augmented reality

Latest

  • Latest SixthSense demo features paper 'laptop,' camera gestures

    by 
    Nilay Patel
    Nilay Patel
    11.18.2009

    We've already seen MIT researcher Pranav Mistry's SixthSense projector-based augmented-reality system in some cool demos, but he just gave a TED talk and his latest ideas are the wildest yet. Forget simple projections, he's moved on to taking photos by just making a box with your fingers, identifying books and products on store shelves and projecting reviews and other information on them, projecting flight schedules on boarding passes, and even a new paper "laptop" concept that works by using a microphone on the paper to sense when you're touching it. It's pretty amazing stuff -- check out his whole talk at the read link.

  • Finally, one of the first announcements made about Wrath of the Lich King was that Dalaran would be moving north to hover over Northrend, to serve as this expansion's Shattrath-like hub.  So the big purple bubble will be leaving old Azeroth, and in its place -- well, we aren't quite sure what will be there.  A huge crater?  A leftover part of the Mage city?  Another magical structure?  If Dalaran is headed north (and it is), then the violet Citadel will need to put something in Alterac Mountains, so even Forsaken leveling up through Silverpine will be able to see that something has changed in the old world.

    iPhone augmented reality game sets the world on fire

    by 
    JC Fletcher
    JC Fletcher
    11.13.2009

    The new Firefighter 360 for the iPhone 3GS lets you experience the thrill of seeing everything around you burst into flames, without all that pesky heat and death. The augmented reality game, developed by Presselite, superimposes fires -- and virtual victims -- over the iPhone camera's view of the world, with flames generated in every direction, spreading and multiplying. And it's up to you, as an inexplicably cel-shaded fireman, to douse the flames and rescue the citizens. Firefighter 360 was added to the App Store November 10, at a price of .99. Seriously, why is he cel-shaded? He's in the real world. See a video demonstration of the game after the break. Firefighter 360 ($.99): %Gallery-78093%

  • Esquire's Augmented Reality issue goes on sale, and we have video to prove it

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    11.10.2009

    The Augmented Reality issue of Esquire has hit the newsstands, and our fears have come true: when this magazine comes in contact with your webcam, Robert Downey Jr. is unleashed! Aside from dangerous levels of the Academy Award-winning actor, however, the video (after the break) really highlights how silly the whole affair is: While AR has been implemented to great effect for a number of different applications, delivering video content that could just as easily been delivered without waving a magazine in front of your computer definitely crosses the line into gimmick territory. Still, the magazine's design team did pull all the stops -- so if you're curious to see what you'd get for your hard-earned dollar, check out that video walkthrough after the break.

  • Sixth Sense creator to release code, wearable gesture interface becomes a reality for all

    by 
    Darren Murph
    Darren Murph
    11.07.2009

    If we're being honest (and trust us, we're being honest), Pranav Mistry's Sixth Sense contraption has always baffled us. It's kind of like Sony's Rolly. It looks cool, it sounds rad, but we're fairly certain only 2.49 people actually know and fully comprehend how it works. That said, we're more than jazzed about the possibility of having wearable gesture interfaces gracing every human we come into contact with, and rather than attempting to make his invention "comply with some kind of corporate policy," he's purportedly aiming to release the source code into the wild in order to let "people make their own systems." Nice guy, huh? All told, the Sixth Sense can be built for around $350 (plus oodles of unpaid time off), and we're pretty certain that a few talented DIYers can get this thing whipped into shape far quicker than Mega Corp X. So, how's about a release date for that code?

  • Symbian Foundation teases augmented reality/social networking tool, says you'll probably never get it (video)

    by 
    Tim Stevens
    Tim Stevens
    11.04.2009

    What do you do when everyone's talking about the competition's exciting new take on navigation? Why, you come up with your exciting new angle that's way cooler than theirs then sit back and guffaw while high-fiving your co-workers. That seems to be what Symbian Foundation is attempting here, with a teaser of a tool that would let you not only easily interact with Facebook events but also get real-time augmented reality navigation straight to them. It looks fancy enough, but there's a big catch: the company has no current plans of making it a reality, saying it's "not part of the Symbian UI Roadmap." Carry on, then, nothing to see after the break but a mobile Web 2.0 pipe dream.

