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  • RIFT's Update 1.9: An interview with Scott Hartsman and Hal Hanlin

    by 
    Karen Bryan
    Karen Bryan
    06.25.2012

    "It's about more players being able to do more things with each other." That's how Trion CCO and RIFT Executive Producer Scott Hartsman described the core goal behind Update 1.9. And based on the upcoming changes, it looks like there will be plenty of opportunities for both. From Conquest to mentoring to low-level instant adventures to the new 10-man sliver and even the arrival of global chat across all servers, the world of Telara has several exciting new changes on the way. Massively sat down with Scott Hartsman and Design Director Hal Hanlin for a roundtable discussion about what's in store for 1.9. Read on for highlights and a look at what's coming from this rather beefy patch.%Gallery-159097%

  • Storm Legion will include RIFT for free

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    06.21.2012

    RIFT is gearing up for its first expansion later this year, but the staff at Trion Worlds doesn't want to lock out people who've never tried the base game. That's why you don't have to worry about buying an expensive expansion on top of a main game: Storm Legion will apparently include the full version of RIFT along with it, allowing new players to pick up the expansion and experience both the core game and the additions without restriction. Of course, this sounds like less of a deal if you already own RIFT, but you're covered there as well, as existing players can expect a price discount on purchasing the expansion. So if you want to enjoy the increased level cap, better crafting, and new souls, you won't have to pay full retail price for the experience. It's a good deal for existing fans and new players alike -- and one that may help encourage more players to give Storm Legion a shot.

  • RIFT Conquest coming next week, new Storm Legion video released

    by 
    Jef Reahard
    Jef Reahard
    06.21.2012

    RIFT's ninth major content patch is coming next week. Conquest brings a host of new features to Telara, including three-faction PvP, a new raid, and a long-awaited mentoring system. The PvP system features an alternate-reality version of Stillmoor. Players will fight to control sourcestone extractors, craft war engines, and "build up bonuses that last beyond victory." Trion is also bringing instant adventure to the Freemarch, Silverwood, Gloamwood, and Stonefield zones, and Ascended can now attempt to defeat Fae Lord Twyl in the Primeval Feast. Finally, there's a new barbershop feature for quick appearance changes as well as a new Summerfest world event featuring scavenger hunts. Trion has also made some new video footage of its E3 Storm Legion demo available for download, so check it out after the break. [Source: Trion press release]

  • Enter at Your Own Rift: A guide for new and returning RIFT players

    by 
    Karen Bryan
    Karen Bryan
    06.20.2012

    We're on the eve of update 1.9 in RIFT, and I think it's full of great changes that will bring back returning players. But if you're one of the many who tried the game at launch and left a few months later, it might feel daunting to make a comeback because so much has changed. Fear not! In this week's Enter at Your Own Rift, we'll gently introduce you to some of the biggest changes to the new player experience and provide a condensed rundown of the updates since launch. If you're seeking out a tl;dr version of the game since launch, you've come to the right place!

  • Help a newbie with RIFT's upcoming mentoring system

    by 
    Matt Daniel
    Matt Daniel
    06.19.2012

    RIFT fans are surely excited about the game's upcoming patch 1.9, which will bring a number of new features, such as the three-way conquest PvP mode, to the popular fantasy title. The mentoring system allows players to scale their levels down so they can play with lower-level teammates while still receiving XP and rewards comparable to their true levels. Trion Worlds has designed the system to be easy to use: If you want to drop your level to match someone else's, simply invite that player to a party, right-click on his character's portrait, and voila. In addition, if you join a random instant adventure group, you will automatically be lowered to the appropriate level. And remember, you do continue to gain level-appropriate rewards and XP even when your level has been lowered by the mentor system. For instance, if your character is level 45 but you're mentored down to say, level 30 to play with a friend, you'll continue to gain XP suitable for a level 45 character, and you'll always be rewarded with the appropriate variety of sourcestone. For the full details on the game's upcoming mentoring system, head on over to the RIFT official site.

