Dodge

Latest

  • The best of WoW.com: October 27 - November 3, 2009

    by 
    Mike Schramm
    Mike Schramm
    11.04.2009

    That right there's a big ugly frost dragon named Sindragosa, and with the newest patch headed to the World of Warcraft (we expect it sometime this December), we'll be bringing her down. It won't be easy, but then again, WoW players have Joystiq's own WoW.com to guide them. You can read all about that fight, the new patch, and other popular stories in the World of Warcraft on our weekly roundup after the break.

  • A macro for stacking parry or dodge

    by 
    Mike Schramm
    Mike Schramm
    10.16.2009

    I haven't played a tank in a while, so I haven't had to mess with stats at endgame for a long time. Though my paladin is slowly getting there, so this little macro over at Honor's Code might come in handy. Parry and dodge are very similar abilities -- both of them help you to completely avoid damage from bosses as a tank. But they do have a very few important differences (Parry speeds up your next attack swing, and is affected by diminishing returns at higher levels of the stat), so when you're gearing up at endgame, you want to make sure to balance them out in the right way.

  • Changes in Patch 3.2 PTR build 10072

    by 
    Eliah Hecht
    Eliah Hecht
    07.07.2009

    Another week, another Patch 3.2 PTR build with no access to the new instances yet. I'm sure they'll appear on the PTR when they're ready (™). In the mean time, what tweaks and changes have they made in build 10072? Well, for one thing, they added in the Crusader's Coliseum versions of the Undying achievements. A Tribute to Immortality requires you to reach the end of the heroic-mode raid with 50 attempts remaining (possibly a placeholder quantity), and without any of the raid members dying during boss encounters. It doesn't say for sure, but I would guess this is calculated in the Ulduar style - if you down boss A without anyone dying one week, boss B the next, etc., you get the achievement. In lieu of the now semi-traditional Proto-Drake mount fancy title, those who complete this feat are granted a black or white Crusader's Warhorse (as pictured above-right).

  • Earthrise developers explain dodge game mechanics in PvP

    by 
    James Egan
    James Egan
    05.28.2009

    We're curious about how Earthrise, a post-apocalyptic 'sandbox' MMO from Masthead Studios, is shaping up, especially after the preview of the game we got at GDC 2009. Fortunately the game's creators have been running a Question of the Week forum category, explaining some of the game mechanics involved with playing Earthrise.The latest QOTW deals with dodging in combat, something we've been wondering about, given that Masthead Studios previously stated they don't want players hopping around incessantly out on the battlefield. Jumping will of course be used to avoid damage or cross distances at a quicker pace but, if their original intentions hold true now, jumping and perhaps dodging will be tied in with abilities. Earthrise community manager Moll answers this question: "Will attacks and skills that do damage from a distance have instant effect or will a target perhaps be able to see it coming and have a slim possibility to dodge it completely?"

  • Dodge Circuit EV test drive gets chronicled on video

    by 
    Donald Melanson
    Donald Melanson
    05.11.2009

    We've already gotten a good look at the Dodge Circuit EV courtesy of the good folks at AutoblogGreen, but they've now come through yet again with a video that shows the Tesla competitor in action (or moving, at least). While it's expectedly still very much in prototype form, our fearless test driver nonetheless seems to have been fairly impressed by the car, with it delivering some speedy acceleration and an apparently generally pleasing ride. As noted earlier, however, the car is a tad cramped, and the real visibility leaves quite a bit to be desired, although Chrysler says that should be remedied somewhat by some smaller batteries in the eventual production version. Head on past the break for the video.

  • Dodge Circuit EV goes for a test drive

    by 
    Paul Miller
    Paul Miller
    04.23.2009

    Value your bodily safety too much to get within shouting distance of an electric motorcycle or a two-seat Segway? Our friends at AutoblogGreen have you totally covered with a test drive in the utterly safe, normal and boring Dodge Circuit EV. It's based on the same powertrain that Chrysler is stuffing into all of its ENVI vehicles, but with the lightweight Lotus-derived frame on top, there's quite a bit of get-up-and-go to it. Unfortunately, the cabin is a bit cramped, and Chrysler still has some bugs to work out with its EV platform. Right now the regenerative braking bites right away, instead of letting the car coast, requiring constant use of the accelerator to keep moving, but Chrysler is working on it. There are still big questions on price and availability, but so it goes with most electric vehicles -- at least this one seems fairly ready to go. Note: Gallery jumps to AutoBlogGreen

