brain

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  • Qualcomm's brain-like processor is almost as smart as your dog

    by 
    Sharif Sakr
    Sharif Sakr
    10.11.2013

    Biological brains are sometimes overrated, but they're still orders of magnitude quicker and more power-efficient than traditional computer chips. That's why Qualcomm has been quietly funneling some of its prodigious income into a project called "Zeroth," which it hopes will one day give it a radical advantage over other mobile chip companies. According to Qualcomm's Matt Grob, Zeroth is a "biologically-inspired" processor that is modeled on real-life neurons and is capable of learning from feedback in much the same way as a human or animal brain does. And unlike some other so-called artifical intelligences we've seen, this one appears to work. The video after the break shows a Zeroth-controlled robot exploring an environment and then naturally adjusting its behavior in response not to lines of code, but to someone telling it whether it's being "good" or "bad." "Everything here is biologically realistic: spiking neurons implemented in hardware on that actual machine." Zeroth is advanced enough that Qualcomm says it's ready to work with other companies who want to develop applications to run on it. One particular focus is on building neural networks that will fit into mobile devices and enable them to learn from users who, unlike coders, aren't able or willing to instruct devices in the usual tedious manner. Grob even claims that, when a general-purpose Zeroth neural network is trained to do something specific, such as recognizing and tracking an object, it can already accomplish that task better than an algorithm designed solely for that function. Check out the source link to see Grob's full talk and more demo videos -- especially if you want to confirm your long-held suspicion that dogs are scarily good at math.

  • The Art of Wushu: The limits of human reaction time

    by 
    Patrick Mackey
    Patrick Mackey
    09.11.2013

    We're finally back on track with the kung-fu lessons, and today we're going to talk about something very important: how being human limits what you can do in an Age of Wushu duel. Like a lot of skills relating to dueling and strategy, this is a fairly broad skill that can be applied to a lot of games. Reaction speed is one of the most difficult things to train in Age of Wushu, especially for old-timers like me. Reacting to things in a timely matter is a massive advantage; it lets you punish feints, interrupt sluggish normal attacks, and stun people out of dance-like moves. The trouble is, we're human, and humans are slow. This time, we're going to look at exactly what that means in hard technical terms.

  • This is the Modem World: The brain modem is here

    by 
    Joshua Fruhlinger
    Joshua Fruhlinger
    08.30.2013

    Each week Joshua Fruhlinger contributes This is the Modem World, a column dedicated to exploring the culture of consumer technology. Consider this headline: "Researcher controls colleague's motions in 1st human brain-to-brain interface." This. Happened. University of Washington nerds put an electrode-speckled cap on Rajesh Rao and attached it to a computer that was connected to the internet. They then put Andrea Stocco in another room on the other side of the University of Washington campus, plopped another electrode cap on him and connected that to a computer.

  • Daily Roundup: Peripheral Vision, GameStop's digital strategy, Lab grown human brains, and more!

    by 
    David Fishman
    David Fishman
    08.29.2013

    You might say the day is never really done in consumer technology news. Your workday, however, hopefully draws to a close at some point. This is the Daily Roundup on Engadget, a quick peek back at the top headlines for the past 24 hours -- all handpicked by the editors here at the site. Click on through the break, and enjoy.

  • Tiny human brain models grown in lab with tiny cortex, tiny hippocampus (video)

    by 
    Mat Smith
    Mat Smith
    08.29.2013

    Mouse brains were the first to be grown, but when it comes to discovering the inner workings of the human brain, as Juergen Knoblich of the Institute of Molecular Biology (IMB) in Austria put it: "mouse models don't cut it." The institute has managed to grow some adorable-sounding tiny human brain models that include parts of the cortex, hippocampus and retinas through stem cells. The lab-grown tissue will allow researchers to peer into the early stages of human brain development in far higher detail than ever before. Growing the little gray matter samples involved adult cells reprogrammed to behave like embryonic stem cells and giving them a cocktail of vital brain development nutrients. In under a month, they had grown to between 3 and 4mm across, with several structures that are found in the fully-formed versions. Through imaging techniques, the scientists were even able to pick up neural activity -- we've added the video after the break. The models are already providing insights and new ideas on brain development. According to the New Scientist, if the researchers were able to adjust their techniques to include stem cells that develop into blood vessels, future models could offer more detailed knowledge on conditions like schizophrenia and autism.

