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  • IGN responds to concerns over exclusive GTA IV review

    by 
    Kyle Orland
    Kyle Orland
    05.02.2008

    Earlier this week, Variety's Ben Fritz expressed concern over IGN's exclusive first review of Grand Theft Auto IV, asking rhetorically, "How can we trust a videogame review when the outlet running it has been given a major commercial favor ... from the publisher of the game?" Well, GameDaily Media Coverage Columnist Gus Mastrapa went the extra mile and asked that very question to some people at IGN. And he even got an answer!"We in no way trade scores for an exclusive," said IGN VP Tal Blevins, adding that publishers have no access to or say in the text of a review before it goes live. That doesn't mean IGN didn't make any concessions to secure the exclusive, though. IGN Xbox editor Hilary Goldstein admitted the site used promotional placement on the site's top feature bar to secure the exclusive. "Our bargaining chip is to basically say, 'I will put it here if you let me have this,'" Goldstein said. Mastrapa likened the practice to an "exclusive cover story" in a game magazine.As for Variety and Fritz, Goldstein seemed unimpressed with with his journalism bona fides. "Nobody from Variety called us and said, 'Hey, would you like to comment about this?'" he said. "He says in blog post, 'If I had the game right now I would have broken the embargo.' To me that goes against your ethics." Nothing like an I'm-more-ethical-than-thou battle to get your heart racing in the morning.

  • IGN yanks GTAIV hooker sex, killing video

    by 
    Xav de Matos
    Xav de Matos
    05.01.2008

    Up until last night IGN had a feature video dedicated to scenes that depicted GTAIV lead character, Niko Bellic, performing sexual acts and murdering prostitutes online. After questioning the validity of such a video from MTV Multiplayer Blog lead Stephen Totilo, and bringing up the video with a contact at Fox; who owns IGN, the video was removed from IGN's site."IGN's goal is to show our users all aspects of popular games on the market," an IGN spokesperson told Totilo. "In this case, we crossed a line in how we portrayed some aspects of the game and we've taken this video down."The video begins with a montage of pole-dancing and lap-dancing and then spirals into violence with multiple shootings of scantily-clad women by Bellic.Forgetting that such a specifically focused look at that small, and optional, portion of the game was featured in such a way and the irony of a Fox owned outlet creating and releasing the video, we're left wondering what the point was. Doesn't creating a feature that only looks at such a controversial part of GTAIV fuel the fire for Rockstar naysayers? Well, at least we know which video we're likely to see when Fox News tackles the content of Grand Theft Auto IV.

  • Gamespot: Brief 9.5 for GTA IV was a 'bug'

    by 
    Kyle Orland
    Kyle Orland
    04.30.2008

    [Update: Gamespot EIC Ricardo Torres has posted a fuller explanation of what exactly caused the bug. In short, Torres says the 9.5 review was not final and was changed to a ten during the regular peer review process. A glitch in Gamespot's servers caused the score to be briefly published before it was ready.]Given the flood of perfect review scores for Grand Theft Auto IV, observant gamers were justifiably surprised when a score of 9.5/10 briefly appeared on Gamespot.com Monday. That surprise turned to confusion in some quarters when the score (which had no accompanying review) was quickly taken down and later replaced with the fifth 10/10 in Gamespot's history (complete with corresponding review text). Message boards and some blogs jumped at the change, throwing around charges of "review fixing" and alluding to Gamespot's recent Gerstmann-related credibility problems.Don't go running for your pitchforks and torches just yet, though. According to a forum post by Gamespot's Aaron Thomas, the briefly displayed 9.5 was just a pre-production glitch and never an official review score. "We never posted a review with the score of 9.5," Thomas writes. "What you saw was a bug that sometimes causes scores to appear on the site before reviews go live. Sometimes that score is correct, sometimes it isn't. In this case, it wasn't." Nothing to see here, folks. Move it along. Save your indignation for the thugs trying to push Niko around.(full disclosure: I write a weekly column on the game media for Gamespot)

  • Mainstream media chatter about Grand Theft Auto IV

    by 
    Ross Miller
    Ross Miller
    04.29.2008

    Instead of trying to do separate posts on all the mainstream media talk surrounding Grand Theft Auto IV's launch -- some good, some not -- we've decided to compile a list of the articles we found on the interwebs (with help from Game Politics): Rockstar North President Leslie Benzies said critics of the game are "the same kind of people who complained about Elvis." (Scotsman.com) The Joint Council for the Welfare of Immigrants (JCWI) said the portrayal of protagonist Niko as a thug "plays on untrue stereotypes." (MCVUK) Grand Theft Childhood co-author Lawrence Kutner: "For most kids and most parents, the bottom-line results of our research can be summed up in a single word: Relax." (Seattle P-I) Youth-gang crime exper Michael Chettleburgh called the controversy overhyped by the media. Video games are "just not a primary driver of why kids join gangs." (Metro) Lawton, OK Police Chief Ronnie Smith: "Most of the young people who play these games ... they're smart enough to know they're only games." (KWSO) Timothy Plan, a "morally responsible" mutual fund, sent out a press release explaining why it won't invest in publisher Take-Two. (Hint: It has to do with violence and boy-kissing.) You-Know-Who is doing his thing. Feel free to include mainstream media chatter you've found, positive or negative, in the comments below.

