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  • Tereza Hanoldova via Getty Images

    US delays tariffs on some Chinese-made electronics until December 15th

    by 
    Kris Holt
    Kris Holt
    08.13.2019

    The Trump administration announced a tariff earlier this month on an additional $300 billion of Chinese imports that was to take effect from September 1st, but the 10 percent levy will only kick in then for about half of the goods. The tariff on others -- including mobile phones, laptops, monitors, game consoles, some toys and LED lamps -- is set to be enforced from December 15th.

  • Michael Macdonald / EyeEm via Getty Images

    Trump announces more tariffs on goods made in China

    by 
    Kris Holt
    Kris Holt
    08.01.2019

    The US plans to add more tariffs to Chinese imports starting September 1st. President Donald Trump made the announcement on Twitter, stating the nation would impose a 10 percent tariff on $300 billion worth of Chinese goods, in addition to an existing 25 percent tariff on $250 billion of imported items. He said the tariff would be enforced after China didn't meet a promise to buy more American agricultural goods. He also claimed China, despite saying it would, failed to stop fentanyl sales to the US.

  • ASSOCIATED PRESS

    Tariffs are forcing Big Tech to move production out of China

    by 
    Christine Fisher
    Christine Fisher
    06.12.2019

    In response to the Trump administration's trade war with China, major tech companies are preparing to relocate key manufacturing operations. According to Bloomberg, Google is moving production of its US-bound Nest thermostats and motherboards to Taiwan. The Wall Street Journal reports that Nintendo is shifting at least some production of its Switch console to Southeast Asia. At the same time, China has allegedly warned companies that they will face permanent consequences if they cooperate with Trump administration trade restrictions.

  • ASSOCIATED PRESS

    Chinese tech at CES: Politics is temporary, business is permanent

    by 
    Daniel Cooper
    Daniel Cooper
    01.11.2019

    At the start of 2018, the US imposed a series of tariffs on Chinese products ranging from solar cells through to home appliances. It was the escalation of rhetoric between the two countries over fears that the US-China trade deficit had become too high. According to US Census Bureau statistics for 2018, the US bought $447 billion worth of Chinese goods, but only $102.4 billion went the opposite way. An additional $200 billion tariff package targeting the technology industry was due to be levied on January 1st, 2019.

  • AFP/Getty Images

    The US will help save ZTE even though it broke international laws

    by 
    Rachel England
    Rachel England
    05.22.2018

    Last year the US imposed a trade ban on American companies supplying equipment to Chinese telecoms giant ZTE Corp. Now, it appears the two countries are trying to work things out. According to sources briefed on the confidential negotiations, there has been a "handshake deal" between US Treasury Secretary Steven Mnuchin and Chinese Vice Premier Liu He which will lift the ban that effectively crippled ZTE's operations.

  • New Bless clip shows off boss transformation

    by 
    Mike Foster
    Mike Foster
    09.16.2013

    Bless is shaping up to be quite a pretty game, and developer Neowiz is intent on showing off what harnessing the power of Unreal Engine 3 truly means for a fantasy-based MMO. This latest trailer focuses on the transformation of a giant wolf boss into an uglier giant wolf boss, and while short, it offers a glimpse of what players can expect in terms of Bless's bad guy design. Check out the video after the break, and take a look at our interview with lead producer Jacob Han for more information on the future of Bless.

  • Storyboard: The advantage of familiar characters

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.14.2012

    It's kind of fitting that my character most prone to wandering has wound up in several different games now. She's existed in one form or another for years now, and while she's hardly the only recurring character I've used, she's certainly the one most prone to hopping into another game. While the are always setting-appropriate changes to her backstory, core elements of her personality and history remain, so that by this point it's quite easy to figure out how she fits into a new game even if I have to hammer out the specifics. This leads to an obvious question: Why? It's not as if I can't come up with other characters, nor is it that she's always the best fit for the game. For that matter, she's not even suited to every possible setting. So why keep playing the same character? There are a few different reasons, all of which show off the advantage to playing the same character across several games instead of starting fresh every time you step into a new world.