  • Shifting Perspectives: Tanks, "Wrath," and crushing blows

    by 
    Allison Robert
    Allison Robert
    03.03.2009

    Every Tuesday, Shifting Perspectives explores issues affecting Druids and those who group with them. This week, we examine the roots of the uproar over the proposed Heart of the Wild nerf, and also ask ourselves if it wouldn't just be easier to reroll a Death Knight and have done with it."Why would you title the column this way?" you ask, as you reach for your "Please fire _______ from WoW Insider" form letter. "Crushing blows are out of the game, dipwad." Well, yes. The crushing blow is technically out of the game, but another and worse mechanic has taken its place. In this article I'm going to try to explain the source of "shield tank" frustration over health pools -- and why they are correct to see it as a problem -- and the Druid tank's unhappiness over the nerfing of Heart of the Wild -- and why Druids are also correct to see it as a problem.Why the crushing blow was importantOne of the biggest differences between pre-Wrath and Wrath tanking is the absence of the crushing blow. If you're unfamiliar with the term, then as a very simple explanation: any given raid boss had a 15% chance per melee hit to perform a 150% damage attack, which was also known as the crushing blow. It was typically a big damage spike and could lead to a wipe on progression content, with healers struggling to compensate in the small window of time before the boss' next attack landed. Burst damage is very unwelcome as it's often the greatest contributing factor to tank death. This is why reaching crit immunity is still so important to all tanks, and why the ability to avoid or absorb crushing blows was a fundamental part of pre-Wrath tanking mechanics.

  • The Light and How to Swing It: The Tankadin for Dummies

    by 
    Zach Yonzon
    Zach Yonzon
    02.21.2009

    I know a lot of you have asked for this, and I know I haven't been delivering on the tanking front, so here it is. Today, we focus solely on Paladin tanks, who in my very humble opinion make the absolute best tanks in the game. With dual specs looming on the horizon, many of you will be considering the Protection tree for the first time. Some of you might have been picking up the odd tanking piece here and there with your spare DKP or heroic drops that nobody else needs. This is good. Let's go over a few things that should help us know the tanking role a little better.First off, today we'll focus on the basics. Veteran tanks won't need all this information, but you're all free to read and nitpick because, well, I'm your whipping boy. Ok, so, you want to tank? The good news is that ever since 3.0, Paladin tanks share pretty much all gear with the other plate-wearing tanks. No more of that silly Spell Power nonsense. You're looking at gear with Stamina, Strength, and all those tanking stats like Defense, Block Rating, etc. This means it's easier to gear up. Actually, you should probably think about gearing up now before dual specs roll around and that Holy Pally rolls on your Red Sword of Courage for his "other spec". For today, let's take a look at some attributes that contribute to our survivability.

  • The Queue: Patch 3.0.8 is here!

    by 
    Alex Ziebart
    Alex Ziebart
    01.20.2009

    Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft.Good news, everyone! We have a guest star today on The Queue! Yes, that's right, a very special guest! Well, sort of. I guess she's not that special after all, but our resident Feral Druid guru chimed in to answer a Bear question yesterday, and she answered it better than I ever could. Our first question of the day is hers to handle, then it's back to me. Because you all love me, right?thon asked...I've had a lot of heated debate on the current def cap of Druid Bear Tanks. Is there one if specced into Survival of the Fittest? Is it lower than a normal tank class? I'd love to be able to tell them for certain to pipe down!

  • The Joystiq Free Game Club: Dodge

    by 
    Justin McElroy
    Justin McElroy
    01.19.2009

    The industry is finally slowing down on the twin-stick shooters, but we've found their successor: One-stick no-shooters. Submitted for the approval of the Joystiq Free Game Club, we present Dodge.It feels (and sort of looks) like a forgotten gametype from Geometry Wars. You pilot an unarmed ship with only one means of defending itself: Steering enemy bullets into other foes. By circling your enemies you can get a whole train of missiles following you, and direct the whole lot into the opposition's hulls with a single quick maneuver.By stringing together a bunch of kills you can build your combo meter and earn more points, points that can be exchanged for a refill of your health bar.We're fans of the basic gameplay here, as well as the fairly derivative sights and sounds. But we think it gets repetitive just a bit earlier than we'd like. What say you about it?

  • Lichborne: Basic defense gearing for the Death Knight tank

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    12.15.2008

    Welcome to another edition of Lichborne, which this week is so epic, so mind-blowing, that we just couldn't release on a lazy day like Sunday, which is why it is a day late. That is my story and I am sticking to it.So you're level 80 and you want to respec to a tank build and head straight into tanking 5-mans. In order to be the best tank you can be, there's a very definite first step you should take, which we have discussed before, but which bears repeating: Get 540 Defense. This will make you immune to critical strikes from level 83 mobs, making it much easier to heal you in pretty much every situation, and it's really a prerequisite for serious tanking before any other stat. Unfortunately, Death Knights are at a bit of a disadvantage when it comes to getting maximum defense. We don't get to wear shields, block rating gear is right out useless for us, and two-handed weapons aren't itemized for defense. Still, it's possible to hit that magic number, even without dual wielding tanking weapons. This week's Lichborne is meant to showcase a variety of defensive options for Death Knights that require a minimum of dungeon grinding to get. By picking and choosing from this list, you should be able to get that 540 defense skill cap, and hopefully then be able to tank a few of the more difficult normals and beginning heroic dungeons on your own.As a reminder, defense skill is not the same as defense rating. Rather, you need defense rating to get defense skill. Specifically, you will need approximately 690 defense rating to gain the 540 defense skill you need to gain critical strike immunity against level 83 mobs.

