cosmetic

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  • DDO beefs up melee characters in Update 23

    by 
    Justin Olivetti
    Justin Olivetti
    09.29.2014

    All hail patch day for Dungeons and Dragons Online! Hear the mighty dragons roar and witness the ancient vaults break open and spill their content goodness! For Update 23 hath arrived to change the game forevermore. Update 23 may not be the largest DDO patch to date, but it does contain several significant improvements. The biggest of these is a large buff to melee characters to balance that playstyle with those of other roles. Melee characters have new stats to help them with their efforts, including melee power, ranged power, and magical resist rating. Turbine has also unlocked the epic version of the Orchard of the Macabre instances, added in a new raid, included guild storage, and offered players the ability to create cosmetic variants of armor pieces with the new Mirror of Glamering.

  • Star Trek Online sells costumes at a discount this weekend

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.15.2014

    They say that clothes make the man. Is that true? Who knows. But clothes certainly do make your Star Trek Online captains stand out, and wouldn't you like to look particularly pretty with a new expansion coming up? Of course you would. So pick up some costumes this weekend and do so at a steep discount. All costumes for sale in the game's microtransaction store are priced 20% off until Monday, August 18th, at 1 p.m. EDT. Whether you want to grab Seven of Nine's bodysuit for the upcoming Delta Rising content or just have your eye on a racing uniform, you can nab it now for less. Who wouldn't like that?

  • Global Chat: Being the bad guy

    by 
    Justin Olivetti
    Justin Olivetti
    07.08.2014

    As an MMO enthusiast blog, Massively has always had a special appreciation of the dedicated (and unpaid!) writing that gamers put out on their own blogs every day. Every week there are dozens if not hundreds of terrific posts on MMOs out there, and since I'm the resident loon here who reads pretty much all of them, I decided to start up a biweekly column to point you in the direction of some of the best discussions going on in the blogosphere. We'll see posts on specific games and general topics, geeky gushings and zany rantings. For our inagural edition of Global Chat (yes, I'm recycling the name from a long-dormant feature on this site), we'll take a look at how outfits tie into identity, surviving MMOs as a chicken, a requiem for a gold farmer, and so much more!

  • City of Steam previews its 2.7 update

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    06.27.2014

    City of Steam has another update in the works, and it's going to make you look good. How, you ask? Well, partly by adding a new and expanded wardrobe system that will improve categories and free up storage space for your cosmetic outfits. The interface is still rough, but it's also a step toward giving players more options and power when it comes to character appearance. What else is coming? There's a new Lucky Wheel option in the works, allowing players a chance to spin and win all sorts of great prizes whether they're playing for free or not. The Mercenary system is also being revised, with appearances being improved, new mercenaries being added, and an improved interface for organizing and managing the soldiers of fortune. You can check out the full patch preview, which sadly for players does not yet include a targeted release date more specific than "soon."

  • World of Warcraft previews cosmetic class accessories

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.20.2014

    What's the immediate visual difference between a Warrior and a Paladin in World of Warcraft if they're not using abilities? There's not much of one. Which seems a little odd, seeing as these are two classes with immense difference in lore. That's why the art team is showing off a preview of things to come in the form of cosmetic class customization. The idea is that classes should have bits of visual flair to distinguish them without being tied to stats. The preview shows off potential accessories for Rogues, Hunters, and Paladins, accessories that start off simple and get more elaborate over time. The design blog also points out that this is not something likely to be in for launch of Warlords of Draenor, although whether it might be included in a later patch or the next expansion altogether is somewhat ambiguous. Check out the full design preview for more details about what the designers envision.

  • Funcom yanks mankini costume from The Secret World

    by 
    Justin Olivetti
    Justin Olivetti
    04.04.2014

    Players who logged in this week to The Secret World might have noticed that there was a new male costume option in the game store: a neon green mankini that covered very, very little. However, those who purchased said mankini discovered the costume gone today, as Funcom pulled the April Fools' Day outfits from characters' dressing rooms, refunded the points spent on them, and gave each previous owner a free mystery box. While there was no explanation as to why the outfit was removed, Funcom apologized for the handling of the joke on the forums: "You may or may not be aware, but the mankini was removed. Anyone that purchased the item has been refunded points and has received a mystery box for the inconvenience. However, if you had purchased points in order to buy the mankini, you can contact customer service for a refund of those points. We're terribly sorry for the trouble, folks. Our CS staff will be happy to help."