  • It's all about story: Massively interviews BLESS's Jacob Han

    by 
    Mike Foster
    Mike Foster
    11.21.2012

    Upcoming Korean MMO BLESS has been creating quite a stir as of late, what with its gorgeous HD visuals and action-packed "in-game" trailers. But MMO fans, skeptical bunch that they are, have expressed concern over the game, likening it to other Korean games, graphically attractive yet overly grindy experiences. What's to say this isn't just more of the same? This is exactly the question we posed to Jacob Han, lead producer at Neowiz Games. Han's studio collaborated with Epic Games Korea to build the Unreal 3-based title, and we figured he'd be the perfect person to help give us an idea of what makes this game different from the pack and why MMO fans should take note. Hop on past the break and see what BLESS has in store.%Gallery-171358%

  • Chinese online retail giant 360buy spreads worldwide, may keep Amazon on its toes

    by 
    Jon Fingas
    Jon Fingas
    10.19.2012

    Many of us who live in North America and Europe consider Amazon synonymous with online retail -- yet we forget that the company barely even registers in some parts of the world. That misconception is about to be cleared up now that one of China's largest online retailers, 360buy, is going global. A just-launched English version of the store is initially shipping China-made goods for free to 36 countries that include obvious candidates like Australia, Canada, the UK and the US as well as France, Germany and southeast Asia. You're unlikely to find a Kindle Fire HD equivalent in the selection, but the mix could still make Amazon nervous when the brand-agnostic can already find real bargains. Combined with long-term plans to set up local distribution points, 360buy's international expansion could get more of us comfortable with buying from China and heat up a retail race that some thought had already been won.

  • Shocker: Nintendo Wii U said to be region-locked

    by 
    Sharif Sakr
    Sharif Sakr
    09.24.2012

    The forthcoming Wii U console from Nintendo will be region-locked, just like the original Wii and the 3DS, Nintendo UK told Eurogamer. That means you won't be able to play obscure (or early) Japanese imports on it, and customs officials won't get anything to break up the monotony of seized cigars and bushmeat.

  • Import ban on select Motorola Android products starts today

    by 
    Mat Smith
    Mat Smith
    07.18.2012

    It's been a few months since the International Trade Commission affirmed its decision to ban a selection of Motorola's Android portfolio from import, but the ruling will only start in earnest from today. While the ITC mentioned the likes of the Google-powered Atrix, Xoom, Droid 2 -- alongside a whole pile of lesser-known models-- the exclusion covers all Motorola devices that infringe on Microsoft's patents for email-based meeting scheduling. Motorola has stated that it has already been proactive in ensuring its phones remain available in the US -- the ruling won't affect devices already in stock. In its own words: "In view of the ITC exclusion order which becomes effective Wednesday with respect to the single ActiveSync patent upheld in Microsoft's ITC-744 proceeding, Motorola has taken proactive measures to ensure that our industry-leading smartphones remain available to consumers in the U.S. We respect the value of intellectual property and expect other companies to do the same."

  • Japanese, American import PSOne games coming to Euro PSN

    by 
    JC Fletcher
    JC Fletcher
    08.01.2011

    The North American PSN features a PSOne Imports store, to sell previously Japan-exclusive games digitally. SCEE is expanding the idea for the European PS Store, announcing an initiative to publish US and Japanese games in that region. No titles have been announced yet. Publishers of US/Japanese games can now apply to release their PSOne games on the European store, in an "as is" format -- meaning no additional localization. "This also means that if a PAL version of a title has been unable to pass QA in SCEE, but the NTSC version is already available on the PlayStation Store in SCEA or SCEJ," said SCEE PS Store rep Rich McGrath, "we can look at publishing that version instead." As long as it gets through the ratings boards, that is.