  • BBFC briefly noted 'suicide' and 'implied child rape' in MGS4

    by 
    Kyle Orland
    Kyle Orland
    04.23.2008

    While you won't find any mention of it in the current rating page, the eagle-eyed spies over at Eurogamer noticed an eye-opening description of "references to suicide and an implied child rape" in a summary of Metal Gear Solid 4 briefly posted on the BBFC site (this summary was likely the Extended Classification Information, which is not supposed to be posted more than 10 days before a game is released). Before you get excited, note that Kojima Productions' Ryan Payton told Kotaku that "there is no mention of rape in the game" and that the BBFC's confusion may have come from a mention of "child trauma."Regardless of the specifics behind the disturbing description, the BBFC still granted the game a relatively tame 15 rating for violence that "may be strong but may not dwell on the infliction of pain or injury during gameplay." The fact that it's possible to "progress stealthily through the game, avoiding violent confrontations where possible" seemed to weigh heavily on the decision. Hey, you can do that in the 18-rated Grand Theft Auto games too! Well, OK, you can't really advance that way, but you could avoid violence by driving a cab all day.

  • Brazil bans Bully

    by 
    Kyle Orland
    Kyle Orland
    04.10.2008

    No sooner does Rockstar finally succeed in getting Manhunt 2 unbanned in the UK than another Rockstar game gets banned in another country. This time around it's Bully: Scholarship Edition that's been banned by a Brazilian judge, as the AP is reporting.According to the report, the ban prevents the game from "being imported, distributed, sold or promoted on Web sites and stores" in the country. Brazilian distributors and retailers will have thirty days to comply with the ban, which came in response to a request from a Brazilian youth center. "The aggravating factor is that everything in the game takes place inside a school" said prosecutor Alcindo Bastas. "That is not acceptable."A Take-Two spokesman said the decision "will not have a material impact on the sales of this popular title." We're relatively sure this is not the last we'll hear from the publisher about this matter.

  • Charlie Daniels: Guitar Hero 'perverted' my song

    by 
    Chris Greenhough
    Chris Greenhough
    04.07.2008

    While a lot of people here may have spent hours rawking out and pulling buffoonish poses to Guitar Hero III: Legends of Rock, it's safe to say that country rock musician Charlie Daniels wasn't quite as enthusiastic. Firstly, the guy is 71, and if performing high kicks and the splits is beyond us flexible twenty-somethings, it's probably going to be unrealistic for anyone who qualifies for a free bus pass. Secondly (and a lot more relevantly), he's not too chuffed about how one of his songs, "The Devil Went Down to Georgia," has been presented by Legends of Rock.According to an entry by the musician on his blog, the song in question is "a lighthearted novelty about a fiddling contest between a country boy and the devil and the devil always loses," but try telling that to Guitar Hero III. Instead, the game has players competing on the song with old Beelzebub himself, in a face-off which the devil can win. Insert outraged gasps here!Anyway, this is the main sticking point for Daniels, who accuses developer Neversoft of "perverting my song," and huffs that he's "disgusted with the result." He also describes the game as having "a dark side, complete with grotesque monsters on stage with the band, strange, eerie lighting effects and all manner of weird things popping up on the stage," and reckons it's "not the healthiest thing in the world for young, impressionable minds to be exposed to."As it happens, Daniels' complaints look set to fall on deaf ears, because he sold off the publishing rights to the track. Nevertheless, his diatribe is worth a read, if only for a chuckle.[Via Kotaku]

