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  • The great RMT debate

    by 
    Michael Zenke
    Michael Zenke
    12.27.2007

    It's always a pleasure reading up on topics getting bounced around the MMOGblogosphere. One of the recent rigorous back-and-forths centered around the announcement of the Live Gamer service. We discussed the 'legit' RMT outfit and the reluctance of companies like Blizzard to take part, but other folks took the ball and ran with it. Raph Koster, well known designer and the big name behind Metaplace, opined that the announcement made a lot of sense as eradicating Real Money Transfer (RMT) is essentially impossible.Blogger Tobold's view on the subject was quite different, as he offered that RMT was basically just another design problem to be overcome. His site is often quite World of Warcraft-focused, and he offered several possible solutions Blizzard might adopt such as making gold 'bind on pickup', or by changing the Auction House to a 'blind bid' system like that seen in City of Heroes.Raph responded by offering that Tobold was essentially asking designers to remove the 'Massive' element from online games. He argued that the only real way to prevent RMT or power-leveling would be to disallow players from conversing, grouping, trading, or interacting in any meaningful way.That's the point when the fit hit the shan. The back and forth began, and Raph let loose what may be the most comprehensive article on Real Money Transfer I've ever seen. Make sure and read that one, and read on for a breakdown of the blow-by-blow back and forth.

  • Massively's Holiday Gallery - CoX

    by 
    Jonathan Northwood
    Jonathan Northwood
    12.25.2007

    As we've previously mentioned, many MMOs are currently running their winter events, and we here at Massively have started to compile a gallery of screen shots from various titles: Saint Nicholas may not be sharing today, but -- as you can see from the snowball fight above -- we're going to share everything from the missions to the mischief. We hope you enjoy the images. For our first offering, here's the CoX winter event. As Eli noted, it went live on 17 December; and, while we've told you about the badges you could win on the slopes, as well as the new salvage and old missions, we thought you might enjoy actually seeing what winter in Paragon City and the Rogue Isles looks like. After all, a picture is worth 1,000 words, right? From snow beasts to Baby New Year, we've tried to capture it all in the Holiday Gallery. %Gallery-12217%

  • Cinemassively: Night Prayers

    by 
    Moo Money
    Moo Money
    12.23.2007

    Massively's very own CoX lead, Jonathan Northwood, has a great eye for Machinima! Night Prayers is about good versus evil, from what I can tell, as it lacks a description. If I'm reading into it correctly, a man prays to go to the dark side, as the tale unfolds using only film and the occasional written word.Vertical Studio has found a way to make the City of Heroes and City of Villains platforms cinematic, and judging by other videos from the games, it's not easy. They are a small team whose goal is to make quality Machinima, using original music and elaborate shots. They even took home the Grand Prize award at the first French Machinima Festival in November 2006 for their first film, Dies Irae![Thanks, Jonathan!]

  • CoX Costume Contest winners announced

    by 
    Jonathan Northwood
    Jonathan Northwood
    12.22.2007

    NCsoft has announced the winners of the annual CoX Halloween costume contest, and the results are up on the official forums. We'd like to congratulate CutestLilHero for winning the Best Overall, and kudos to both Reginold Longbarrel and Komic Kitten for Best Villain and Best Hero, respectively. The Community Pick winner was Dark-Hammer.A gallery of the official winners -- as well as images of the Community Pick contestants -- is available, so check out the creativity your fellow players show in matching life to art. Each year, this contest lets you know who wears the Spandex in the City of Heroes/Villains universe. And, as always, if you have any questions or concerns, a discussion section has been opened on the official forums.

  • CoX up for Reader's Choice nomination

    by 
    Jonathan Northwood
    Jonathan Northwood
    12.21.2007

    Like City of Heroes? Love City of Villains? Want to show your support for them? Then cast your votes in MMORPG.com's 2007 Reader's Choice Awards. NCsoft's CoX line was nominated for Most Improved Game of the Year, Best Genre Other than Fantasy, and Best Game of the Year. You can also vote for it in the Favorite Pay to Play, Best Graphics, and Favorite Game Company categories.If you'd like to discuss the nominations, or share the "squee-riffic" feeling with your friends and the developers, head on over to the official forums and let them know your opinion. Don't forget, though, that you only have until December 30th to vote. So enjoy the game, folks, and lets keep those votes coming.