  • Joyswag: Come get free copies of this week's PSOne Imports

    by 
    JC Fletcher
    JC Fletcher
    07.08.2011

    Was your interest piqued by Rapid Angel and Yakiniku Bugyou, the two import PlayStation games released on PSN this week by MonkeyPaw Games? Would you, perhaps, like your very own copy of the Japanese BBQ shop simulator Yakiniku Bugyou, or the anime brawler Rapid Angel? Would that be something you'd be into? Okay, we're going to stop speaking in questions now. We have 16 codes for each game, usable on the North American PSN, and we will place them on Facebook soon. If you want the best chance to win one of them, you should probably "Like" us to get an early alert when we add more. We'll also DM a couple to people who Like our page. The codes are courtesy of publisher MonkeyPaw Games, who also tends to hand out codes through its @MonkeyPawGames Twitter account.

  • Global rare earth supply deficit should turn into a surplus by 2013, Goldman Sachs says

    by 
    Amar Toor
    Amar Toor
    05.05.2011

    It looks like rare earth elements are getting slightly less rare. According to a research note released by Goldman Sachs today, the world's rare earth supply deficit will probably reach its apex this year, before converting into a surplus by 2013. Goldman's analysts constructed their projections based on evidence that many Western companies have begun building their own mines, in response to China's overwhelming market dominance. Today, the People's Republic produces about 90-percent of the world's rare earth minerals -- a group of 17 elements that are used to manufacture many of the flat screen TVs, hybrids and cellphones we've come to know and love. Over the course of the past few years, China has only consolidated its hold on the industry, thanks to economic policies aimed at nationalizing private mines and implementing restrictive export quotas. As a result, global rare earth prices have skyrocketed, forcing mining companies in the US and elsewhere to look inward and harvest their own deposits. The only downside, however, is that even if global supply spills into a surplus within the next two years, prices probably won't cool down until 2015. But at least the horizon looks brighter than it has in recent months.

  • Sailor Moon returns in Italian-exclusive DS game

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    01.07.2011

    Breaking! Sailor Moon has washed up in Italy, years after her abrupt disappearance from US syndication. Following a new initiative to globalize Ms. Moon's brand of magical girl ... sailing (is it?), Namco Bandai Europe has announced the world's first Sailor Moon DS game -- and, in fact, only the second Sailor game to be released outside of Japan, ever: La luna splende, which, as you may have gathered from the title, will be exclusive to Italy. La luna splende, planned for release this spring, looks to cash in on the Sailor Moon revival in Italy, where Toei Animation has been broadcasting a remastered version of the anime series since last March, according to Wikipedia. "Adventure, fantasy, fun, action ...," teases the Google translation of Namco Bandai's Italian announcement, "these are the watchwords for next spring." Hmmm ... maybe it's more convincing in Italian: Avventura, fantasia, divertimento, azione ... ecco le parole d'ordine per la prossima primavera!

  • Money Idol Exchanger and Sonic Wings Special on the PSN import store

    by 
    JC Fletcher
    JC Fletcher
    11.16.2010

    MonkeyPaw Games is living up to its responsibility as the single publisher (so far) for the PSN Imports Store, dropping two interesting Japanese PlayStation games on the service today. In case you're not familiar with one or both -- a totally understandable happenstance -- here's what they are. Money Idol Exchanger is a pretty weird (but not Cho Aniki weird) Neo Geo puzzle game ported to PlayStation, in which you link up on-screen coins to combine them into higher denominations: five 1s become a 5, etc., until you match two 500s and they vanish. Also, there are idol characters in it for some reason. And Sonic Wings Special is a single game combining all three Sonic Wings shmups (known as Aero Fighters in America). The games are both available now for $5.99 each -- less for PlayStation Plus members.%Gallery-107537%%Gallery-107536%

