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  • The Game Archaeologist and the Asheron Recall: Player sagas

    It's an odd thing to realize how far MMOs have come right in front of our eyes in a relatively short span of time. After all, 1999 wasn't that long ago, despite what Prince and Y2K would have you believe. One day we'll be telling our children -- if we aren't already -- about the primitive MMOs that didn't feature RealGore™, motion sensor-linked emotes, and mostly nude elves dancing for tips on mailboxes. They may gasp and sputter in disbelief, but you'll assert that it is true: You experienced an era when polygons were blockier than LEGO pieces, people logged in over dial-up connections, and the community was small enough for GMs to host personal live events. There's been a lot of love flowing into my email inbox and Twitter since posting the first Game Archaeologist on Asheron's Call, enough to tell me that this title is a dear old friend to many a seasoned gamer out there (including a few on the Massively staff who won't stop writing epic haikus about AC in its honor this month). As a result, I got in touch with two die-hard fans of the game, and they agreed to scribe their memories of this MMO for future generations to discover, generations who will undoubtedly marvel at the hardship and perserverence that such scrappy gamers showed in being part of the first wave of MMO players. Without further ado, please give a warm round of applause to Amanda and Jon. No, nobody can hear you clap over the internet, but it's the thought that counts.

    Justin Olivetti
    10.12.2010
  • The Game Archaeologist and the Asheron Recall: The highlights

    It's hard being the youngest child -- you get the hand-me-downs, suffer through swirlies by older siblings, and eventually develop such a neurosis that it requires seven different brands of horse tranquilizers to make it through the day. Not that I would actually know, being an oldest child and all. But I suppose it would be a hard-knock life. In a couple ways, Asheron's Call was the youngest of the three MMO siblings that comprised the first major MMO generation. Ultima Online, the big brother, had prestige and legacy behind it, and middle child EverQuest quickly became the most popular at school. And then there was Asheron's Call, poking its head on the scene in late 1999 as a cooperative project between developer Turbine and publisher Microsoft. AC never got the recognition of Ultima Online nor the numbers of EverQuest, but this scrappy title became a fan favorite and endured even to this day -- beyond its own sequel, believe it or not. Instead of plowing through a stale history report of Asheron's Call today, I thought it'd be fun to come up with a list of the eight most unique aspects of this fairly innovative 11-year-old MMO. Ah lists, how I adore thee -- let me count the ways. Eight ways, to be precise!

    Justin Olivetti
    10.05.2010
  • LG's solar hybrid AC unit probably won't do much to cool your power bill

    Air conditioning that's 90 percent more efficient? Pshaw. How about solar air conditioning that powers itself on the sunniest days? That's a lovely concept, and rather sadly LG's solar hybrid air conditioner is not its realization. This PV-toting central unit is said to generate up to 70 watts of power per hour under what we're assuming would be ideally sunny conditions. Meanwhile, residential central AC units suck down more than 2,000 watts when running -- which they would probably be doing during those ideally sunny conditions. In other words, this panel is a step in the right direction, but a very, very tiny one. LG isn't indicating how much that step will cost you, but we're inclined to think it won't be cheap.

    Tim Stevens
    06.21.2010
  • Asheron's Call shifts gears in latest update

    It might show its age a little, but Asheron's Call is one of the oldest MMOs still running, and it continues receiving regular content updates from the fine team at Turbine. June has brought with it another huge influx of new content, starting with the inclusion of an entirely new race known as Gear Knights. These clockwork entities interact with gear in unique ways, requiring them to integrate their armor directly into their being. The addition of a new race carries with it a free extra character slot, as well as some introductory fiction explaining these new arrivals. Not content to simply add a new race for free, however, Turbine has also put the Town Portal Network into play, updated the landscape textures, and added several other improved touches to the game. The full hub for June updates is located here, and the full patch notes can be read here. Amidst everything else going on at the studio, it's good to see that Asheron's Call is still high enough on the priority list for some impressive upgrades. [Thanks to Greg for the tip!]

