defense

Latest

  • Boeing developing truck-mounted laser cannons for US Army

    by 
    Donald Melanson
    Donald Melanson
    07.25.2007

    Boeing is certainly no stranger to lasers of various sorts, and it's now extending its expertise to the US Army, recently snagging a $7 million contract to begin developing a truck-mounted laser weapon system. From the sound of it, the system appears to be not unlike a mobile version of the still-in-development Skyguard laser defense system, with it designed to shoot down rockets, artillery shells and mortar rounds. According to Boeing, the laser cannon would be mounted on a Heavy Expanded Mobility Tactical Truck (not exactly as pictured above) and, if the Army approves, could end up costing a cool $50 million for a "significant component" of the system to be built and tested. [Via Slashdot]

  • Taser International's C2 taser on sale now

    by 
    Darren Murph
    Darren Murph
    07.24.2007

    While we're not exactly sure whether to be pleased or concerned that Taser International recently posted record quarterly sales, the firm's C2 consumer stun gun is nevertheless hitting the market. As of this week, civilians who fear for their life or have severely rambunctious children can snap up the C2 at a number of retail locations, and those interested can look forward to wires that fire 15-feet and carry 50,000-volts in order to "temporarily incapacitate a person." Interestingly, Taser must know that there's quite a few proactive ladies that are pondering a purchase as well, as the consumer C2 will reportedly be available in a variety of colors -- including pink. Hurry it up, grab one before your friends do! [Via Wired]

  • DARPA plans "Crystal Ball" to predict the future

    by 
    Donald Melanson
    Donald Melanson
    07.19.2007

    It looks like the Navy's not the only one keen on predicting the future these days, with the ever-experimenting folks at DARPA now also getting in on the act with a proposed solution of their own. Dubbed "Deep Green," the program consists of a variety of software that battlefield commanders can feed information into and get fed back forecasts of how a mission might turn out in return. At the center of the system, according to Wired's Danger Room, are two pieces of software: "Blitzkrieg," which produces combat models for commanders to consider, and "Crystal Ball," which pools a variety of information and offers up the most likely scenarios and the best course of action. We'll just have to wait and see if it actually pans out or goes the way of the laughing bullet.

  • Harvard University's robotic fly takes flight

    by 
    Darren Murph
    Darren Murph
    07.19.2007

    In a move sure to enkindle flying robotic creatures everywhere, a new species is finally ready to join the gang, as a "life-size, robotic fly has taken flight at Harvard University." The diminutive creation weighs just 60-milligrams, sports a three-centimeter wingspan, and has been developed to boast movements "modeled on those of a real fly." Notably, this isn't the first time we've seen researchers rely on the works of nature in order to craft their own mechanical beings, and given the fly's innate ability to be an excellent spy or chemical detection agent, it's no shock to hear that DARPA is reportedly sponsoring the endeavor. As expected, taking flight was simply the first step in a long line of improvements to come, as the man behind the machine is now looking to integrate an onboard battery and create a flight controller so that the robot can move in different directions.

  • SeaAway's offshore Sea Sentinels detect incoming contraband

    by 
    Darren Murph
    Darren Murph
    07.05.2007

    A Florida-based startup dubbed SeaAway (no relation to Segway, truth be told) is looking to make our ports a good bit safer in the future by implementing an offshore screening process that could detect "chemical, biological, and nuclear traces as ships travel through." The aptly-dubbed Sea Sentinels would be anchored to the seafloor some 14-miles from a port, and will even house up to 15 humans and an array of unmanned aerial vehicles for extreme situations. The platforms would utilize RFID readers to detect what types of cargo passed through its screen, and if sensors flag a suspicious container, the Coast Guard is called into action. Unfortunately, the $100 million it costs to erect each system would have to be subsidized by a passage fee of $20 per container, but tax breaks for shippers are currently be pondered. Nevertheless, a prototype system will see construction later this summer, and if all goes well, finalized versions could be patrolling our seas in the not too distant future.