  • Toshiba seeks to prevent Wistron laptop imports to the US

    by 
    Vlad Savov
    Vlad Savov
    01.25.2010

    Don't you sometimes wish legal squabbles like this actually delivered on their promises? There's pretty much no way that Toshiba's patent claim with the US International Trade Commission will lead to a ban on Wistron imports -- the company builds laptops for Acer, Dell, HP, Lenovo and others, and will likely settle in cash long before any rulings against it -- but it's fun to imagine the mayhem that would result if such an eventuality were to materialize. A quick look at the rankings of global computer vendors shows that Toshiba is mostly trying to throw a banana skin in front of its direct competitors, claiming as it does that Wistron products infringe on its methodologies for touchpad production and file saving when the laptop loses power. The ITC, should it decide to investigate, will take up to 15 months on this matter, so no breath-holding is advised just yet, though if that settlement does eventuate it should be a pretty breathtaking number.

  • Sony finally launches PS2 in Brazil (or, welcome to 2000!)

    by 
    David Hinkle
    David Hinkle
    11.19.2009

    We don't live in Brazil, but from what we hear, it's not one of the most gamer-friendly places out there. Piracy runs rampant and whenever any kind of controversial game releases, citizens usually find their government won't let 'em play it. But, hey, things are kinda looking up! Reader Renato wrote in to us saying the PS2 has finally officially released in Brazil and that consumers can get it from the Sony Style store now ... for the low, low price of 799 BRL (about 461 USD). That's right, Brazilians no longer need secure safe passage for emigrating consoles or pay ridiculous sums of money to third-party distributors and can instead pay ridiculous sums of money directly to Sony for a locally-supported PS2! Isn't that awesome? [Thanks, Renato] Congratulations to Serge808 on being the first to comment. You've been emailed a free Battlefield: Bad Company 2 beta code. All beta codes have been awarded. Click here, for more information on this giveaway. Official rules apply.

  • Is China's WoW delay politically motivated?

    by 
    Mike Schramm
    Mike Schramm
    09.18.2009

    I don't presume to know much about trade policy or international relations, so I'll just pass you this link to a story over on VentureBeat and let you decide for yourself. You probably have already heard that Blizzard has had plenty of trouble trying to bring World of Warcraft back online in China -- they've been waiting on approval from the Chinese government's General Administration of Press and Publication, which has already mandated a few changes to the game. Dean Takahashi at VB suggests that rather than being a technical issue, the delay may actually be political and/or economically motivated: the US and China have been bumping gently lately over exports and imports, and Takahashi suggests that Blizzard's game may have gotten caught in the middle. The GAPP, he says, may be holding the game back, concerned that such a popular foreign game might be released again on their soil.Fortunately, even Takahashi says it's unsubstantiated -- WoW is likely to go back online in China in a matter of days, and the delays could just as easily have been administrative errors. But I do agree with Takahashi that it's worth watching -- China is cautious about allowing foreign manufacturers to sell to their citizens, and video games are no exception.

  • Why do publishers import so many older MMOs?

    by 
    Shawn Schuster
    Shawn Schuster
    07.20.2009

    Richard Aihoshi posed this question over at MMORPG.com in his most-recent article entitled "Richard Aihoshi's Free Zone: Why Publishers Import Older MMOs". The curiosity stems from the fact that we're beginning to see many more MMOs that are simply imported and localized for a western audience, rather than publishers taking that risk to create an entirely new IP. Of course there are exceptions, but for the most part, we can't help but wonder if it is in fact easier, and if easier is better.In Richard's article, he interviews Gamepot's Thomas Lee about their recent launch of the western version of The Legend of Mir 2. Thomas has some interesting insight into the typical business model of these imports that caught our attention, "I don't think people will play something just because it's free. It has to be fun; otherwise it's eventually going to fall on its face." Thomas goes on to discuss that common point that clearly defines the MMO mania happening with eastern MMOs and how they're perceived in the western world, "Sure, four million registered players would be nice. However, I'll take a few hundred thousand loyal, happy players any day."Check out the complete article for more from Thomas Lee and Richard Aihoshi on the wave of older eastern imports to hit western shores.