  • Under The Hood: Running Out Of Time

    by 
    James Murff
    James Murff
    12.21.2007

    It's very debatable, but the biggest investment into any MMO is time. It's one thing to just pay to play the game, as there are several per-month services you can pay for, such as cable television, or car insurance, or sometimes simple things like a book club. But no normal service, however, require both the time and monetary investment like an MMO does. They are designed from the ground up to be full of grinding, time-wasting, and slow experience gain. But why is that?

  • State of the NCsoft Union address

    by 
    Eli Shayotovich
    Eli Shayotovich
    12.21.2007

    Robert Garriott, the soon-to-be former President of NCsoft North America, dropped a "State of the Union" style press release yesterday regarding the massive online gaming company. It's a brief but insightful rundown detailing what they've done with their Intellectual Properties (Tabula Rasa, Guild Wars, City of Heroes, Lineage, Dungeon Runners, etc.) in the past year, and what they intend do with them in the coming year. Garriott also mentioned new projects they're working, like AION: Tower of Eternity, and the recently signed pact with Sony where NCsoft will be producing products for the PlayStation 3. While no details were given on exactly what those products may be, Garriott said the first one should be released by the end of 2008. This new deal includes porting "existing titles in interesting new ways or utilizing new IPs." Hmmm, intriguing.Of particular interest to me was Robert's comments regarding the City of Heroes property. Back in early November NCsoft acquired the entire IP from Cryptic Studios - lock, stock and two smoking blaster barrels. Like wildfire the CoX forums were consumed by doomsayers and speculators decrying that this was the beginning of the end. Not so. According to Garriott, they loved the property so much they wanted to re-invest in it, and the best way to do that was to buy it. Since then they've created a whole new studio (NCsoft NorCal) and hired the entire CoH development team. If that wasn't enough to give even the most cynical gamer a glimmer of hope, they're currently hiring more people to take CoX to a "whole.. nutha... level."Last but least... as reported yesterday, Robert Garriott will be leaving his post as President of NCsoft's North American business and moving into a role of global business development and planning. Taking his place will be NCsoft's current vice president of worldwide product development, Chris Chung, who has been with the company for some time. The change will take effect on January 1, 2008. A Happy New Year indeed! All in all, I'd say the future looks very bright for NCsoft.

  • For NCsoft, spreading joy is Child's Play

    by 
    Jonathan Northwood
    Jonathan Northwood
    12.20.2007

    NCsoft has a reputation for focusing on both the human element as well as the metahuman in their games, and their corporate culture is no different. This year, the City of Heroes team is auctioning off a poster signed by the development team, a signed City of Villains Collector's Edition game box, and a City of Villains Lord Recluse statue, with all of the proceeds benefitting the Seattle-based Child's Play charity. Whether you frequent Paragon City or make your lair in the Rogue Isles, it's Child's Play to help yourself to some CoX goodness this holiday season, and to help out children in need at the same time.

  • Winter has arrived in CoX

    by 
    Eli Shayotovich
    Eli Shayotovich
    12.18.2007

    The CoX Winter Event went live yesterday. After getting some quality hands on time with the newly revamped festival of snow and lights... color me impressed! Along with all the same stuff from years gone by, the newly added ability to obtain medals for the fastest time down the ski slopes is absolutely addicting. Aside from earning bragging rights (complete with your name listed on the leader board - until you get dethroned at least), you also get badges based on your times down the slope. Last night I managed to obtain the Speed Demon (gold), Accelerated (silver) and Qualified (bronze) badges - all of which can be found under the Accomplishment badge tab.Finding and opening the Gamesters presents has always been fun, and a bit tedious when trying to obtain the associated badges. So it needed a little somethin' somethin'. Candy Canes are a new type of salvage that you can get from successfully opening up presents. Sometimes you'll get a temporary power, a Candy Cane, or both. Unsuccessful openings get you some frosty snowmen to battle. While the goodies aren't shabby, they're things that have been available in past events. For instance, 10 CC's will get you a Jingle Jet temporary power. Twenty stripped canes will buy you Renewal of Light, a temporary resurrection power. In total there are 6 goodies to pick up.All in all it appears this year's Winter Event will be the best one yet. Besides the constant plethora of free updates to the game, NCsoft always comes through with in-game events for their players. Just one more reason to live in the City of Heroes (and Villains)!

