bots

Latest

  • Rumor: Bot farming used to boost App Store ranking, Apple warns of punishment

    by 
    JC Fletcher
    JC Fletcher
    02.07.2012

    A Touch Arcade forum user is making allegations that a company is offering to boost the ranking of free App Store apps using bots. According to "walterkaman," the unnamed company will set up automated, repeated downloads of a client's app in order to push it into Apple's Top Free charts. A representative from the shady ad company pointed out eight games on the Top 25 Free chart that were promoted in this manner, walterkaman said.The company was not named, and the forum user's story remains unverified. However, Apple is definitely upset about some kind of chart manipulation on the App Store. In a brief update on the Apple Developer site, the company warned developers against using ad services that guarantee placement. "Even if you are not personally engaged in manipulating App Store chart rankings or user reviews, employing services that do so on your behalf may result in the loss of your Apple Developer Program membership."

  • Acrobatic quadrocopters hunt in packs, seduce you into submission (video)

    by 
    James Trew
    James Trew
    02.01.2012

    We've kept a pretty stern eye on the development of GRASP Lab's quadrocopters, and with good reason it seems, now that the four-bladed aerial ninjas have even more alarming abilities at their disposal. In the video after the break, watch them hold a variety of complex formations like it's no thing -- even while on the move. The 'copters can also take flight, or resume position, after being thrown into the air, navigating real world obstacles with deft fluidity. It's part of University of Pennsylvania's Scalable sWarms of Autonomous Robots and Mobile Sensors project (conveniently SWARMS for short), which is responsible for developing the air-born acrobats' new grouping skills. They say it's an attempt to replicate swarming habits in nature, though we're not convinced.

  • League of Legends update bringing sharper AI, new bots

    by 
    Matt Daniel
    Matt Daniel
    01.24.2012

    League of Legends is well known for its challenging team-based gameplay and its rather steep learning curve, leading many users to play co-operatively against AI in order to hone their skills. In addition, co-op vs. AI is "the primary game mode for a surprisingly large percentage of users" according to senior producer Mark Norris. In light of this, Riot Games is bringing a huge new update to League of Legends' AI matches. For starters, Riot will be introducing AI bots for a whopping 40 of the game's champions, allowing players to test their mettle against a wider variety of opponents. In addition, the AI itself is in for an update that will allow bots to behave more like their human counterparts by utilizing predictive targeting for skillshots (such as Ashe's ultimate) and employing a great deal more strategy than the current bots. Of course, there are still some things that bots can't do (such as intelligent jungling), but Norris suggests "that's actually a huge advanced area that we do want to look at and get into, that we're in the the real rudimentary stages of trying to figure out right now." For the full details on what awaits players in the upcoming AI update, just click on through the link below and read the full story.

  • League of Legends updates co-op vs. AI mode, more improvements coming

    by 
    Mike Schramm
    Mike Schramm
    01.24.2012

    When Riot Games first announced that it was adding the ability to play co-operatively against AI bots to League of Legends, it expected it to be used by noobs, says producer Mark Norris. "When we put it out there, we put it out there with sort of the sole intent of having new players get an introduction to League of Legends."But what the company found was that the game mode, which takes some of the human element out of the MOBA genre's relatively steep learning curve, was actually being used by all sorts of players. "One thing that kept coming up was the majority of the people who play League of Legends will play, every week, at least one co-op vs. AI game. And it's actually the primary game mode for a surprisingly large percentage of players."With that insight, then, it's probably not surprising to hear that Riot is updating the co-op vs. AI game mode, enabling AI bots for 40 of the game's champion characters, as well as adding play on the Dominion game mode to the mix.

  • Silkroad-R adding new server, gearing up for re-launch

    by 
    Jef Reahard
    Jef Reahard
    12.27.2011

    When we heard about Silkroad-R, our first thought was buhwhat? Is Joymax getting into race cars or something? As it turns out, the "R" stands for rebirth, and the free-to-play fantasy MMO is being groomed for a new launch in 2012 (sans some of the problems that plagued it in its original run). A new Joymax press release describes the leaner, meaner Silkroad as "the all-new, light and easy- to-play massively multiplayer online role-playing game that picks up where the original left off." The company is also touting a "bot-free and lag-free experience" that includes a new server to cope with the expected new-user demand. Open beta testing is going on now through January 17th, 2012, and you can learn more about the reboot at the official Silkroad website. [Source: Joymax press release]

