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  • Diablo III: Reaper of Souls loot designed to make auction house a 'last resort'

    by 
    Mike Foster
    Mike Foster
    08.29.2013

    There's been no love lost between Diablo III players and the game's real-money auction house. And while Blizzard Entertainment has no plans to remove RMT from Diablo III, the studio's upcoming Reaper of Souls expansion features a redesigned loot system built to get players out of the trading game and back into the grind. In an interview with PC Gamer, lead content designer Kevin Martens explained that the team likes trading between players but lamented that the auction house has become the primary method through which players obtain items: It is fun to go buy something instantly, the instant gratification feel, that sugar high; however, it's not the core fantasy, it's not the most fun, and by the endgame, for a variety of reasons, [players] tend to check the auction house first and play the game second. According to Martens, the looting and enchanting systems in Reaper of Souls are designed to "cut the legs out from the auction house" and to create an environment in which "the most fun way to play the game becomes the best way to play the game." Lead writer Brian Kindregan echoed Martens' sentiments, noting, "We want the auction house to be your last resort, right?" For more information on Reaper of Souls, check out Blizzard's Gamescom 2013 presentation and the new cinematic trailer, posted last week.

  • Project Titan: A brief history of a game that doesn't exist

    by 
    Mike Foster
    Mike Foster
    08.28.2013

    For the last several years, the MMO community has been abuzz with rumors regarding Blizzard Entertainment's Project Titan. Long reported to be a brand-new MMO based on an entirely original intellectual property, Titan was a top-secret project discussed only through occasional interviews, job postings, and hearsay. No footage ever slipped through the cracks; no early alpha build accidentally leaked to the web. Unfortunately, Project Titan as we knew it is no more. Rumors broke in May that development on the project had been restarted from scratch, and Blizzard offered comments that didn't so much as confirm those rumors as lend them a hefty amount of credence. Now it seems as though whatever we might have known about Titan may no longer apply, and whatever Blizzard had created so far may never see the light of day. With that in mind, let's take a little adventure through the rumorsphere and look back on the history of Project Titan and the stories surrounding it.

  • Gamescom 2013: Watch Blizzard's Diablo III presentation

    by 
    Jef Reahard
    Jef Reahard
    08.22.2013

    Looking for Diablo III news from this week's Gamescom convention in Cologne? WoW Insider's got it, including a video of Blizzard's presentation and a break-down of the free features the company is giving gamers in its upcoming pre-expansion patch. And speaking of the Reaper of Souls expansion set, there are some fresh screenshots from the update on the Diablo III Facebook page. Head past the cut for the Gamescom video.

  • Diablo III PvP mode a 'tricky question' for Blizzard

    by 
    Justin Olivetti
    Justin Olivetti
    08.22.2013

    Diablo III's long-awaited PvP mode might require a great deal more patience on behalf of the playerbase -- perhaps eternal patience. At Gamescom, Game Director Josh Mosqueira was cagey about the mode ever seeing the light of day: "That's a really tricky question to answer. It's got to be Blizzard quality." Late last year, Blizzard scrapped its current plans for a PvP mode in favor of starting over. Mosqueira said this week that the team is still struggling to overcome several obstacles in creating a new PvP mode, including a limited number of team members for the project, a desire to see PvP at all levels, and a problem with converting the existing PvE gameplay to work for PvP. "In Diablo, the core mechanics are really built around one character fighting scores of monsters, right?" Mosqueira said. "There's a lot of control, a lot of AOE, and some of that stuff starts to not necessarily break down, but it starts to fray at the edges when you're actually now focused on two people, or four people."

  • Gamescom 2013: Diablo III unveils its first expansion, Reaper of Souls

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.21.2013

    What happens when an angel gets ahold of a demon's soulstone in Diablo III? You probably don't want to know; it's not going to be pretty. The game's first expansion, Reaper of Souls, was announced today at Gamescom, and the fact that Malthael the angel possesses the soulstone harboring Diablo himself is all the justification you need for fighting him. This is a very bad thing. All right, the mechanical side of things does come into play. Even if you don't care about the lore or about fighting off fallen angels, you can still care about features like a refined loot system that focuses on providing less loot that's more likely to be useful instead of quite so much garbage. There's also a new class being added, the Crusader, who looks similar at a glance to Diablo II's Paladin. Add in a new NPC who can reallocate stats on gear and you've probably got all of the incentive you need to look forward to the expansion.