  • X3F TV -- Battlefield Bad Company: Free vs Paid Weapon Stat Comparison

    by 
    Xav de Matos
    Xav de Matos
    04.02.2008

    var digg_url = 'http://digg.com/gaming_news/Battlefield_Bad_Company_Free_vs_Paid_Weapon_Stat_Comparison'; When Electronic Arts confirmed that specific weapons would be made available for purchase over the Xbox Live Marketplace (and included in the special edition) for Battlefield: Bad Company they assured gamers the balance of the game would not be compromised. Despite that claim, the fear from the community is that the paid weapons will be overly powerfull and that gamers who decided to opt out of the purchase would be punished at a multiplayer level.Ever viligant in our quest of the truth, this very special edition of X3F TV will compare the free weapons in the Battlefield: Bad Company beta to the special weapons that will be featured exclusively in the Gold Edition of the game and for sale over the Xbox Live Marketplace when the game launches this summer.Using the in-game comparison tool included in the closed beta of Battlefiled: Bad Company, we've compared each paid weapon for the five soldier classes to their free counterparts. The results may surprise you.[iTunes] Subscribe to the Podcast directly in iTunes (MP3).[Zune] Subscribe to the Podcast directly in Zune Marketplace (MP3).[RSS] Add the Xbox 360 Fanboy Podcast feed to your RSS aggregator and have the show delivered automatically.[MP4] Download the MP4 directly.

  • Team Ninja on Ninja Gaiden accusations: 'Media shouldn't assume'

    by 
    Chris Greenhough
    Chris Greenhough
    03.28.2008

    A few days after a Japanese television network attempted to link Ninja Gaiden: Dragon Sword with the deadly rampage of 24-year-old Masahiro Kanagawa, Team Ninja's Yosuke Hayashi has criticized the Japanese media for "making assumptions" about the game's involvement in the tragedy. A copy of the title was found in Kanagawa's bag when he was arrested.Speaking through a translator, Hayashi argued that the media "should not be the ones answering the questions or defining the reasons why this incident happened," yet was keen to point out that he wasn't defending either Team Ninja or Ninja Gaiden. "That's just my message from me to the media," he said, adding, "The media can report on these tragedies but they shouldn't just assume or lead into a question that doesn't have a definitive answer."Entirely wise sentiments, of course, but we fear that they'll have little impact, at least while idle sensationalism sells newspapers and bumps ratings. This one could run and run, folks.

  • Ninja Gaiden: Depressing Scapegoat

    by 
    Chris Greenhough
    Chris Greenhough
    03.25.2008

    Poor old Ninja Gaiden: Dragon Sword isn't having the best of times in Japan right now. Having shifted a criminally low 4,000 units in its first day on sale, the game is now having the crusty finger of blame pointed in its direction over a high-profile murder in the country. On March 19th, 24-year-old suspect Masahiro Kanagawa went on a horrific stabbing spree through his home town of Tsuchiura, killing one 27-year-old man, and wounding eight others.We obviously can't explain what motivated Kanagawa, so hey, thank goodness for the news media, which has already nailed down the root cause of this young man's madness -- and it's all to do with that evil Ninja Gaiden game! Take that, professional psychologists and behavioral experts!The above screenshot, captured by the My Games News Flash blog, was taken from a report by Japanese network Fuji TV. The blue and white text at the bottom knowingly points out that Kanagawa was arrested with a copy of Ninja Gaiden: Dragon Sword nestling at the bottom of his bag, implying that its presence there was somehow deeply meaningful. You'll all recognize the image, of course.We seriously don't know what's more depressing about this: Fuji TV's gross over-simplification of what is a complex catastrophe, or the fact that this kind of lazy scapegoating passes as journalism pretty much anywhere in the world. Can we not all just move to the Moon or something? I call shotgun.%Gallery-4937%[Via Kotaku]

  • British MP continues fight against Manhunt 2

    by 
    Kyle Orland
    Kyle Orland
    03.20.2008

    You'd think the BBFC's official unbanning of an edited version of Manhunt 2 would officially end the battle over the game's release. You'd be wrong though, as Kent Online reports that Kent MP Julian Brazier is working to introduce a "public appeals process" to overturn BBFC decisions, like the one that paved the way for Manhunt 2's release.Brazier's Private Members Bill to reform the BBFC was discussed and eventually stopped in Parliament late last month, but that hasn't stopped Brazier from trying to revive its political chances. Brazier insists that the eventual decision to release Manhunt 2 "shows once again that the BBFC and its appeals system do not meet the concerns of the public" and that "the public wants a significant tightening up in this vital area." Earlier this month, Brazier accompanied Gordon Brown in a meeting with Giselle Pakeerah, a mother who believes the original Manhunt contributed to her son's murder.

