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  • Diablo III keeping legendary drop rate increase

    by 
    Jef Reahard
    Jef Reahard
    05.22.2014

    Blizzard game designer Travis Day brought some welcome news to Diablo III fans on the game's official forums last night. "Due to the overwhelming popularity of our anniversary buff we have decided to keep the increased legendary drop rate once the anniversary celebration ends," Day wrote. "Once the buff is disabled tomorrow morning, you will find that the new base line drop rates for legendary items will be the same as those you have all enjoyed for the last week."

  • Here's Diablo 3's Reaper of Souls on the PS4

    by 
    Jef Reahard
    Jef Reahard
    05.20.2014

    Blizzard has released a brief look at Diablo III's Reaper of Souls expansion on the PlayStation 4. The Ultimate Evil Edition is headed your way on August 19th, and you can see it in action via the video after the break.

  • Double rift fragments and your chance to find legendaries in Diablo III this week

    by 
    Jef Reahard
    Jef Reahard
    05.15.2014

    Diablo III is two years old today. To celebrate, Blizzard is doubling the chance to find legendary items and rift fragments. The promotion begins today at 3:00 p.m. EDT and ends next Thursday, May 22nd, at 8:00 a.m. EDT.

  • Diablo III's Reaper of Souls coming to consoles in August

    by 
    Jef Reahard
    Jef Reahard
    05.12.2014

    Diablo III's Reaper of Souls expansion is coming to consoles on August 19th. "By summer's end you'll face off against Death himself," Blizzard says, "with up to four players banding together on a single TV screen." The Ultimate Evil edition will set you back $59.99 on the PS4 and Xbox One or $39.99 on the PS3 and Xbox 360.

  • Diablo III: Reaper of Souls soundtrack available on iTunes

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    04.23.2014

    Sure, Diablo III: Reaper of Souls has the perfect soundtrack when you're playing Diablo III. But what can you do when you're not playing the game but you're just out reaping souls on your own time? You can't hum the songs; you'll just look like an idiot. Well, don't despair, because you can now purchase the expansion's soundtrack on iTunes and forever have access to the perfect reaping music in your day-to-day life. The full soundtrack can be purchased for $9.99 and contains 22 tracks with a total running time of just over an hour. Clips are available on the official page in case you just want a couple of tunes and aren't quite sure what they're called; at 22 tracks, though, it's almost more economical to just buy the whole thing.

  • BlizzCon 2014 dated, tix on sale next month

    by 
    Justin Olivetti
    Justin Olivetti
    04.22.2014

    BlizzCon 2014 is coming, boys and girls, to a city near you (that is, if you live near Anaheim, California)! Blizzard announced that its sometimes-annual convention will be on November 7th and 8th at the Anaheim Convention Center. Even at two hundred bucks a pop, tickets for BlizzCon will no doubt be sold out within minutes thanks to Blizzard's legion of fans. The studio announced today that it will be putting tickets on sale in two separate batches: one on May 7th and the other on May 10th. There will also be $750 tickets put on sale on May 14th for the benefit dinner. BlizzCon tickets include offer hands-on demos with its games, an e-sports world championship, dev panels, player tournaments, and live admission to the convention. Virtual tickets will also be available at a later point for an unknown fee.

  • Diablo III's 2.0.4 patch makes resplendent treasure feel more resplendent

    by 
    Jef Reahard
    Jef Reahard
    04.09.2014

    Blizzard has patched Diablo III to version 2.0.4 in the Americas. There are a decent number of class tweaks in the patch as well as an adjustment to the drop of unique legendary crafting materials. They've been "significantly increased," if you're wondering. There are a few itemization changes, too, including an adjustment to to treasure drops from resplendent chests. "The treasure from Resplendent Chests has been improved to feel more resplendent," Blizzard says.

  • Heroes of the Storm shows off Tyrael

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.25.2014

    You remember Tyrael, right? Tall guy? He was in your class in high school? Glowing wings coming out of his back, divine embodiment of justice, enjoyed smiting evil? He was in Diablo III, remember? Anyway, he's got a new gig; he's showing up in Heroes of the Storm now. Yeah, still doing what he loves, slicing up demons. You do what you're good at, right? The trailer showing off Tyrael doesn't offer a picture of how he'll play but does serve as a nifty little glimpse into how the game will both look and feel. You can check the trailer out just past the cut if you haven't gotten enough Diablo III action already with the expansion release.