  • The Daily Grind: How do you choose your mount?

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.27.2013

    World of Warcraft used to make earning your first mount a pretty big deal. These days, it's less a deal simply because the game has so many mounts it's almost absurd. Almost anything large enough for a player character to fit on top is a mount... and if it's not big enough, a bigger version will be found for players to ride just the same. That's not the only game to do this, of course. Final Fantasy XIV now offers multiple mounts and multiple ways to dress up your mount. Dragon's Prophet offers you a variety of draconic options. Many games love to give players promotional mounts or special mounts for pre-order bonuses, subscriber bonuses, microtransaction items... you get the idea. So in this field of variety, how do you choose your mount? Do you plan for the cheapest option and aim for form over function? Do you display a special promotional mount with pride? Is your favorite mount a rare reward from in-game content? Or do you pick your mount based on character personality? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • The Daily Grind: What's your favorite in-game outfit?

    by 
    Justin Olivetti
    Justin Olivetti
    08.14.2013

    Every Monday night my cabal meets in The Secret World supposedly to run instances and tough group content. In actuality, we get together to show off whatever new outfit that we've put together over the week and see who looks the most dashing, fashionable, or interesting. Guys and girls alike, we're all suckers for an eye-catching outfit. Of course, I always have the best. Visuals almost always mean more to me than stats, which is why I prize a good-looking piece of gear highly. I love MMOs with wardrobe or cosmetic outfit systems, and I'm constantly fiddling with new outfits to see if I can make something that stands out from the crowd. So for my fellow fashion fiends, what are your favorite outfits? A description is fine, but bonus points if you can link to a picture! Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Firefall beta opens up its item store, sells Founder's Packages (on sale now)

    by 
    Mike Schramm
    Mike Schramm
    09.01.2012

    Red 5 Studios is once again showing off its open world, free-to-play MMO Firefall (currently still in closed beta) at PAX, and the newest bit of content included is a set of in-game stores, allowing players to purchase items and features via microtransaction. Firefall lead designer David Williams promises the developer won't "sell power items or content areas to players." Instead, Firefall's item stores are all about aesthetic and convenience items, things that players can use to customize their character's look, or have some fun in the game world.In addition to the company's just-announced 'Founders' content bundles (detailed above, and currently on sale during PAX), Williams showed us some special cosmetic items available for purchase, like shaggy dreadlocks or a flashy helmet, as well as items from an in-game store called Luau Larry's. Larry will happily sell you some fun items, like a little voodoo doctor pet, or a tiki torch that plays in-game music and causes everyone around it to dance when placed in the world.Becoming a founder also grants priority access to Firefall's current beta build – along with XP boosts, real-world items, in-game currency and more based on purchased tier. And the items in the founders' packages are set to be available on September 24, so we may hear about a bigger update coming then. Meanwhile, the current price on all three packages ($15, $37, and $75, down from $20, $50, and $100) lasts through PAX weekend.

  • EverQuest's Hero's Forge cosmetic system goes live

    by 
    Matt Daniel
    Matt Daniel
    08.15.2012

    All you EverQuest players better put on your fiercest faces and get ready to hit the catwalk 'cause the game's cosmetic armor system is officially live. The new feature, known as the Hero's Forge, will provide players the means to craft and discover a number of new cosmetic armor pieces so that they can strut around Norrath in the finest fashions. But much like that Versace handbag you've had your eye on (don't deny it), haute couture in Norrath doesn't come cheap. The Hero's Forge will have to be unlocked separately for each individual character on a player's account, and the only way of doing this is via a real-money transaction in the SOE Marketplace at the slightly ridiculous price of 1200 Station Cash ($12 US) per character. Looks like you can put a price on beauty. Nonetheless, players eager to get a fashionista fix can head on over to the Marketplace to get hooked up. [Source: Sony Online Entertainment press release]

  • Enter at Your Own Rift: Wardrobe blues

    by 
    Justin Olivetti
    Justin Olivetti
    08.08.2012

    One of the aspects of RIFT that I keep trumpeting to friends and strangers alike is just how wonderfully quick, responsive, and engaging Trion Worlds' updates have been. It's almost as if the dev team is engaging in a pillow fight with players, swinging away and trying to pummel us into submission with great content that's not always perfect but usually is great. In comparison, many other MMOs have become stodgy dinosaurs, creaking along with long-promised but never-arriving features. So while I praise Trion for the bounty of nine major updates since launch, there's one feature that I've felt discontented with every since its inclusion: the wardrobe. For me to say this is kind of a big thing; anyone who knows me knows that I adore it when MMOs give us the option to dress up our characters the way we like. An appearance system was a big wish list item for me, and when Trion casually tossed it in the game early on, I was ecstatic. Yet over the months, I've grown to dislike the system as a whole, especially in comparison to cosmetic gear systems in other titles that I play. It's a little difficult to put a finger on why, but I've got another 1000 words or so to make the attempt and then discuss solutions. Let's get to it!