  • Blizzard trademark hints at next WoW or Diablo III expansion [Updated]

    by 
    Mike Foster
    Mike Foster
    08.13.2013

    According to the ever-churning rumor mill, Blizzard Entertainment may be on the cusp of announcing a new expansion to World of Warcraft or Diablo III. The studio has just snagged a new trademark for The Dark Below and identified that trademark as "computer game software" and "downloadable electronic game." The trademark could be for a new game or unannounced IP, but it's more likely the title of an upcoming expansion to one of Blizzard's big existing titles. Smart money is on Diablo III, since Blizz did tease its August 21st Gamescom press conference by saying it would, "capture the attention of the Heavens, Burning Hells, and all the shadowed places that lie between." We also know that Blizzard plans to show off a brand new cinematic at Gamescom -- cinematics tend to come with either new games or new expansions. Any guesses on what The Dark Below might be? [Thanks to Sharvis for the tip!] [Update: Our sister site WoW Insider argues convincingly that this particular registration was merely a hoax.]

  • Chaos Theory: A guide to The Secret World's tokens and currencies

    by 
    MJ Guthrie
    MJ Guthrie
    08.12.2013

    In life and in games, the overarching method of commerce involves currency. Occasionally, you might find a game (or a friend) that will work with the bartering system, but that is far from the norm around these parts. Then you have The Secret World. TSW has the best -- or worst, you could say -- of both worlds. Bet you didn't know you would take up coin collecting when you started playing, did you? With a plethora of different currencies that can be spent only at certain places for certain things, players have keep tabs on whom they can spend what with and where said whos actually are. Wondering what those Credits of Ca' d'Oro are good for? What about whether Sequins of Solomon Island can be used in Transylvania? This handy guide will help demystify coin collecting and show you the ins and outs of all those tokens filling up your wallet.

  • Neverwinter's companions are real bears (and cats)

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.01.2013

    Have you ever found yourself playing Neverwinter and thinking, "This is great, but it'd be way better with an enormous bear mauling things while I cast spells"? Or perhaps you'd prefer a panther, or a hawk, or an enormous spider? Whatever your preferred flavor, the game probably has a companion to match your tastes, and each of them is on display in the new companion trailer embedded just past the cut. Although the idea of a spider companion is kind of really creepy. This trailer comes along with the addition of a new companion to the cash shop, the Cave Bear. Your ursine companion will obligingly maul your opponents while stealing health and comes with a max rank of 20. There's also a new dye pack, which has very little to do with companions but might help you coordinate your outfit with your feral chums. So check out the full trailer past the break for an idea of what you can do with an animal buddy.

  • See World of Warcraft's item store in action

    by 
    Justin Olivetti
    Justin Olivetti
    07.31.2013

    World of Warcraft's new item store is currently on the test server in preparation for its release with Patch 5.4. Instead of waiting until the store goes live in the game to check it out, you can get a sneak peek at the store now courtesy of AdriaCraft. The following video shows the store interface in action as a player opens it up to purchase an XP potion (or two or three or four). The prices are just for the test server, so it's no guarantee that it will be the same when it's pushed to live. The item store and its contents are the subject of much speculation these days after Blizzard posted an article teasing pets, seesaws, and cosmetic goodies. You can check out the store preview video after the jump.

  • Blade & Soul introduces swimsuits with a hefty price tag

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.31.2013

    How much are you willing to pay for a new swimsuit? How about if that swimsuit is only available for your character in a video game? Blade & Soul has introduced a line of summer swimwear for characters in the Korean version, available either via the game's cash shop or through item trading, but the system for obtaining these suits from inside the game is a bit problematic. During the summer event, players can obtain a watermelon slice by clearing a daily dungeon. These slices are used as tokens to unlock these outfits. The problem is that it can be difficult to actually obtain enough slices through play unless you focus on running dungeons with a single-minded devotion, which forces you toward the cash shop option, which values the suits at $45. Still no word on when the game is being localized, but you can check out the suit trailers past the cut for a peek at what you probably aren't dropping $45 on. [Thanks to bnssswimwear for the tip!]