  • The ties that bind

    by 
    Eli Shayotovich
    Eli Shayotovich
    12.14.2007

    User Monorail over in the official CoX forums has come up with an indispensable program for those players running through Paragon City and the Rogue Isles. What started out as an easy to make bind program for his Mastermind (the villainous archetype that controls hordes of minions) turned into something much more. CityBinder creates custom binds for both City of Heroes and City of Villains, and saves a profile for each character, making updating them a snap.CityBinder will create a hoary host of binds that include (but aren't limited to) SpeedOnDemand binds, MM binds for commanding henchmen, setting aggressive/passive state, a pill popper bindset, and even basic chat, slashchat, autoreply, target-tell, and quickchat. CityBinder was created using Lua and the IUP Portable User Interface making it easy for new binds to be added. Check the CityBinder Project Page for news and forums. All new releases can be found at CityBinder Release Files. As veteran CoX players know, binds make the game a lot more fun. If you want to have a more enjoyable experience as your bashing Arachnos, flaming Longbow, or just doing a little street cleaning in your friendly crime infested virtual neighborhood... grab this program and leave your worries behind.

  • Under The Hood: Going Live

    by 
    James Murff
    James Murff
    12.14.2007

    Live events. Where developer interacts with players. Traditionally, this has been a pretty contested battlefield, ranging from forums, to chat rooms, to game masters. Where it really comes together, however, is in the classic legacy of live events, where developers and game masters interact with the players in-game. But not only that, they assist in furthering the story, or fleshing out the game world. But where did live events come from?

  • CoX Winter Event timing announced

    by 
    Jonathan Northwood
    Jonathan Northwood
    12.12.2007

    As previously noted, NCsoft is bringing the Winter Event back to Paragon City and the Rogue Isles. While it's been running -- off and on -- on the Test server for a while, the official start and end times are now known. According to Community Relations Manager Lighthouse, the Winter Event will start on December 17th and end the first week in January. More details will be forthcoming in the official forums, but it's time to start gearing up for next Monday. Good luck on the slopes, y'all, and don't forget to help out Father Time ... I hear he likes that.

  • CoX PvP ladder results announced

    by 
    Jonathan Northwood
    Jonathan Northwood
    12.11.2007

    Want a custom forum title for your Supergroup? Well, then, fight for it! VORI from Champion server currently holds the top seat in both SG and VG challenges, and has been granted the title #1 PvP VG Team. But don't despair: if your group can knock them out of the standings, you take the top honor, and they roll into the PvPEC Hall of Fame. Just make sure that you read -- and follow -- the rules necessary to compete, and good luck. Who knows, you may see your group's name on the CoH/CoV official threads, and here at Massively, next month!

  • Latest patch for CoX now live

    by 
    Jonathan Northwood
    Jonathan Northwood
    12.11.2007

    At 9 a.m. Eastern Time, NCsoft pushed patch 16.20071128.3T from the CoX Test server to the live servers. This patch allows accolades to be used even when exemplared to lower levels, corrected the "Rectified Reticle – Increased Perception" IO issue that prevented proper leveling behavior, adjusted graphical, sound, and timing effects for a multitude of powers, and ensured that global commands issued by a Global Chat Operator would appear regardless of whether or not the operator was using the /ghide command. Those who partake of Flashback missions will be pleased to note that they'll now have access to all of the contact stores, whether or not they ever had the opportunity to visit those contacts "back in the day," and here's one that should delight all of us: Mapserver stability has been increased.

  • CoX developers open their virtual wallets

    by 
    Jonathan Northwood
    Jonathan Northwood
    12.11.2007

    The band Spinal Tap once sang the song "Gimme Some Money," and NCsoft decided to take the lyrics to heart. Although the initial base prestige grant had already been given to the CoX live servers, they provided the Test server prestige grant to the live bases, as well. Oh, sure, they're trying to pass it off as an error, but you know those crazy developers: I'm positive they just wanted all of us to enjoy our bases expanding as much as our waistlines over the holiday season.