  • Diablo III: Reaper of Souls launch day roundup

    by 
    Bree Royce
    Bree Royce
    03.25.2014

    Did you stay up late last night to watch the official kick-off stream for Diablo III's Reaper of Souls expansion? Did you wait in long lines at a brick-and-mortar store to buy your copy of the game? No, of course not. You already had it digitally pre-loaded and were playing while those other suckers were out in the cold. Yes, as of 12:00 a.m. EDT this morning, the Reaper of Souls expansion, complete with its new locations and bosses and class and loot, was officially live. Enjoy our roundup of coverage leading up to the launch, and let us know what you think about the upgrade!

  • Here are five videos for Diablo III's new level 61 skills

    by 
    Jef Reahard
    Jef Reahard
    03.20.2014

    Blizzard has released a quintet of post-60 skill videos for its forthcoming Diablo III expansion. Reaper of Souls, which launches on March 25th, grants each class a new skill at level 61. These skills are Avalanche (for Barbarians), Vengeance (for Demon Hunters), Epiphany (for Monks), Piranhas (for Witch Doctors), and Black Hole (for Wizards). Click past the cut to see all five vids.

  • Diablo III shows off expansion gameplay as the auction house closes

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.18.2014

    Are you ready to continue the adventures of John Diablo as he fights the nefarious forces of Reaper McSoul? Probably not, as that's not even close to the plot of the Diablo III expansion Reaper of Souls. A new gameplay trailer for the expansion has just been released and is available past the break, showing off the new regions, new abilities, and the new class. The expansion launches next week, so you don't have to wait long to try all of this out for yourself. The game's real-money auction house has also finally breathed its last today, with the service currently shut down in the Americas. This goes hand-in-hand with the features of Reaper of Souls that are designed to keep loot drops more relevant and interesting for players. If the trailer is any indication, there are still plenty of demons to be slain -- you just won't be dropping real money to do any of that.

  • Blizzard is going on a PAX East road trip

    by 
    Justin Olivetti
    Justin Olivetti
    03.17.2014

    Blizzard is refueling the company RV and making a mix tape of John Denver and Megadeth for its upcoming cross-country trip to PAX East. The studio announced today that it will have a presence at the convention to show off Hearthstone, Heroes of the Storm, and World of Warcraft: Warlords of Draenor. Blizzard will be at booth #848 from April 11th through the 13th. Hearthstone will be available to play not only on demo stations but on the iPad as well. Fans can also check out a hands-on demos of Warlords of Draenor, Diablo III for PS4, and Heroes of the Storm with new heroes. The studio won't just be confined to its booth for the duration of the weekend, as it's planning a presentation on April 11th at 10:30 a.m. EDT about Heroes of the Storm. This presentation will be livestreamed for those who can't make it.

  • Watch the fury of Diablo III's Crusader in action

    by 
    Justin Olivetti
    Justin Olivetti
    03.11.2014

    With all of the fun that players seem to be having with the recent Diablo III pre-expansion patch, it might be easy to forget that there's still more to come with Reaper of Souls -- including a new class, the Crusader. Blizzard hasn't forgotten, of course, and the studio posted a new video today to spotlight the class' mechanics, lore, and visual flair. On paper the Crusader sounds like a near-invincible melee class, but how does it look in action? Check out the video after the break and you tell us.

  • Diablo III welcomes you to the Blood Marsh

    by 
    Justin Olivetti
    Justin Olivetti
    03.06.2014

    Blood Marsh: That doesn't sound too inviting, does it? But it does sound like something that would fit right in with Diablo III's cheery locales. It probably crushed the interview when it applied to be a zone in the game. Diablo III has a fetid and murky blog post today spotlighting the Blood Marsh region from the upcoming Reaper of Souls expansion. According to Blizzard, the Blood Marsh is "a massive, swampy stretch of land, split by rivers and tributaries often utilized for passage and trade." The theme of "blood," both the red substance and lineage, is integral to the zone's story. Adventurers in the region will discover signs of an ancient civilization, battle creatures like the bogans and blood golems, and unlock the mysteries of the Ruins of Corvus.