    Eliot Lefebvre
    06.10.2010
  • The Daily Grind: The Dead Pool

    Now it's widely known that MMORPG players are a cheerful, optimistic bunch [citation needed]. It also goes without saying that no Massively reader would ever be caught wishing the downfall of a particular MMO or company [citation needed]. After all, the more titles that survive and thrive, the more the genre as a whole grows. With games like EverQuest, Ultima Online and Asheron's Call pushing well over a decade of run-time at this point, MMOs have proven that -- given a chance and enough initial steam -- they can go the distance. However, realism is a nasty mistress, and we can't ignore the fact that sooner or later MMOs will shut down. We've seen some flare up and burn out quickly (Tabula Rasa, Auto Assault), some struggle for years before capitulating (The Matrix Online, Asheron's Call 2), and some quietly put to pasture after all attempts at prolonging life failed (Shadowbane). The dark truth is that even the games we currently play have a finite lifespan, and one day will see their light extinguished. Cheery, right? So today, let's engage in a bit of macabre speculation and wager on a MMO dead pool. Without using this as a platform to rail against a MMO you hate and were personally wronged by on one midsummer's eve, what MMO do you think will be the next to close its doors? Will it be one of the newer titles, or one published by a company that has the tendency to shutter struggling games, or an aging beauty? Enter into today's dead pool, and earn the right to say "I told you so!" when the sad day happens. Because that will totally make you look tactful, don't you know.

    Justin Olivetti
    06.06.2010
  • Warner Bros. appoints Turbine's new boss

    Ever since hearing the news of Turbine's acquisition by Warner Bros. last month, players have been anxiously awaiting a sign of how this might affect Asheron's Call, Dungeons & Dragons Online and Lord of the Rings Online. While answers are still in short supply, now we know who Turbine answers to: Jeff Junge. Junge was named Senior Vice President of Online Games and Digital Games Platforms by Warner Bros., a new position for the company. He was a key player in the purchase of Turbine, and will now be Turbine's direct boss. Junge has had a lot of influence within Warner Bros. as they moved into the games industry -- he convinced them to invest in OnLive, and led the initiative to purchase other game studios, such as Rocksteady Games and Midway Games. As one of the largest independent MMO studios is folded into the WB umbrella, we will continue to keep a close eye on the direction Junge and WB will take Turbine in the future. You can read the full press release here.

    Justin Olivetti
    05.27.2010
  • FastMac U-Socket delayed due to safety redesign, now going for $20

    And here you were thinking this thing had vanished into the never-ending Lairs of Vaporwareville. Lucky for you, the gents and gals over at FastMac have been hard at work caving to the also never-ending list of demands from the UL and various other safety agencies. That means that the utterly brilliant U-Socket is indeed still on track for mass production, but it'll be slightly redesigned and stacked with a few bonus features by the time it hits the market. According to an update sent out to loyal pre-orderers (which can be seen in full after the break), the USB sockets have been relocated as a compliance measure, but now, they're of the SuperSpeed variety. Each one is also capable of 10W power (read: iPad-friendly) and it also smokes the EPA's Energy Star requirements. The modifications have pushed the expected ship date back to October, and the original $9.95 price has been bumped up to $19.95 -- though the company is quick to point out that each one is made in the US of A, and those who got in early will have their orders honored. An extra Hamilton for USB 3.0 and 10W charging? We're still as sold as ever. [Thanks, Brian]

    Darren Murph
    05.22.2010
  • You are cordially invited to the Asheron's Call wedding

    Asheron's Call is getting up in years. That's not an insult, just a statement of fact: at eleven years old, the game has been around for an astonishingly long time. But the fine folks at Turbine haven't forgotten about the game; and they've put together a very special event for May: a wedding. Not a wedding of death and destruction, not a wedding rife with some sort of horrible beasts attacking. It's a wedding between two of the game's longstanding NPCs, and everyone in the game is invited to attend. Of course, there's more in the latest update besides just the wedding... but the wedding really is the centerpiece, and lo and behold, they've put together an entire developer diary explaining how the event went from the concept to execution, and how everything fits together. And how unusual it is, even from the developer perspective, to have the centerpiece of an event be just a wedding. Take a look at the release notes, the developer diary, and the screenshots of the celebrated event -- and if you're an Asheron's Call player, you can take a look at the wedding in person.

    Eliot Lefebvre
    05.08.2010
  • When crafting community, little goes a long way

    Yes, that looks like a typo in the subject line and it ought to be "a little goes a long way." It isn't. Little itself goes a long way in making a community, as discussed in this recent post by Eric Heimburg. Speaking from his experiences both on Asheron's Call 2 as a producer and Aion as a player, his core contention is that smaller communities decrease anonymity and make politeness far more common for interactions among strangers. One of the core reasons behind this is the question of reliance. The community of group-based games tends to be stonger than that of games where you can be almost wholly independent, since you rely upon others to work with you. By way of contrast, examine some of the behavior found in World of Warcraft's random dungeon tool, where you find yourself working with people whom you're statistically unlikely to ever see again. One of the laments about solo-friendly games is the death of community, and while that's not altogether true, Heimburg's post certainly makes a number of compelling points. Well worth examining if you're interested in building a community or just in the ways groups develop.