  • Foc.us headset hits the FCC, ready to shock gamers' noggins into shape

    by 
    Joe Pollicino
    Joe Pollicino
    07.28.2013

    It may not have FDA approval, but the noggin-shocking Foc.us headset recently passed through the FCC for certification. The unit utilizes transcranial direct-current simulation on the prefrontal cortex of the brain (forehead), which is claimed to improve short-term memory and cognitive function. Currently pitched as a cranial performance enhancer for gamers, Bluetooth 4.0 low energy connectivity allows it to be controlled via a smartphone app. Snake oil or not, Foc.us is still set to ship this month, and you can relive our weird and tingly experience with it in our hands-on.

  • Foc.us headset claims to shock the brain for better gaming, we go forehead-on

    by 
    Nicole Lee
    Nicole Lee
    05.17.2013

    We've seen a number of headsets tap into the mind, to geotag your mood, grant you remote control over gadgets or simply let you wiggle a pair of cat ears. None of those are quite like the foc.us, however, which serves up transcranial direct-current simulation (tDCS) -- a controversial form of neurosimulation that transmits current to a particular area of the brain. Originally used to help patients with brain injuries, tDCS has supposedly been found to increase cognitive performance in healthy adults. These claims haven't been proven yet though, and shocking your own cranium isn't exactly FDA approved. Still, the foc.us is one of a few tDCS headsets designed for the consumer market and can, the inventor Michael Oxley claims, improve your working or short-term memory when the electrodes are placed on your prefrontal cortex. A low-intensity current is passed through the different nodes, exciting that part of the brain. Interestingly, Oxley is positioning it as a way to boost your video gaming prowess for the "ultimate gaming experience," a concept we found a little odd. That said, you don't actually have to wear the headset while shooting up bad guys or other brain-draining tasks. The idea behind the foc.us headset is to put it on your noggin, fire it up, and wait for around five to ten minutes, then take it off and go about your day. We did just that and all the gory details are after the break. %Gallery-188614%

  • Samsung explores touchless tablet interaction with brainwave technology

    by 
    Zachary Lutz
    Zachary Lutz
    04.20.2013

    Try and wrap this one around your noggin. Samsung is currently working with researchers at the University of Texas on a project involving EEG caps that harnesses the power of one's mind to control tablets and smartphones, and if that weren't enough, the company's actually hoping to take it mainstream. Now, before we get too far ahead of ourselves, let's be clear: in its current stage, the system is cumbersome and aimed at those with disabilities, but Samsung's already proven that it's interested in alternative input methods, and this could certainly be the logical conclusion. As is, participants are asked to wear EEG caps that measure the electrical activity along their scalp. Then, they're able to make selections by focusing on an icon that flashes at a distinct frequency from others, which the system recognizes as a unique electrical pattern. Overall, the accuracy of the system is in the ballpark of 80 to 95 percent, and users are able to make selections on average of every five seconds. In order to make the system more approachable, the researchers hope to develop EEG hats that are more convenient and less intrusive -- in other words, ones that people can wear throughout the day. We can't promise this type of futuristic tech will come anytime soon, but for a closer peek, hit up the source link for a peek at Samsung's next wild idea.

