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  • Adobe distances itself from JooJoo, cites lack of 'direct relationship'

    by 
    Vlad Savov
    Vlad Savov
    04.09.2010

    Well, this is just a huge surprise. In response to our not entirely glowing review of the JooJoo, Adobe's PR team has gotten in touch to inform us that Fusion Garage "has no direct relationship with Adobe." Citing the young startup's non-participation in the Open Screen Project and use of "a public beta release [of Flash] designed only for desktop use," Adobe is drawing a thick line between itself and the JooJoo, and urges us to instead look at the alternatives from its partners like HP, Dell and Lenovo. Mind you, not one of those companies is (as yet) selling a competing tablet, and it's not like there's some magical formula that will make 720p Flash video run smoothly on a bare Atom CPU (remember, Ion GPU acceleration is not yet available for the Linux-based JooJoo), but who are we to stand in the way of a carefully worded damage limitation statement? Click past the break for the entire thing.

  • ICD's Tegra 2-toting Gemini tested, briefly enjoyed

    by 
    Sean Hollister
    Sean Hollister
    04.08.2010

    It's only been a single day since the Tegra 2-powered ICD Gemini promised us a world in which tablet PCs could magically make calls, sport webcams and play Flash content (yes, we're still a bit sore about that), but somehow one man has already managed to get his hands on a prototype of the wannabe iPad killer. The verdict? "Blisteringly fast," according to Stuff.tv, albeit buggy and thoroughly unready for market. The website liberally praised the large, 11.2-inch screen for superb color and detail even as it found the resistive touch controls sluggish, and was blown away by how quickly the 1GHz Tegra 2 dealt with web browsing on Android OS. Sadly, it seems there wasn't time to get Hulu running on the device, and important features (including those webcams) weren't working on this early prototype. But don't worry, the publication says the feature-packed slate won't even hit the company's native UK until August, when ICD expects carrier deals to be signed. Now, Stuff, assuming you haven't returned that shiny tablet -- how about you shoot us some video?

  • Fusion Garage JooJoo review

    by 
    Paul Miller
    Paul Miller
    04.05.2010

    We're not sure what's harder to believe: the fact that after months and months of the soap-opera-like drama that the JooJoo (formerly known as the CrunchPad) has finally landed in our hands, or that within just a few days there are now two capacitive touchscreen, browsing-heavy slate tablets on the market. Sure, it's probably not the best timing for a tablet start-up, but that doesn't diminish our interest in the 12-inch, Flash-playing JooJoo. The JooJoo is meant to be a browser-based tablet for surfing the web on your couch or while traveling, but with little previous hands-on time, we're still wondering how well it'll really work. And, obviously, whether or not it's a $499 experience on par or superior to Apple's iPad. Fear not, we'll tell you all you want to know in our magical review after the break. %Gallery-89792%

  • MLB.tv finishes the preseason with a free preview weekend, perfect for iPad launch testing

    by 
    Richard Lawler
    Richard Lawler
    04.03.2010

    We're less than a day away from another MLB season starting and the league is celebrating by throwing up another free preview of its online streaming platform. Viewable through a variety of mediums (including iPad, Boxee and Roku of course) there's even more HD streams promised, with VOD access to archived baseball games, a new pitch-by-pitch display and the requisite DVR and multigame viewing features. Unfortunately blackout rules can still put a crimp in the player's style, even with prices rising once again to their $119 (Premium with DVR, home or away broadcast and Multi-Game View) or $99.95 (standard) levels, keeping an eye on the TV schedule will be as important as checking out the bandwidth meter on the Flash-powered player before deciding to pay up for continued access.

  • Chrome brings Flash Player into the fold, trains it to kill iPads?

    by 
    Sean Hollister
    Sean Hollister
    03.30.2010

    If Apple had its way, we expect that the iPad would go down in history as the device that nearly single-handedly destroyed Adobe's empire of Flash. While HTML5 has been in development for years, content providers like the Wall Street Journal, NPR, CBS and more have only begun transitioning video services to the new standard (and subsequently, away from Flash) now that it's time for Cupertino's big release. But this week, Adobe has found an ally in Google, which has just announced that the Chrome browser -- and more importantly, Chrome OS -- will not merely support but natively integrate the technology. In the short run, what this means is that the Chrome browser won't require you to download Adobe Flash Player or spend time updating it before back-to-back YouTube viewings and marathon Newgrounds sessions. In the long run, Google explains that it intends Flash to become an integral, seamless part of web design up there with HTML and Javascript -- and if we extrapolate, an integral part of its new Chrome OS as well. Pardon us for thinking out loud, but it sounds like Google's found an exclusive feature to highly tout, when it inevitably brings a Chrome OS tablet to market. [Thanks, Adam]