  • Robots finally able to follow 'make me a sandwich' command (video)

    by 
    Terrence O'Brien
    Terrence O'Brien
    12.12.2011

    Pancakes? No problem. Cookies? You got it! Sandwich? ...is there a Subway near by? Why robots have such a hard time slapping meat and cheese on bread is beyond us, but we're glad the crack team at the Technical University of Munich has finally figured out how to teach them. The dynamic duo of James and Rosie don't exactly blaze through their task of making a sandwich and some popcorn, but at least they're nice enough to toast the bread for your salami- and cheese-based chow. As usual, the moves here are not preprogrammed, the two bots make decisions on the fly based on a complex "reasoning" mechanism and data it can cull from a Kinect. Check out the videos below to watch two carefully construct a simple, layered lunch.

  • The Daily Grind: Do you feel companies do enough to fight bots?

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.06.2011

    They lurk in the dark corners of every MMO, sometimes farming gold, sometimes just taking care of tasks that actual players feel are too tedious to bother with. Bots have been a part of the MMO sphere for years now, and while games like RuneScape have recently brought them back to the foreground of attention, nothing has ever managed to push them completely out of the limelight. If you play an MMO, you have to work around them. Development teams, of course, regard bots as fundamental problems, and usually a great deal of time is devoted to trying to quash bots for farming or repetitive tasks. But do you feel enough is done to try and stop them? Do you believe they're a result of game systems that are designed for too much grind and not enough fun? Or do you think they're just another face of cheating and deserve no special attention? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Free for All: The real damage of botting, in the words of a botter

    by 
    Beau Hindman
    Beau Hindman
    11.02.2011

    I received an interesting email from someone the other day, someone who wanted to let me in on the lifestyle of a botter. Frankly I was a little embarrassed for the guy since he seemed to believe me to be naive about the entire process. The truth is that I have met plenty of shady characters and heard stories that would make your eyes bug out of your head. I've heard these stories from the developers and players themselves. There truly is some nasty stuff going on in MMO gaming. The saddest thing is that cheaters honestly think that what they do cannot possibly result in much harm for the game they are botting in, cheating at, or hacking up. It's sad because the truth is that a cheater, as one person, might not have much of an impact on the game. Add up several thousands of these scam artists and the results are mindboggling. Drive by your local dump to see just how much trash can pile up, one person at a time. I want to shine some light on just how damaging botting can be. Click past the cut.

  • RuneScape dev panel highlights incredible success of bot bans

    by 
    Brendan Drain
    Brendan Drain
    10.30.2011

    Over the past few weeks, we've heard a great deal about browser MMO RuneScape's struggle against botting and RMT. The bot problem has become progressively worse over the past year, with bot makers countering every change developers made to stop their bots from working. This week developer Jagex celebrated bot-nuking day as it deployed a massive update designed to permanently stop all of the popular reflection and injection bots from working. At this year's annual RuneFest event, Jagex CEO Mark Gerhard presented a fantastic insider panel on the facts and figures behind bot-nuking day. Mark explained the company's position -- that normal players botting to speed up gameplay was counter to the goals of RuneScape. "We don't want your computer to play with our computer," he told attendees, "we want you to have fun with our community." Before delving into facts and figures, Mark reminded attendees of the element of unfairness that bots create. "I want to know that if I'm putting in 30 minutes this evening, that that 30 minutes is equal to everyone else's 30 minutes." Want to know how many million accounts were banned since bot-nuking day? Read on for a summary of the facts and figures from the talk and to watch the full video in HD.

  • Free for All: Why RuneScape is almost perfect for me, not bots

    by 
    Beau Hindman
    Beau Hindman
    10.26.2011

    As I write this, I am eagerly awaiting the morning and the Bot Nuking Day in RuneScape. Hopefully, this means that "98 percent" of the bots in game will be busted, destroyed, banned and "nuked." Of course, I can't say that I have ever met a bot. For all I know, they are a friendly bunch, restricted only by the crippling desire to grind out items and gold. Poor fellows; this is going to hurt to watch. Other than the bots (who otherwise seem like charming individuals,) I enjoy myself in the game. In fact, I love the game. There are few titles that reside in that warm spot in my gut (I keep my heart there), but RuneScape is one of them. If you'd like to skip the article so you can post snarky comments about how horrible Jagex is and to claim I'm not actually having fun, you have my permission. Otherwise, click past the cut!

