DC

Latest

  • PLAN emergency alert system going mobile in NYC and DC this year, nationwide in 2012

    by 
    Zach Honig
    Zach Honig
    05.10.2011

    If you live in the U.S., you've probably seen those anger-inducing emergency alert system test messages that interrupt your favorite programming on a weekly basis. Most of us have never seen the system used in an actual emergency, but come later this year, cell phone users in New York and Washington will have similar alerts pushed to their mobile devices -- presumably without the annoying weekly tests. Known as PLAN (Personal Localized Alerting Network), the free service will reportedly only work with smartphones (we're guessing the GPS comes into play here) on AT&T&T, Sprint and Verizon. The secure messaging network will likely display messages as notifications, rather than texts, and will push to all compatible devices within an affected area based on the phone's physical location, not just its mobile number. Local, state and federal officials will send notifications in response to disasters and other public safety threats, presidential announcements, and Amber Alerts. In other words: it'll only be used for actual emergencies, so don't expect updates on the whereabouts of your favorite captive reptile.

  • Publishers' choice: Will the iPad be the hero or villain of the comic book industry?

    by 
    Michael Grothaus
    Michael Grothaus
    05.08.2011

    Music piracy rose to epidemic levels at the beginning of the 2000s (although, according to Wired, those days are now over). There were many causes of this growth in piracy -- high speed internet access, easy-to-use P2P software -- but perhaps the biggest accelerator of music piracy was two-fold: the emergence of devices that allowed us to easily copy and then consume music (namely CD-burners, and then MP3 players) away from the computers we downloaded them on, and the reluctance of the record industry to embrace new technology. In other words, once people had the hardware for consuming digital music, the record industry failed to give listeners the digital music they wanted at a reasonable price and in an easy-to-access centralized location. The same factors that lead to mass music piracy are now in place to disrupt another flavor of media -- comic books. The excitement and media attention around Free Comic Book Day yesterday shouldn't deceive anybody about the fact that there's trouble around the corner. Why is the comic book industry set for a piracy tipping point? After all, people have been able to illegally download comic books on the Web for years. Why should it suddenly accelerate? One factor: the iPad. Before the launch of the iPad, people who illegally download comic books read them on their computers -- compared to a printed comic book, a decidedly inferior experience. However, with the advent of the iPad and the tablet form factor that closely mimics a comic book, Apple's tablet is liberating illegal comic book downloads from the computer monitor and allowing them to be consumed in a much more appealing and natural way. I first noticed this last year when I was talking to a friend who was complaining that his local comic shop was out of a specific issue of a comic book he wanted. I suggested to him that he buy it through Marvel's iPad app. However, Marvel's app didn't offer the issue in question. That's when another friend asked what issue the first friend wanted. The next day, friend #2 emailed him a CBR (Comic Book Archive) file containing a pirated copy of not only that issue, but every Marvel comic that shipped that week.

  • DC Universe Online moving to super servers

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.01.2011

    Server merges are an odd thing for any game. On the one hand, they help produce more populated servers, give players more choices of companions, and generally can help keep the community more closely tied. On the other hand, they're rarely seen as a sign that the game is in good health, since it means fewer servers for players to select from. Whether you see it as a good sign or a bad one, DC Universe Online is presenting it as an unambiguously good feature, dubbing the upcoming merges as creating "super servers." Starting with testing on the PC next week, the game will be migrating to four total servers -- two for each region (US and Europe) and two for each platform (PC and PS3) -- which means that all U.S. PC players will be on the same server. Unfortunately for many DC Universe Online players, this does mean that console and PC players will remain on separate server lists, which may prove detrimental in the long run. Players should keep their eyes open for more news regarding the merge in the coming weeks.

