prototypes

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  • Insert Coin: Berlin Boombox recyclable cardboard stereo (video)

    by 
    Zach Honig
    Zach Honig
    04.11.2012

    In Insert Coin, we look at an exciting new tech project that requires funding before it can hit production. If you'd like to pitch a project, please send us a tip with "Insert Coin" as the subject line. It's been years since we've spotted a proper handle-sporting boombox on this side of the equator (in public, at least), but we're decidedly impressed with this unique Kickstarter creation, dubbed the Berlin Boombox. Constructed nearly entirely of cardboard, save for some metal- and plastic-based essentials, the speaker rig ships disassembled in a flat cardboard box. Getting the Boombox up and running shouldn't require much effort, however -- the designer states that you won't need any tools during the quick assembly process. After you're done, you can connect the setup to any source with a 3.5mm headphone jack, then control volume with the large aluminum power/volume knob. The Berlin Boombox also ships with four AA batteries, though it's not clear how many hours of music you'll be able to pipe through the speakers with that initial set of cells. We also can't speak to sound quality, though there is a free custom sound profile available for iOS devices -- audio "will be remastered in real-time to use the full potential of the Berlin Boombox." You can pre-order your own with a $50 pledge, saving you 9 bucks off the estimated retail price. There's also a "limited edition" two-tone box, available with a $100 pledge, while $250 will net you a custom-designed model, which can also be paired with a dinner and tour of Berlin with the inventor if you're willing to fork over $500 or more. There's just shy of two weeks left during the funding period -- you'll need to provide that financial support before noon on April 25th. The project is on track to meet its $14,000 funding goal, however, so it's fairly safe to say that you'll be able to snag one of these cardboard contraptions even if you aren't ready to take the plunge just yet. Jump past the break to see the Berlin Boombox in action, and to catch up with our last Insert Coin project: The PowerPot.

  • Researchers create incredibly thin solar cells flexible enough to wrap around a human hair

    by 
    Zach Honig
    Zach Honig
    04.04.2012

    You've probably heard that the sun is strong enough to power our planet many times over, but without a practical method of harnessing that energy, there's no way to take full advantage. An incredibly thin and light solar cell could go a long way to accomplishing that on a smaller scale, however, making the latest device from researchers from the University of Austria and the University of Tokyo a fairly significant discovery. Scientists were able to create an ultra-thin solar cell that measures just 1.9 micrometers thick -- roughly one-tenth the size of the next device. Not only is the sample slim -- composed of electrodes mounted on plastic foil, rather than glass -- it's also incredibly flexible, able to be wrapped around a single strand of human hair (which, believe it or not, is nearly 20 times thicker). The scalable cell could replace batteries in lighting, display and medical applications, and may be ready to be put to use in as few as five years. There's a bounty of physical measurement and efficiency data at the source link below, so grab those reading glasses and click on past the break.

  • BMW i8 Concept Spyder takes to the road, sounds almost as gorgeous as it looks (video)

    by 
    Zach Honig
    Zach Honig
    04.02.2012

    It's been less than a year since our first opportunity to get up close and personal with BMW's i8 plug-in electric car, and now the German automaker is back to tease a whole new beast. The Concept Spyder made a static appearance over the weekend, but today the sportier i8 has returned to the spotlight, with video footage in tow. BimmerPost managed to share some clips via YouTube, including a straight-cut-gear-fueled drive around a parking lot and across a lamp-lit bridge, somewhere in the Eastern U.S., believe it or not (take note of the I-95 sign in the first few seconds). You can also gawk at some side-to-side pans of the Spyder's exterior, with a few HD interior close-ups to boot. And where can you find said stimulating simulations? Buckle up and click past the break.Update: That's Miami there in the bridge scene. A perfect setting for the Spyder test drive.