  • Universities inject neuron-sized LEDs to stimulate brains without a burden (video)

    by 
    Jon Fingas
    Jon Fingas
    04.18.2013

    Existing methods for controlling brain activity tend to skew the results by their very nature -- it's difficult to behave normally with a wad of optical fibers or electrical wires in your head. The University of Illinois and Washington University have developed a much subtler approach to optogenetics that could lift that weight from the mind in a very literal sense. Their approach inserts an extra-thin ribbon into the brain with LEDs that are about as big as the neurons they target, stimulating deeper parts of the mind with high precision and minimal intrusion; test mice could act as if the ribbon weren't there. The solution also lets researchers detach the wireless transceiver and power from the ribbon to lighten the load when experiments are over. Practical use of these tiny LEDs is still a long ways off, but it could lead to both gentler testing as well as better treatment for mental conditions that we don't fully understand today.

  • Harvard lets human minds control rats, private rodent armies remain distant (video)

    by 
    Jon Fingas
    Jon Fingas
    04.04.2013

    Sure, we've seen rats control other rats, but that won't give us a legion of mind-controlled creatures to unleash upon an innocent public, will it? Harvard Medical School may unwittingly assist with solving our (rather misguided) plight, as it just experimented with a system that lets a human mind trigger actions in a rat's motor cortex. The test had sensor-equipped humans watch a screen that flashed in sync with their EEG brain patterns for visual stimulation; as soon their attention shifted to controlling the rat, they triggered an ultrasonic pulse that twitched the rodent's tail. There's a few problems with the implementation beyond the obvious lack of autonomy for the poor target creature, though. The rat's anaesthetized state likely affected the results, and the system isn't currently sophisticated enough to map specific thoughts to corresponding actions. The Harvard team is working to refine the technology, however, and there may be a day when we can satisfy our megalomania... or at least, put the Pied Piper on notice.

  • Kinect Fusion-powered concept demos AR brain models for neurosurgeons (video)

    by 
    Alexis Santos
    Alexis Santos
    03.09.2013

    Microsoft has talked up its Kinect Fusion tool since 2011, but it took some time at TechFest this week to show off how the software could be useful in operating rooms. For those who need a refresher, Redmond's solution can create 3D models of whatever an attached Kinect sensor lays eyes on, but in this instance it was leveraged to create an augmented reality experience. Using an off-the-shelf Kinect camera duct-taped to a tablet, Microsoft researchers layered a model of a brain onto a mannequin's head, making its would-be mind viewable on the slate from different angles. Ballmer and Co. reckon that neurosurgeons could use the technique to visualize what's in a patient's noggin and plan how they'll guide their scalpel. Word that Fusion would come to the Kinect for Windows SDK first surfaced last year, but Microsoft now says it'll hit the dev kit's next release, which should arrive shortly. Head past the break to catch a video of the medical concept app in action.

  • Duke melds two rats' minds through the internet, Spock may not approve

    by 
    Jon Fingas
    Jon Fingas
    03.01.2013

    Some would say the internet already lets us share every minute detail of our thoughts, much to our followers' dismay. Duke University isn't deterred by our behavior -- if anything, it just took oversharing literally by connecting two rats' minds in an experiment, first in a lab and ultimately online. Electrodes attached to the brain of a host "encoder" rat in Brazil processed the motor-oriented mental activity for a desired behavior, such as pressing a lever on cue, and converted it into a signal that was then received by a "decoder" rat as far away as Duke's US campus. The majority of the time, the decoder rat performed the same action as the encoder. Researchers also found that rewarding the encoder alongside the decoder created a virtuous loop, as treating the first rat for a job well done focused its attention and improved the signal strength. We're not sure that Vulcans would endorse this kind of mind meld, though: apart from immediately depriving the decoder rat of self-control, prolonged testing led to the same rodent developing additional sympathetic reactions to the encoder. There's also concerns that the test was too binary and didn't reflect the complexity of the whole brain. All the same, Duke's study is proof enough that we can export brainwaves in a meaningful way.