  • Are hybrid tanks going to *be* left behind?

    by 
    Allison Robert
    Allison Robert
    03.13.2008

    In the wake of Alex Ziebart's recent post for Hybrid Theory, we received a number of comments from paladins on their ability to main-tank a 25-man raid. Behind the scenes, the subject was equally controversial; many of us here play tanks and we all feel passionate about our classes. An email discussion started about hybrid tanks in general, and it got to be so interesting that we were threatened with being fired if we didn't post it we were asked to share it with our readers. Warriors? Druids? Paladins? And the people who love them? This one's for you. Now, I've previously fielded complaints that my posts are too long, so far warning; if you're not in the mood for a pretty thorough look at the current state of hybrid tanking, you'll probably want to keep moving. If you play any tank at all, just want to know more about them and the people who choose to play tanks, or are considering rolling a tank class, I hope you find the following to be of interest.Please note that the headers below are not, as in portions of Matthew Rossi's post, quotes from anybody involved; they're just a means of helping me organize my thoughts and translate our email conversations into the blogging format. I'm attempting to condense the content of multiple email conversations.My perspective on Alex's post For reference, my main is a tanking feral druid in a Tier 6 raiding guild. Our main tank is a protection paladin, and we're on Reliquary of Souls at the moment. This guy main-tanked Vashj, main-tanked Kael for a certain period until we found out his computer settings made it really tough for him to see Flamestrikes (so we substituted a warrior for that reason, not because of the pally/warrior divide), and has main-tanked most of Hyjal and a fairish amount of Black Temple.More past the cut.

  • New book seeks to clear up game violence debate

    by 
    Kyle Orland
    Kyle Orland
    03.07.2008

    It's not hard to find studies and media reports both for and against the damning effects of video game violence on children, but a new book coming out in April seems to be attempting to forge a new, more reasonable middle ground in the debate. Grand Theft Childhood is based on a June 2007 study in which the book's authors studied over 1,200 middle-schoolers in two states . Rather than trying to measure levels of "aggression" or map brain activity, the study asked the students to fill out surveys on their gameplay habits. The results found that while a large majority of students played violent games, most played "to get their anger out."The authors say their research is different because they went in with no preconceived notions. "When we began our research, we didn't fully grasp how politicized and emotional this topic was," said Dr. Cheryl K. Olsen in an interview with The Game Couch. "It may take a new generation of researchers and advocates, open to both pros and cons of video games (and who've played video games themselves!), to start truly productive discussions." Let's hope they hurry. We can't take many more screaming matches.

  • Curse's terms of use deserve a closer look

    by 
    Eliah Hecht
    Eliah Hecht
    02.16.2008

    There's a storm brewing over in the UI & Macros forum, and it's about the terms of use for popular add-on site Curse. If you use mods at all, you're almost certainly aware of the site; I go there all the time. They're probably the biggest mod site right now. So it comes as something of a surprise to me that such a pillar of the scene would have what seems to be a pretty abusive set of terms service. According to the analysis conducted in this forum thread, Curse's ToU "specifically removes any and all copyright that we as authors have on our addons." Yikes! There are other bad parts of the ToU language too, including that Curse can change the ToU at any time without notifying authors. Of course, the site is within its rights to impose any ToU it wants on the users, but it's not nice to take control of creations out of authors' hands. I am not a lawyer, so it's altogether possible that I'm interpreting some of this incorrectly. The forum thread, however, claims that lawyers looked at Curse's terms and agreed that the interpretation is correct.Until these provisions are changed -- and Curse promises that they will be -- I recommend mod authors use other sites like WoWInterface or wowui.incgamers.com. In writing this article I read the terms of use for those sites -- or rather, tried to. IncGamers doesn't even have their ToU up! But they've been a pretty well-behaved site in the past (they used to be worldofwar.net), so I trust them. WoWInterface's terms of service didn't seem to have anything like what Curse has, and a source at the site assured me that "we never touch an author's zip file without their knowledge and consent, ever." WI has a good history of respecting the community and the authors. Curse folks, are we all reading this wrong? Is there something in this issue that's being missed?Update: As several of Curse's employees have helpfully pointed out to me, the new ToU are much better. However, I still have reservations about them.

  • Gerstmann talks firing on X-Play tonight

    by 
    Kyle Orland
    Kyle Orland
    02.07.2008

    In his first television appearance since his controversial firing, Jeff Gerstmann will appear at 8 p.m. tonight on G4's recently redesigned news show X-Play. According to a G4 press notice, Gerstmann will be discussing innovation (or the lack thereof) in Japanese gaming and will also "field questions regarding his previous position with Gamespot, as well as his current and future endeavors."For those who've missed Gerstmann's calming presence on On The Spot, this will provide a great opportunity to see the big guy back in action. For everyone else, er ... there's another story right below this one!