    Eliot Lefebvre
    01.21.2010
  • $10 USB power outlet leaves no plug behind

    Don't freak out or anything. But all that time you spent building a DIY in-wall USB charger may have been for naught. Of course, you've gained a useful learning experience and potentially gotten a lesson in the dangers of electricity, but you could have simply ordered this TruPower UCS outlet from FastMac, which packs the same two USB charging ports as the DIY outlet, along with two standard power outlets for your other power-hungry devices. Best of all, it only costs the same ten bucks that the DIY option would have set you back, but it looks like it won't start shipping until sometime early next year.

    Donald Melanson
    12.05.2009
  • Asheron's Call celebrates its 10th anniversary

    Whenever an MMO hits the big ten-zero, we tend to get a little misty in the ocular slots on our heads. Asheron's Call holds a special place in many a person's heart -- because everyone has a first -- and so this post is for all of you players both past and present who cherish and adore your little personal slice of gaming love. Turbine has plans to run live events throughout the day as part of their celebration, which includes bringing back some of the most loved (and feared) characters and villains. We hope the event is fun for all, and if any players happen to attend why not take some awesome screens and send them into our One Shots feature? You can do so by emailing oneshots AT massively DOT com.

    Kyle Horner
    11.02.2009
  • Asheron's Call gets a slew of new enhancements for the 10th anniversary

    When November rolls around, it's time for Asheron's Call to celebrate 10 years of being online. That's a pretty epic anniversary, so it makes sense that Turbine's preparing a pretty epic set of patches. This anniversary isn't being overlooked in the slightest.While details are still coming in as to what will be offered, already we know that magic users will be jumping for joy with the new magic infusing abilities in the new augmentations area. Mastering a school of magic will infuse you with its energy, letting you cast spells without holding the Foci or components to cast spells, although you will still need scarabs and tapers. Weapons will work relatively the same way, with new augmentations increasing effective skill with certain types of weapons.

  • One Shots: Heeding the call

    The other day we asked which game you'd like to give a graphics overhaul to, and among the many answers we got was Asheron's Call, the subject of today's One Shots. While admittedly it doesn't have nearly the visual details of it's brethren, Dungeons & Dragons Online and Lord of the Rings Online, this bit of living Turbine history still has quite a bit of style. Here's regular Massively commenter Bam! to set up today's One Shots scene: This Asheron's Call shot was taken in the Darkened Halls, which is a normally very low level dungeon. It has a quest that introduces us to one of the most disturbing creatures in Asheron's Call, the Hollow Minion. Originally created because one of the nemesis races in Lore thought scarecrows were the coolest thing ever, the funny particles about their hands indicate that all the damage they do ignores magical protections both on items and natural armor. Fortunately for me my character has a very good dodge skill!If you're playing a game we don't see here often - or perhaps have never seen here - we definitely want to hear from you. There are tons of great MMOs out there that don't get nearly enough love, but we need you to send your screens in for them. Just email them to oneshots AT massively DOT com along with your name, the name of the game, and a description. Yours could very well be the next one we feature! %Gallery-9798%

  • Nissan's Forest AC blows wild scents through your ride, keeps you alert

    And here you were thinking Mercedes-Benz's Attention Assist system was the thing in driver alertness aides. In a rather odd, nearly jocose press release, Nissan has revived our faith in corporate R&D with the glorious introduction of the Forest AC. In short, this new air conditioning system "systematically controls cabin temperature, ventilation, aroma and humidity to create an optimal interior environment." Still bewildered? It means that the system can tap into an array of sensors in order to find out exactly what environment is best for your current state of mind, and if it needs to, it'll blast your nostrils with gusts of fresh forest in order to increase alertness while keeping stress levels down. The zaniest part of all, however, isn't the idea of using various aromas to keep one's attention; it's the fact that this system is actually scheduled for installation on a vehicle (the Fuga) that'll ship this fiscal year in Japan.

    Darren Murph
    07.27.2009
  • Worldwide Mac: the dos and don'ts of international electricity

    Whether you're moving to another country or just visiting, chances are pretty good you're going to be bringing a lot of electronics with you. Chances are also pretty good that whatever country you're going to is going to have an electrical system with a different voltage or frequency than your home country, and probably differently-shaped outlets, too.When traveling abroad, this vast array of voltages, frequencies, and plug types can be confusing, and whether you're packing a $200 iPod nano or a $2000 MacBook Pro, it can lead to a great deal of trepidation as well. The traveling geek's worst nightmare goes like this: you plug your very expensive, potentially irreplaceable electronics into some weird Romanian outlet, and suddenly sparks start flying. You try to unplug your precious device as quickly as you can, but the damage is done -- with a whiff of ozone, hundreds or thousands of dollars worth of equipment has just become a glorified brick.Happily, most modern electronics shouldn't experience this issue, and that includes all recent Macs and iPod/iPhone power adapters. Here are a few dos and don'ts when it comes to international electricity.

