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  • Rogue Legacy 2

    'Rogue Legacy 2' will hit PC and Xbox on April 28th

    by 
    Kris Holt
    Kris Holt
    04.07.2022

    The official launch of the indie roguelike sequel is just a few weeks away.

  • Cellar Door Games

    A sequel to beloved indie game 'Rogue Legacy' is in the works

    by 
    Igor Bonifacic
    Igor Bonifacic
    04.03.2020

    What at first seemed like a potential April Fool's joke has turned out to be real: almost seven years after the original came out, Cellar Door Games has confirmed it's working on a Rogue Legacy sequel. The indie studio didn't share a release date for Rogue Legacy 2, nor did it say anything about potential platforms. In fact, besides some screenshots showing off a lovely new art style, the only significant tidbit of information we got is that Judson Cowan and A Shell in the Pit will return to score the game's soundtrack.

  • Rogue Legacy coming to Xbox One 'sometime-ish' this year

    by 
    Danny Cowan
    Danny Cowan
    01.09.2015

    Developer Cellar Door Games confirmed that an Xbox One version of its roguelike platformer Rogue Legacy is in the works, non-specifically narrowing down a release date to "sometime-ish." A studio representative later told Polygon that a release is "definitely coming this year." Rogue Legacy originally launched for PC platforms in 2013 before making its console debut on the PlayStation 4, PS3, and PS Vita as a Cross-Buy release last year. Boasting a steep difficulty curve, Rogue Legacy challenges players to traverse into a randomly generated castle with characters who inherit traits and equipment from their predecessors. Further details regarding Rogue Legacy's upcoming Xbox One port are not yet known. [Image: Cellar Door Games]

  • Rogue Legacy review: An addictive family business

    by 
    Earnest Cavalli
    Earnest Cavalli
    08.04.2014

    "Six generations ago the Barbarian Queen Chun Li slew the eyeball beast Khidr. Given her extreme glaucoma there was a nice irony in that moment, but she never saw it. Of course, her offspring were a total disappointment. Her son couldn't stop swearing and his daughter was a dwarf with a fear of chicken. What kind of loving god would make a little girl fear the universe's only food source? Things only got worse from there: Scorpio had Alzheimer's, Grandpa Marvin was a hypochondriac and my dad had somehow reversed his personal gravity - we suspect a gypsy's curse. Now it's come down to me, Sir Johnny III, intrepid (if clumsy and gassy) Shinobi. I've climbed the Tower and am moments away from slaying Ponce de Leon. On the very good chance that I'm about to die screaming, tell my child I love them, and to buy some health upgrades with all this cash I've swiped." And so it goes in Rogue Legacy, Cellar Door Games' PC hit turned PlayStation adventure. One generation leads to another generation leads to another, as a family of nimble warriors gradually explores an enchanted castle that randomly changes its layout each time an adventurer walks through the door. Despite an unending litany of congenital defects, this clan plumbs the castle's dank depths, hopping from platform to platform, collecting gold, slaying monsters (with both steel and magic) and dying in the hope that the next generation might do exactly the same but slightly better. If it wasn't for an exceedingly thoughtful progression system and the tightest platforming controls this side of Nintendo it might seem repetitive, instead of addictive, engaging and frustrating in all the right ways.

  • Rogue Legacy inherits PlayStation systems this month

    by 
    Mike Suszek
    Mike Suszek
    07.09.2014

    Cellar Door Games' 2D descendant-dependent game Rogue Legacy will arrive later this month for PS4, PS3 and Vita. The game is scheduled to arrive in North America on July 29 and one day later in Europe. The game reached PC just over one year ago, followed by Mac and Linux in October. The PlayStation versions of the game, most of which is courtesy of Abstraction Games, were revealed during Sony's Gamescom press conference in August. Rogue Legacy is described as a "rogue-lite," as players battle through a constantly-changing magic castle at the risk of losing their progress at the drop of a blade. Upon dying, the child of the fallen hero/heroine rises in succession, each time carrying a genetic trait (and their parent's money) that makes the next attempt unique. The PS4, PS3 and Vita versions will be Cross-Save enabled, so players can carry their progress across each platform. They will also be Cross-Buy-capable, putting one price to all three versions, which has not yet been revealed. [Image: Cellar Door Games]

  • Rogue Legacy: the descendant of 'Dark Souls 2D'

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    03.17.2014

    Rogue Legacy follows generations of obsessive adventurers as they pit themselves against the monsters that inhabit huge castles. When a hero is inevitably slain, a descendant will rise and try again. What you may not know, however, is that Rogue Legacy itself descended from a canceled game that was cheekily described as "Dark Souls 2D."

  • Rogue Legacy out now on Mac, Linux

    by 
    Sinan Kubba
    Sinan Kubba
    10.17.2013

    Cellar Door Games continued its Rogue Legacy by bringing it to Mac and Linux this week, where it's available now via Steam. The "rogue-lite" that stars successions of heroes, each one differently debilitated, is also on the way to PS3, PS4, and Vita next year. Rogue Legacy is SteamPlay-enabled, so those who purchased the PC version have access to the Mac and Linux variants, and a single $15 purchase grants access to all three. Cellar Door says it'll bring the new versions to other distributors "a little later."

  • Rogue Legacy for Mac and Linux 'very close', upcoming patch adds more content

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.23.2013

    Rogue Legacy's Mac and Linux offspring are suffering from chronic lateness, but that should soon be at an end. Developer Cellar Door Games says it's "very close" to being done with the ports, which it had to outsource. "We're still working on another patch for Rogue Legacy. It hit a few snags, but we really want to get some extra content out for those people who are interested," Teddy Lee of Cellar Door Games told us. "And we've also been discussing what our future project is going to be, but we haven't gone forward with anything just yet." The Mac and Linux versions may be delayed slightly again if Cellar Door decides to incorporate the latest content patch before launch. Lee tells us sales of Rogue Legacy have been better than expected, which has also caused slowdown as they attempt to get the business side of their house in order. Mo' money, mo' problems, y'all. He added, "We're pretty sure word of mouth about our game has been one of the biggest reasons that it's been selling as well as it has. It's actually done well enough that we can start up our next project without worrying about finances so much, which is pretty amazing!" Beyond Mac and Linux ports, Rogue Legacy has been announced for "all Sony platforms."

  • Rogue Legacy stars knights with different (dis)abilities, out now on PC

    by 
    Jessica Conditt
    Jessica Conditt
    06.27.2013

    No name says "knight in shining armor" quite like "Lady Jojobo The Flatulent Dwarf Mage." Surely "Lady Jojobo The Short, Gassy Witch" doesn't have the same ring to it. She's one of many heroes in Rogue Legacy that suffer from different debilitating issues, such as Sir John The Near-Sighted Knight and Sir Dude The Giant Colorblind Ninja (we're not sure which of those last descriptors is meant to be the debilitating one). Rogue Legacy launched today on PC for $15 via Steam, GOG, Desura, Gamersgate and developer Cellar Door itself, with this little Humble Store widget. Cellar Door describes Rogue Legacy as a rogue-"lite" – every time a character dies, his child succeeds him, and as we know every child is unique. Uniquely flawed, mostly.