  • EverQuest gets a cosmetic system

    by 
    Justin Olivetti
    Justin Olivetti
    07.31.2012

    It may be late to the costume party, but EverQuest is finally dressing up in its finest duds. SOE announced that the title will be getting its very own cosmetic outfit system come August. Called Hero's Forge, this system allows players to change the appearance of their character's armor without altering the stats. Fashion comes with a price, however: SOE will be charging per character to access this system. Once purchased, players will receive their first set of armor for free. Additional pieces of cosmetic armor will become available as both loot drops and Marketplace goods.

  • LotRO's buried treasure resurfaces in a new dev diary

    by 
    Justin Olivetti
    Justin Olivetti
    02.10.2012

    Deep under the soil of Middle-earth are riches galore, and only the Dwarves know where to dig. Fortunately for players, the Dwarves are totally fine with interlopers coming along to try their luck at finding a bit of buried treasure -- and they've even made an event out of it. While we previously saw a test run of the Buried Treasure event in Lord of the Rings Online, Turbine's put forth a dev diary that indicates we should be seeing more of it fairly soon. The event challenges players to flock to a treasure field, grab some picks, and get diggin' for booty. There's a strategy behind it that utilizes trained animals and dowsing sticks to find the best goods, although treasure hunters can just start digging randomly as well. The treasure will vary in size and quality, ranging from special mounts and cosmetic gear to more picks and barter tokens. While players can earn picks in-game through a repeatable quest, Turbine will also be selling them through the LotRO store for those who want to speed up their winnings. The dev diary posted several pictures of the nifty rewards that can be mined and states that the event is "seasonally agnostic," coming and going at various times during the year.

  • LotRO struts the runway for Fashion Week

    by 
    Justin Olivetti
    Justin Olivetti
    02.09.2012

    Are you more into looking good in Lord of the Rings Online than defeating the very heart of evil? Then Turbine's got a special week planned just for you. Starting today and going through the 16th, Fashion Week will be blazing through LotRO. LotRO's cosmetic system allows players to assemble their own outfit looks independent of slotted gear and has become a popular feature in the game ever since its inception. Through Fashion Week, Turbine will call on the best-dressed to strut their stuff in the hopes that in-game CMs will see them and award special titles. Also included in the week will be fashion-themed lotteries and a screenshot contest in which the best entries will be voted upon by the community. To give players inspiration, Turbine links to three game outfit blogs -- Lotro Fashion, Lotro Stylist, and Cosmetic Lotro -- and has given each of the blogs special codes to hand out for free in-game dyes.

  • The Daily Grind: Is looking cool more important than stats?

    by 
    Justin Olivetti
    Justin Olivetti
    11.09.2011

    My gaming philosophy is this: Looks matter. They're not all that matter in video games, but they're important. If I'm to spend hundreds of hours with the same avatar, then I want that avatar to look sleek, sophisticated, tough, or coordinated. I do not want to come off like I slathered glue all over my character's body, jumped into a Salvation Army discount bin, and started flopping around. How my character looks in an MMO is so important to me that often I'll choose a piece of gear based on its appearance rather than its stats. If I feel forced to be saddled with an ugly hat or a pair of trousers that were robbed from Bozo the Clown's wardrobe, then it grates and I go to bed that night with a headache. If I can assemble an outfit that I think makes me look cool to others I meet -- and myself especially -- then it almost doesn't matter to me whether I have that extra +5 stamina or not. So even though many MMOs offer both cosmetic appearances and adventuring outfits, the question remains: Is looking cool in MMO ultimately more important than stats? At the end of the day, would you rather look spectacular or fight spectacularly? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • An exclusive look at RIFT's Update 1.2 and beyond with Scott Hartsman [Updated]