  • Visualized: a fish brain lights up while on the prowl (video)

    by 
    Jon Fingas
    Jon Fingas
    02.01.2013

    Ever wonder what's going through a fish's mind? While we won't develop underwater telepathy anytime soon, Saitama University can now show us the raw activity. Researchers have learned that injecting zebrafish larvae with green fluorescent protein puts on a light show whenever their neurons fire, illustrating very clearly just which brain regions are active in a given situation, such as chasing down a paramecium for food. The method is more effective and longer-lasting than using dye, and also provides further insight: scientists can clearly spot the neural path when the zebrafish spots and reacts to its prey. As the protein is relevant to humans as well, its longevity could lead to better, longer-term drug testing that shows the cause-and-effect link. Just don't expect as much in the way of mental fireworks.

  • Alt-week 10.13.12: is the Universe a simulation, cloning dinosaurs and singing mice

    by 
    James Trew
    James Trew
    10.13.2012

    Alt-week peels back the covers on some of the more curious sci-tech stories from the last seven days. Are you reading this? Seriously, are you? Sure, we know you think you are, but what if you're just a sub-feature of a complex computer program. A sprite, nothing more than the creation of software. The problem with this question is, how would you ever know? You wouldn't, right? Well, not so fast there. Turns out, maybe there is a way to unravel the matrix (if there is one). It'll come as no surprise, that this is one of the topics in this week's collection of alternative stories. Think that's all we got? Not even close. We'll explore the truth behind cloning dinosaurs, as well a rare performance by singing mice -- all before dinner. Or is it really dinner? This is alt-week.

  • Allen Institute completes gene expression map of the human brain in high-resolution 3D

    by 
    Jon Fingas
    Jon Fingas
    09.20.2012

    As a species, we've spent a lot of time learning how the human brain works, but we've had to go without a true, thorough map of how genes manifest themselves in our craniums; previous maps have been limited to the simpler minds of mice. The Allen Institute for Brain Science is now known to have solved that mystery by recently finishing an extensive, detailed 3D atlas of genetic expression within our own brain tissue. Accomplishing the feat required no small amount of resources, including the definition of 900 subdivisions, conducting over 62,000 gene expression probes and producing the MRI scans of two and a half brains, but the result is a potentially vital tool for neuroscience and education. Curious web users can see a visual map of gene expression based on virtually any criteria they need, whether it's a physical region of the brain, a disease type or the exact gene they'd like to track down. For many, the best news about the map may simply be that it's free and public: anyone with enough experience in genetics can learn more about what makes the mind tick through their browsers, and what they find might just lead to new discoveries.

  • Video of protein movement within a neuron shows how our brains renew themselves

    by 
    James Trew
    James Trew
    08.25.2012

    If, like us, you spend most of your time wondering exactly what's going on in other people's heads, then this video is for you. Okay, so it might not reveal the reason why that jerk cut you off at the junction, or why that co-worker didn't show up to your date exactly, rather, it's a little more literal than that. This is video footage of proteins moving within a single neuron. The USC researchers were able to capture this video by using bioluminescent proteins from a jellyfish to visually track their movement. Not only is this mind-boggling to the layperson (just think how small these things are) it's also mind-revealing. By that, we mean it gives scientists an opportunity to observe how these tiny, yet vital, cerebral elements restore themselves. Which, when you're constantly worried about the amount of grey matter you were blessed with in the first place, can only be a good thing.

  • US Government Accountability Office recommends FCC reassess radiation limits for mobile phones

    by 
    Zachary Lutz
    Zachary Lutz
    08.08.2012

    The topic of mobile phone radiation is once again on the burner in Washington D.C. Along with Representative Dennis Kucinich's proposed legislation that would institute labeling requirements and extensive research into the health effects of RF exposure, the US Government Accountability Office has issued a recommendation that the FCC update its current exposure limits and reevaluate current testing methodologies. As is, the FCC's radiation guidelines are based on research that was concluded in 1996, and while the US GAO concedes that this may lead to the adoption of higher SAR limits (in certain usage scenarios), the organization contends that it's time to bring current research and international recommendations into consideration. As potential cause for concern, the US GAO has also identified a failure of current testing methodologies. Put simply, manufacturers are currently required to submit specific absorption rates that reflect usage against both the head and body, however in the case of the body test, this is always done with the assumption of a holster. While a distance of 1.5 to 2.5 centimeters may not seem like much, SAR values increase with proximity, and many who use their mobile phones in their pockets -- say, with a Bluetooth headset -- are at risk of exposing themselves to RF limits that exceed current guidelines. The actual absorption rates are currently unknown. For its part, the FCC has responded to the US GAO and asserts that it has independently arrived at many of the same conclusions, and adds that it has initiated the procedural requirements necessary for the reevaluation of RF safety rules. Those who'd like to learn more can scour the complete recommendation, along with Rep. Kucinich's proposal, at the source links below.