  • Intuit shows off MicroMint concept app for the WIMM One smartwatch, we go hands-on

    by 
    Dana Wollman
    Dana Wollman
    03.30.2012

    Given the amount of time we spent with the WIMM One smartwatch, you'd think we would have had enough fodder for a full-blown review. Alas, though, one critical piece was missing: apps. Not test apps, like a balance ball game, but honest to goodness apps from major third-party developers. Well, we got a chance to check out a concept app from Intuit, the company behind Mint.com (no TurboTax for this 1.41-inch display, sorry).What can we say? When a device has a screen this tiny, the elevator pitch is going to be mighty brief. Here's how MicroMint works: just swipe left to right to see your balances for different accounts. There's no limit to how many it can display, and when you reach the end of the list, the app will just start cycling through again. As you can see in the video demo below, the app's performance is limited by the watch's 667MHz ARM11 CPU and 256MB RAM, which is to say you'll notice some lag as you swipe from one bank balance to another. And that's it. This is all the app does; don't expect to take advantage of Mint's other features, like budget-planning and mapping out savings goals (not that you'd want any graphs or itemized lists crammed onto that 160x160 screen).For now, of course, this concept app is just that, a prototype. Intuit won't commit to releasing it, much less share any sort of timeline. Interestingly, though, David Siegel on Intuit's development team suggested to us that the app might be of more use when WIMM releases its next-gen watch with NFC. With that radio on board, he says, the app could potentially allow not just for balance-checking, but credit card payments as well. Additionally, the outfit is mulling a similar app for the Sony SmartWatch, which also runs Android and supports Java-based apps. The only development hiccup, he says, would be adapting the app for Sony-specific APIs. That's a whole lot of ifs for one paragraph, though, so for now we'll leave you with a super quick hands-on video, just past the break.Edgar Alvarez contributed to this report.

  • Epic Mickey 2 controllers invoke the power of the brush, are made for you and me

    by 
    Joseph Volpe
    Joseph Volpe
    03.24.2012

    Do you like your M-I-C-K-E-Y M-O-U-S-E with a side of eXtreme? So do the developers at Junction Point, which is why a sequel to the mouse's first Epic is on its way. But the impending release of that title's not all grown-up Mouseketeers-cum-gamers have to look forward to, as two special WiiMote peripherals are also apparently on deck. Shown off at a preview event for Epic Mickey 2, the prototype accessories are made to mimic in-game "weapons," like Oswald's controller and Mickey's paintbrush. The designs aren't final, but as you'll see in the source below, they should make for an excellent addition to any diehard's Disneyana collection.

  • Capy posts ideas from its internal game jam, and they all sound pretty good

    by 
    Mike Schramm
    Mike Schramm
    01.30.2012

    Given the talent of the folks at Capy Software (who've made the excellent Critter Crunch, Might and Magic: Clash of Heroes, and most of the programming behind Sword and Sworcery), you'd expect them to prototype an interesting game in less time than it takes some to develop a full game. You're partially right -- they made seven.All seven games from Capy's internal game jam are now listed over on the company blog, and to a title they all sound pretty good. The Final Act has the player acting on stage to win a battle, Ferret Wings features Captain Farris the Ferret fighting against Adolph Hamster, and Jetman Adventures (above) is described as "a kind of touch screen Panzer Dragoon/Defender hybrid with Fruit Ninja influence." Yes please!Unfortunately, these are just prototypes developed over the two-day period of a game jam, so they're all unfinished (one turn-based tactical game, for example, didn't get any further than having just one unit), and most likely unplayable by the public. But one of these might plant a seed for Capy's next title, and when that flower blossoms we'll be happy to stick our noses right in it.

