Birthday

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  • Nine years later, the Dream(cast) continues

    by 
    Randy Nelson
    Randy Nelson
    09.09.2008

    It was nine years ago today that Sega launched its final entry into the video game console market in North America. Still very near and dear to our hearts, the Dreamcast was home to new takes on classic Sega franchises and gave birth to some beloved ones of its own.It's hard to imagine a gaming world without the likes of Jet Set Radio, Shenmue, Samba de Amigo, Space Channel 5 and the 2K Sports series, not to mention wonderful one-offs like Rez, Skies of Arcadia and Typing of the Dead. Of course, there was also perhaps its greatest contribution to the annuls of gaming: Seaman. (Sorry, Pen Pen TriIcelon.)So, Dreamcast may be gone, but it's certainly not forgotten. Series that began life on the console continue to this day on other platfoms, and there are still one or two indie Dreamcast games in the works. Do you have any especially fond Dreamcast-related memories? Share them in comments! We could totally get in on a nice, nostalgic DC love-in with some fellow Fans For Life.

  • Texas Instruments gets excited about energy scavenging

    by 
    Darren Murph
    Darren Murph
    08.25.2008

    Texas Instruments has a lot to do with the original microchip, if for no other reason than being the employer of inventor Jack Kilby. Now, however, TI is looking to produce chips and other related gizmos that require an infinitesimally small amount of energy to operate. The overriding theme guiding the engineers is "energy scavenging," which alludes to grasping power from even the most unlikely of places -- vibrations from a bridge as cars pass over, capturing wasted exhaust from a car or bottling up all that frustration your sibling shows when you own him / her again in Super Smash Bros. Brawl. The possibilities are just about endless, with networked battery-free smoke alarms, solar-powered mobiles and gaming laptops that feed off of extraordinarily focused brain waves in the mix. Okay, so that last one is still eons from reality, but at least we're headed in that direction.

  • Happy Birthday and Best Wedding Wishes, Woz!

    by 
    Steve Sande
    Steve Sande
    08.09.2008

    A very happy birthday to Stephen Gary "Woz" Wozniak, the co-founder of the company we all know and love. No comments about "third founder" Ron Wayne, please. Woz will be 58 on Monday, the 11th, but we wanted to give you the scoop on some other things going on in his life right now, so we're running his birthday greetings early.Woz's Segway Polo team, the Silicon Valley Aftershocks, is playing in the annual Woz Cup at SegwayFesT 2008 in Indianapolis this weekend. They're currently at 2nd place in the standings.Woz also took the time on Friday, August 8, 2008, to get married to WozWife 4.0 at SegwayFesT 2008. You will be happy / uninterested / dismayed to know that he did not marry former gal pal Kathy Griffin - the name of the new Mrs. Wozniak is not being released at this time.

  • LittleBigInsideJoke

    by 
    kylie prymus
    kylie prymus
    07.19.2008

    Kylie Prymus is the first columnist for PS Fanboy. A Ph.D candidate in philosophy, Kylie specializes in the sociology of technology. Through this new weekly column, Kylie will explore the impact of PlayStation on thought and culture. I believe I owe it to you, Inconstant Reader, to let you in on a little secret. I haven't booted up my PS3 in nearly 3 weeks. There's no opportunity that I foresee which will allow me to press that glorious PS button for at least another month. Most summers I spend 6 weeks away from home teaching existentialism to high school students (don't be ashamed CTYers, I know at least a few of you reading this were once one). This summer a series of logistical difficulties forced me to leave my beloved system behind, though I shouldn't complain as this may have prevented an inadvertent bricking. Aside from a few softly stolen moments with a dozen warmongering eyeballs, my sole interaction with the Kingdom of Sony consists of several hundred RSS feeds per day and the occasionally glimpsed television commercial on the dining hall's plasma screens. While thoroughly enjoying my undercooked homefries one morning I happened to hear the snippet of a rousing pre-battle morale speech the likes of which long preceded the Mel Gibsons and Viggo Mortensons of the world. Lifting my head to peer through the digital window I caught the tail end of Sony's most recent commercial for the PS3. You know the one - I call it Acronymial 2008 - with the MGS4 and the GT5:P and the LBP and the spiritually affected voice of KB. It certainly showcases a good lineup of exclusive titles, two of which I own and one which I assuredly will, and it brought a tear to my eye to see them, ever so briefly, in all their high definition glory. But then it got me thinking (because I certainly didn't want to think about planning that morning's class): What does that particular trio of games say about our beloved product?