  • First DC Universe Online patch goes live tomorrow!

    by 
    Larry Everett
    Larry Everett
    02.21.2011

    Players have been anxiously awaiting the promised monthly patch from DC Universe Online, and tomorrow it will be here. Sony Online Entertainment has released DCUO's complete patch notes on the game forums, and boy, do they have a lot to say. At a glance, it appears that every power set and weapon type has been adjusted, but that's not the reason most people want to read through these notes. The very top of the notes displays the new content we can expect to find when we log in Tuesday morning. The Dark Knight opens the Batcave for an eight-man raid; Catwoman leads heroes and villains on a chase across the rooftops of Gotham; and Aphrodite needs super-powered humans to help her resolve the battle between devotion and scorn. However, the change most anticipated by players has to be in the social and chat systems. Although most of the UI changes are a bit vague -- "Improved the layout of Voice Chat options on the Social UI" -- certain items like "Pressing '/' (forward slash) on the keyboard will now open quick chat mode and automatically add a slash to the text field" may be specific enough to satisfy players. Be sure to log in tomorrow and let us know whether it was enough for you!

  • DCUO examines the meta-human power suits

    by 
    Larry Everett
    Larry Everett
    02.16.2011

    Is that a bird? Is that a plane? Is that Superman? No, it's you in the House of El battlesuit. This piece of iconic gear, as well as the Lexcorp Salvation suit, is available to level 30 characters in DC Universe Online. However, the suit isn't just handed to you for nothing; you have to earn it. These two suits are specially designed for heroes or villains who follow the Meta-human storyline. They contain the best stats for either tank, controller, healer, or DPS, and they can only be bought if you have the right influence with the right faction. Chris Cao, the game director for DCUO, gave Massively an exclusive video outlining exactly what it takes to get your hands on this special armor. If you are looking to follow the mega-billionaire Lex Luthor or the Man of Steel himself in the DC Universe, fly past the cut and pay close attention to this video.

  • Community Detective Issue #19: DC Universe Online (PS3 edition)

    by 
    Jef Reahard
    Jef Reahard
    02.15.2011

    Look! Up in the sky! It's a bird... it's a plane! It's a disgruntled PS3 MMO player about to throw himself from the top of the LexCorp tower due to a lack of support options! Never fear -- the Community Detective is here, but unfortunately I can't really save the day. What I can do is give you the low-down on my experiences with DC Universe Online's rather pedestrian PS3 customer service and support apparatus. If you'll recall from last issue's look at the PC DCUO client, I found that the customer service was actually quite responsive (as it has been in all of the Sony Online Entertainment MMOs profiled over the history of this column). DCUO's PC version fell down when it came to usability, UI, and community/grouping issues, but at least its customer support ducks were in a row. Read on after the cut to see why the same can't be said for the console version.

  • Community Detective Issue #18: DC Universe Online [Updated]

    by 
    Jef Reahard
    Jef Reahard
    02.01.2011

    Welcome to another issue of Detective Comics, er... Community Detective, yeah. Between punching and kicking my way past hordes of villains, riding ziplines up the sides of skyscrapers, and listening to Harley Quinn's hysterical Mistah Jay accent, I'm a little out of sorts. This week I'm going to mix up the format a bit, both because it helps my sanity and because the current title I'm discussing demands it. That title is DC Universe Online, and I've spent the past couple of weeks playing SOE's new superhero actioner quite heavily. First off, let me start by saying I've been a DC Comics fan for eons, so SOE would've had to screw up pretty spectacularly for me to dislike this game. That said, all is certainly not well in Gotham or Metropolis from a community standpoint, though it's not the community's fault. What exactly do I mean by that? Use the travel power of your choice to get past the cut and find out.