  • Enter at Your Own Rift: How will Storm Legion change the face of RIFT?

    by 
    Justin Olivetti
    Justin Olivetti
    06.13.2012

    Expansions are always a great time to get back into a game. Just ask me, Mr. Former-and-Now-Current RIFT Player. That's right -- I've leaped back into RIFT and have rejoined Karen to co-host this column. I know you're just a-shiver with excitement, but keep it together: We've got higher peaks to summit, my friend. Two weeks ago, RIFT muscled back into the spotlight with the announcement of its first-ever expansion, Storm Legion. I don't know if any of you felt like this when you heard it, but I was surprised, considering just how much work Trion Worlds spends on updates. When did they devs have time to squeeze in work on a full-blown expansion as well? But it's no myth. Storm Legion is coming this fall, and it's destined to change the face of RIFT as we know it. The world's about to triple in size, and the team is building on the lessons learned in the first year or so of this MMO's lifespan. Will it bolster RIFT against the current and coming competition? Do we need two more continents? And what, pray tell, are those four new souls?

  • Trion Worlds licenses CloakWorks cloth simulation tech

    by 
    Matt Daniel
    Matt Daniel
    06.13.2012

    RIFT players, have you been feeling like the game is missing a certain je ne sais quois? Perhaps the way your cloak flaps in the wind just isn't quite dramatic enough for you. Well, you may just be in luck, as Trion Worlds has just announced that it has licensed CloakWorks' "advanced cloth simulation technology" known as Shroud. RIFT executive producer Scott Hartsman claims that capes are one of the most-requested visual features and states that he's "very happy" with Shroud's results. The studio hasn't released any previews of the new technology in action, but we'll be sure to keep our eyes peeled for new details as they come. In the meantime, though, why don't you busy yourself by catching up on all the latest news about RIFT's upcoming Storm Legion expansion? [Source: Trion Worlds press release]

  • The Soapbox: This fantasy is far from fantastic

    by 
    Justin Olivetti
    Justin Olivetti
    06.12.2012

    Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. "More innovation!" is the common rallying cry of the disgruntled MMO player. Push forward the genre, build awe-inspiring giant statues instead of sixth grade art projects, do that one magic thing that nobody can agree on to make this genre as fresh and great and interesting as it was. You know, as it was when you first got into these games, that is. For all of the "more innovation!" speeches that I've seen, I never see the one that touches on the most irksome areas of stagnation in the industry, and that is how incredibly lame most MMO fantasy worlds are. Cut 'n' paste, mix and match elements between any two fantasy MMOs, and I guarantee you that nobody would really notice. The truth is that for all their desire to be seen as unique and special, most of these games feature a world carbon copied from each other with minor Mad Lib deviations. Case in point: Have you ever realized just how many of these MMO worlds share almost the same name? Start with T, usually end with A, there you go. Telara. Telon. Tyria. Atreia. Taborea. It doesn't stop there, but it really should. MMO designers need to realize that fantasy is more than just D&D and Tolkien derivations and explore the unlimited scope of what the genre could be.

  • The Daily Grind: If a game's gotta merge servers, how should it go down?

    by 
    Bree Royce
    Bree Royce
    06.09.2012

    Server merges are the destiny of the majority of MMOs with servers, be they games with tiny populations or games that still number in the millions. After all, funneling MMO populations is no easy task, and a game with lengthy queues one month might suffer a shortage of players the next. Studios know that the term "server merge" can be seen as a herald of doom, so modern devs have taken to using terminology like "trial servers" and "free transfers," letting players move of their own free will rather than dumping them unceremoniously on some other realm with some other name. Even if you know that merges are going to be good for the health of the game in the long run, the way a merge is conducted can still tarnish your affection for the title. Let's assume your game of choice plans to announce server merges of one flavor or another tomorrow. What's the best way the team can go about making it happen? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • E3 2012: The world of Defiance

    by 
    Justin Olivetti
    Justin Olivetti
    06.08.2012

    Can Defiance work? The cross-media venture between Trion Worlds and Syfy is one of the most interesting projects in the industry right now, if for no other reason than that a TV/MMO crossover has never been done before. At least, not like this. We hunted down the Trion crew at E3 this week to play the Xbox version of the title and chat with the devs about the setting and specifics of this game. While Jef will have his hands-on impressions of Defiance in the next The Firing Line column, we wanted to share some of the lore and setting that the devs talked about at the expo. Join us after the jump for a look at the world of Defiance!

