armor

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  • Gold Capped: Crafting for disenchanting

    by 
    Basil Berntsen
    Basil Berntsen
    03.20.2010

    Want to get Gold Capped? This column will show you how, and is written by Basil "Euripides" Berntsen, also of outdps.com, the Hunting Party podcast, and the Call to Auction podcast. Enchanting mats are a strange business. They are in constant massive demand, and can be made in a variety of ways. Every Tuesday, thousands of guilds get thousands of upgrades that need to be enchanted, every day, hundreds of thousands of players run PUG and PvP content that gives them upgrades they want to enchant, and every day, thousands of players buy things like Bolts of Imbued Frostweave, which require enchanting mats to make.

  • New Mass Effect 2 DLC armor, shotgun available tomorrow

    by 
    Mike Schramm
    Mike Schramm
    02.08.2010

    A post on the Bioware forums has revealed that two new bits of DLC will be coming to Mass Effect 2's Cerberus Network tomorrow, February 9. Players will be able to download both a new set of armor and a new shotgun for free via the game's DLC pipe. The Cerberus Armor ups heavy weapon ammo capacity, shields, and health by 10 percent each, and the M-22a Eviscerator Shotgun is "a longer-range shotgun with armor-piercing loads" that "also violates several intergalactic weapons treaties." But those "treaties" were never ratified by the Citadel Council anyway, so who cares? The new DLC should be released by 2pm ET, so you can start ganking with the new space shotty then. [Thanks, Michael]

  • Totem Talk: Elemental gearing for the new 80

    by 
    Michael Sacco
    Michael Sacco
    01.26.2010

    Melee combat? Barbaric. Healing? How pedestrian. Let the elements do the talking. Totem Talk: Elemental. Brought to you by Mike Sacco. Last week I took you through Elemental 101, a crash course in playing your elemental shaman. Now that we've got the basics out of the way and you understand your talents and rotation, it seems as good a time as any to talk about gear. We addressed the main stats you're looking for on elemental gear last week, but here's a quick rundown again for those who missed it: Hit rating, spell power, haste, and crit. These are the only four stats we'll be looking for on elemental gear, besides the obvious intellect and stamina boosts that'll be on nearly every piece of caster gear anyway. If the above sounds like a pretty reasonable set of stats to look for, well, you're not wrong. So I've got good news and bad news for you. The good news? There's definitely elemental gear out there. The bad news? Good luck finding it. Elemental gearing has a lot of issues unique to both the shaman and this specific spec. And you're not gonna like them.

  • Stats on updated T10 tank plate revealed

    by 
    Matthew Rossi
    Matthew Rossi
    01.26.2010

    If you like tanking (sure, we all do) you may be interest in this update to yesterday's post about tier 10 tanking gear: the dodge on gloves and defense on chests is being removed and the armor is being increased to bring them in line with the off-set tanking pieces due to the popularity of higher armor in Icecrown Citadel, and we now finally have hard numbers. So far, it looks as if the armor increases are pretty significant (882 armor on iLevel 251 gloves, 1064 armor on iLevel 251 set chestplates) and should make up for the dodge or defense lost, especially as armor has increased in popularity due to the Chill of the Throne debuff in ICC. We're told that the armor increase scales with iLevel so the iLevel 264 and 277 versions will also have proportionate armor increases. This is a patch 3.3.2 change so don't panic if your gear doesn't have the armor yet. This makes me even more happy that I chose to focus on my tier set over offset pieces to get the four piece bonus as soon as possible. It makes these pieces far more attractive when compared to the high armor offset Cataclysm Chestguard and Gauntlers of the Kraken. (the Sanctified 264 versions should have exactly the same armor). I'd like to have seen a little more armor on the pieces, myself, but it's still pretty solid.