  • Marvell pitches $99 Moby Tablet as textbook alternative

    by 
    Sean Hollister
    Sean Hollister
    03.19.2010

    When chipmaker Marvell told us its technology would power $99 smartphones, we took the company at its word. We weren't expecting a sub-$100, 10-inch tablet PC, however -- and we definitely weren't expecting Marvell itself to build it. Marketed at students looking to lighten their textbook load, the Marvell Moby will be an "always-on, high performance multimedia tablet" capable of full Flash support and 1080p HD playback -- thanks to those nifty Armada 600 series processors -- and supporting WiFi, Bluetooth, FM radio, GPS and both Android and Windows Mobile platforms for maximum flexibility. No release date has yet been announced; like the OLPC, Marvell will introduce the Moby in pilot programs at participating at-risk schools. While it's far too early to say if the Moby will be the universal educational e-reader Marvell hopes (that depends on software), it's certainly an intriguing device for the price, and we'll admit we're a touch jealous of those kids who'll first get to try one.

  • HP Slate makes an appearance to show off Flash, stays for a rock concert

    by 
    Nilay Patel
    Nilay Patel
    03.08.2010

    It shouldn't be any surprise that the HP Slate supports Flash, since it runs Windows 7, but we've seen so little of the device since Steve Ballmer first waved it around at CES that we're still totally intrigued by this video from Adobe showing it in action. Yep, there it is, playing video, running casual Flash games, and using AIR applications. We also get a quick shot of the on-screen keyboard, which looks like a mildly tweaked version of the standard Windows 7 keyboard. We can't say until we use it, but it certainly doesn't look like it'll be fun to type on. Interestingly, Flash is said to be hardware-accelerated on the Slate, which suggests something other than a bone-stock Atom setup in there -- we'd guess it's an Atom plus a Broadcom Crystal HD Accelerator, but there's a chance it's something else entirely. HP's also posted up a new marketing video, which bears a striking resemblance to last night's iPad commercial -- until the end, which frankly makes no sense. Check 'em both after the break. [Thanks, Rick]

  • Virgin America dumps Flash over lack of iPhone support

    by 
    Michael Grothaus
    Michael Grothaus
    03.03.2010

    As the smack down between Apple and Adobe continues, Virgin America has dumped Flash from its website because of the lack of iPhone support. Virgin's new website, which launched Monday, replaces Flash with HTML to give users the ability to check in via their iPhones in the future. Virgin plans on moving their new site to HTML 5, once it's cleared standards ratification at the World Wide Web Consortium. Virgin's Chief information officer Ravi Simhambhatla told The Register: "I don't want to cater to one hardware or one software platform one way to another, and Flash eliminates iPhone users. This year is going to be the year of the mobile [for Virgin]." While Apple has left Flash out of the iPhone since it debuted in 2007, things stayed relatively civil between Apple and Adobe. That all changed when Apple unveiled the iPad and decided to leave Flash off that as well. Four days after the launch of the iPad, Steve Jobs held a town hall meeting with Apple employees where he trashed Adobe and Flash, saying, "They are lazy. They have all this potential to do interesting things, but they just refuse to do it. They don't do anything with the approaches that Apple is taking, like Carbon. Apple does not support Flash because it is so buggy. Whenever a Mac crashes more often than not it's because of Flash. No one will be using Flash. The world is moving to HTML5." Three weeks later Jobs met with the board of the Wall Street Journal where he allegedly talked smack about Flash again, saying Flash is a dying technology and likened it to floppy discs and CCFL-backlit LCDs. With iPhone sales soaring with no peak in sight, will Flash still thrive without Apple's support? Then again, it's not just Apple that is turning against Flash. Google is openly committed to HTML5 and Microsoft has its own proprietary Flash competitor in Silverlight. Only time will tell if Virgin's dismissal of Flash is a one-off case or the first domino to fall.