  • Activision Blizzard goes indie after CEO Kotick buys back the company

    by 
    Shawn Schuster
    Shawn Schuster
    07.26.2013

    Activision Blizzard is set to split from parent company Vivendi after a deal has been made to buy back the company for just over $8 billion. Led by CEO Bobby Kotick and Chairman Brian Kelly, the split will see 439 shares (worth $5.83 billion) bought by Activision Blizzard itself, while an investment group led by Kotick and Kelly will purchase 172 million shares (worth $2.32 billion). Vivendi will still retain 83 million shares, or about 12 percent of the company. This puts Activision Blizzard in the "independent" category, which is an interesting label for one of the largest game publishers of our day. "We should emerge even stronger -- an independent company with a best-in-class franchise portfolio and the focus and flexibility to drive long-term shareholder value and expand our leadership position as one of the world's most important entertainment companies." Kotick said. "The transactions announced today will allow us to take advantage of attractive financing markets while still retaining more than $3 billion cash on hand to preserve financial stability."

  • Coming soon to a console near you: MMOs

    by 
    Mike Foster
    Mike Foster
    07.24.2013

    Remember E3 2013? That huge video games conference thing from earlier in the summer? Weeks have passed since Microsoft and Sony squared off in the Los Angeles convention center (while Nintendo posted up at Best Buy and Ouya sulked in the parking lot), but the news made there continues to reverberate through the games industry. One curious trend seems to have been missed amid the clashing of proverbial titans: There sure are a lot of MMOs and online-focused games due on consoles this generation. And since MMOs are the business of Massively, we thought it might be fun to compile a quick list of all the ones we can find that are either already available on our current consoles or set for launch on the next batch. The list, as it turns out, is pretty extensive.

  • Neverwinter adds ghost and angel-snake companions

    by 
    Justin Olivetti
    Justin Olivetti
    07.18.2013

    Hold on tight to your wallets, kids, because Cryptic's knocking on your door with a couple of new companion offerings for Neverwinter. The studio is releasing the Ghost and Lillend companions, although snagging one is going to require coughing up some cash (or playing the ZEN market smartly). The Ghost is a former Halfling who's fallen on hard times. She deals necrotic damage and has a neat ability that tosses a DoT onto an enemy while healing allies simultaneously. Lillend is... well, she's interesting. She looks like the cross between a snake and an angel, and as if that didn't give her enough fodder for dinner conversation, she can play the harp. Lillend is the game's first purple-quality healer companion. While you can buy the Ghost with ZEN, it looks as though Lillend is obtained only as a chance reward for purchasing a professions pack.

  • Lose your life and your wallet with ArcheAge's new dragon and cash shop

    by 
    MJ Guthrie
    MJ Guthrie
    07.17.2013

    If you thought you were safe from giant bosses in ArcheAge if you avoided sailing, think again. XLGAMES' latest update introduced a massive red dragon to harass the landlubbers like the kraken does the seafarers. Massive, scaly, and with breath that can incinerate adventurers, this dragon might just drop in on your party whether invited or not. Also included in this latest update is the new cash shop. In a unique twist, players wishing to browse through and buy the wares visit an actual in-game shopping mall in the Market District. There are no generic icons to pour over, but full-scale items on display instead. Shoppers can peruse different departments filled with clothing, animals, gliders, even cars. Want a glimpse of the dragon before it lands on your head? Or need a tour of the mall before you lose yourself -- and your funds -- in it? Then take a look at the two videos below courtesy of Steparu.com, and head to the site for more in-game footage of a dragon fight.

  • World of Warcraft is definitely getting an in-game store

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.09.2013

    It's not that big of a change, if you think about it. World of Warcraft has been playing around with microtransactions for quite some time, starting with the infamous sparkle pony, so it seemed only a matter of time until Blizzard moved past the rather archaic web interface. Community manager Bashiok has now confirmed that there is an in-game store coming, although the company is still determining exactly what will be introduced in the store. Bashiok went on to state that several of the items being introduced at the outset will be introduced in Asian regions and that it will take some time to retrofit the existing web store items to in-game system. He also clarified that the additions to the store will be taking player feedback into account and focused upon selling convenience items rather than actual power. Either way, the day is quickly approaching when World of Warcraft will have a cash shop like so many other games.