  • Use Augmented Reality to find your car

    by 
    Mel Martin
    Mel Martin
    11.03.2009

    I have to admit, when I park in a big lot, I often forget where old Betsy is. There have been more than a few iPhone apps to help you find your car, but Car Finder [iTunes link] uses augmented reality to get you pointed in the right direction. Here's how it works: you get out of your car and mark your position, making sure you have a good GPS fix. If you don't have one, you'll be told that and see the accuracy of your fix in plus or minus meters. You can give your location a name, and if your parking space is numbered, you can add that in. I guess that is helpful if you are parking where there is no GPS signal, but then this app won't be of much help. You're then free to go your merry way, until it's time to find your car again. When you bring up the app, your iPhone camera is activated, and a red arrow points to your car. Swing the camera around until an icon for your car appears and start walking. You'll get a constant read-out of your distance. In my tests, just after sunset, the app worked very well, although when I got right next to the car the arrow was pointing elsewhere. That's not surprising given the imperfect accuracy of GPS, but by the time I got the error I could see the car less than 25 feet away. Car Finder is U.S. $0.99, so it's not over priced, and pretty much in line with other similar apps in terms of cost. The augmented reality is a nice touch, as it floats your car icon over the real world. You do get a legal warning from the app about using due caution, I guess so you won't step into a manhole or off a cliff while following the camera scene. What a litigious society we live in! So, Car Finder works, isn't over priced, uses augmented reality which has a high 'buzz word quotient,' and should impress your non-iPhone using friends, if you have any. You'll need an iPhone 3GS to make this work, because the compass and GPS do the heavy lifting.

  • Real Time Race promises to let you race against the pros, in real time

    by 
    Donald Melanson
    Donald Melanson
    11.02.2009

    There's certainly no shortage of impressive augmented reality games around these days, but it doesn't look like the folks behind the so-called Real Time Race will have any trouble turning a few heads with theirs, at least if they can actually deliver as promised. Their basic idea is to make use of some Google Street View-like technology to create a virtual reproduction of an actual race track, and pair it with some real-time data as the race is happening to let anyone that wants to take part in the race from the comfort of their home. While the current state of things still seemingly leaves a bit to be desired (check the video at the link below), the folks behind the game say they could be ready to hold their first race sometime next year -- assuming they're able to line up all the necessary rights and broadcast issues, that is. In the meantime, you can take the non-real time demo version for a spin. [Thanks, Bryce D]

  • Esquire hopes augmented reality will trick people into reading

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    10.29.2009

    Remember that time last year when Esquire embedded an E Ink display in its front cover and everyone you know rushed out to buy one, and how the scheme saved the once-doomed print magazine market? Well, it appears that the periodical (and the industry as a whole) are again in need of a dramatic technological sales boost -- this time in the form of augmented reality. When the mag hits the newsstand on November 7, readers (and their webcams) will be have a chance to scan some QR codes fiduciary markers and partake in the technology that's been known to teach children about architecture and help jaded club kids party underwater -- except this time the unsuspecting public can look forward to seeing Robert Downey Jr. emerge from the front cover to spew what the AP calls "half-improvised shtick on Esquire's latest high-tech experiment for keeping print magazines relevant amid the digital onslaught." With that kind of content -- alongside a computer-animated snowstorm and a dirty joke or two from Gillian Jacobs -- can anybody doubt that traditional media will soon be back on its feet?

  • Ghostwire augmented reality game coming to your creepy motel room, DSi in 2010

    by 
    Laura June Dziuban
    Laura June Dziuban
    10.28.2009

    Majesco's just announced an augmented reality game for the DSi, Ghostwire: Link to the Paranormal. While the Ghostwire title had been previously unveiled, Majesco has apparently just signed on to publish it. The game makes use of the DSi's camera and microphone so the player can hunt for ghosts in their surrounding, actual environment. Once the ghosts are detected, the player will have to track down objects to bribe them into peacefulness. Ghostwire is expected sometime in 2010, but until then, we'll just keep walking with our own ghosts.