  • Adobe brings AIR to Android, promises Flash 10.1 in the first half of the year

    by 
    Vlad Savov
    Vlad Savov
    02.15.2010

    Convergence has always been a big theme in tech, and its focus at MWC this year seems to have landed firmly on procuring an application platform that is OS-agnostic. Earlier today, we heard of the big carrier cabal intent on slaying the beast that is multi-platform development through cooperation, but if you ask Adobe the answer is much simpler: just slap AIR on your phone. The company's grand vision of the future sees AIR as the facilitator of a "feature-rich environment for delivering rich applications outside the mobile browser and across multiple operating systems." If that sounds like your cup of tea, it's now available on Android and there are a number of cool demo videos at the DevNet link below. As to Flash Player 10.1, that's also heading to Android, to be completed within the first half of this year, while also including support for WebOS, Symbian, Windows Mobile and BlackBerry devices. We all know who's missing from that party, but Reuters reports Adobe has expressed confidence that Apple will "eventually bow to market pressure" and join in on the fun as well. We shall see. Video of AIR apps running on the Droid awaits after the break.

  • Adobe got 7 million iPhone and iPod touch download requests for Flash in December

    by 
    Vlad Savov
    Vlad Savov
    02.10.2010

    A touch of history might be appropriate here. Back in March 2008, Adobe CEO Shantanu Narayen proudly proclaimed that his team was about to start coding a Flash player for the iPhone, only for his company to promptly backtrack on those words a day later. Then, about this time last year, Apple and Adobe again announced that they were collectively working on putting the ubiquitous format on Cupertino's mobile devices, but you won't be surprised to hear that hasn't born any fruit yet either. In fact, relations seem to have grown a lot frostier thanks to the iPad's Flash-less introduction, and an escalating war of passive aggressive words culminated in Steve Jobs calling Adobe lazy. Lazy or otherwise, Adobe is keeping track of its download stats, and it's taken the chance to boast that it received a cool 7 million download requests for Flash player from iPhone and iPod touch devices during December. We're hardly shocked by this number, but it seems to illustrate well the fact that so long as the two heavyweights continue playing an increasingly complacent form of hardball with one another, the only winners will be their competition.

  • Adobe: Flash 10.1 will require 'some enhancements to existing versions of Android'

    by 
    Donald Melanson
    Donald Melanson
    02.09.2010

    As you may have noticed, there were a few reports making the rounds earlier today that suggested Flash 10.1 for Android would be limited to phones running Android 2.1. Adobe itself didn't seem to be saying much about the matter, however, so we inquired with them and received a statement that raises about as many questions as it answers. According to Adrian Ludwig, group product marketing manager for Flash Platform: Adobe, Google, and other members of the Open Screen Project are working together to make ensure the full Web experience can be delivered on largest possible number of devices. Support for full Flash Player 10.1 requires some enhancements to existing versions of Android. These enhancements are expected to be available as an upgrade to existing devices and for new devices starting in Q2 2010. The key detail there, obviously, is that support for the full Flash Player 10.1 will indeed require "some enhancements" to current versions of Android, meaning that one way or another you'll have to update, and that an update for every Android phone isn't necessarily guaranteed. What the statement doesn't confirm, however, is whether those "enhancements" are, in fact, Android 2.1, or an update of some sort that will follow Android 2.1 -- we'll let you know if we get any further clarification on that.

  • Apple excises the false Flash in its iPad promo video

    by 
    Paul Miller
    Paul Miller
    01.30.2010

    It's not every day we get a nice, humble confession of fault from Apple, but it looks like the marketing department has seen the light on those overly optimistic web browsing mockups depicting Flash in "action" on the new Flash-free tablet device. Now the iPad promo video has been reworked to flaunt what we're coming to know as the Blue Lego Block of Ambiguity™ in sections of sites that would traditionally be populated by highly stimulating Adobe Flash-based content. It's not pretty, and it solves none of the other issues at hand with Apple's continued avoidance of Flash on its iPhone OS, but at least it's true.

  • Adobe on Flash and the iPad: 'Apple is continuing to impose restrictions on their devices'

    by 
    Nilay Patel
    Nilay Patel
    01.28.2010

    Adobe's been trying to get Flash on the iPhone with zero success since Steve Jobs first held the thing in the air in 2007, and it looks like the tension is only going to grow as the iPhone OS moves onto the iPad. We noticed that the iPad doesn't have Flash support almost immediately when Jobs was demoing the browser, and the Adobe Flash Platform blog picked right up on it, saying: It looks like Apple is continuing to impose restrictions on their devices that limit both content publishers and consumers. Unlike many other ebook readers using the ePub file format, consumers will not be able to access ePub content with Apple's DRM technology on devices made by other manufacturers. And without Flash support, iPad users will not be able to access the full range of web content, including over 70% of games and 75% of video on the web. If I want to use the iPad to connect to Disney, Hulu, Miniclip, Farmville, ESPN, Kongregate, or JibJab -- not to mention the millions of other sites on the web -- I'll be out of luck. Yep, that sounds about right -- and Adobe goes on to point out that the Open Screen Project is bringing Flash to all sorts of other devices. Considering the Nokia N900 runs Flash 9 extremely well on a 600MHz ARM Cortex A8-based TI OMAP 3 processor (and the Palm Pre, which uses the same chip, will be able to run Flash 10.1 when webOS 1.4 comes out) we don't see any reason other than politics that the iPad can't do it on that fancy new 1GHz dual-core Cortex A9-based A4 chip. Turns out people might think "the best way to experience the web" might involve a little Hulu, you know?