  • DARPA funds laser-guided bullets

    by 
    Joshua Topolsky
    Joshua Topolsky
    07.02.2007

    In case you didn't know, part of DARPA's job is just to think up some totally outrageous stuff and then begin to throw money at it. Well, its brain-trust must be working overtime this month, because as a follow up to the invisible, shoot-through shield, we're getting laser-guided bullets. On the very same "budget item justification sheet" in which the aforementioned sci-fi shield is proposed, DARPA honchos "justify" the laser guided bullet project, which will fund research into a low cost, high performance solution for designing "new guidance technologies" that will enable steering of bullets in flight. The hope with this technology is that compact targeting systems (to be embedded in said projectiles) will enable "overmatching fire power" and increased "first shot effectiveness", in addition to potentially cutting down on friendly fire and collateral damage -- and retroactively making JFK's "one-gunman" assassination plausible. [Via Wired]

  • WoW Rookie: All you needed to know about stats, part 4

    by 
    Elizabeth Harper
    Elizabeth Harper
    06.30.2007

    In the conclusion to this series of posts, we're going to be discussing the game's defensive stats -- which are probably only of minor importance unless you're interested in tanking. Though if you're one of those people (like me!) who has to know everything about the game, this is interesting information which will explain a lot of things about how damage is handled in World of Warcraft. If you're tuning in to all you needed to know about stats for the first time, it may be worthwhile to go back and read part 1 (covering the five basic attributes), part 2 (covering physical damage stats), and part 3 (covering spell damage stats) first -- but if you can't wait to know all there is to know about defense, resilience, spell resistance, dodge, parry, and block, keep reading!

  • WoW Rookie: All you needed to know about stats, part 2

    by 
    Elizabeth Harper
    Elizabeth Harper
    06.16.2007

    For those of you who have been playing World of Warcraft since launch, this information is going to be ancient history. However, for players newer to the game, I imagine that many of the stats you'll find on armor and weapons remain something of a mystery -- and it's for the new players in the audience that this post was written. That said, if you haven't read our recent post attempting to explain the five basic attributes, you ought to start there, because the basic stats all impact the more advanced stats we'll be discussing here.In part 2, we're going to be talking about stats that improve physical DPS -- if that sounds interesting to you, read on!

  • LANdroids offer autonomous radio relay on the battlefield

    by 
    Darren Murph
    Darren Murph
    06.13.2007

    DARPA's proposed LANdroids won't be the first installation to offer up expendable data gathering pawns on the battlefield, but these "intelligent, autonomous radio relay nodes" could be used to "establish and manage mesh networks in urban settings." Essentially, these critters would be cheaply produced and handed out en masse for warfighters to drop at random in order to create temporary and continually evolving network infrastructures that could lead to better communication over various occupied regions. It even sounds like these creatures will sport self-healing design cues, and while we're not sure if they'll be immune to imminent EMP blasts, we can already envision bored soldiers futilely hooking these things up to their PSPs and searching for an open game room. [Warning: PDF read link][Via El Reg]

  • Microsoft defends Pac-Man CE price

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    06.12.2007

    Microsoft exec. Aaron Greenberg defends the 800 MS point ($10) cost of Pac-Man Championship Edition saying that it isn't really a retro title. Although we've certainly sung the praises of this new Pac-Man with the stupid name, we are also fence sitters on this 800 price point. Greenberg said to Gamerscore blog, "Namco came to us with what they thought the content price should be and I do not disagree with it costing 800 points. There's actually a lot of work from a lot of people to bring it all together." Yeah, but it would be nice if people actually played, as Greenberg puts it, "Toru Iwatani's gift to the world," right?The price point is really the most controversial thing about Pac-Man Championship Edition. At 800 MS points it's a good game, some people might see the logic, but most will just see *snore* Pac-Man. For 400 MS points ($5), there's no reason why everyone shouldn't get this game. At $5, it's completely worth it. So, Microsoft's gotta ask itself, does it feel lucky? Will they make more money keeping the game at the questionable 800 point mark, or could they make more at 400 points? Ah, the mysteries of the marketplace. %Gallery-3684%

  • Nuke detectors could eventually reside in your cellphone

    by 
    Darren Murph
    Darren Murph
    05.04.2007

    Just in case fixed sensors all across the country, bomb-sniffing bees, and Bay Area nuke detectors weren't enough to make you rest easy, Homeland Security is cookin' up another safeguard at the expense of privacy. Reportedly, the Department is looking into the idea of "outfitting cellphones with tiny, sensitive detectors that would alert the government and emergency responders to the presence of radiological isotopes, toxic chemicals, and deadly biological agents." Essentially, future mobiles could come pre-loaded with such a device that continuously monitors said chemicals and sends off alerts via GPS if anything goes awry. Of course, officials are expecting "quite a few hurdles" along the way, one of which will be battling the privacy advocates who don't understand that their handset probably already contains the technology for Big Brother to see everywhere they go. No word on when these plans could take effect, nor whether older phones will be retrofitted with the toxic sensors, but we can already envision quite a few false alarms care of the cellphone-totin' chemists in the crowd. [Via Textually]