  • Spiritual Guidance: Everything I know about magic I learned from Rydia

    by 
    Fox Van Allen
    Fox Van Allen
    01.20.2010

    When I was growing up, I was a total Final Fantasy geek. I can still remember the thrill I got when I first started playing Final Fantasy II (Final Fantasy IV to you purists). I never paid much attention to stats aside from the basics back then -- there was no reason to. When I did take a look under the hood, though, what I found was easy to understand. Cecil beat stuff down with a sword, so he had a high amount of strength. Rosa was better at healing things than Cecil, because she had more will than he did. Rydia blew things away with black magic and summons, so she was loaded up with wisdom. When I eventually got around to playing World of Warcraft, I went into it with a lot of preconceptions from my Final Fantasy days. This healing priest? Spirit. Makes total sense, that's a healer stat. When it was time to use the darker side of the priestly art, it was time to look for gear with intellect. It made logical sense from a Final Fantasy standpoint. And just like in Final Fantasy, the most important thing to pay attention to was how well a piece of armor protects you from attack. Right? RIGHT?!

  • The Daily Grind: What's your favorite fashion?

    by 
    Seraphina Brennan
    Seraphina Brennan
    01.14.2010

    Let's not try to deny this -- MMO players are kinda vain. We're always looking for loot that not only has better stats, but also makes us look better. Why have a plain old sword when you can have a glowing sword? Why have a glowing sword when you can have a glowing sword that drips poison and sings Christmas carols when you stab someone? You see my point here. So today we want to know what's MMO vogue. What's your favorite armor set, or armor piece, or weapon in all of the worlds you have inhabited? Was it something you saw in World of Warcraft, or Second Life, or any other game out there? If you can, be sure to link us some pictures -- we want to see what you think is in style. So when you're ready, throw your opinions and your links in the white comment box below. Afterwards, you may or may not want to do a little turn on the catwalk, yeah, on the catwalk. (Warning, slighty NSFW video might be too sexy for your work, too sexy for your work...)

  • Romulans, ho!

    by 
    Kyle Horner
    Kyle Horner
    01.11.2010

    Five brand new exclusive Star Trek Online screens. We know open beta is basically here and that screens are now significantly lower on many people's list of priority-one alerts, but this one is for the less fortunate ones. You know, the people with families and 40+ hour a week jobs. There's some cool looking high-end armor to ogle with your optical sensory orbs. Mayhaps you fancy yourself a gentleperson of the finer things in Trek? Well, in that case, we recommend the classic-ish connie style Enterprise. What you can't have? What you can't have, is anything having to do with the show Enterprise or a man known by the name of Archer. No, bad Trekkie!%Gallery-28615%

  • US Army developing body armor to protect against 'X-threats'

    by 
    Donald Melanson
    Donald Melanson
    12.07.2009

    This one's unsurprisingly been in the works for a little while now, but it looks like the US Army is getting a bit closer to actually deploying a new type of body armor that it hopes will protect soldiers against both known threats and so-called "X-threats." While no one's saying exactly what those threats might be, the key to guarding against them, it seems, is an "advanced generation" of X-Sapi armor plating, which is apparently built from the same materials as current E-Sapi plates but built differently for "additional capabilities." That armor has been the subject of some criticism, however, since it actually adds some additional weight to the soldier's already heavy load, but Lt. Col. Jon Rickey of the Army's Soldier Protective Equipment program says there's still plenty of room for improvement in that respect. It's also, of course, still looking at plenty of other alternatives, including BAE's Ultra Lightweight Warrior program, which promises to cut the weight of helmets, vests and other equipment by twenty to thirty percent.

  • Gender differences in armor

    by 
    Mike Schramm
    Mike Schramm
    12.06.2009

    A few readers sent us this post over at Border House that has laid bare (heh) the oft-mentioned differences in armor between the genders in World of Warcraft. While there are some exceptions, in most cases, the exact same set of armor (like this chestplate above) shows up as much more skimpy on female characters than it does on male characters. To the point of absurdity in some places -- even plate leggings, designed to serve as solid protection to the legs, appear to be more like plate thong underwear on the ladies. As Border House points out, this isn't just WoW's problem. Fantasy and sci-fi in general have been the domain of boys in the past (even if that is changing quickly), and the sexual depictions in the genre have reflected that, for both traditional and financial reasons. As I pointed out the other day, all of Blizzard's luminaries thus far have been men -- is it any surprise that the game is designed from a mostly male perspective? And as BH also says, fortunately, WoW has lots of different gear. If you don't like what your character is wearing, then you can find something else.