  • Intel turns 40

    by 
    Paul Miller
    Paul Miller
    07.18.2008

    Happy 40th birthday, Intel! Now that you're over the hill, we'd suggest buying a Porsche, building completely custom one-off chips for Apple, or in some other way jeopardizing your financial well being in order to actualize pent-up childhood dreams, but we'd say AMD's recent struggles are just about the best present you could've asked for. Sure, the EU is trying its best to put a damper on things, but don't let that get you down, your best years are still to come. Maybe.[Thanks, Kevin]

  • Celebrating five years of Tobold

    by 
    Shawn Schuster
    Shawn Schuster
    07.16.2008

    In the MMO genre, celebrating five years of anything is quite a feat. If you think about it, what games were you even playing five years ago? Everquest? Ultima Online? So we acknowledge that the industry is still fairly young, and blogging about it is even younger. This makes Tobold's fifth year anniversary of his MMO blog something to celebrate.It's a natural fact that blogs come and go. When there's a hot new topic and someone feels passionate about it, they let it all loose in the first few days, weeks or even months, but a very low percentage make it further than that. Tobold is the exception to this, and we respect him for the fine work he's done thus far. The future progression of MMOs and their close relationship with community-driven blogs only makes sense. They go together like tanks and aggro. So here's to many more years of Tobold, and many more years of blogging about MMOs. Cue sappy music.

  • Famicom leaves college and settles in to a secure office job

    by 
    philip larsen
    philip larsen
    07.15.2008

    Time to get nostalgic, proud, and teary-eyed all at the same time. On this fifteenth day of July in the year 2008, the legendary Famicom turns 25 years young. Some of us (though not all of us) weren't even born when the Famicom was released in Japan in 1983, and that day marked the beginning of Nintendo's plot of world domination. They didn't get around to the United States until 1985 with the NES, but it's the thought that counts.A few committed folks at 1up have gone to extreme lengths marking this occasion, reminiscing about the life and times and significant games that made the little white box of fun so legendary. Is the Famicom dead? Hellz to the no -- in fact, you might say the Famicom legacy is just taking shape with new games and new ideas, all with origins dating back a quarter of a century.As we begin today's E3 proceedings, spare a single thought for the console that changed the world for the better. Happy 25th birthday, Famicom!

  • Anarchy Online turns seven; free stuff for everyone!

    by 
    William Dobson
    William Dobson
    06.29.2008

    Funcom's other MMO, Anarchy Online, has just had its seventh birthday. A number of the people that worked on the game got together to make a video that looks at AO since its beginnings, including Morten Byom, Craig Morrison, Ragnar Tørnquist, Colin Cragg, and indeed, Age of Conan's game director Gaute Godager.To make sure that everyone is digging the anniversary vibe, there are various freebies up for grabs, most in keeping with the theme of "seven". All current subscribers will receive 700 paid points and 7 buddy keys. Those on free accounts have the chance to upgrade to the full game for $7/€, and will get 7 days free play time included . On top of this, a party planner NPC is giving away all sorts of items in-game. Last, but not least, there is an AO-themed gaming PC from GameRigs.com to be won -- check out the details at their website.

  • Happy belated 17th birthday Sonic

    by 
    Jason Dobson
    Jason Dobson
    06.26.2008

    You know that feeling that nags at the back of your skull, reminding you that you've forgotten something, but stopping just short of recalling what exactly that something is. Well, we've been struggling with that for a few days, and let me tell you, it's been enough to drive us crazy. It turns out, however, that what we overlooked was none other than Sega's 'tude-fueled azure marsupial's 17th birthday. Sonic first sped into North America households on June 23, 1991 in Sonic the Hedgehog for the Genesis as Sega's answer to a certain Mushroom-hungry plumber, and has since been featured in numerous games, toys, and breakfast cereals. Happy belated birthday sonic. We hope you didn't forget to blow out your candles and make a wish. We suggest something simple, like a game that doesn't continue to dilute your good name. That, or you know, a pony.

  • AT&T celebrates a year of U-verse expansion in Detroit, Michigan

    by 
    Darren Murph
    Darren Murph
    06.13.2008

    Oh AT&T, you party animal. Just days after dancing the night away in celebration of having U-verse in the always-classy city of San Diego, now you're firing up the club scene again for Detroit. A year after the carrier originally brought U-verse services to the city, U-verse TV is now available to over 625,000 living units, and some 1,300 new jobs were created due to "video reform legislation." Currently, said service is available to more than 160 communities in southeastern and western Michigan, and there are already plans in place to expand it further in the state. Party on, we guess.