  • Majesco publishing DSi augmented reality game 'Ghostwire' in late 2010

    by 
    JC Fletcher
    JC Fletcher
    10.27.2009

    Ghostwire, A Different Game's DSi-only title that uses the camera to fill players' real surroundings with virtual ghosts, looked quite promising when it was unveiled. The only problem: without a publisher, it was nothing but an apparition of a game. Today, Majesco announced that it is publishing the augmented reality title (which was originally intended for Nokia phones) with a projected late 2010 release date, under the title Ghostwire: Link to the Paranormal.Using the mic and camera on the DSi, as well as in-game tools like the "EMF tuner," players search around them for hidden ghosts, and then attempt to give them peace by solving puzzles. Some ghosts will require items before they appear and interact with you, and some will apparently be malevolent and less receptive to your efforts. At which point, we assume, you have to solve their problems despite their lack of help, instead of just leaving them to go about their ghostly business.

  • GameFly lists first DSi-exclusive game for US release

    by 
    Randy Nelson
    Randy Nelson
    10.20.2009

    According to online game rental service GameFly, Monster Finder (note: totally not Monster Hunter), the first DSi-only game announced in Japan, will be headed to the US thanks to Konami. Siliconera notes that the game is listed for a January 2010 release.As we've previously reported, the game -- which sounds similar in concept to the PSP's Invizimals -- utilizes one of the DSi's two cameras to create an augmented reality adventure where players must "find" monsters in the real world. We find ourselves wondering if its creator, Alpha Unit, just wasn't feeling all that creative when naming the game ... or if it really wanted that tenuous Monster Hunter connection after all.

  • Hand From Above: Augmented reality for pedestrians

    by 
    JC Fletcher
    JC Fletcher
    10.16.2009

    Chris O'Shea's "Hand From Above" art project added a touch of augmented reality to the BBC Big Screen during its September 23–27 installation. Passersby, expecting to see exactly what was going on in real life on the big screen, instead saw themselves assaulted by an enormous, mischievous hand.At first, the hand appeared to be tickling people walking by, but then it began plucking them off the screen as if they'd gotten too close to a dungeon wall -- no doubt causing a brief, involuntary flinch by those who saw themselves lifted into the air by an illusory hand. Check out the video after the break, but watch out for ... the Hand From Above!

  • Augmented Reality to the max with Layars for iPhone 3GS

    by 
    Mel Martin
    Mel Martin
    10.15.2009

    Every so often an app comes along that you just get excited about. Well, I'm excited about the Layar Reality Browser [iTunes link], and even better: it's free! This app has been available on the Android platform, and iPhone users have been eagerly awaiting it. Wait no more. The Layar app will only run on an iPhone 3GS because it really needs that built-in compass. So what does it do? Quite a lot. The app displays real time information based on your location and the direction you are facing, overlaying the camera with locations and information that you are looking for. Yes, like other apps with augmented reality, it can find food and shopping, but that's only the beginning. You can find apartments for rent, Flickr photos taken near your location, mountain peaks, tourist information, and the list goes on and on. The Layar screen shows your live camera view, a radar-like display showing you a 360 degree view of 'hits' near you, the accuracy of your GPS fix, and the number of items it has located. The Layars app is based on an open architecture, so it can interact with an unlimited amount of information set up to talk to the platform. It is globally aware, not just U.S. centric, and lots of 3rd party developers are jumping in. In operation it generally worked very well. I didn't see any crashes, but at times some of the many servers supplying information did not seem to be up and running. When I wanted to see some information on the mountains in my area, it worked great one time, and the next time it said there was nothing around, even though I was standing in the foothills of some 5,000-foot peaks. Generally though, the app was well behaved, and as you explore the riches it contains your mind races with all the possibilities an app like this has. You don't have to use only the camera view. You can get a list of nearby points of interest or see everything on a 2D Google map. Wikipedia is even available. When I brought it up, it gave me some information on my town, a nearby school, and some info about nearby parks. I hope this app really grows, because the potential here is limitless. Try it for yourself. There's no cost, and no risk. You'll be surprised at all the stuff around you. I'm going on a trip soon, and can't wait to explore with Layars. Let us know how it works for you.

