d3

Latest

  • Diablo III restores auction house, donates duped proceeds to charity

    by 
    Justin Olivetti
    Justin Olivetti
    05.12.2013

    Is there a light at the end of Diablo III's auction house woes? Blizzard is putting its best foot forward in an attempt to make it so. After a nasty gold duping exploit and the subsequent suspension of all services, the Diablo III auction house is back online -- and Blizzard is looking to save face with its return. Production Director John Hight gave a lengthy explanation of what happened with the situation and why Blizzard responded the way it did. "Only a relatively small number of players had the billions of gold necessary to exploit the bug, and only 415 of those players chose to use this exploit for personal gain," Hight wrote. "We elected not to roll back the servers in the Americas and are instead working to remove duplicated gold from the economy through targeted audits and account actions (as indicated above) without taking away progress that our players rightfully earned." Hight said that the studio is donating all proceeds from auctions conducted by dupers to Children's Miracle Network Hospitals.

  • Diablo III auction house down for 'at least another 24 hours'

    by 
    Matt Daniel
    Matt Daniel
    05.09.2013

    Diablo III's auction house continues to be the stuff of legends. You may remember that a couple of days ago, the Diablo III auction house went down for a time due to a gold duplication bug that was being rampantly exploited by players. Thankfully, a patch was deployed in a nice, timely manner, and everything ended up all right. Or did it? Rather than performing a server rollback, which would set all Diablo III players back, Blizzard has decided to perform a complete audit of the transactions made on the auction house in order to find players guilty of utilizing the gold duplication exploit. Unfortunately, Blizz was a bit conservative in its estimate of how long the auction house would be down. While there's currently no new ETA for the auction house's return, a post by Blizzard CM Lylirra states that the studio anticipates the AH being down for "at least another 24 hours" while the audits are in progress.

  • Diablo III gold dupe bug fixed with no rollback

    by 
    Shawn Schuster
    Shawn Schuster
    05.08.2013

    Oh Diablo III's auction house, you are the stuff of legends. Late last night, Blizzard took Diablo III's auction house offline to deal with a gold duplication bug that was discovered to be exploited by players. All gold trades were halted at the time, and Blizzard had a patch in place within 30 minutes. But it's the later update that concerned many D3 fans as Blizzard announced that it wouldn't be rolling back the server, but instead, dealing with each individual offending account on a case-by-case basis. This is more time-consuming for the dev team, but has much less of an impact on the community as a whole.

  • Diablo III PS3 preorders available now

    by 
    Matt Daniel
    Matt Daniel
    04.29.2013

    Rumors of Diablo III coming to consoles have been around since before the game ever launched, and not long ago it was confirmed that the ever-polarizing action RPG would be making its way to the PlayStation 3. Well, the time has almost come for console players to set foot in the treacherous lands of Sanctuary. Blizzard announced on its official site today that preorders for the PS3 edition of Diablo III are officially open. Players who preorder the game will be given a gift in the form of the PS3-exclusive Infernal Helm. Each character created on the PS3 version will start with this stylish chapeau that grants its wearer a bonus to experience gained. There's still no official release date for the PS3 edition of the game, however, and the studio states that it will announce the game's release date as launch draws nearer (in case that wasn't blindingly obvious). In the meantime, Diablo devotees can go ahead and lay down their preorders.

  • Huawei outlines plan to regain its share of European smartphone market

    by 
    Richard Lai
    Richard Lai
    04.23.2013

    Last year, Huawei's Device Business Group set an ambitious goal of shipping 60 million smartphones, but managed only 32 million, keeping it out of IDC's top five smartphone vendors in 2012. That said, for Q4 that same year Huawei did finally break into top three, but it didn't change the fact that it had been a tough period for Huawei's smartphone division, especially for its CMO Shao Yang (pictured above with his 6.1-inch Ascend Mate). At the 2013 Huawei Global Analyst Summit in Shenzhen yesterday, the exec was kind enough to share his side of the story about the hurdles his team faced last year -- the period when Huawei was transforming from an original design manufacturer (ODM) to serve others, to an original equipment manufacturer (OEM) in order to build devices according to its own specifications.