  • Blizzard 'exploring' microtransactions in World of Warcraft

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.05.2013

    Microtransactions are nothing new for World of Warcraft, but the game has never had an actual in-game store. You've had pets and mounts that toe the line, but the line still existed. Then a bit of datamining turned up an experience boosting item that looked as if it might be tied to an in-game store. But datamining isn't the same as actual confirmation, and thus much nervous hand-wringing ensued... until community representative Zarhym confirmed that yep, this is a thing that is happening. Zarhym's posts specifically state that Blizzard is "exploring the possibility" rather than definitely adding a microtransaction store, but it seems the most likely outcome. Maybe not today, maybe not tomorrow, but sooner rather than later. No word on what this means for the future of the game's business model or how much will change from the game's current system with an online storefront, but it's certainly surprising to see one of the last games without an in-game store taking steps toward adding one.

  • The Daily Grind: What's the sneakiest cash-shop trick in MMO land?

    by 
    Bree Royce
    Bree Royce
    06.28.2013

    Casino chain Harrah's could teach MMO cash shops a thing or two. The casino famously employs a complicated system of tracking and metrics to estimate when precisely an individual losing player will walk away from a gambling game... and right before that predicted moment arrives, employees swoop in with complimentary food and free currency to encourage the loser to stick around (and lose more, of course). I don't know of any MMOs that use this exact trick, but they certainly could. An MMO could easily track how many mobs you're willing to kill for a drop or how many lockboxes you're willing to buy before you stop playing and stop buying altogether, then trigger a drop custom-tailored for you just to keep you around. The thought of it is a little creepy but not entirely unwelcome after all the Dragon Chests I've opened to no avail lately. That day is not yet upon us, so today, we're wondering just what is the sneakiest cash-shop trick in MMO land? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Blizzard brings out the Diablo III banhammer

    by 
    Mike Foster
    Mike Foster
    06.27.2013

    If there is one particular group of fools that Blizzard Entertainment cannot suffer, it is nefarious tricksters attempting to sneak an advantage in its games through the use of hacks, bots, and other malicious cheats. The company has just confirmed its latest round of mass-bannings in Diablo III, and while no specific number or reasoning is given, the post leans heavily on the rules regarding botting and hacking. Reiterated in the ban-wave announcement are the things that Blizzard prohibits players from doing with third-party software, including automate gameplay, obtain information about the game that isn't normally available to players, modify D3's game files, and change the way the game interacts with Battle.net. Blizzard also noted that using hacks and bots isn't a victimless crime; third-party software can sometimes cause big technical issues for both the offender and other players. More info on Diablo III's exploitation policy is available on the official Blizzard support website.

  • Buy your friends a present in Guild Wars 2 with gem store gifting

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    06.25.2013

    All right, let's be honest -- you screwed up bad last night in Guild Wars 2. And you'd prefer to not have all of your friends hate you. You're going to need to give gifts, and we're talking real gifts here. Why not take advantage of the fact that the Gem Store now offers the option to gift items to your friends? You can choose the item to gift, select as many recipients as you'd like, and then send them all with a personalized message of your choice. But what will you gift them? Maybe one of the new items to go along with today's content patch? We're sure some of your friends would like some of the Aetherblade Armor Skins, or perhaps a new Tybalt Backpack Plushie, or a Custom Arena Starter Kit. And after you're done buying gifts, you could always buy more for yourself. Charity starts at home, right? You deserve a treat.

  • Take a tour of RIFT's free-to-play store

    by 
    Justin Olivetti
    Justin Olivetti
    06.21.2013

    One of the most-asked questions that we've seen following RIFT's free-to-play conversion is, "What does the in-game store look like?" This must be a universal query because the folks over at Rift Junkies have put together a video that takes players on an in-depth tour of the shop and its offerings. You can watch the full video after the break, but be warned: You might come away from it with your pockets a little lighter.