  • Jagex levies a lawsuit against RuneScape botters

    by 
    Justin Olivetti
    Justin Olivetti
    10.26.2011

    As RuneScape staggers under the assault of thousands of bots, Jagex is pulling out a pair of big guns to meet the problem head-on. The first weapon was yesterday's "Bot-Nuking Day," in which a patch was released that was supposed to deal with 98% of the botting in the game. The second is an official email sent to suspected botters threatening them with a class-action lawsuit if they don't desist. In the email, Jagex calls out the suspected behavior and offers the player a "one-time amnesty lifeline" to shape up. These players will be placed on a watch list and will be monitored for any further botting action. If the player persists in cheating, then Jagex promises to not only remove their account permanently but to include the player in a mass lawsuit. "If you ignore our offer and instead continue use botting software, we reserve our rights to pursue statutory damages against you for between $200 to $2,500 per act of past, present, and/or future botting," the letter states. A Jagex mod on the RuneScape forums confirmed that these emails are real.

  • RuneScape celebrates 'bot-nuking day' this Tuesday

    by 
    Brendan Drain
    Brendan Drain
    10.23.2011

    Last week we reported that veteran browser MMO RuneScape was losing its ongoing war on bots. Players have begun botting on a massive scale, and it's become increasingly difficult to distinguish bots from ordinary players. Developer Jagex asked for help from the playerbase in solving the botting problem and announced its intention to continue fighting legal battles against the creators of bot programs. In a new community update this week, Jagex Chief Executive Officer Mark Gerhard announced the release of a new doomsday weapon in the war on bots. In an upcoming patch on October 25th, Jagex will be "launching our most formidable bot-busting weapon in our history, targeting what we believe to be 98% of the bots seen in game." This update permanently prevents reflection bots from working and the effects should be immediately visible in-game. To celebrate "bot-nuking day", Tuesday's patch brings four days of events and minigame bonuses for regular players. [Thanks to David for the tip!]

  • RuneScape is losing the war on bots

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.11.2011

    We have an expectation of conflicts made up of good vs. evil. What we don't usually expect is for evil to win. But in RuneScape's war against the evil of botting, that appears to be what's happening. In a letter from Daniel Clough, it was explained that despite the development team's best efforts, the war on bots is being won by the botters. The re-introduction of the Wilderness and Free Trade has resulted in an explosion of gold farming and botting that just can't be held back. The letter goes on to urge players to not utilize these services and report anyone known to be using them and outlines the steps being taken to try to beat back the tide. But as Clough puts it, while the staff sinks significant time and money into fighting the problem, it's fighting an opponent whose only business goal is to get back into the game. It's grim news for the game's players, certainly, and it doesn't bode well for the many other games waging the same battles.

  • Fighting the EverQuest hacking wildfire

    by 
    Justin Olivetti
    Justin Olivetti
    10.06.2011

    While hacking and botting may not be a source of frustration to you in your daily MMO, to the denizens of EverQuest, it is a real and ever-present headache. In what is already not the easiest MMO on the planet, players are experiencing an onslaught of hackers who go out of their way to ruin the fun for everyone. In a three-part series, Ten Ton Hammer exposes the systematic problem of rampant hacking in the game, especially on the new progression servers. While guilds are doing their part to crack down on hackers in their midst, it doesn't seem to be enough to stem the flow, especially as with a much smaller team in place these days. Ultimately, fighting this problem does not seem to be SOE's current priority. EQ Producer Thom Terazzas addressed the issue of hacking by saying, "The expansion is something that we're really focused on right now. That has gotten, I would say, 80 percent of the focus here. So doing anything that dramatically combats the hacking is something that we would really like to do, but it is not something we've been able to do." Terazzas followed that up by talking with the Customer Service team and promised that the hackings will receive higher priority once the expansion crunch is over. In the meantime, he urged players to file reports with CS if hacking was observed.

  • LG Hom-Bot 2.0 Smart Robot Vacuum Cleaner hands-on (video)

    by 
    Zach Honig
    Zach Honig
    09.02.2011

    Smile, you're on Vacucam! LG's Hom-Bot (RoboKing in the US) was zipping around its own special playpen on the stage at the company's IFA booth today, picking up the occasional speck of dust and using its dual cams to spy on bloggers and Germans, while also diligently avoiding a plastic family dog along its ten-square-foot cube of real estate. The bot's Smart ThinQ technology enables it to interact with an Android or iPhone app, which you'll use to watch a live video feed from its built-in cam, send it rolling to a specific point in the house in "Patrol" mode, or adjust settings. You can also log in remotely, assuming your Hom-Bot is powered up and has a WiFi connection. Official US and Euro pricing and availability hasn't been announced yet, but an LG rep suggested we'll see it in the €500-700 range (about $710-995 US). Cameras and interactivity are nice and all, but that's a lot to spend on any vacuum cleaner. Today's trade show sneak peek is probably the closest we'll be getting to this pricey little vac, so roll past the break for some super action footage.%Gallery-132520%