  • Gifts for the City dwellers

    by 
    Jonathan Northwood
    Jonathan Northwood
    12.11.2007

    Whatever you celebrate this time of year, December seems to be when the majority of gifts are exchanged among friends and family. Everyone has their own idea of what is and isn't appropriate in a gift-giving manner, and it's difficult to decide what's best to give, and what we most want to receive. Well, that's where we come in.We have the good fortune of having two of the fae here -- one from the Rogue Isles, and one from Paragon City -- to share with us their views of appropriate gifts for those of you who are playing in NCsoft's realms this holiday season. Their selections range from cost-free, in-game offerings up to something you can tuck under the tree ... or the computer desk, as the case may be.

  • One Shots: Into Terra Volta

    by 
    Elizabeth Harper
    Elizabeth Harper
    12.09.2007

    Reader Julien sends in this spectacular action shot from City of Heroes. We're looking down at a Terra Volta respec trial (in case you didn't know, in CoX you must complete a quest in order to reselect your powers) where two tanks (fire and stone) were gathering Freaks. Julien explains, "I was a warshade in Nova (flying squid) form hovering right on top of them. Just before blowing them away, I snapped this shot."Do you have any screenshots that capture the chaos of combat in your MMO of choice? We want to see them for our next One Shots! We can only post what you send us -- so send your screenshots and stories to oneshots@massively.com. You may see it featured here tomorrow, same time, same place! %Gallery-9798%

  • Drinking it up in the City of Heroes

    by 
    Eli Shayotovich
    Eli Shayotovich
    12.07.2007

    With New Year's Eve only three weeks away you better start thinking about how you intend to ring in 2008 because it'll be here before you can take down an Arch Villain. If you're like me - a City of Heroes altaholic and semi-alcoholic - you may think about staying within the comfy confines of your humble abode. Far, far away from the temptation to operate anything more complicated than your keyboard. Sound dull and boring? Think again!Ghost Legion, one of Liberty servers oldest Supergroups, is holding their Third Annual New Year's Eve Bash... and they plan on ushering in '08 with a lot more flair and pizazz than Dick Clark or Ryan Seacrest! How? With a drinking game of course! The rules are simple. During the course of the evening's Skull bashing and Hamidon raiding should your virtual hero die you in reality must take two big swigs of your favorite adult beverage. If someone on your team gets defeated - everyone drinks! Long time CoX players have experienced the dreadful "team wipeout." Should the dulcet sounds of the Beach Boy's song Wipeout jingle your ears, and this fate befalls you during the festivities... everyone drinks double! BAM!This event is open to all players, including minors. The law however dictates that minors can not drink alcoholic beverages, so Ghost Legion strongly suggests those under the legal drinking age suck down some soda or milk.The event takes place on Monday, December 31, and starts at 9:00 PM EDT. Hop on the Liberty Server and head over to Warburg for all the rockin' and rollin' you can handle, and be sure to check Ghost Legion's website for all the details.

  • Under The Hood: The Ouroboros System

    by 
    James Murff
    James Murff
    12.07.2007

    In most MMOs, once you hit a certain level, quests from before you hit that level turn useless and defunct. This sort of mechanic keeps players from going back and experiencing old stories because they leveled too fast, and really detracts from the overall feel of a game. What if I wanted to go back and play old quests (World of Warcraft, I'm looking right at you) and get some reward for them? Well, thankfully, City of Heroes/Villains has just implemented the Ouroboros System to allow you to go back and play previous missions you couldn't. But how is this going to affect the industry?

  • CoX news flash: City Scoop seeks submissions

    by 
    Jonathan Northwood
    Jonathan Northwood
    12.06.2007

    If you attended NCsoft's CoX Meet & Greet in Milpitas at the end of November, the City Scoop would like to hear from you. They're looking for your thoughts on the event, and any memories you'd like to share. Did you arrange to hook up with Supergroup friends you'd only known online, or did you perhaps meet someone server you'd missioned with before? Why did you attend, and what did you think about the event?The full submission guidelines are on the forum, but there are three things to remember: keep it clean, keep it under 300 words, and get it in to them by Saturday, the 8th of December. Although they can't guarantee that they'll run every submission, they'll certainly run the best, and the entries chosen will appear in an issue of the Scoop sometime during the month of December.