  • Chris Cao spreads the love for the next DCUO update

    by 
    Larry Everett
    Larry Everett
    02.01.2011

    DC Universe Online has become the fastest-selling game for Sony Online Entertainment. Playstation 3 and PC players alike enjoy diving deep into the world of DC comics. Developers of this highly successful MMO promised monthly content, and they are delivering in spades -- or should we say hearts? This month's update from SOE promises to be full of hearts, love, and cats. What? Cats? Yes, cats. In addition to adopting the usual MMO February/Valentine's Day theme, DCUO is featuring everyone's purrfect cat burglar: Catwoman. Game Director Chris Cao spoke with us yesterday about the new content coming out later this month. He was not shy about answering our questions about the update or about the issues players are having with the game. So follow us after the break as we visit SOE's secret Batcave to talk to Chris Cao about the past, present, and future love of DC Universe Online. %Gallery-115488%

  • Save the world in DCUO's endgame

    by 
    Larry Everett
    Larry Everett
    01.27.2011

    The catchphrase for DC Universe Online is "the next legend is you." But what do you do when you become that legend? What is in store for you when you reach level 30? In the latest video from DCUO, Sony Online Entertainment Game Director Chris Cao proclaims, "There is no end for this kind of game." There are, in fact, many instances to run and people who need saving. Arkham Asylum has been hijacked by Mister Freeze, and the inmates have run amok. Gotham City needs your help controlling this disaster. But that's not all: T. O. Morrow has stolen The Joker's toxic gas and is using it to power his destructive robots at Ace Chemicals. If you travel to the other side of the world to Kahndaq, you'll find Faust has promised Black Adam that he will return his long dead wife back to life. However, something has gone terribly wrong. All the dead from the past are rising, and it is your job to stop Faust and Adam. Lastly, Brainiac has invaded the Batcave. Batman cannot by himself protect the Waynetech technology from falling into Brainiac's hands! Catch the action-packed trailer after the break and report to DC Universe Online if you want to take part in saving the world.

  • SOE shows off DC Universe Online newbie video

    by 
    Jef Reahard
    Jef Reahard
    01.26.2011

    For those of you who haven't run through DC Universe Online's tutorial instance 36,000 times by now, SOE has posted a new video to its Facebook page previewing a bit of the goings on aboard Brainiac's prison/invasion/newbie ship. The one-minute clip is full of furious fists, physics-based combat and flying containers -- and in a bit of a spoiler -- the Man of Steel himself shows up to lend newbs a helping hand. Curiously, Superman's video voiceover isn't performed by Adam Baldwin, but other than that, the footage is exactly what you'll experience after you've fired up DCUO's character creator and taken your first steps into a larger world. Check it out after the cut and visit the game's official website for more details.

  • The Daily Grind: Are you a chat Luddite?

    by 
    Jef Reahard
    Jef Reahard
    01.25.2011

    So DC Universe Online's voice chat is broken, according to many of the commenters on this and other MMO-centric websites. Ironically, even if the game had no voice chat at all, it would be less broken than the abject disaster that serves as the superhero title's text chat interface. While the game is enjoyable enough in most respects, I scratch my head as to how a development firm with SOE's considerable expertise could scrimp on something as vital as in-game text chat. The cynic in me says that it's because the PS3 version takes priority, but whatever the reason, DCUO's social tools (at least on the PC) are in dire need of someone who cares. That brings up an interesting point regarding voice chat vs. text chat. While third-party programs such as Mumble and Ventrilo have been the norm for "serious" MMO guilds for years now, it's only recently that games have started incorporating voice chat (and players have started expecting it). Sure, voice can be vital for raids, PvP, and challenging endgame content, but is it really necessary (or desirable) for most of the things we do on our way to the level cap? Today's Daily Grind is all about your stance in the voice vs. text chat debate. Are you a chat Luddite? Do you refuse to play a game without voice chat? Inquiring Massively minds want to know. Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • DC Universe Online is SOE's fastest selling game [Updated]

    by 
    Jef Reahard
    Jef Reahard
    01.24.2011

    How's DC Universe Online performing after a week or so in the wild? Sony Online Entertainment hasn't released official sales or subscription numbers, but company president John Smedley recently stated that "it's our fastest selling game ever." Smedley delivered the news via his Twitter account, and also revealed that DCUO topped Steam's sales charts last week. The title also seems to be exceeding SOE's expectations given the fact that Smedley alluded to a stock shortage. "Working on out-of-stock problems," he tweeted, adding that more copies of the game should become available early this week. DC Universe Online is currently available for PC and Playstation 3, and you can learn more at the game's official website. [Update: John Smedley updated his Twitter feed in response to questions concerning the PC/PS3 sales numbers. The PS3 is currently leading at 52%.]