  • Diablo III's Loot 2.0 patch tweaks difficulty, drops, and more

    by 
    Jef Reahard
    Jef Reahard
    02.26.2014

    Blizzard unleashed its Loot 2.0 patch on Diablo III denizens today. Joystiq reports on a "heavy reworking" of the fantasy dungeon crawler's loot system as well as the addition of "Smart Drop" functionality that increases the likelihood of useful class-specific baubles. DIII's difficulty has also been overhauled, with a dynamic system standing in for the previous Nightmare, Hell, and Inferno challenge levels. There are more changes, too, including social functionality and of course plenty of character and mob tweaks.

  • Diablo III's Paragon 2.0 just might be going live today

    by 
    MJ Guthrie
    MJ Guthrie
    02.25.2014

    Although there is no official word on Diablo III's site, Senior Producer Alex Mayberry tweeted that patch 2.0.1 will be going live today. The major feature of this patch, also known as Paragon 2.0, is that it adds more end-game character advancement and replayability with the updated Paragon leveling system. The changes include removing the level cap for earning Paragon experience, making Paragon levels account-wide, and allowing players the freedom to allocate Paragon Points however they want within the category (defense, offense, core, or utility) that each specific level's point is awarded. Catch more details about Paragon 2.0 on the official site. [Thanks to Wesley for the tip!]

  • Diablo III upgrading Paragon endgame system

    by 
    Justin Olivetti
    Justin Olivetti
    02.22.2014

    Level-capped players will have a "Paragon 2.0" system to look forward to when Diablo III: Reaper of Souls releases. Blizzard outlined three major changes yesterday that will affect the endgame progression system. First, there will be no level cap for Paragon levels. Second, Paragon levels will be shared account-wide, with all normal characters sharing levels and all heroic characters doing the same between them. Third, players will get new Paragon points to spend in four categories: core, offense, defense, and utility. When the expansion goes live, players will receive their new Paragon levels based on the sum of the accumulated Paragon experience on each account. Hardcore heroes who died at 60 will also contribute to this XP pool. Players without the expansion will transition to Paragon XP at level 60, while players with Reaper of Souls will do so after hitting level 70.

  • Diablo III works on new community tools

    by 
    Justin Olivetti
    Justin Olivetti
    02.20.2014

    Getting together with a buddy to slay the forces of Hell should be a lot easier when Diablo III: Reaper of Souls comes out, as Blizzard is adding in a couple of new social tools for the expansion. The first tool is the addition of clans, Diablo III's version of guilds. Anyone can form a clan, although a player may be part of only one clan at a time. Clans are limited to 120 members and will be searchable with a clan finder feature. Then there will be communities, which are larger and more casual social circles within the game for like-minded players. Unlike clans, communities can support unlimited members, and players can be part of more than one at a time. Communities and clans will be supported by a new interface in the game that includes messages of the day and achievement notices.

  • Here's what's in D3's Reaper of Souls CE

    by 
    Jef Reahard
    Jef Reahard
    01.29.2014

    Want to give Blizzard more money? Now you can thanks to the Reaper of Souls collector's edition. Diablo III's expansion drops on March 25, and while the devs have mentioned the retail-exclusive CE box before, today's post marks the first time you can actually lay eyes upon the wonderment.

  • The Soapbox: The Raid Finder ruined raiding

    by 
    Tina Lauro
    Tina Lauro
    01.21.2014

    I don't typically limit myself to ranting about only one game at a time, but I decided to make an exception this week and speak out against World of Warcraft's Raid Finder mechanic. I was running a small and modestly successful raiding guild when this system was introduced, and my team definitely felt the onslaught of this guild-destroying game mechanic first hand. Raid Finder, commonly dubbed LFR by the cool kids in Orgrimmar, is a system that demolishes the competency barrier that stands in the way of freshly level-capped characters and normal raiding content. The system allows players to join a random raiding group in order to tackle a nerfed version of a normal raid and exists mainly to maximise inclusion in the game's best PvE endgame content. LFR was quite popular among casual players that were usually passed up when it came to raiding group formation, but it didn't offer much progress to seasoned raiders. The gear gained had lower stats than its corresponding normal raid counterpart, but the LFR tier simply didn't need the co-ordination required of a group tackling regular raids. A void was created somewhere in between the casual masses who could benefit from the LFR mechanic and the hardcore raiders that simply did not need help with progression. My casual raiding guild was caught in the middle and ultimately met its demise at the hands of LFR, which simultaneously depleted the PUG pool and gave our members another way to see the endgame content they wanted without putting in virtual blood, sweat, and tears.