  • Ryan Davis talks Gerstmann, Gamespot departure

    by 
    Kyle Orland
    Kyle Orland
    02.05.2008

    It's fair to say that the controversial firing of Jeff Gerstmann was a contributing factor to Ryan Davis' recent decision to leave Gamespot. But it was far from the only factor."Jeff's firing just destroyed me, and I think it shed a light on the other stuff that I had been kind of rolling along with," Davis told Joystiq in an exclusive interview.For Davis, who had worked for the popular site since 2000, the daily grind of working at such a large site was beginning to take its toll. "It's just that I had been at the job for a long time, and a lot of the stuff that made the job fun for me has dissipated," he said. "Sometimes you don't love the job, but you make your way through it by focusing on the good stuff. Gamespot is also a huge site, and an organization of that magnitude comes with a fair amount of bureaucracy, and everyone ultimately ends up spending a fair amount of time doing stuff other than producing the content."

  • Gamespot exodus continues: Ryan Davis to leave

    by 
    Kyle Orland
    Kyle Orland
    02.04.2008

    Update: Davis discusses his departure with Joystiq.Joystiq has confirmed with new Gamespot editor-in-chief Ricardo Torres that longtime staffer Ryan Davis has given notice that he intends to leave the site. While we haven't been able to get in touch with Davis directly, a source close to Davis inside Gamespot told us, on condition of anonymity, that the controversial firing of editorial director Jeff Gerstmann was the catalyst behind the decision. The planned departure follows similar decisions by freelancer Frank Provo and staffer Alex Navarro in the wake of the scandal.In a Dec. 1 blog post, Davis spoke of his close relationship with Gerstmann since before he started writing for Gamespot in 2000. "Jeff Gerstmann has been a significant figure in both my personal and professional life for a long, long time," he wrote. "By my recollection, we were fairly fast friends, though I was also kind of pushy about it." The pair played together as part of alternative rap group Suburban All-Stars.

  • Rockstar already expects controversy over GTA IV

    by 
    Griffin McElroy
    Griffin McElroy
    02.03.2008

    While it doesn't take a soothsayer to guess that Grand Theft Auto IV is going to make quite a splash in the pool of a number of family watchdog organizations when it's released upon the world come April 29 -- Dan Houser, Rockstar's VP and writer for GTA IV, recently said in an interview with Yahoo! News that he expects the fumes of controversy to waft especially thick and heavy over this particular chapter in the GTA franchise.Why, you might ask? What could be worse than territorial gang violence, drug trafficking, or poorly rendered depictions of consensual sex between two adults? Houser explains -- the studio will definitely be hearing about certain gameplay elements, such as drunk driving, and the inclusion of current-gen advancements in video game strip club technology. Well, duh -- if a space marine and his azure-skinned concubine can't tastefully bump uglies without a media explosion, we doubt an in-game visit to The Booby Trap will be overlooked.

  • Ricardo Torres promoted to GameSpot EIC

    by 
    Kyle Orland
    Kyle Orland
    01.28.2008

    Ten-year Gamespot veteran Ricardo Torres has been promoted to editor-in-chief of the site, CNet announced today. "I'm excited to have the opportunity to help further GameSpot's position at the forefront of the industry," Torres said in a statement. "I'm eager to continue the site's tradition of excellence and I'm confident we can move forward into 2008 and set a new industry standard for how video games are covered."The position has been unfilled since former editor-in-chief Greg Kasavin resigned to work in game development just over a year ago. Torres and Jeff Gerstmann headed served as co-editorial directors afterthat departure, until Gerstmann's controversial firing in December. In an official notice about the firing posted on the site, Torres said he and the rest of the Gamespot team "wish him nothing but good luck in his future endeavors."

  • HTC further responds to video driver issue, will improve future products

    by 
    Ryan Block
    Ryan Block
    01.25.2008

    It's pretty clear HTC customers and Engadget readers both are none too impressed with the manufacturer's decision to omit the drivers necessary to enable hardware video acceleration on a number of their Qualcomm MSM 7xxx-based devices. We heard a little bit from HTC on the topic earlier this week, but we wanted to know more specifically: do they plan to meet consumers' requests and release drivers for these devices? (And if not, why?) Finally, what's going to be done about this video acceleration driver issue in the future? Here's the response we got to these questions (and the reader poll we posted):"HTC does plan to offer software upgrades that will increase feature functionality, over the air wireless speeds, and other enhancements for some of the phones being criticized, but we do not anticipate including any additional support for the video issues cited in customer complaints. It is important for customers to understand that bringing this functionality to market is not a trivial driver update and requires extensive software development and time. HTC will utilize hardware video acceleration like the ATI Imageon in many upcoming products. Our users have made it clear that they expect our products to offer an improved visual experience, and we have included this feedback into planning and development of future products."More after the break.