  • Apple's iPad keeping Adobe Flash away from your couch

    by 
    Paul Miller
    Paul Miller
    01.27.2010

    Apple's freshly announced iPad is a lot of things to a lot of people, but it appears that it's not going to be the device that proves the appropriateness of Adobe Flash for enjoying rich media device on a mobile device. Better luck next time, Adobe!

  • Flash beta update, Perian gets a refresh

    by 
    Michael Grothaus
    Michael Grothaus
    12.18.2009

    There were two minor video plug-in related updates last night. First Adobe released a new beta of their Flash Player 10.1 beta 2 (this on the heels of a set of security patches for the stable release version last week). Flash 10.1 is introducing a host of new features, but is primarily aimed at the mobile market. Among the biggest new features in 10.1 will be the ability for developers to create multi-touch aware Flash content for a wide range of devices. Looks like Adobe is still hoping to prove Flash worthy for Apple for use on the iPhone. Along with this beta release Adobe has reminded us that they are abandoning the G3 processor after this upcoming version of Flash. In the release notes [PDF] and in last week's security announcement, Adobe says: Note: The Adobe Flash Player 10.1 release, expected in the first half of 2010, will be the last version to support Macintosh PowerPC-based G3 computers. Adobe will be discontinuing support of PowerPC- based G3 computers and will no longer provide security updates after the Flash Player 10.1 release. This unavailability is due to performance enhancements that cannot be supported on the older PowerPC architecture. I'm all for moving forward with tech, and G3 are ancient by today's standards anyway. Besides, how many people will this decision actually affect? In other plugin news, Perian, which we've mentioned several times here on TUAW, has been updated to version 1.2. Perian enables QuickTime support for additional media types, including: AVI, FLV, and MKV file formats MS-MPEG4 v1 & v2, DivX, 3ivx, H.264, FLV/Sorenson Spark, FSV1, VP6, H263i, VP3, HuffYUV, FFVHuff, MPEG1 & MPEG2 Video, Fraps, Windows Media Audio v1 & v2, Flash ADPCM, Xiph Vorbis (in Matroska), and MPEG Layer II Audio AVI support for: AAC, AC3 Audio, H.264, MPEG4, and VBR MP3 Subtitle support for SSA/ASS and SRT This is Perian's first major update since Snow Leopard has arrived. While there are no big new features, it's always nice to see an update after a big OS upgrade just to know that everything works on the new system.

  • Adobe pre-release of Flash Player 10.1 now available

    by 
    Chris Rawson
    Chris Rawson
    11.17.2009

    Adobe's Flash Player has long been a notorious CPU hog on Macs. Every time I hear my wife's MacBook's fans going off like a cyclone on the other side of the living room, I know it's because she's playing Bejeweled Blitz or some other crazy Flash-based game that's pegging her poor machine's CPU to infinity and beyond. Things are a bit rosier with Adobe's pre-release of Flash Player 10.1. The Windows version has significant improvements, namely support for hardware-accelerated video decoding of h.264 video, but the Mac and Linux versions do not include support for this feature. As usual, Adobe blames Apple for "not being open enough" -- "Mac OS X does not expose access to the required APIs" according to Adobe -- but even without hardware-accelerated video decoding, this pre-release build of Flash boasts significant CPU load improvements over its predecessor. Anandtech tested the performance improvement of the pre-release version of Flash Player with the following results: I took the same Office clip I'd been using for all of the other tests and ran it on my Mac Pro at full screen (2560 x 1600). Using Activity Monitor I looked at the CPU utilization of the Flash Player plug-in. I compared both versions of Flash and saw a significant drop in CPU utilization: Flash 10.0.32.18: 450% Flash 10.1.51.45: 190% Going from roughly 450% down to 190% (or a bit over 10% of total CPU utilization across 16 threads) made full-screen Hulu playable on my machine. In the past I always had to run it in a smaller window, but thanks to Flash 10.1 I don't have to any longer.