  • Toshiba Portege M930 prototype hands-on (video)

    by 
    Dana Wollman
    Dana Wollman
    01.13.2012

    And the hybrid devices keep on coming. Sitting high on a shelf in Microsoft's booth, hidden among the earthly clamshell laptops, is the Toshiba Portege M930, a prototype whose 13-inch screen slides down to completely cover the keyboard. All told, it's awfully reminiscent of the ASUS Eee Pad Slider -- complete with a propped-up display and squat keyboard. The keyboard is so narrow, in fact, that Toshiba had to forgo a traditional trackpad and instead put a touch sensor and buttons over on the right edge. Though it's a bit heavy for an Ultrabook, at 4.2 pounds, it has some Ultrabook-grade innards, including a Core i5 processor, 4GB of RAM, Intel HD 3000 graphics and a 256GB solid-state drive. Take a tour around the device and you'll also find the usual array of ports: dual USB 2.0 sockets, HDMI, an Ethernet jack, an SD reader and separate headphone and mic ports.Even when we previewed the Slider we weren't keen on sacrificing that much deck space in the name of bold industrial design and here, too, the keys feel unnecessarily crowded. The good news is that the hinge mechanism feels smooth and controlled -- not too tight, but rigid enough to inspire confidence in its build quality. That 13.3-inch screen also looks bright enough, though we imagine that 1280 x 800 resolution will be a turn-off for more than a few of you. Unfortunately, the M930 is so early its development that the touchscreen wasn't even working, though it responds just fine to the pen, which stows in the back of the laptop. No word on pricing or availability (Toshiba isn't even showing it at its booth), but even if this thing never materializes we've got some hands-on photos and video below.Mat Smith contributed to this report

  • Remembering the Apple Paladin and other prototypes

    by 
    Victor Agreda Jr
    Victor Agreda Jr
    12.30.2011

    Way back in 2006 we had a story from AppleGazette about 5 Apple products which never made it to production. Today there's a photo of an old "touchscreen" phone Apple prototyped circulating (although I remember digging this up when the iPhone was announced; we never ran the story it seems) and I wound up doing a whopping five minutes of research on Flickr for more Apple prototypes. Like fishing for Steve Jobs videos on YouTube, these diversions can be a lot of fun. It's a bit like staring into an alternate universe, seeing glimpses of Apple's ambitions -- often ahead of their time, and re-appearing years later in substantially refined form. The Paladin is one of those Frankenstein machines you'd never imagine would emerge out of Cupertino. While the "touchscreen phone" prototype was stylish, the Paladin looks like a Duo and a fax machine took a cue from the Wuzzles and had some freakish techno-mutt. Paladin had a pull-out keyboard with trackball. The combination of a fax machine, scanner, phone and computer probably made sense before the Newton, but molded as a typical fax machine in that old beige just seems so... uninspired. Then again, this was 1994 -- not exactly an era of innovation from Apple, unless you count endless models of Performas "progress" (the market sure didn't). The Paladin doesn't even have an Apple logo up top, instead showing Apple on the label only. Of course, the pics from Jim Abeles are showing a prototype, so there's no real reason to attach a logo at this point in the process. Mr. Abeles has a few curious prototypes on his Flickr page, including an iPhone, a 13" MacBook in very rough form, the Newton-powered Bic and Cadillac prototypes (way before the iPad), the W.A.L.T. (Wizzy Active Lifestyle Telephone), and a Mac Portable with transparent case (translucent plastic, OMG!). Apparently he's collected more, but only these ultra-rare prototypes are on Flickr. What a collection!

  • NTT DoCoMo bad breath, body fat and food analyzers hands-on (video)

    by 
    Zach Honig
    Zach Honig
    10.04.2011

    It's been a busy year for NTT DoCoMo's research and development division, with the company presenting a goldmine of future accessories at its CEATEC booth. We're not seeing anything terribly exciting in the smartphone department, beyond a wider adoption of Android, but from the battery with a 10-minute charge time that we saw yesterday to the bad breath, hunger, body fat and food analyzers that you'll find below, there are certainly quite a few gadgets worth checking out. We're bundling a few of them here, so jump past the break for our hands-ons with three different health accessories (including a bad breath analyzer!) and a clever food analyzing app.%Gallery-135632%