  • BlizzCon's golden tickets going on sale in two batches

    by 
    Justin Olivetti
    Justin Olivetti
    04.04.2013

    Grabbing one of the year's hottest tickets will be a tricky prospect, especially considering how fast BlizzCon typically sells out. However, Blizzard is giving everyone a fair chance at grabbing one of these tickets by announcing the dates and times that they'll be going on sale. Dates plural? Yes indeed! BlizzCon tickets will be sold in two batches, first on Wednesday, April 24th, at 10:00 p.m. EDT and second on Saturday, April 27th, at 1:00 p.m. EDT. The tickets for the two-day convention are $175, although if you want to package in the Children's Hospital benefit dinner with the show, you'll be looking at parting with $500. The studio also assured fans that it will once again be selling virtual tickets to BlizzCon, although specifics regarding these have yet to come. BlizzCon is taking place on November 8th and 9th at the Anaheim Convention Center in California.

  • Diablo III gets massive multiplayer improvements in 1.0.8

    by 
    Elisabeth
    Elisabeth
    04.03.2013

    The Diablo III team has decided that its multiplayer co-op is in need of improvement. The game's 1.0.8 patch will be bringing in some changes to support and improve the system. Matchmaking tags such as Questing, Full Act Clear, and Keywarden are being added to public games. Explicit bonuses will be added into mulitplayer mode, giving players XP, Gold Find, and Magic Find boosts. Additionally, monster health is getting dropped down from an extra 70% per additional player to 50% per additional player. The UI is going to be working in favor of co-op, too. Whenever a player deals damage to or takes damage from Elite packs or Treasure Goblins, a notification will be sent out and the player's map location will be marked for easy regrouping. Private chat channels with up to 99 other users will be made possible. You can check out the full list of updates on the official dev blog.

  • Diablo III's auction house 'really hurt the game'

    by 
    Elisabeth
    Elisabeth
    03.28.2013

    Diablo III's joint in-game gold and real-money auction house has played a fairly major role in the game since its launch. Remember that one time when a guy used the real-money side of things to bank a cool $10,000? That apparently wasn't really what Blizzard foresaw when creating and implementing the auction house. According to former Diablo III Game Director Jay Wilson, the auction house "really hurt the game." Apparently, Blizzard anticipated that very few players would make use of the auction house and that item prices would limit the number of transactions going on. That, uh, wasn't the case. Nearly every one of Diablo III's roughly 3 million monthly users make use of the auction house, and item trading has "damaged" the item rewards in the game. Without giving up any juicy details, Wilson has mentioned that the team is working on a viable solution to the current problems posed by the auction house.

  • PAX East 2013: Diablo III console video sizzles, Blizzard hints at other platforms

    by 
    Justin Olivetti
    Justin Olivetti
    03.22.2013

    Diablo III's console edition is the cornerstone of Blizzard's booth at PAX East this weekend (but by no means the only product on display), so it stands to reason that the team would have cut together a new trailer to promote the coming console conquest. As we mull over the prospect of Blizzard winning over large swaths of the current console market, the PA Report discovered that Diablo III might not stop at just the PlayStation 3 and 4. In an interview, Blizzard did not want to make any official announcements but did state that the Diablo III console edition was "not necessarily a Sony exclusive." You can watch the "sizzle reel" of Diablo III with the adjusted UI after the jump! Massively's on the ground in Boston during the weekend of March 22nd to 24th, bringing you all the best news from PAX East 2013. Whether you're dying to know more about WildStar, DUST 514, or any MMO in between, we aim to have it covered!

  • PAX East 2013: Blizzard showing off console Diablo III, 'something new' at PAX East

    by 
    Justin Olivetti
    Justin Olivetti
    03.21.2013

    We're still getting over the shock that Blizzard is coming off the mount to attend PAX East this weekend, but we'll work through that to bring you some of the new details about the studio's appearance at the show. Blizzard will be planting roots at booth #1036 in the Expo Hall and has promised to show "something new" in the Naga theater at 10:00 a.m. EDT tomorrow morning. If you're not there, don't worry; Blizzard is streaming the event on Twitch.tv as well. The PlayStation 3 version of Diablo III will be available to check out via demo stations. This edition has been tailored to the console with a "reimagined" interface, new monsters, and different character controls. The team is also giving away lots of swag to those who pop by during the day. Massively's on the ground in Boston during the weekend of March 22nd to 24th, bringing you all the best news from PAX East 2013. Whether you're dying to know more about WildStar, DUST 514, or any MMO in between, we aim to have it covered!