  • LG launches 'RoboKing Triple Eye' smartphone-controlled vacuuming robot

    by 
    Lydia Leavitt
    Lydia Leavitt
    08.30.2011

    You won't have to leave your post on the couch, but you will have to lift a finger to your smartphone in order to tidy up with LG's 'RoboKing Triple Eye' VR6180VMNV robot vacuum. Unlike it's purple cousin who spends his time looking inwards, this little guy is always looking outward with its three cameras, capturing video and sending it to your smartphone or PC over WiFi. The robot uses sensors to create a plan of attack map of your home, allowing you to move it around by clicking the filthiest parts. Like a well-trained puppy, the dust buster also responds to voice commands from up to 5 feet away and it doesn't even bark -- only emitting 48dB of sound while sucking up dust. Of course, laziness of this caliber doesn't come cheap, as it costs 899,000 Korean won, or around $840 bones.

  • Toshiba Smarbo takes on dirt, Roomba, music playing prowess unclear

    by 
    Terrence O'Brien
    Terrence O'Brien
    08.24.2011

    Toshiba is just the latest company to enter the robovac fray. Samsung, ASUS and LG have already tested the waters against the mighty iRobot, now it's Smarbo's turn to try its hand at automated vacuuming. Inside the round floor cleaner are 38 sensors that help it avoid obstacles and keep it from falling down stairs, as well as a CPU or CPUs that sport "double brain function" according to the machine translated PR. The bot is quite quick, supposedly able to clean 100 square meters (over 1,000 square feet) in about 90 minutes, and only uses a few pennies worth of electricity to do so. Toshiba's vacubot will hit shelves in Japan for around $1,100 on October first, but it does suffer one distinct disadvantage -- DJ Smarbo just doesn't have the same ring to it.

  • EVE Online introduces new bot-reporting feature

    by 
    Brendan Drain
    Brendan Drain
    08.18.2011

    Botting is an almost universal problem in the MMO scene, disrupting in-game economies and often funding shady RMT operations. EVE Online has always been a big target for the RMT industry as much of a character's progression relies on in-game currency. In a world where you can buy a bigger ship, better modules and even the loyalty of player-run mercenary corporations, demand for the illicit sale of ISK is high. Several years ago CCP banned over 6200 botters as part of Operation Unholy Rage and launched the PLEX system to provide a legitimate way to buy ISK that doesn't harm the game economy and helps cash-poor players fund their subscription with in-game ISK. This week, CCP continued its plans to rid New Eden of bots with a devblog on its recently implemented "report bot" feature. The devblog explains how to identify a bot, how to report it and the steps GMs take after investigation of reported characters.

  • North Korea employing MMO hackers to fund government

    by 
    Jef Reahard
    Jef Reahard
    08.06.2011

    What's a dictator to do when his third-world economy is wheezing along on its last legs? Hack some video games, of course! According to a report in the New York Times, North Korea's Kim Jong-il unleashed an army of young computer crackers on popular South Korean online gaming portals to find ways to make quick cash. South Korean authorities claim that a squad of approximately 30 hackers operated from a base in China and were given the mission of breaching online gaming servers (including those of the immensely popular Lineage) to set up bot factories and automated farming collectives. The digital booty was then sold to gamers for a reported $6 million over two years. Chung Kil-hwan, a senior officer at South Korea's International Crime Investigation Unit, says that the hacker group "reports to a shadowy Communist Party agency called Office 39, which gathers foreign hard currency for Mr. Kim through drug trafficking, counterfeiting, arms sales, and other illicit activities."

  • Eliza is a doe-eyed, graceful dancing machine, lacks maniacal quality on the floor (video)

    by 
    Terrence O'Brien
    Terrence O'Brien
    07.21.2011

    Unlike the last batch of bots we've seen, Eliza is actually quite graceful. The cartoonish humanoid got its start as a guide, shuttling people around shopping malls and the Guangzhou Asian Games 2010 Experience Center. Now it's finally getting a chance to show off what it's got -- namely some ill dance moves. These four doe-eyed machines spin, perform complicated arm choreography in perfect synchronization, and pause to pose during this epic number. Clearly, the next step is for someone to teach them how to Dougie. Check out the videos after the break. [Thanks, Robotbling]