  • The Daily Grind: Is the sub fee preventing you from playing DC Universe Online?

    by 
    Jef Reahard
    Jef Reahard
    01.24.2011

    Superheroes have been generating a lot of discussion around these parts of late, and SOE's DC Universe Online is the primary reason. Whether you side with the folks who view the new title as a worthy genre competitor or those who label it MMO-lite and move on, it seems like most gamers have an opinion one way or the other. Interestingly, SOE chose to go with the traditional monthly subscription model for DCUO, flying in the face of the F2P bandwagon that's gripped the industry over the past year. Ostensibly the sub fee will cover ongoing content updates -- which SOE has repeatedly said will come on a monthly basis -- in addition to the usual costs of maintaining and improving a large-scale online service. All that said, comment threads here and elsewhere have featured gamers who write off DCUO because a) it requires monthly payment and b) it doesn't have a free trial. For this edition of The Daily Grind, we're curious where you stand on the issue. If you're not playing DC Universe Online, is the sub fee the primary culprit? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • DC Universe Online's developer reading list

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.19.2011

    Whether or not you're a fan of DC Universe Online, the game clearly goes out of its way to make nods to comics that spawned the franchise. That naturally has to lead to a question -- what books has the team been reading? After all, it makes a lot of difference if the team is reading The Killing Joke when it comes to designing the Joker. Fortunately for all of us who know more about DC than may be entirely necessary, ComicsAlliance has unveiled the reading list for the game's development team, replete with all of the recommended books for getting a feel for the universe. The resultant list has a number of expected entries (The Killing Joke is indeed among them) and a few unexpected ones, covering both recent events in the continuity and studies of individual character behaviors. It also contains a few surprising omissions and a couple of questionable inclusions, even with the caveats of the comics not being in continuity (Watchmen is an excellent book, but not really in the game's milieu). Still, even if you can find fault with some of the choices, it's certainly a good primer for what to expect from DC Universe Online's in-game continuity.

  • SOE's Smedley talks platforms, sub fees, and DCUO post-release content

    by 
    Jef Reahard
    Jef Reahard
    01.14.2011

    While thousands of DC Comics fans are rolling up spandex-clad superheroes (and villains) in SOE's newly launched DC Universe Online MMO, SOE itself is busy extolling the virtues of what some are calling the first real console massively multiplayer title. In an interview at Eurogamer, SOE boss John Smedley talks a bit about the challenges of building an MMO for two platforms simultaneously. "This game is built from the ground up to be playable on both the PlayStation 3 and PC, so it really makes a big difference as opposed to just porting it," he said. Smedley goes on to answer a few questions related to the size of the post-release development team (between 50 and 75 people) as well as whether or not the much-hyped monthly content updates will carry a charge above and beyond the sub fee (they won't). "The monthly subscription fee means players can expect a lot of new content from us. And I say a lot -- I really mean that. This is something that we feel obligated to the players, because they are paying monthly sub fee," Smedley explained. Check out the full text at Eurogamer and hit up the official DCUO website for more info on the game.

  • Bring it on: DCUO launches new PvP servers

    by 
    Bree Royce
    Bree Royce
    01.12.2011

    We can only assume it's a good day for Sony Online Entertainment when demand for its new superhero MMO, DC Universe Online, creates a need for more servers. Starting tomorrow afternoon at approximately 6:30 p.m. EST, two new PvP servers -- appropriately titled "Cry for Blood" (PC) and "Blood Will Run" (PS3) -- will be available for bloodthirsty superpeople everywhere, bringing the total number of North American servers up to 16. That's not a shabby number for a new release or for SOE in particular, which has in recent years seen a slew of server merges and closings across some of its older games. On PvP servers, villains and heroes are able to duke it out via open-world factional combat while blasting through storyline content as well as in special PvP arenas. Word to the wise: Red means dead! Massively is interviewing DCUO's Game Director Chris Cao this very evening, so expect an exclusive interview on this and other new content goodies en route for DCUO players tomorrow!