  • Layar now adding layers of augmented reality to iPhone

    by 
    Ross Miller
    Ross Miller
    10.14.2009

    Since your Android handset-owning friends and colleagues can't have all the phone, Layar has finally made the leap to iPhone. It's now available in the iTunes app store for the enticing price of nada, with its own third-party ecosystem to boot -- only iPhone 3GS customers need apply, though, since without the magnetometer this is kind of a wash. We've only spent a few minutes with the new version, but it seems like much of our initial impressions from August seem to hold true, for better and for worse. But don't take our word for it, download away! [Warning: iTunes link] [Via Wired]

  • Robotvision: A decent early stab at augmented reality

    by 
    David Winograd
    David Winograd
    10.10.2009

    Ever since I first saw heads-up-displays in science fiction movies like The Terminator, I knew that I had to get my hands on one. How neat it would be to get instant information on anything about anything in my field of vision? Well, just as the iTablet won't be the Knowledge Navigator, the new buzz-phrase of the year, augmented reality, won't give me Terminator eyes. Such is life. I tested out a pretty decent augmented reality app called Robotvision [iTunes Link], and for US $0.99 what you get, if you have an iPhone 3GS running OS 3.1 or better, is quite cool. Will it solve your problems, cure the common cold, or tell you anything that more established apps won't? Not really. But tossing a buck on a neat novelty is not unheard of in the iPhone 3GS world. This one does more than most. First you tell it how widely to search and then, if you're in a highly populated area, you can set up a category ranging from ATMs to Travel Destinations. For the most part, I didn't fool with this since being in the suburbs, I can't be too picky. Run it and the camera shutter opens. Moving the iPhone around, I found Cousin's Pizza, only 8432.1 miles away. Hmmm. The setting was for 5 miles. Wait, I guess it needed to be calibrated by doing the calibration figure eight wave of the phone. It seems that a lot of GPS apps require this. OK, much better. It found a bunch of places but they were all stacked on top of one another. No big deal, since when you touch one, you get a screen like the one in the picture. The closest place is displayed first and the right and left arrows take you back and forth through the stack. While an item is in the front pane, you can call them, see them on a map (by cleverly pointing the iPhone to the floor, which invokes Google Maps, but all the stick pins aren't really any clearer than the AR view... maybe less so). You can also hit the Bing button where there might be a review or more information. The problem is that the direction it puts you in is not quite accurate. It might get you to a nearby corner, but not to the butcher shop itself. I don't think we can slight Robotvision on this, since the not quite pin-point accuracy of the iPhone 3GS GPS has already been talked to death. What else can this bad-boy do? You can see who is sending tweets in the area you specified, read the tweets and see how far the tweeter is from you. Not enough? Wait, there's more. You can find people in your area who use Flickr, and view their gallery. This doesn't work too well. I set the default for 50 miles and found no one. Then I set it for 25 miles and found one person with a gallery of 10 pictures. I live 30 miles from NYC, so I can't blame it on the boonies. You still want Ginsu knives? Okay, hit the Wikipedia button and see if anything in your range is listed. If so you'll get a bit of text and the option to go to Wikipedia to read more. I don't know if AR will change the world, or be as successful as either New Coke or the iPod. But I'd suggest tossing a buck at this one. You are guaranteed 20 minutes of awe and then maybe some time to reflect on what you have, once the novelty wears off. Check out this video for a tour and let us know what you think about this or the idea of augmented reality in general.

  • Miruko wearable gaming eyeball robot turns the creep factor up significantly

    by 
    Laura June Dziuban
    Laura June Dziuban
    09.27.2009

    Miruko is the creepiest gaming device we've seen in a while -- but it's also downright awesome. A robotic interface boasting WiFi and a built-in camera, it's designed to be worn and used in augmented reality, real life gaming situations, able to detect things -- like monsters -- that are invisible to the human eye. Once the robot detects the presence of said monster (or zombie), it fixes its gaze on the object, allowing the gamer to follow its line of sight and then.. you know, destroy it -- using an iPhone camera. It's also capable of locating and locking in on specific objects and faces, making it really useful in hunting down whatever imaginary creatures that have been following you lately. Check the coolness in the video after the break, but keep in mind -- we've been able to see the invisible monsters all along.[Via Pink Tentacle]