  • Panasonic shows off twin-lens 3D camera prototype, announces HDC-Z10000 3D camcorder

    by 
    Dana Wollman
    Dana Wollman
    08.31.2011

    We're here in Berlin, covering IFA 2011, and Panasonic's getting things started by showing off a concept camera, its first with a twin-lens capable of shooting 3D stills and video. Alas, the company's press release is light on technical info, though it does reveal the system's built on dual 4x lenses with "thin, folded" optics. Hopefully, we'll see this thing in person while we're in town and learn a bit more. In similar news, the company also announced the HDC-Z10000 (pictured), its first 2D / 3D camcorder with an integrated twin-lens. The camcorder records 1080p / 1080i AVCHD 3D video, has dual CMOS sensors with a combined resolution of 13.1MP and a glasses-less 3.5-inch LCD. It's also capable of 3D macros as close as 17.8 inches -- a record for twin-lens 3D camcorders, according to Panasonic. As the company's been known to do, though, it's holding off on revealing any details about pricing or availability, so it looks like we'll have to save that for a rainy day. Full PR after the break.

  • Du.static dust-busting concept clears the air, won't vanquish Voldemort

    by 
    Joseph Volpe
    Joseph Volpe
    08.07.2011

    Avada Keduster! That's right Potter fans, magic may not be real (sorry), but if Du.static ever makes it to market, get set to eliminate household dust with the flourish of a wand. Designed by Hongik University's Won Suk Lee, this 2011 Spring Spark Concept Design winner combines the functionality of a feather duster and air purifier, into a two-in-one, Hershey-kissed silhouette. The standalone unit's base-mounted induction fan sucks your room's filth into a fine particle filter, releasing fresh air out its other end, while an LED light keeps track of environmental detritus -- signaling red for "polluted" and blue as "pure enough." Impressive powers of purification aside, we have a feeling its removable electrostatic stick cleaner is going to get more cosplay (and cleaning) mileage. Head to the source now for extra shots of the device in action and while you're at, petition Dyson for its real-world equivalent.

  • Nikon shows off concept cameras in France, says hello to tomorrow

    by 
    Joseph Volpe
    Joseph Volpe
    06.28.2011

    Nikon engaged in a bit of conceptual product show-and-not-as-much-tell at the French Cité des sciences et de l'industrie exhibit, Hello Demain (Hello Tomorrow). The four prototype cameras on display ranged from the clearly defined -- a fully customizable SLR that swaps the lens, grip and LCD screen at your whimsy -- to the mysterious webcam dongle-ish i-Ball of unknown purpose, to a mundane six-inch screener. But the real étoile of this forward-facing soirée is that Multi-Ball cam -- guaranteed to be a panoramic morning-after hit (or cause for much hungover consternation). While these concepts reside proudly in the province of tomorrowland, it's only a matter of time before they digitally immortalize your precious visage. Check the source for additional protoplastic photographic proof.

  • Nintendo showing off prototype Wii U demos at E3 this week

    by 
    Mike Schramm
    Mike Schramm
    06.07.2011

    Nintendo just announced the Wii U on stage at its E3 press conference, and while the new controller is interesting, we're all wondering just how powerful this "HD" console is. Game Informer's seen the demos shown off on stage in person, and apparently it's about as nice as you'd imagine: Not quite as high quality as the other HD consoles, but definitely better than the standard Wii. Nintendo doesn't have actual games to show yet, but there are a few interactive demos running. Chase Mii has Mario characters running around a maze and uses the Wii U controller's screen to track other players in the game. Battle Mii uses traditional Wii controllers as well as the Wii U controller, and GI says controls are a little tighter and quicker than the traditional Wii can handle (though the gyroscope in the new, presumably still a work in progress, controller is still a little awkward). Finally, Shield Pose has you moving the Wii controller around to try and block called shots coming in from a pirate ship, and is supposed to be fun in a sort of follow-the-leader way. We'll look for all three demos on the show floor this week, so stay tuned for our own impressions on just what the Wii U can and can't do so far. There's not a lot of information available yet (the Wii U is due sometime in 2012, and there's no price listed at all), but already it looks like the Wii U will definitely shake up console gaming. Update: The Guardian also got to play with the Wii U, and says the console will be HD via HDMI, and have internal Flash memory, along with SD and USB solutions for adding more. The system will be backwards-compatible with the Wii (which we heard at the press event), and play both discs and downloadable software.