  • Barrens Chat: On the bandwagon, and off the rocker

    by 
    Megan Harris
    Megan Harris
    06.05.2008

    I would like to begin by pointing out that this comic was not actually thought of by me. Interpreted, drawn, and displayed by me, yes; but the real mind behind this comic is the same on that brought you the deep and insightful explanation on Engineering (which he also had me draw), Brian Karasek.Brian has been a friend of mine, and my S.O., for well over five years now. We've stalked followed him through three different games, and ended up following him into World of Warcraft after the two of us were convinced we'd never be seeing him again. Luckily, we were wrong. Brian is a truly wonderful friend, and I am grateful to have him. Now that the obligatory brown-nosing is out of the way, I would like my birthday present now, please!For those of you who don't know (likely 99.8% of you I'd assume) my birthday is tomorrow, June 6th. I expect lots of lovely supportive comments for this comic, as well as large, unsolicited donations of money from you all, thank you (Just kidding... no really). %Gallery-22361%

  • AT&T celebrates one year of U-verse in Los Angeles, California

    by 
    Darren Murph
    Darren Murph
    05.21.2008

    Oh, these self-centered fiber-based programming providers. Stopping every so often to pat themselves on the back each time some sort of milestone is reached. The latest reason to celebrate is the one year anniversary of serving up U-verse in the greater Los Angeles, California area. AT&T has just announced that over 50 communities in LA have access to its service, and while that's all fine and dandy, we'd actually prefer to hear a definitive date for when that highly-coveted 2HD / 2SD functionality will be rolled out nationwide.

  • ATSC celebrates 25 years

    by 
    Darren Murph
    Darren Murph
    05.09.2008

    Can you believe it? No really, can you believe ATSC has been kickin' around in TV sets and on street corners for a quarter-century now (okay, so maybe just "established" for that long)? Sure enough, the Advanced Television Systems Committee gathered on Thursday to celebrate its silver anniversary and to take a long hard look at what the future holds. Needless to say, quite a few folks will be getting acquainted with the standard now that the analog shutoff is getting dangerously near. The meeting also touched on taking ATSC mobile with ATSC-M/H and the "next generation of services for fixed receivers" with ATSC 2.0. We know, it's probably all you can do to hold back those tears after hearing of this momentous occasion, but once you're over it, why not chime in below with your fondest ATSC memories? Remember that first digital-tuner TV you got? Yeah, good times.

  • Breakfast Topic: Your first impressions

    by 
    Mike Schramm
    Mike Schramm
    04.29.2008

    I've got something to celebrate -- not only is my birthday just around the corner (May 6th, cash and cake both accepted as presents), but my WoW-nniversary has just passed also. It was three years ago, in mid April of 2005, I think, that I bought World of Warcraft as a birthday present to myself, and I've been playing the game ever since. So in celebration of my third anniversary as a WoW player, let's ask a first-timer question today (courtesy of WI's own Elizabeth Wachowski): what did you think when you first played this game?I started up as a Night Elf, and even though I'd played Dark Age of Camelot before, and read up completely on World of Warcraft, I was pretty overwhelmed. I was clueless, too -- I had no idea there was any world beyond Teldrassil. I didn't discover Stormwind or Ironforge until I was at least level 30. But I did like it -- Dark Age of Camelot's long, low-reward grind had left me jaded, and so when a green item dropped for me within a few minutes of rolling up my character, I knew I'd found a game with a reward system as good as Diablo II.What did you first think of World of Warcraft? I can't imagine anyone hating the game completely (and staying around long enough to answer a discussion question here), but did you hate it for some reason? Did you love it from the start, or were there things that you missed until much later on? Did you start in beta and think it was unfinished, or did you start after Burning Crusade and wonder why it was so empty? What were your first impressions of WoW?

  • Vertu throws its own party with Constellation Rococo collection

    by 
    Darren Murph
    Darren Murph
    04.26.2008

    You know how it goes -- when you're this high-end, don't even bother waiting for your bestest of friends to toss you a birthday party to celebrate ten years of mindless self indulgence. Instead, Vertu's doing the only thing it really can by cranking out a fashionable new collection to commemorate its decennial anniversary. The Constellation Rococo collection was reportedly inspired by "the eighteenth century French art, fashion and interior design movement by the same name," and if you're into floral patterns, bold colors and monogrammed Vs, you're sure to fall head over heels for this lot. Rest assured, however, that the epicurean handset maker won't be giving these away as gifts (or anything close to it) when they land this summer.