    Chris Rawson
    07.20.2009
  • Turbine appoints new chief financial officer

    Let's take a break from all of the E3 crazy for a moment and bring it back down to Earth, as Turbine has announced today that they're putting a new man into the chief financial officer's seat. Their choice for the position has been M. Beau Paradowski, an experienced 17 year financial veteran who has previously held the CFO chair for Optasite Inc. and Clearwire Technologies. Paradowski is excited to step into his new position at Turbine, which will oversee all of the company's global financial operations and everything related to Turbine's three big IPs -- Lord of the Rings Online, Dungeons and Dragons Online, and Asheron's Call.

  • Don't pay in gold, barter instead!

    Of the many things that developers have to balance in MMOs, the economy is perhaps the least understood. Where damage over time and powers can be easily tweaked to bring them in line with the rest of the game, virtual economies can bounce around more than a hyperactive kid with a super ball. Even if you think you can find a "fix" or a "tweak" to bring your virtual economy to where you think it should be, the economy can throw you a curve ball and react completely differently.Over at the Warcry Network, Jonathan "Ithelsa" Steinhauer has pitched the concept of going back to a barter economy, similar to the one that Asheron's Call accidentally stumbled upon. Instead of relying on money sinks and economic controls, the barter economy places the value onto items and craftable materials -- thus providing wealth that can easily increase or decrease over time and naturally sink out of the system as they are incorporated into other items.The full article is worth a read, especially if you're interested in the tricky issue of virtual economies, or just general game design of virtual worlds.

  • Turbine hiring for Microtransaction Manager

    We've seen a steady growth in the arena of microtransactions over the last several years, with more and more Western companies noticing the lucrative practices Eastern MMO companies have; offering item malls to their players. After all, you really can't ignore the growth of companies like Nexon who are raking in more and more money each year with their free-to-play microtransaction model games. Recently, we've seen Sony Online Entertainment testing the waters in EverQuest and EverQuest II by including a small number of items available for players in their pilot in-game item malls, with promises to add more in the future. Now, it appears that we're starting 2009 with another Western company heading in the direction of adding microtransactions to their in-game landscape. Turbine, despite recent job cuts, has added several job postings in other departments. The one that caught our eye, however, was a recent posting for a "microtransaction/e-commerce manager" who will be in charge of "delivering and maximizing the revenue derived from Turbine's micro-transaction-based in-game store." They've kicked around the idea of adding microtransactions in interviews before, but this posting seems to support a definitive move in that direction.

  • Lichborne: Death Knight Tanking

    Welcome to the first post-Wrath installment of Lichborne, the weekly Death Knight column. Join Daniel Whitcomb on the bleeding edge of a new and untried class.So Wrath is upon us, and we can finally start leveling our Death Knights on the live servers. That's right, this time it's for keeps. I'm pretty excited about that. One thing, though, that I haven't gotten to do yet on live servers is tank a dungeon. It's not that I don't want to, it's that 98% of the people leveling through Outland right now are Death Knights, so finding a healer is a bit difficult. Still, I did my fair share of tanking on Beta servers, and I played a Druid tank for years, and I'm figuring I'll do my fair share of tanking again at 80. Thus, I decided that this week is the perfect time to start getting ready to tank, even if Utgarde may be the first instance most Death Knights will get a group for. Let's get down to the basics:

    Daniel Whitcomb
    11.16.2008
  • Asheron's Call's 100th update is live and kicking

    The much-heralded 100th Asheron's Call update has finally arrived! In addition to new areas and monsters, it notably adds in the highly anticipated faction system, with three distinct societies that players can join. There are also two new towns which may be captured in PvP. The society that controls a town will have access to the Black Market, which sells special items unavailable anywhere else.A new tier of loot has been added -- mostly for levels 150 and up -- which includes armor sets for players above level 180 and items used in crafting new spells. Yep, there are new spells -- a whole level of them in fact! Level 8 spells may either be researched in the traditional way, or learned via combination of certain item drops from the new tier.The complete release notes, including details on how to acquire items in the new loot tier, are available at Turbine's AC website. This is a huge update (accompanied, of course, by the August event), and it's a great time to feel proud that you're among the special few playing Asheron's Call today.

    Samuel Axon
    08.27.2008