  • EEG headware probes your neurons, shows interrogators your cranial contact list

    by 
    Steve Dent
    Steve Dent
    07.12.2012

    You might pride yourself on your poker face, but there would be no way to hide from a skull-probing EEG helmet being developed by Veritas Scientific. The device takes advantage of a well-known medical response called P300, which causes your brain's voltage to drop a split-second after you put a name to a face or object. Simply by showing you a slideshow of different images, interrogators could tell whether or not you recognize a particular individual -- or maybe that LTE-connected railgun hidden in your trunk. The company is pursuing military contracts and hopes to have a prototype ready in time for this year's war game exercises, but meanwhile you might want to start thinking of a way to install that tinfoil hat inside your skull.

  • PLX's XWave Sport gives brainwave interfaces a casual look, triggers '80s flashbacks

    by 
    Jon Fingas
    Jon Fingas
    06.26.2012

    Brainwave-guided interfaces are common. Most of the time, though, they're not what we'd call subtle. PLX Devices hopes to have that licked through the XWave Sport, a brain interface that disguises all its sensors through a fuzzy, exercise-friendly headband. Underneath the incredibly 1980s-retro (but washable!) look, you'll get about six hours per charge of tracking for concentration, relaxation and other noggin-related data that can transmit over Bluetooth to apps for Android, iOS or old-fashioned PCs. An SDK is available now, but pre-orders for the $100 XWave Sport won't ship until September 20th. That should give us enough time to perfect our Flashdance reenactments.

  • Axio's EEG headband helps you teach your brain to focus (hands-on)

    by 
    Michael Gorman
    Michael Gorman
    06.19.2012

    Usually when an EEG sensor headset graces these pages, it's used to peer into your thoughts or grant the wearer the power to control other gadgets with his or her mind. While such uses have appeal, start-up company Axio has a new EEG headband that aims to help you learn to better control your own brain. It tracks your level of mental focus in real-time and provides positive reinforcement audio feedback when you're mentally locked in. The neoprene band packs a trio of electrodes, a PCB with a Bluetooth radio and audio out, and a battery pack to power everything. It works by identifying the brainwave readings that correlate to ideal executive function in your pre-frontal cortex and shooting that data to your computer or phone via Bluetooth. Axio's software then shows an onscreen graph that charts your focus level in real-time, and for folks who prefer a more literal tracking method, there's a photo above the chart that moves in and out of focus along with your mind. Additionally, the headband provides pleasing audio neurofeedback when you're focused in order to train you to stay mentally engaged.%Gallery-158654% Unfortunately, we couldn't get much more information about the neurofeedback functionality, as the technology behind it is the company's secret sauce, and it won't divulge more until it's got the cash to bring the band to market. We also weren't able to actually test the band to see how it works, as it's still in the prototype phase and there's still a kink or two left to work out. Axio did tell us that the prototype we got our mitts on was the result of just six short months of work, and that after hacking together the original design using Arduino, the current iteration has a custom PCB better suited to Axio's needs. Co-founder Arye Barnehama also informed us that the band should be on sale by the end of summer, though he wouldn't say for how much or where we'll be able to pick one up. Sometime after it hits store shelves, Axio plans to release an SDK so that enterprising devs can make their own focus-aiding software and implement whatever audio feedback they prefer to help them take care of business -- a dose of Bachman-Turner Overdrive ought to do the trick.