    by 
    Justin Olivetti
    Justin Olivetti
    04.22.2011

    With almost two months on the post-launch clock at Trion Worlds, RIFT appears to be holding its own in the wild and woolly field of MMORPGs. With a major update and the first world event under its belt, RIFT is sailing into the future with the wind at its back and a hull full of subscribers below. We got Trion's Scott Hartsman on the phone to discuss RIFT's second big patch, Update 1.2, as well as to see how the game's progressed thus far and where the team is trying to take it into the future. And of course we couldn't let this opportunity pass by without a candid dissection of the uneven world event and how Trion plans to learn from its mistakes. So hit the jump and witness Scott Hartsman giving us a Care Bear Stare full of info and exclusive tidbits about the inner workings of RIFT!

  • Beauty Lift High Nose puts the plastic in (and leaves the surgery out of) plastic surgery

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    02.10.2011

    Sizable schnoz? Problem proboscis? Looking for a dubious, crapgadgety alternative to costly rhinoplasty? A Japanese company called Omni has a device called the Beauty Lift High Nose that claims it will do the trick. You can get yours for $140 if you dare -- but don't hold out for an Engadget review before placing your order.

  • Alter-Ego: Building a better costume

    by 
    Krystalle Voecks
    Krystalle Voecks
    01.22.2011

    In last week's Alter-Ego column, I went over some of the basics of creating a character as well as my own view on the costume creator. This, in turn, set off a small firestorm of remarks in the comments both for and against the way DC Universe Online's designers have handled costuming. One thing was made fairly clear to me -- there are lot of people out there who don't entirely understand just how costuming and stat-based gear in DC Universe Online actually work. While you do start off with a limited number of options in the creator for costuming choices, a great many open up once you actually start playing the game. As such, I wanted to take some time in this week's column to really dig into how gear and costuming works in the game. Hopefully, it will help to clear up some confusion for people who haven't had a chance to actually play the game as yet. So if you're curious about how to build your super costume choices or how the nuts and bolts of stat gear work for heroes and villains, then join me behind the break for this week's edition of Alter-Ego!

  • The Road to Mordor: Figgy pudding

    by 
    Justin Olivetti
    Justin Olivetti
    12.17.2010

    For those of us who celebrate the holidays, right now is an insanely busy time of the year. There are presents to be wrapped, eggnog to be nogged, and looks of annoyance to be thrown at the radio when the music station decides to play that Do They Know It's Christmas? song for the sixth time that hour. It also means that winter holidays are hitting most major MMOs, including our beloved Lord of the Rings Online. This year, the Yule Festival is marked by the addition of a whole new area -- Winter-home -- and players are already neck-deep in the quests, snowball fights and theatrical hilarity. Turbine's done a spectacular job this year infusing a lot more life and fun into the festivals, from the shrew stomping this past spring to the Haunted Burrow this fall. Winter-home is, in many ways, a perfect capstone to a terrific year for the game, and it's a pretty enjoyable event from what I've seen so far. So grab that cute Hobbit or Dwarf and join me as we travel to the merriment of Winter-home this week!

  • The Road to Mordor: A conspiracy of hats

    by 
    Justin Olivetti
    Justin Olivetti
    12.10.2010

    The hat, as they say, makes the man. Or the woman. Or the Dwarf. Unfortunately, in Lord of the Rings Online, the hat often makes the man completely silly. I'm not quite sure how it happened, but the hats in LotRO have garnered the reputation as being goofy as all get out. Sure, this is hardly a fresh observation, but I've wanted to address it in this column for a while now, so it might as well be today! Rumor has it that Turbine's artists drew upon actual medieval outfits to lend an authentic, renaissance faire vibe to the game. This is perhaps why there is such a distinct fashion style in LotRO that you don't see in other MMOs. Our modern sensibilities, with such fashion achievements as tank tops and crocs, make hauberks and codpieces seem quaint and ridiculous. Truly, we are seeing the height of human civilization in 2010. So while it's laudable that Turbine tried to give us the real deal, that doesn't quite excuse the fact that many of the hats -- especially the light armor versions -- are unbearably weird. It's as if, as The Pix'led Life speculated, there's a conspiracy of hats afoot: "Let's see what we can make them swallow!" one artist cackles. "Ooh, I know -- how about 16 varieties of dunce hats?" laughs another. I kid, I kid. There are 17. Hit the jump and let's take a terrifying journey through headgear that seeks to conquer Sauron by making the Enemy laugh himself to death.