  • Adobe's Flash Player 10.1 beta GPU acceleration tested, documented

    by 
    Vlad Savov
    Vlad Savov
    11.17.2009

    We know you don't actually care about 99 percent of the contents of the latest Flash Player update. What you really want to know is whether those new 1080p YouTube streams will run smoothly on your machine thanks to the newly implemented graphics card video acceleration. AnandTech has come to our collective aid on that one, with an extensive testing roundup of some of the more popular desktop and mobile GPU solutions. NVIDIA's ION scored top marks, with "almost perfect" Hulu streaming (see table above), though Anand and crew encountered some issues with ATI's chips and Intel's integrated GMA 4500 MHD, which they attribute to the new Flash Player's beta status. On the OS front, although Linux and Mac OS are not yet on the official hardware acceleration beneficiary list, the wily testers found marked improvements in performance under OS X. It seems, then, that Adobe has made good on its partnership with NVIDIA, and made ION netbooks all the more scrumptious in the process, while throwing a bone to the Mac crowd, but leaving the majority of users exercising the virtue of patience until the finalized non-beta Player starts making the rounds in a couple of months. Hit the read link for further edification.

  • ZiiLABS ZMS-08 offers Cortex A8-powered Full HD and Flash acceleration for netbooks

    by 
    Vlad Savov
    Vlad Savov
    11.09.2009

    We haven't even seen the Zii EGG make its long-anticipated consumer debut yet, but Creative is already building up steam for its next Zii venture. ZiiLABS' ZMS-08 is a third generation mobile media accelerator / system-on-a-chip that boasts its predecessor's 1080p playback and 24fps encoding, and HD video conferencing via simultaneous 720p encoding and decoding, while adding all-new OpenGL ES 2.0 support, an integrated HDMI controller, X-Fi audio and Flash acceleration. Paired to a 1GHz ARM Cortex A8, and running a custom flavor of Android alongside Plaszma OS, the new Zii chip will look for homes in "web tablets, netbooks, connected TVs" and the like, but seemingly not smartphones. ZiiLABS has already signed up a number of clients, who'll start receiving shipments in Q1 of 2010. Full PR and an architectural diagram after the break.

  • GPU-accelerated 720p Flash video gets demoed on a netbook (smoothly)

    by 
    Donald Melanson
    Donald Melanson
    09.28.2009

    It's been a long wait since NVIDIA and Adobe announced their plans for GPU-accelerated Flash video back in January of this year, but it looks like the pair now finally have something to show for themselves. While it's not quite clear how official it is just yet, the folks at NotebookJournal have nonetheless published a video that shows 720p Flash video running smoothly on a netbook (an ION-powered HP Mini 311, to be specific). Unfortunately, it looks like we'll still have to wait until sometime in the first half of 2010 to see the technology become publicly available (at least if the slides in the video are any indication), but you can now check out the demo for yourself after the break. Just be sure to stick with it for a while or skip ahead to the 1:20 mark -- they show a non-accelerated video at the beginning for an all too painful comparison.[Via Liliputing]

  • Intel Atom dev program launched, seeks to inspire netbook-centric applications

    by 
    Darren Murph
    Darren Murph
    09.22.2009

    So, here's the situation. The current fleet of netbooks would be rendered next to useless with Vista loaded on, but having Windows XP on there forces manufacturers to regurgitate specification lists. Rather than using the introduction of Windows 7 to fully pursue a world where netbooks can actually run around freely with 2GB (or even 3GB!) of RAM and chipsets powerful enough to open seven Excel sheets simultaneously, Intel is today sparking up its Atom Processor Developer Program. The reason? To "spur a new wave of applications for... netbooks, with support for handhelds and smartphones available in the future." Call us calloused, but that sounds a lot like a company pushing for "lite" software that functions on sluggish hardware. Granted, we know that's not exactly the case here -- after all, even we wouldn't argue that some applications could benefit from being re-written to operate on a 10.1-inch display -- but it still feels like Intel's pushing software programmers to cater to underwhelming hardware rather than innovating its chips to work faster and more efficiently. There's no doubt that this feeling is compounded by just how long we've been waiting for a new wave of Atom CPUs, but at long last, we digress. The program actually has quite a few positive merits, such as striving to "reduce overhead and streamline the creation of new applications" for smaller devices -- something that would benefit every user regardless of processor. So far, both Acer and Dell have voiced their support for the program, giving us at least a modicum of reassurance that the Aspire One and Mini lines aren't vanishing anytime soon. Hit the read link for the glorified details, if you're into that type of thing.[Via jkkmobile]