  • Dragon Skin body armor gains piezoelectric sensors, keeps bullet-stopping abilities

    by 
    Vlad Savov
    Vlad Savov
    11.25.2009

    This Dragon Skin armor has been knocking about since 2007, but now that piezoelectrics and intelligence have been thrown into the mix we couldn't stop ourselves from taking a peek at it. The armor's strength is derived from a reptilian arrangement of overlapping ceramic and titanium composite discs, which simultaneously block incoming rounds and dissipate the impact to a wider area. What's interesting about the new design is the two piezoelectric sensors attached to each end -- one of them transfers a low voltage of power through the armor in the form of vibration, which the other picks up, and the reported energy loss is interpreted as armor degradation. Gnarlier still is the ability of these sensors to generate electricity from bullet impacts, which can then themselves give you an indication of what sort of bullet hit you. Capable of being applied to soldiers and vehicles alike, this could make the real act of soldiering a whole lot more like a video game (minus the whole "infinite respawn" thing), with HUDs showing you how much "shield" you have left. You can see an old(ish) video of the original armor after the break.

  • Patch 3.3: 1400 new PvE items on their way

    by 
    Michael Sacco
    Michael Sacco
    11.21.2009

    It seems like every Wrath patch brings with it more items than the last by an order of magnitude. It was eight hundred of 'em for 3.1, between the Argent Tournament and Ulduar, and now Ghostcrawler says that 1400 more PvE items will be packed in every box of Patch 3.3, including our big orange buddy up there. Given the recent interview with Cory Stockton and our man GC, it seems like there's a lot of attention going into itemization for all of the Icecrown gear, and thus it's actually a little surprising that there's so darn much of it. And there's a ton of new kinds of procs, set bonuses, et cetera, building on the "Epic. Cool things. Proc'y stuff." mentality that GC says Icecrown items are all based on. Then again, with what's going down with items in Cataclysm, fourteen hundred new items seem downright mundane in comparison. It must seem that way to Ghostcrawler, too, given that this whole comment off-handedly came out in a post where someone was loudly complaining about an itemization bug on a piece of Icecrown gear. That's casual conversation for ol' Greg. "Yeah, put the finishing touches on 1400 new items today. Figure later I'll get the number of that waitress at Applebee's. Tomorrow I personally reitemize all of the old-world quests for Cataclysm. I'll get up around noon, probably leave work at 3:30 or so." Patch 3.3 is the last major patch of Wrath of the Lich King. With the new Icecrown Citadel 5-man dungeons and 10/25-man raid arriving soon, patch 3.3 will deal the final blow to Arthas. WoW.com's Guide to Patch 3.3 will keep you updated with all the latest patch news.

  • Stargate Worlds: We're still kicking, the pics prove it

    by 
    James Egan
    James Egan
    11.16.2009

    It's been a long, difficult road for Stargate Worlds -- a game that has been mired in financial woes for quite some time. Now and again we do get to report some positive news about the sci-fi MMO, but it's clear that Stargate Worlds isn't out of the woods quite yet. Cheyenne Mountain Entertainment recently made an announcement to the game's fan community, thanking them for their support through tough times. CME stated, "We know you expect nothing less than the AAA content in Stargate Worlds our development team is working hard to give you along with some additional exciting news we will be revealing very soon! We want to thank everyone for their continued support and passion for Stargate Worlds and we can't wait to show you more of what we've been cooking up over here." As to what they've been working on, Cheyenne Mountain Entertainment released some new screenshots of the armor and weapons for the Goa'uld, Jaffa, Soldier, and Scientist classes. CME explains, "Each of these armor sets will have unique traits that make them ideal for certain situations. As players become familiar with each world and the various environments they will encounter, they will discover which sets of armor best suit their play." The most recent Stargate Worlds images can be seen at the top of the gallery on the SGW Community Site.%Gallery-18792%