  • Prototypes makes iPhone mockups a breeze

    by 
    Brett Terpstra
    Brett Terpstra
    06.01.2011

    This is a cool one, at least for iPhone app designers. Prototypes is a Mac app that lets you take those handcrafted mockups of iPhone screens and turn them into a clickable demo you can share with any iPhone or iPod touch user. Prototypes takes just about any image format, including straight Photoshop PSD files. Once you drag them into your project, adding hotspots is as easy as clicking and dragging. Create a hotspot and then drag the link to whatever page should be loaded when it's tapped. You can assign a "back" action as well. All links can have a transition (in any direction) assigned to them. You can even add notes that display when a page is loaded and then disappear. Aside from its ease-of-use, the real beauty of Prototypes is the free web service that comes with it. When you share a mockup from within the app, you get a ptyp.es url and a PIN. Have your client, your teammates, your boss or whomever log in to ptyp.es. They'll be asked to install the web app on their home page, after which they can enter your PIN and click through your mockup. Prototypes currently only works on iPhones and iPod touches, but the developer expects to roll out iPad support in the next couple of months. At US$39.99, it's not a cheap investment, but if you deal with iPhone mockups regularly, this could be a lifesaver. The fact that you get the web service without a subscription makes the up-front price seem quite reasonable, at least to me. You can try out a pre-built prototype at the Prototypes website, and purchase it directly on the Mac App Store.

  • Alleged Legend of Zelda prototype released

    by 
    Griffin McElroy
    Griffin McElroy
    12.28.2010

    Lost Levels, a website dedicated to pulling unreleased video games out of the void of obscurity, recently obtained a pretty epic find: An alleged prototype build of the original, Famicom version of The Legend of Zelda. What's different about this early build? Well, apparently, while the retail version of Zelda was responsible for crushing the spirits of many a lesser gamer, this prototype build was designed to be played by sweet, little babies. The difficulty of the early version of the game appears to be fairly reduced, as the prototype features a much more liberal rate of rupee distribution and an easier palette of enemies compared to the retail release, as evidenced by the screenshot comparison above (prototype on the left). If you've got the right emulator, you can download and play the prototype right now -- or, if you're not in the dungeon-diving mood, you can check more details about the Zelda prototype on The Cutting Room Floor wiki.

  • A controller for the iPhone ... or bust

    by 
    Mike Schramm
    Mike Schramm
    10.13.2010

    The iControlPad project seems to have fizzled out, so another group is trying to bring the dream of a hardware iPhone button-based controller to life. Controller or Bust is a new project trying to move through the long list of steps required to get a hardware controller into production. The blog is the work of Benjamin Morisse, who is looking for all kinds of help from the community to get an actual controller off the ground. "This is ridiculous," he writes. "The iPhone was introduced over three years ago and there still isn't a game controller peripheral available to the masses. I've seen several prototypes that have kicked around the internet for some time now, but nobody has stepped up to the plate and actually delivered." All true, and Morisse hopes to change that himself. One big issue is getting approved by Apple -- in order to run a peripheral that actually connects to the iPhone hardware, the project will have to be approved in the "Made for iPhone/iPad" program, and that's been the biggest obstacle for developers so far. But Morisse is working on that already, along with iterating on product designs, so hopefully he'll accomplish that goal quickly. In the meantime, we'll wait and see. There's certainly a demand for such a device at a reasonable price -- Steve Jobs may not like buttons, but most gamers do, so the first actual production device to go on sale in this market will probably find plenty of buyers.