  • E3 2012: RIFT shows Storm Legion's Tower of Dawn, confirms digital CE

    by 
    Justin Olivetti
    Justin Olivetti
    06.07.2012

    While we got a great preview of some of the excitement coming with this fall's RIFT: Storm Legion expansion at E3, the public was treated to a "sneak peek" livestream from the press room by the devs. The livestreamed some of the content we've seen already, such as the clockwork dungeon and the mighty colossus attack, but also dropped a few new surprises as well. When asked if the expansion will have a collector's edition, the dev confirmed that it probably will have a digital CE. He then laughed that he probably let the cat out of the bag on that one. He was reluctant to show the in-game map of the new continents, however, explaining that they are a work in progress. The Trion Worlds team also demoed a special interior for the first time, the Tower of Dawn. While not a proper dungeon, the tower will be an expansive and dangerous location to explore. The dev said that players were asking for more interiors to explore, hence why Trion took the time to make it. You can scope out some of our screengrabs from the livestream after the break!

  • Enter at Your Own Rift: Why update 1.9 could be the best one yet

    by 
    Karen Bryan
    Karen Bryan
    06.06.2012

    In the most recent Enter at Your Own Rift, we looked at Conquest, an exciting new opportunity for instanced three-faction PvP. It's been generating a lot of buzz, and players have had two chances to check it out its development on the test server. Conquest is scheduled to be part of RIFT's Update 1.9, which is probably just around the corner if past update schedules are any indication. But that's not all that's planned for the next game update, and there are two additions that I think could very well be gamechangers for RIFT. The first is a mentoring system, and the second is the addition of lower-level instant adventures. In this week's column, we'll look at both through last week's test event and explore why they could make update 1.9 the best one yet.

  • Trion Worlds CEO pinpoints the failings of 38 Studios and Star Wars: The Old Republic

    by 
    Justin Olivetti
    Justin Olivetti
    06.06.2012

    Trion Worlds' CEO Lars Buttler has never been one to pussyfoot around his competition, and at this year's E3, Buttler bluntly addressed what he saw as the failings of both 38 Studios and Star Wars: The Old Republic. Buttler talked about said studio and game in light of the perceived crumbling of the AAA MMO segment. Citing different issues between the two companies and projects, he said that "process management" was 38 Studios Achilles' Heel: "38 Studios had a concept they couldn't deliver on... It was too big of a scope. It was too much. It just went broader and never narrowed. They never even came close to the finish line." In the case of SWTOR, Buttler sees BioWare fumbling where Trion's RIFT has stayed consistently strong: "I don't think [SWTOR's] business model was necessarily the issue, but I think it was content updates, and what to do in the game, and how you can play it without it becoming repetitive." So what is the key to success for an MMO? "You have to be able to keep people interested," Buttler concluded. "The key about an online game is that it's a live service. If you make it more like a packaged goods game, people will stay about as long as they stay with a packaged goods game."

  • Flameseeker Chronicles: Guild Wars 2 PvP primer

    by 
    Elisabeth
    Elisabeth
    06.05.2012

    Welcome to the PvP primer, the post with a small taste of everything you didn't think you wanted to know about PvP content in Guild Wars 2. Some folks regard Guild Wars 2 as a PvP-centric game with PvE content tacked on as an occasional diversion. If that's you, this post is probably full of stuff you already know. Think of this as crib notes for the uninitiated. Are you unsure how to find your way around WvW? Are you trying to find your way into a PvP match? This primer is for you. Last week we took a look at world vs. world (WvW), which pits three servers against each other in grand-scale, pitched battles. Now it's time to give some love to structured PvP (some folks are getting sPvP started as a term for that), which is all about quicker battles with fewer people on smaller maps.

  • RIFT: Storm Legion expansion coming this fall

    by 
    Justin Olivetti
    Justin Olivetti
    05.31.2012

    The RIFT army cannot be stopped, and neither can Trion Worlds' incredibly hard-working team. Trion officially announced today that RIFT's first expansion, Storm Legion, will be hitting the stores this fall. Executive Producer Scott Hartsman said that the expansion will "triple in size" the amount of content and territory that players currently have. "RIFT: Storm Legion is about more, more, more," he said. Storm Legion will open up two new continents for play: Dusken (a horror-themed continent) and Brevane (which hosts the cradle of Telaran civilization). Another major city will join the map, the dual-faction town of Tempest Bay. Each continent will feature its own storyline, with the promise by the devs that the term "story" will feature far more heavily than mere busy work. The main story of the expansion is driven by Crucia, the Queen of Storms, who's bringing her huge entourage to Telara through the Infinity Gate. Players have much to anticipate when the expansion releases. In addition to the new continents, the expansion will increase the level cap to 60, add capes to our wardrobes, experiment with a player housing system called "dimensions," introduce seven new dungeons and three new raids, add a crafting tier, and see another Chronicle join the roster. Players will also get to play with four new souls, one for each calling (Warrior, Rogue, Mage, and Cleric). Finally, for the brave at heart, the expansion will bring the immense colossus to terrorize the realms, and these open-world colossus battles are supposed to be like nothing we've ever seen before. Get excited for RIFT: Storm Legion by watching the trailer after the jump!