  • Another batch of armor skins for WAR

    by 
    Brooke Pilley
    Brooke Pilley
    09.28.2009

    Mythic Entertainment just released eight new armor set designs for Warhammer Online. This part, two of three, features redesigns and comparisons for the Marauder, Shaman, Chosen, Witch Elf, Archmage, White Lion, Witch Hunter, and Knight of the Blazing Sun. They are seeking feedback from players, which can be shared in this forum thread.The studio drew a bit of criticism for their first batch of redesigns because they seemed to be comparing low resolution versions of the older sets versus high resolution renders of the new sets. It seems as though they've avoided that this time around.One thing we've always loved about the gear in WAR (even the old skins) is that it has such visual depth, dimension and personality. Rather than looking as if it was simply added as a distortion map on your character (that bends and stretches with his body), each piece appears individual, nicely interlocking with the others on top of your character. The higher end gear looks quite dark and Gothic, as if it was meant for pain and battle and the new designs show a much more obvious progression than the previous sets, that's for sure (most obvious in the Chosen and Knight).

  • FigurePrints price reduction, armor sets available

    by 
    Mike Schramm
    Mike Schramm
    09.12.2009

    Our friends over at FigurePrints have a few pieces of news to share this weekend: first of all, they've dropped the price in the EU from €129.95 (which was about $166) to €99.95, which lines up with the US price of $129.95. The reason given for the original higher price was exchange rates, but they now say things have settled down enough where they can line up the prices. No word on if EU people who ordered them at the higher price will be getting a refund, so I'd assume they won't.Also, they have now implemented the Tier armor sets we were told about in our interview at BlizzCon -- instead of ordering a FigurePrint with your usual gear on it, you can instead choose to dress your character in Tier 1, 2, or 3, dungeon set 1 or 2, or the original PvP Rare or Epic armor sets. That's designed so that characters don't have to go back and collect all of those pieces -- if you'd rather remember your character in that original armor from the vanilla game, there you go.

  • WoW latex Elf ears on Amazon

    by 
    Mike Schramm
    Mike Schramm
    09.12.2009

    It's that time of year again -- I just saw a seasonal costume store opening up near my apartment here in Chicago, and that means that we're almost to October, when all kinds of official and unofficial Halloween costumes from all of the year's biggest brands appear. Last year we had some Orc masks and old-school armor and gear (and we may see some of that stuff again this year), but so far the only new thing we've seen is these latex ears, in Night Elf and Blood Elf style, over on Amazon. For just $12, you too can have inordinately large pointy ears, signifying that you're a magical creature from Azeroth.Cheesy? Maybe so, but then again, that's pretty much what dressing up on Halloween is all about these days. If you happen to see any other Warcraft-related costumes during the season (either officially licensed by Blizzard or knocked-off by some shady costume designer), make sure to take a picture and send us a tip. And of course if you enjoy seeing real people dress up as fictional Warcraft characters, you'll love our pictures from BlizzCon. Enjoy.%Gallery-70668%

  • Breakfast Topic: Shirt of choice

    by 
    Mike Schramm
    Mike Schramm
    09.10.2009

    Out of all of the things we've broken down and discussed on this site, I don't think we've ever really dug into this one: what's your character's shirt of choice? The shirt slot on your character screen is really the last customization-only slot we've got left, ever since the tabards were allotted to earning reputation. So today's discussion topic is: what shirt do you have in there?Unfortunately, the Shirt of Uber is only a PTR item, so no one is wearing it on the live realms, or else obviously that's what we'd all be wearing. The Epic Purple Shirt is probably a favorite since earlier this year, if you've been lucky enough to get the TCG code. I'd bet the Swashbuckler's Shirts are popular, and the Red Linen Shirt has always been one of my favorites. I'm sure the Tuxedo Shirt has its share of fans as well.So what are you wearing underneath that armor? It'd be cool if Blizzard actually beefed up our choices there a bit -- maybe they could put stripes on the sleeve to show rank, or have some special color or model for people who have met certain achievements (and come on, a Three Worgen Moon shirt? I'd wear that). Then again, maybe it's better that the shirts stay pretty low key -- every other item on our character screen has gotten a purpose lately, so maybe we're better off wearing whatever shirt we want.