  • Autonomous, laser-guided turret takes aim

    by 
    Darren Murph
    Darren Murph
    05.02.2007

    The homegrown home security options out there just keep getting sweeter and sweeter, as yet another go-getter has conjured up an autonomous turret to hold down the fort while the owners are away buying more capacitors and Fruit by the Foot. The programmable weapon relies on an 8 servo serial controller and a s666n High Torque servo motor, not to mention a good bit of programming to get things in working order. What started out as a curious ambition has now developed into quite a serious project, as the creator is hoping to "develop a weapons platform for the Defcon Bots competition," and judging by what we see here, things are lookin' up. The robotic sentry can apparently take out targets on its own or follow a simple laser to targets and fire away, but alas, what good would a made from scratch robotic piece of artillery be without a video to demonstrate? Click on through to see the firepower.

  • Navy patent reveals underwater sound weapon

    by 
    Donald Melanson
    Donald Melanson
    04.30.2007

    The U.S. Navy certainly doesn't seem to have any shortage of unconventional weapons in development, but it looks like it still has plenty more ideas on its plate, with a recent patent revealing yet another new weapon that takes a slightly different path towards its target. While this one is unconventional, it certainly doesn't appear to be non-lethal, employing sonar to generate what the Navy describes as "acoustic remote cavitation," which can supposedly destroy torpedoes, mines, and any other "undesirable objects" in its path. What's more, the Navy says that can be done from a distance of up to one kilometer away, which is apparently far greater than other similar examples of the technology. Less clear, however, is how the Navy plans to deal with the seemingly inevitable swarms of irate dolphins set on enacting some revenge. [Via Danger Room]

  • Autonomous glider robot safeguards whale pods

    by 
    Darren Murph
    Darren Murph
    04.30.2007

    We've all heard the diehards claiming that the whales are the ones we should save, and thanks to an autonomous glider crafted by Webb Research, they're finally getting their wish. Recently, a trial was pursued in which a radio / satellite phone-equipped Slocum Glider was sent up to 200-meters beneath the depths in order to survey, pinpoint, and record location data for various whale pods swimming about. The device then surfaces and "phones home" the recently gathered information, which can then be disseminated out to ensure nearby vessels don't enter whale-packed territories. Jim Theriault of Defense Research and Development Canada, Dartmouth ran the experiment, and noted that this iteration of whale sensing and reporting improved on previous attempts by being uber-stealthy, featuring a remote data reporting system, and boasting a signal processor capable of tracking even the baleen whale's "lower-frequency call." Currently, the torpedo runs on batteries which last a month or so without needing a recharge, but future renditions are planned to scour the waters for "between five months and a year" by utilizing a special recharging gel. Look for these to hit your nearest ocean later this summer, and try not to be too alarmed when it surfaces beside your craft.[Via The Raw Feed]

  • DARPA's C-Sniper program to detect, neutralize enemy snipers

    by 
    Darren Murph
    Darren Murph
    04.29.2007

    Defense institutions have been attempting to find the secret of detecting snipers before they strike for a good while now, but DARPA's latest initiative seeks to not only pick up on enemy snipers before they attack, but to "neutralize" 'em while we're at it. More specifically, the "objectives of the C-Sniper program are to develop a system and supporting technologies for the detection and neutralization of enemy snipers before they can engage US Forces," and while plans for the installation are still foggy, officials are hoping to create a system that "operates day and night from a moving vehicle, and can provide the operator with sufficient information to make an engagement decision" in due time. Of course, once detection is made, the choice to react will still be left up to a human (at least for now, anyway), and there's even hints of utilizing lasers so long as operators are kept safe from their blinding ways. Per usual on DARPA-headed projects, there's no set timetable as to when our boys will be geared up with sniper-sniping technology, but we'd love to get this stuff into the latest first-person shooters as soon as feasibly possible. [Via Wired, image courtesy of PLIG]