  • Intel's Light Peak optical interconnect shrinks slightly, LaCie, WD, Compal and Avid begin prototyping

    by 
    Sean Hollister
    Sean Hollister
    09.14.2010

    Intel's Light Peak isn't setting any new speed records at IDF 2010 -- it's still rated at 10Gbps for now -- but the optical data transfer system is finally looking like it might appear in some actual products. As you can see immediately above, a Light Peak to HDMI converter has shrunk considerably since May, and a number of optically-infused sample products were on display at Intel's Light Peak booth. Compal's got a laptop with the optical interconnect built in, while Western Digital showed an external hard drive, from which the Compal could pull and edit multimedia in real-time using a Light Peak-enabled Avid rackmount. Meanwhile, LaCie showed off what appeared to be a 4big Quadra RAID array with two Light Peak ports catapulting high-definition video content at 770MB/s to a nearby Samsung TV, though we should warn you that the TV itself was a bit of a hack job, and not a collaboration with Samsung -- note the big, honking EVGA video card sticking out of the back. Though obviously a good bit of work went into these prototypes, Intel reps told us none would necessarily become a reality. Either way, don't expect to see Light Peak products until sometime next year.

  • HP's Phil McKinney teases three mystery prototypes on Twitter

    by 
    Donald Melanson
    Donald Melanson
    08.29.2010

    Well, this is certainly interesting -- that's HP CTO Phil McKinney pictured above in a pair of redacted shots that were posted to Twitter by HP's Mark Budgell. Described only as "early protos" by McKinney himself, the pictures show what appears to be phone-sized device, a tablet-sized device and, perhaps most curiously, something on McKinney's wrist (all mysteriously blacked out). Before you get your hopes up too much about a new wave of webOS devices, however, you might want to take a look at the second part of Budgell's tweet, which encourages folks to vote for McKinney's SXSW 2011 panel -- a panel in which McKinney promises to make some "bold predictions for the future - backed up with a number of breakthrough prototypes," and specifically talk about what the future will look like in "5 to 10 years." Now, we can't be certain of course, but that doesn't exactly suggest these are right around the corner. Head on past the break for a slightly bigger image.

  • Rumor: Fourth gen iPod touch to include Facetime camera

    by 
    Mike Schramm
    Mike Schramm
    08.05.2010

    Is the above picture of the fourth generation iPod touch's faceplate? MacRumors thinks so -- they say they got the pictures from an iPhone parts supplier, who claims it's what you'll see on the front of the newest iPod touch. And of course right there on the right side of the case (which would be on top of the screen), you can see a little cutout for what's presumably a front-facing camera meant for Facetime. That lines up with what we've heard in the past, that the iPod touch would use email addresses for Facetime rather than phone numbers. All that said, don't throw your current iPod touch away just yet. Besides the obvious veracity issues here (Photoshop is a powerful drug), we've seen prototypes before that never actually made it to production. In the shot above, you can see "Apple c 2010" (on the little tag off of the case), and in the other picture posted, there's a date stamp that says "10-04-29," so either the design or production of this thing is from much earlier this year (before Facetime was ever announced). And don't forget that there have been other rumors as well -- just because one prototype of the iPod touch has a Facetime camera doesn't mean we'll ever see that (or even only that) go into production. But it's an interesting shot of course, and the evidence is building that we'll see some form of Facetime implemented in Apple's other devices.

  • Three Windows Phone 7 Series devices, all in a row

    by 
    Nilay Patel
    Nilay Patel
    03.15.2010

    Well, there they are, the only three confirmed Windows Phone 7 Series prototype devices that currently exist. From left, we have the new Samsung slate that debuted today, the just-for-demos unbranded Asus unit that was the star of MWC, and the LG slider that we got cozy with at the Engadget Show. We're still hoping for more time with the Samsung -- and we're pushing for more detailed specs on all of these -- but check out some high-res crops in the gallery below. %Gallery-88273%