  • Trion trademarks 'Storm Legion' for possible next RIFT expansion name

    by 
    MJ Guthrie
    MJ Guthrie
    05.30.2012

    Just a few days ago, expansion talk for RIFT was fueled by a mysterious box containing an assortment of items and emblazoned with the phrase "A Storm Is Brewing." According to legal documents, Trion Worlds just trademarked the title Storm Legion, touching off even more speculation about a possible expansion. Some fans are already discussing what storylines might be developed in such an expansion; so far, the consensus seems to be for evolving the lore of Crucia and Regulos. While there is no official word on an expansion, signs are certainly pointing to one. As soon as we get more information we will pass it along. [Thanks to Marc for the tip!]

  • The Daily Grind: Is platforming welcome in MMOs?

    by 
    Justin Olivetti
    Justin Olivetti
    05.30.2012

    Like some of you, at least according to statistics, I am an aging gamer (one who is turning 36 tomorrow). With that comes some loss of sharp reflexes and bladder control, which is why I enjoy twitch gaming less and work within 10 feet of the bathroom. As long as I avoid MMOs with the "action combat!" label on them, I'm mostly OK, although it now seems that I have to contend with an increase of platforming elements in my online RPGs as well. From Star Wars: The Old Republic's Super Mario Datacrons experience to hopping along tree branches in order to get one of RIFT's shinies, platforming seems all the rage, and I don't know whether it's a welcome thing or not. It can be terribly frustrating to try to time the right jumps in a 3-D environment, but it's hard to rail against additional gameplay options in MMOs as a matter of principle. So what say you? Do you like or hate platforming in MMOs, and is the style welcome in our games? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Raptr handing out 10,000 copies of RIFT and RIFT CEs

    by 
    Justin Olivetti
    Justin Olivetti
    05.29.2012

    Haven't given last year's hit MMO, RIFT, a try yet? Trion Worlds has partnered up with Raptr to hand out a whopping 10,000 copies of the game. If that wasn't enough (and it never is), players can earn in-game goggles and a free upgrade to a collector's edition just by leveling up. This offer comes through the new Raptr Rewards program. Players can sign up to the program through Facebook and then earn points by playing games and hitting certain milestones. The copy of RIFT, which includes the core game and a month of game time, will be given away to members who have hit the "experienced" level in one of Raptr's sponsored RPGs. These copies will be available on a first-come, first-served basis starting Thursday, May 31st. Raptr players who take this copy of RIFT and hit "amateur" on the program will get an in-game Dwarven Smithy Goggles, while "experienced" achievers will be granted a free upgrade to RIFT's collector's edition. These rewards are available to players only in the United States, Canada, United Kingdom, France, and Germany. [Source: Trion Worlds press release]

  • RIFT hints at expansion details with strange box

    by 
    Jef Reahard
    Jef Reahard
    05.27.2012

    Trion's coy marketing campaign for RIFT's next update continues. Yesterday we received a mysterious box containing the following: two posters featuring historical raids, a level with a "10" sticker on it, four soles, six keys (one of which was labeled Port Tempest), five glass prisms, and a red hooded cloak. What does all this mean? PCGamer received a similar bundle and has posted its thoughts, and we tend to agree. Chances are good that we're looking at a major RIFT expansion featuring new raids, new souls, a level-cap increase, and six new areas. And the glass prisms? We have no idea, so stay tuned.

  • RIFT Conquest video boasts 'this is where realities collide'

    by 
    Justin Olivetti
    Justin Olivetti
    05.23.2012

    Curious how the makers of RIFT are going to turn a two-faction game into a three-faction PvP brawl? Us too! But Trion Worlds has a few clever ideas to capitalize on the best elements of PvP innovation and evolution with its upcoming Conquest system. "With Conquest we're really trying to capture the essence of open-world PvP gameplay," shares Lead Designer William Fisher in a new developer video. "This is where realities collide." He goes on to say that this new system isn't Defiants against Guardians, but instead three brand-new factions from across the planes duking it out with player assistance. Check out the new video after the jump, and when you're done with that, catch up with our very own Karen Bryan's hands-on experience with the Conquest system!