  • Motorola outs RAZR D1, D3 in Brazil: dual-SIM support, Jelly Bean and more

    by 
    Edgar Alvarez
    Edgar Alvarez
    03.14.2013

    Folks around the interweb are still wondering what a certain unidentified Motorola smartphone could be, but while we wait for that mystery to unfold, the company's taken the time to announce a pair of new Android handsets in Brazil. The RAZR D1 and D3 clearly nab a design cue from their M cousin, however both are packing smaller 3.5- and 4-inch displays, respectively. Screen size aside, the better-specced of the two, the D3, boasts an undisclosed 1.2GHz, dual-core CPU alongside 1GB of RAM and a 2,000mAh battery, while the entry-level D1 is loaded with a 1GHz CPU, the same amount of RAM and a slightly less powerful 1,785mAh cell -- plus, each one offers dual-SIM features and runs a rather fresh version of Google's OS, aka Jelly Bean. Per Motorola Mobility, Brazilians can now snag a D1 beginning at R$ 549 (about $280) for the dual-SIM model; the D3, on the other hand, is expected to hit shelves "in several weeks" with a starting tag of R$ 799.%Gallery-181487%

  • Diablo III plans itemization changes

    by 
    Justin Olivetti
    Justin Olivetti
    03.05.2013

    Because Diablo III is such a loot-centric game, players pay attention when the developers start talking about making significant itemization changes in the upcoming months. The first part of Blizzard's future itemization philosophy is to more strongly equate rarity with power. Legendary items will drop less frequently and become a lot more powerful, and there will be a greater amount of diversity across the board. "It will take time, but our goal is to try to provide players with compelling alternatives to trifecta items when talking about what items they want to acquire," game designer Travis Day writes. Other changes include reducing the drop rate on rares, making gold sinks more exciting, and giving players better reasons to farm mobs instead of merely camping out at the auction house.

  • Diablo III playable offline on PS3 and PS4

    by 
    MJ Guthrie
    MJ Guthrie
    02.26.2013

    Thanks to last week's announcement, players already knew that Diablo III was headed for both the PlayStation 3 and 4 consoles. Now, Blizzard Production Director John Hight and Senior VP Chris Metzen have revealed that the game will not need an internet connection for local multiplayer games on either console. In the video interview with GameTrailers, Hight also talked about new features, including a new evasion ability and having all four players in co-op mode on the same screen instead of spit onto four separate ones. Players eager to test the game out on the consoles can look forward to a hands-on experience at PAX. In the meantime, you can watch the full interview after the cut.

  • Diablo III, Destiny coming to PlayStation 4 [Updated]

    by 
    Justin Olivetti
    Justin Olivetti
    02.20.2013

    Diablo III is slated to roar into the console market, Blizzard Senior VP Chris Metzen announced at the Sony PlayStation 4 event today in New York City. Metzen said that the action-RPG will be coming to both the PlayStation 3 and 4 and that the company is excited to show it off at PAX. "Blizzard and Sony have entered into a strategic partnership, through which we will take over the world," Metzen said. Bungie's recently unveiled Destiny will also be headed to the PS4. Bungie president Harold Ryan told the audience that the PS3 and PS4 editions will feature exclusive PlayStation-only content. The PlayStation 4 is due out for the holiday 2013 season. [Updated: Our sister site Joystiq reports that "Diablo 3 on PS4 and PS3 will feature all major PC updates." Joystiq's also nabbed a few of the very first screenies from the game on console.]

  • BlizzCon returns in November

    by 
    Justin Olivetti
    Justin Olivetti
    02.19.2013

    After skipping a year, BlizzCon is back, baby! The near-annual Blizzard convention is scheduled to take place on November 8th and 9th at the Anaheim Convention Center in California. The event will provide hands-on time with Blizzard's titles, an e-sports tournament, dev panels, and contests. Blizzard CEO Mike Morhaime is looking forward to the return of the convention: "BlizzCon gives us a chance to connect with our players and share our latest projects in a very personal way. Members from all of our gaming communities have helped make this event bigger and better every time, and we look forward to meeting up and celebrating with them in November." While tickets are not yet on sale, the official BlizzCon site has posted hotel info for those looking to make Anaheim their temporary place of residence come this fall.