  • DC Universe Online closes its beta with a bang

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.05.2011

    With release just a scant week away, DC Universe Online has a loose end to tie up -- specifically, the still-ongoing beta test. In the grand tradition of betas, of course, it won't be with a simple message to buy the game and a server shutdown. No, players will get to take part in something epic in the tradition of the source material, with a grand battle involving iconic characters of the universe as well as player characters. Each of the closing events involve two iconic DC figures going head-to-head -- either Superman against Lex Luthor or The Joker versus Batman. Players will have the opportunity to fight alongside the iconic villain or hero depending on character alignment, with times varying based on the server. And in the event that you can't attend, the team will be helpfully posting status updates on each iconic battle, as well as possibly introducing a few new wrinkles to complicate the event. DC Universe Online testers should still do their level best to be present for the battles -- after all, who wouldn't want to close off a beta by teaming up with Batman?%Gallery-112847%

  • Exclusive Interview: Terrorizing the Green Lantern with DCUO's RadarX

    by 
    Larry Everett
    Larry Everett
    01.03.2011

    It isn't often that I get the opportunity to play a game with someone who is actively working on it. Even more rarely do I get to play a game before it is released. So when Sony Online Entertainment asked whether someone at Massively would like a virtual tour of its newest innovation, DC Universe Online, how could I say no? Community Manager Tony Jones -- or as most players on the DCUO forums may know him, RadarX -- met me on the sprawling streets of Metropolis (home of Superman), where the Sinestro Corps was absolutely convinced the Green Lantern Corps was draining the power of its rings. Sinestro and his gang began feeding off the fear of Metropolis citizens to empower the rings again. Now, when the Green Lanterns heard about this, of course, they attempted stop the terror, and RadarX, in all his villainy, couldn't let the Lanterns get away with that. I was invited to join in the fun. My tour of the game gave me the chance to ask some questions about what's in store for the community in this exciting game, as well as the chance to beat up some good guys. Follow me after the break to ride along on my adventure!

  • The Daily Grind: DC Universe -- PC or PS3?

    by 
    Jef Reahard
    Jef Reahard
    12.26.2010

    Well, it's officially official. The MMO space will have its newest superhero contender on January 11th courtesy of SOE's DC Universe Online. Whether you're a DC Comics fan, an SOE fan, or that guy who has to try every new game that comes down the pipe, chances are a good number of you will be strapping on your cape and tights soon after the first of the year. The only question is your platform of choice. SOE is taking the unusual step of releasing DCUO on the traditional PC platform as well as the PlayStation 3 console simultaneously, adding another title to the latter's rather sparse MMO lineup. Today's Daily Grind is an easy one: What's your preferred DCUO launch hardware? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • New DC Universe video shows off Area 51 alert

    by 
    Jef Reahard
    Jef Reahard
    12.22.2010

    It's hard to tell which pending AAA MMO release has folks more worked up around these parts. In one corner, you've got Trion's forthcoming RIFT fantasy opus, and in the other corner you've got perennial contender SOE and its heavyweight intellectual property courtesy of DC Universe Online. Score one for the crusty veteran, then, as DCUO's Facebook page has just updated with a new video that throws a stiff jab at the competition. The clip features game director Chris Cao talking about the title's alert system, a quick-grouping mechanic that allows players to jump in to action-packed scenarios for vital defense missions at locations around the globe. The video showcases the infamous Area 51 research facility and features a group of players breaching the compound in order to fend off Brainiac's nefarious takeover plans. Area 51 is the first alert mission you'll tackle as either a hero or villain character, so be sure to give the video a look-see (on the official Facebook page or right here after the cut) to get a heads up.