  • Bionic Eye: Clever idea, flawed execution

    by 
    Mel Martin
    Mel Martin
    09.25.2009

    Bionic Eye [iTunes link] is an augmented reality app for the iPhone that displays businesses around you superimposed over a live camera picture.It sorta works, but doesn't solve any problem I have. It's cool to rotate around and see a Burger King logo or a Hilton Hotel logo pop up when the actual locations are nearby. The problem is, I can get that kind of information from Google Maps and hundreds of other free or paid apps that can give me the same info, although not in such a sexy way.Even worse, the app is very, very slow. It takes Bionic Eye anywhere from 30 seconds to a minute to fully launch. If I go to the settings menu to change something, it takes another minute to absorb that change and bring me to a usable screen. If you turn your iPhone horizontally, you can see all the nearby locations in a list, and when you select one a blue arrow points you to the actual location. Whee!I had a couple of lockups when I went to the setting screen to make a change, which only added to my frustration. The points of interest you are searching for are limited to about a 2 mile range, so it will only guide you to places that are really close. Usually I could look up and see the destination, so I really didn't need the app in the first place. It has a limited list of locations, and they're all brand names, so if you are looking for a restaurant that is not a franchise or a hotel that is not part of a chain, it's tough luck for you.For an additional fee, you can get guidance to subway stations in New York, Washington and Chicago. There are also versions of the app for the U.K., France and Tokyo.Bionic Eye is only US$0.99, but it doesn't answer the first question you should ask of any app -- does it solve any real world problems I have. An app should be a novel solution to a problem or great entertainment. Bionic Eye is neither, but it has potential if it can be given a larger database, much faster load times, and crash a lot less frequently. To be fully functional, Bionic Eye requires an iPhone 3GS.

  • Layar goes 3D, reality now more augmented than ever

    by 
    Donald Melanson
    Donald Melanson
    09.23.2009

    The Layar Reality Browser for Android has already managed to stir up quite a bit of interest in its current state, but it looks like the mad geniuses behind it aren't about to rest on their slightly augmented laurels just yet, and they've now announced that they're adding full 3D capabilities to the app. That, of course, doesn't mean you'll have to start wearing goofy glasses every time you walk outside, but you will soon be able to tag real-life objects with 3D text, or place 3D objects in a real-world space (like the Pac-Man fever dream above, for instance). Of course, the potential uses for the upgrade are limited only by the developers working with it, and they'll have a bit of time to toy around with things before the 3D-enabled version of Layer launches to the public in November. Head on past the break for a quick video, and hit up the link below for a closer look at what's in store.

  • Video: The unsettling truth about our augmented reality future, starring Brad Pitt

    by 
    Thomas Ricker
    Thomas Ricker
    09.11.2009

    With more and more phones featuring beefy processors, GPS, HSPA data, and compasses, augmented reality apps are ready to take off in a big way. Layar, in particular, is shaping up to be the platform of choice from which to overlay information onto the streets that surround you. This is great for serendipitous discovery of cafes, ATMs, real estate, and even jobs, but at what expense? Recently, we casually joked about the ability to "hunt down tweeps with cold, calculated precision." Now a Dutch crew from Beste Product took up the task by giving Layar and its "Famous People Finder" feature a real-world test on the streets of Amsterdam with the help of Samsung's i7500 Galaxy. The results are unsettling as demonstrated by the celebrities, including Brad Pitt's, reaction to being discovered. Is our near-term future to be filled with people laughing maniacally while pointing their cellphones at each other? The video is in Dutch, but the reaction that unfolds at 2 minutes and 40 seconds is universally human. See it after the break. [Via @Dutchcowboy]

  • Video: Sony's Vision Library for PlayStation Eye recognizes faces, creates nightmarish human-cow hybrids

    by 
    Tim Stevens
    Tim Stevens
    09.10.2009

    What's this, another fun tech demo from Sony? Just a few days ago we got a glimpse of the PS3VR library, which allows seamless zooming from far away to very, very close indeed. The company also showed off voice recognition tech and it's now applying the same idea to the PlayStation Eye, fulfilling earlier promises of advanced facial recognition for the PS3. It's called the Vision Library and, once a face has been analyzed, the machine can tell it apart from others, determine orientation, identify gender, tell what expression that face is... expressing, and then superimpose some big-eyed anime head right on top of it real-time. We fear this might take some of the fun out of cosplay night, but could make life rather more interesting for freaks with bovine fetishes. See for yourself after the break.