  • Path of Exile hands-on: The sequel Diablo II deserved

    by 
    Brendan Drain
    Brendan Drain
    02.11.2013

    Like many gamers in their mid-20s, I spent countless hours in my teenage years smashing through dungeons and hunting for loot in Diablo II. The deep itemisation system made building effective characters a real challenge, and periodic ladder resets kept the loot-hunting economy fresh. Fast-forward 10 years and the highly anticipated sequel Diablo III was released to some serious complaints. The servers were unstable for weeks at launch, the always-online DRM caused a stir, and the endgame item grind was severely underwhelming. Indie developer Grinding Gear Games aims to beat Blizzard at its own game with its new free-to-play action RPG Path of Exile. The game boasts a dark art style and an unprecedented level of character customisation that lets players build truly unique characters. Each skill is itemised as a gem that can be slotted into your gear and augmented with dozens of different support gems. The sprawling passive skill system is better described as a "skill octopus," with millions of different ways to build a character. I've spent the past few weeks smashing up monsters in the Path of Exile open beta and absolutely loving it. Read on to find out why I can honestly say that Path of Exile is the sequel Diablo II deserved.

  • Blizzard's Rob Pardo asks players to direct Diablo III blame to him

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.21.2013

    When Jay Wilson announced that he was leaving his position as director of Diablo III, the forums were filled with responses. To the surprise of absolutely no one who has visited any forum in the history of the Internet, many of those responses were some variety of blaming Wilson for every issue the game might have or claiming that the game is clearly being abandoned completely. That didn't sit well with executive producer Rob Pardo, who took to the forums to tell players that if they want someone to blame, blame him. Pardo explains that he's extremely proud of the game and that everyone remains dedicated to making it the best it can be. At the same time, he stresses that he was responsible for hiring and overseeing Wilson's work, and he takes full responsibility for the game as a whole. The odds of this actually defusing forum vitriol are still roughly nil, but it does ensure that at least in Pardo's eyes it will be directed in a more deserving direction, and it's a classy move no matter what you think of the game.

  • Diablo III's Jay Wilson steps down as game director

    by 
    Justin Olivetti
    Justin Olivetti
    01.17.2013

    It's hard to imagine working on the same game for seven years, but for Diablo III's Jay Wilson, that was his reality. The game director won't be making it eight, however, as Wilson is stepping down to move to another position in Blizzard. "While it's been one of the most challenging and rewarding periods of my life, I've reached a point creatively where I'm looking forward to working on something new," Wilson wrote in his farewell letter. "The powers that be at Blizzard have been gracious enough to give me that opportunity." Wilson stressed that the ongoing development of Diablo III will "carry forward as normal" and that he'll remain available to the team for consultation and advice. He discusses the creation, launch, and development of the action RPG, ending with a sentimental wave to fans: "You are the most passionate, dedicated group of gamers a designer could hope to have. I wish you all the best, and want to thank you for making this an amazing experience for me."

  • Diablo III lays out the welcome mat for patch 1.0.7 testing

    by 
    Justin Olivetti
    Justin Olivetti
    01.14.2013

    You know that good feeling from an all-around patch that fills gaps, patches up broken supports, and leaves you with a stronger structure? Prepare to feel that when Diablo III's 1.0.7 comes to town. Currently the patch is in testing, although Blizzard has posted the contents of this "kitchen sink" update. One of Patch 1.0.7's chief features is the addition of a dueling zone to the game. This anything-goes, just-for-fun area is called the Scorched Chapel, and it's there that groups of two to four people can hang out and go all fight club on each other. While dueling has neither score nor rewards, the studio figures people might want to do it just for the fun factor. Other improvements coming with 1.0.7 include tweaks to Wizards and Monks, more crafting recipes, an increase to the amount of XP that the monster power system produces in Inferno mode, and an end to the increasing resurrection timer for consecutive deaths.

  • Blizzard to fix exploit with Diablo III's votekick system

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.08.2013

    Playing Diablo III in Hardcore mode is a harrowing experience. No matter how good you are as a player, there's always the real worry that one careless move will mean the end of a character you've worked hard to level. Unfortunately, sometimes that careless move is simply playing in a public game, as griefers have been exploiting the votekick system to cause players to die and lose everything through no fault of their own. As it currently stands, a player who has been kicked by popular vote will be rooted in place for 10 seconds while the character is ejected. Griefers have used this to kick players in the middle of monster-heavy rooms, resulting in 10 seconds of uninterrupted monster beatdowns with no chance of reprieve. So how to fix this? Well, Blizzard plans to remove the 10 second lockout in the near future to ensure that a kicked player can still move and respond rather than get pointlessly murdered. There's no word on whether this will be a hotfix or rolled into a larger patch, but it's definitely on the horizon. Until it goes live, though, you might not want to have your hardcore characters on a public game.