  • Tabula Blogger's birthday bash

    by 
    Shawn Schuster
    Shawn Schuster
    04.16.2008

    If you could have any birthday wish, what would it be? Would it involve something extra special like an in-game event in Tabula Rasa? How about if the NCsoft European Community Coordinator showed up too? And what if she spawned countless high level Bane within Foreas Base for you and your friends to have their own special shooting gallery within a safe zone? It sure beats Pin the Tail on the Donkey!How many MMOs do you know that would do something like this for a fansite owner? I'm sure you could count them on one hand, but even in an unofficial appearance, it was extremely generous of Avatea to attend this small event for John, the owner of Tabula Blogger. Be sure to check out Tabula Blogger's post concerning more information on the event, including screenshots and an exciting video of the party-goers taking down some high-level Bane inside the base!

  • Three years of PSP history

    by 
    Andrew Yoon
    Andrew Yoon
    03.24.2008

    March 24, 2005. That was the day PSP was unleashed to the American gaming public. It's been a long and interesting ride since then. Come join us as we take a retrospective look on three years of PSP history. What did the first PSP concept model look like? Find out. When did PSP get its internet browser? Find out. How quickly did the homebrew scene develop? Find out. What was one of Sony's worst marketing disasters? Find out. What importer was closed because it sold Japanese PSP systems? Find out. How long did it take for PSP to get its first real price drop? Find out. What sold 77,777 copies on day one? Find out. Rewind to 2004! >

  • Happy Birthday to EverQuest!

    by 
    Michael Zenke
    Michael Zenke
    03.17.2008

    Yesterday was the ninth anniversary of the original EverQuest, and the official EQ team blog has up a unique image that puts the whole history of the game together into one fantastic timeline. Even if you weren't online over the weekend for the 50% XP bonus, you can still participate in the Fabled Planes of Power content - it runs through April 16th.If you missed it at the end of last week, we had a lengthy interview with lead designer Travis McGeathy about the anniversary event. We also chatted about the game's recent history, back to the Serpent's Spine days, and snag a few tantalizing hints about the future of SOE's oldest game.For an extra treat, check below the cut for an anniversary video that does a great job of making EQ look ... pretty cool, actually.

  • The first MP3 player celebrates its 10th birthday

    by 
    Joshua Topolsky
    Joshua Topolsky
    03.11.2008

    Odds are, you take your iPod or Zune for granted. You probably don't think about the crazy technological advancements we've made, but take a ten-year look back at the world's first MP3 player -- the MPMan F10 -- and you'll get a sense of just how far we've come. Manufactured by Korea's Saehan Information Systems, the device was launched in March of 1998 at CeBIT, and went on sale in the Summer through Eiger Labs for $250. The player featured 32MB of flash memory (which could be upgraded to 64MB via mail-in scheme), connected to PCs via parallel port, and had a miniscule LCD for playback info -- but it laid the groundwork for the tech we have today. Following the MPMan's release, Rio unleashed its PMP300, which received a warmer reception and all-but eclipsed the F10's status as "first" amongst players, likely due to the company's well-known (and groundbreaking) legal battle against the RIAA. Still, first is first, so help keep the MPMan's rich history alive, and celebrate its ten-year anniversary this month with campfire songs and story-telling. Check out the archived read link of the original Eiger Labs site for a wild and wacky trip through time.[Via Register Hardware]

  • Happy Birthday to Dungeons and Dragons Online

    by 
    Michael Zenke
    Michael Zenke
    02.14.2008

    Yesterday marked the second anniversary of Turbine's Dungeons and Dragons Online! Given the amazing new content they've been rolling out recently, there's certainly a lot to celebrate. A recent newsletter highlighted some of the game's newest projects, including a referral program to get friends and family involved and the very well-received Module 6 content. As a present to the players, the community team has dropped a few select tracks from the official DDO soundtrack onto the players site. (My favorite is the 'Tavern Rock volume 1' track.) I definitely hope they release more of these selections in the future; I love MMO music.They're also offering up a new payment offering to honor the game's anniversary. For a limited time you can up a subscription, or have your subscription switched over, to paying only $9.99 a month. There's always a catch though, right? You have to sign up to pay for six months of service upfront, at a total cost of $59.94. That saves you about $18 that you would have spent on the service otherwise. Kind-of-weak payment offering aside, I heartily respect the work the Turbine folks are doing on that game. Say what you will about its place in the Massive genre, the game has its charms.