  • New armor set skins are coming to WAR

    by 
    Brooke Pilley
    Brooke Pilley
    08.21.2009

    It seems Mythic is ignoring any and all naysayers as it's steadily ploughing ahead with improvements to Warhammer Online. Patch 1.3.1 just introduced a bunch of tweaks to the endgame and Jeff Skalski's producer's letter mentions a number of cool features coming ahead in 1.3.2. A new post on the WAR Herald is now telling us that the Art team has been busy redesigning all the tier 4 armor set skins.Part one of this reskinning series shows off new concepts for six different classes, including the Blackguard, Squig Herder, and Zealot for Destruction and the Bright Wizard, Engineer, and Swordmaster for Order. The new armor sets are looking pretty amazing if we do say so ourselves, however, there's one minor sticking point. In terms of comparison, some players don't feel that the old sets are being fairly represented. Each of the old sets are shown in-game at what appear to be extremely low screenshot resolutions, while the new sets are richly detailed and colored 3D renders or screenshots from a game client with maxed graphics. Nonetheless, Mythic is looking for your feedback on the new designs, so make sure you give it to them on the official forums.[Thanks to JP]

  • Zu Online adds PvP arenas to the mix

    by 
    Seraphina Brennan
    Seraphina Brennan
    07.07.2009

    Free-to-play MMO Zu Online is finally jumping onboard with PvP arenas, releasing information on "Soulfight Altar" and how the new area will affect PvP.Overall, Soulfight Altar will be removing many of the items that has made Zu Online's PvP experience into an unbalanced mess. Some epic level equipment will be getting a resistance decrease while teleportation tablets will have absolutely no effect in Soulfight Altar, denying losing players the ability to quickly flee.Scattered throughout the zone will be limited time power boosts as well, such as invisbility and regeneration pickups, allowing the tide of battle to be turned by the appearance of a single boost.Fighting in Soulfight Altar will award new soulfight points, letting successful players grab a variety of equipment, including epic level armor sets.

  • New Global Agenda gameplay vids show off customization and PvP

    by 
    James Egan
    James Egan
    07.02.2009

    As the shooter-MMO hybrid Global Agenda enters closed beta this month, the team at Hi-Rez Studios has begun to release more videos showing off gameplay footage. John Walker over at Rock, Paper, Shotgun hunted down and rounded up the new videos from Gametrailers, which give us a good look at how the game is shaping up. The first video shows off the character creation process, with a cut scene explaining your introduction to the world, trapped and floating in a cloning tank monitored by machines, then rescued by armored human allies. That's followed up by footage of other character creation options in Global Agenda, from the look of your agent's body to armor customization, as well as showing how large and open the game's social hubs will be. Even better, there are two more videos that show off Global Agenda's combat, demonstrating both co-op gameplay and PvP. We've got video embeds of the combat footage after the jump:

  • Breakfast Topic: What's your item set design preference?

    by 
    Zach Yonzon
    Zach Yonzon
    06.29.2009

    It looks like we've got a sneak peek at what may be the new tier sets when MMO Champion uncovered some gear intended for Paladins, Death Knights, and Warriors. Just in case you didn't notice, that's all plate gear and, well, they all look alike. With Patch 3.2 seeing the return of faction-specific armor, a lot of people were thrilled except that most players (including myself) sort of forgot that faction-specific gear such as the old Level 60 PvP sets had shared models across armor types.The reason most of us didn't notice was because this wasn't so apparent back then... the Alliance only had one mail-wearing class and the Horde only had one plate-wearing class. With Shamans and Paladins no longer restricted to one faction and with the introduction of Death Knights in Wrath of the Lich King, more classes appear to share the same item models -- there are three plate and two mail classes on both factions now. This has the downside of homogenizing appearance across classes but the upside of having the near-certainty of putting together a visually cohesive set as well as looking different from the enemy faction's counterparts.So today's question is simple: what design philosophy do you think works best for World of Warcraft? Every path has its obvious benefits, of course. What appears to be the most appealing is something we still haven't seen... faction- and class-specific gear where each class has a completely unique model according to faction. It sounds great on paper but it's more work for the art team and an itemization nightmare -- imagine having to organize those drops in a dungeon! It might be easier to go the Sunwell Plateau route and be done with it! Or heck, do everything Emperor's New Clothes-style, where everyone goes commando! Good idea? No? So, uh, that was just me? Drat. %Poll-31391%