2008

    It seems the folks in charge at THQ have decided to disappoint all humans who were anxiously awaiting the PSP outing of Destroy All Humans! Big Willy Unleashed. Though the three of you absolutely nobody will lament this particular cancellation, IGN reports that it was at least done for the right reasons. Said a THQ representative: "Basically, the PSP version was cancelled because of control issues." With the game being designed specifically for the Wii, "the controls simply didn't translate well, and instead of pushing out the product with translated controls, it was cancelled." From the player's perspective, it sounds like it was the humane thing to do, but we wonder how many PSP games would be left if all developers adopted this particular stance on controls. [Via PSP Fanboy]