  • High frequency processors could put your GPS on the fritz

    by 
    Darren Murph
    Darren Murph
    04.26.2007

    Just when you think things couldn't get any more gloomy in the world of in-car navigation systems, here comes news that high frequency processors surrounding your GPS system could actually cause some seriously screwy routing. According to a study by the Swedish Defense Research Agency, "computers used near a NAV could disturb the signals utilized in the GPS receiver." More specifically, Intel CPUs with clock speeds of 1.7GHz, 3.0GHz, and 3.2GHz were pinpointed as potential troublemakers, but a member of the study actually went so far as to suggest that a variety of other (untested) chips could indeed wreak the same havoc. The study showed that "modern computers produce interfering signals that reach as far as the frequency bandwidths used for GPS systems," and while specific reactions weren't apparent, testers did suggest to move any computer equipment further away from the GPS unit if it began to "play up" for no ostensible reason. Of course, we've huddled our own laptops and GPS systems together on many occasions with no ill consequences, so as always, your miles may vary.[Via NaviGadget]

  • Ionatron building laser guided energy weapons for US Navy

    by 
    Darren Murph
    Darren Murph
    04.26.2007

    Apparently, the the artillery development budget for the US Navy is bursting at the seams, as the branch is complimenting the myriad of other dazzling weapons that it's collaboratively developing with a LGE-based rendition from Ionatron. The company, which focuses on developing "directed energy weapons," has recently landed a contract just shy of $10 million in order to "fund the development of an advanced Ultra Short Pulse Laser, physics modeling related to laser guided energy requirements, a transportable demonstrator, and effects testing." The firm's website compares its devices to that of "man-made lightning," useful in disabling "people or vehicles that threaten our security." Moreover, it was noted that both lethal and non-lethal versions are available, but we've no idea when this literal lightning in a bottle will end up hitting the test floor (or some poor sap's torso) in Los Alamos.[Via El Reg]

  • Guidelines for autonomous killbots proposed

    by 
    Darren Murph
    Darren Murph
    04.14.2007

    Suggestions in regard to robotic rights seem to be flying off the shelves these days, but an engineer at the Naval Surface Warfare Centre has concocted an interesting set of guidelines catering to autonomous killbots of the future. Most likely, it's just a matter of time before machine-on-machine violence becomes commonplace, and John Canning's "Concept of Operations for Armed Autonomous Systems" outlines just how lethal robots should handle themselves when faced with potentially deadly conflicts. Interestingly, the document suggests the the bots should be allowed to make their own decisions when it comes to blasting or forgiving fellow robots, but before they pull the trigger on a human, it should request guidance from a flesh 'n blood friendly. Still, a definite loophole exists in the fact that these simple-minded killers could aim for a "human's weapon" without asking permission, and when his awful auto-aim programming leads to a costly casualty, it'll simply be deemed "collateral damage." Can't say we like the sound of that. [Warning: PDF read link] [Via El Reg]

  • DARPA developing threat sensing binoculars

    by 
    Darren Murph
    Darren Murph
    04.12.2007

    The night-vision thing has definitely been done a time or two before, but DARPA's latest initiative is looking beyond the darkness as it hopes to create a set of binoculars that can actually detect threats and warn soldiers of impending death. Taking a note from Star Wars, the jokingly dubbed "Luke's Devices" is actually considered a "cognitive technology threat warning system," and utilizes brain monitoring to bring attention to spikes in activity before the person can actually realize he / she has noticed something awry. Among the gizmos that'll bring this all together are "neurally-based target detection signatures, ultra-low power analog / digital hybrid signal processing electronics, wide-angle optics, large pixel-count digital imagers, and cognitive visual processing algorithms." Yeah, sounds pretty complicated to us too, but unlike snazzy concepts we've seen before, the gurus behind these goggles reportedly hope to have prototypes ready for battle in just a few years.[Via Wired]

  • ASTRO satellite to autonomously move objects to NextSat

    by 
    Darren Murph
    Darren Murph
    04.09.2007

    Don't say we didn't warn you, as just days after ASTRO and NextSat successfully completed an autonomous fuel transfer whilst orbiting, the thoughtful duo is already looking forward to the next big challenge. As Scenario 0 operation trials continue, the ASTRO satellite will utilize its "ten-foot-long robotic arm to move objects to NextSat," the first of which will purportedly be a "spare battery transfer" that will be "snatched from ASTRO and plugged into NextSat." Reportedly, this very battery will be the focal point of a number of future handoffs, and a "secondary sensor processing computer" will eventually be offloaded to NextSat as well if the arm cooperates. Of course, these relatively minor exchanges don't mark the end of the work week for these two, as a number of future scenarios look to provide increasingly difficult challenges for "mating" the two machines. Hey, we've already got robotic rights in the works, so we're looking that way for guidance about handling these newfangled (and slightly awkward) mechanical relationships, cool? [Via Slashdot]