  • Ghostcrawler on long term defense changes

    by 
    Adam Holisky
    Adam Holisky
    11.25.2008

    Ghostcrawler weighed in on the intention and existence of the defense statistic yesterday. He makes two interesting criticisms of the philosophy behind defense: It might eventually prove a problem that defense functions both as a tanking statistic and prevents you from fighting mobs that are a higher level than your character. Balance might be easier to achieve if defense provided mitigation and not avoidance. This is rather cryptic to someone who doesn't often deal with the integral nature of the statistic, so let's break it down a bit.

  • Dodge EV seen in the flesh at LA Auto Show

    by 
    Darren Murph
    Darren Murph
    11.21.2008

    Could you tell a few auto shows were going on in California? In case you've somehow overlooked it, a number of automakers are showing off some swank new in-car connectivity options, and Dodge is striving to elicit even more fluids from your saliva glands by showing off the Dodge EV. We initially heard about this mythical automobile back in September, and now the very Viper-inspired whip is wowing onlookers in LA. The all-electric plug-in boasts mid-mounted batteries, a 268-horsepower engine, a 150-mile range and a 0 to 60 time of under five seconds. Have a peek at what you'll be attempting to finance "as early as 2010" down in the read link.[Via Digg]

  • Tips for new Death Knights from a fellow tank, part 2

    by 
    Allison Robert
    Allison Robert
    10.07.2008

    Dear corpsified bundles of beautifully-armored joy (but more particularly those who tank Azjol Nerub while wearing Expedition Bracers of the Bandit),We had a little bit of controversy in the first installment, so I'm just going to state this as baldly as possible; if you hated what I wrote last time, there's a good chance you'll walk away from this one thinking I eat babies. Delicious, delicious babies. While I never mean to offend people, I reserve the right to tell them the truth, or at the very least a highly entertaining and plausible lie.Truth, she be at times an ugly mistress. And she ain't gettin' any prettier as we move from DPS to tanking.Tanks have significantly more responsibility, both in groups and raids, and they face the competing directives of maximizing mitigation (to keep their healers happy) and maximizing threat production (to keep their DPS happy). I've healed dozens of Death Knight tanks at this point, and while the average pugged DK tank has gotten noticeably better, there are still a few trends you'd want to be aware of as a healer. The problems in beta right now are made worse by Blizzard unintentionally overselling the ease of tanking on a Death Knight in 5-man runs. Many people seem to have interpreted the statement that they should be able to tank well with Blood, Frost, or Unholy specs as being tantamount to saying they can tank well regardless of how their talent points are spent in those trees.Any experienced tank can tell you right now that this is not true, but people believing that it is is how you wind up with 11K-life Death Knights taking 7-8K enraged hits from Keristasza in the Nexus. If you've never tanked before but you're interested in tanking on a Death Knight -- or pragmatic enough to know you'll probably wind up tanking a certain number of 5-mans on your DPS Death Knight -- I hope this article helps you avoid what I went through in May 2007 when I started tanking and sucked at it.I came to the beta to slowly lose my mind trying to heal insane tank damage and gulp Extra Strength Tylenol. And I'm all out of Extra Strength Tylenol.

  • Ask a Beta Tester: Shaman, Engineers, and Feral Druids

    by 
    Alex Ziebart
    Alex Ziebart
    09.30.2008

    Welcome back to Ask a Beta Tester, where for one glorious day, we don't have any passenger mount questions! But I know, deep down, there are a thousand more on the horizon.Elmo asked...How are Enhancement Shamans shaping up? I heard silly things like Elemental gear is great for them or 2x fast weapons with Flametongue. Are we really gonna make that much of a turn around? In other words, is my hard earned gear all worthless? Not just the epic gems and Strength enchants.Enhancement Shaman did hit a weird point where that was true, but I don't think it was ever intended that the 'final product' would look that way. There were some Windfury bugs and wonky unfinished tuning that caused that, but as another reader mentioned, the devs are working on getting everything fixed and proper. Things will be a little different from Burning Crusade, but not so much so that Enhancement Shaman are wearing Elemental gear to melee.

  • Chrysler's new electric vehicles shown on video

    by 
    Darren Murph
    Darren Murph
    09.25.2008

    What else can we say? Chrysler's new electric vehicles that were introduced yesterday just got a lot more real thanks to a stable of videos showing 'em off. To be honest, we're not too jazzed about the whisper quiet Chrysler minivan or the otherwise plain Jeep Wrangler, but that Dodge EV -- mmm, now that's a fine piece of engineering. Tap the read link and mash play if you're thirsty for more.

  • Chrysler, Jeep and Dodge electric vehicle prototypes get outed

    by 
    Darren Murph
    Darren Murph
    09.24.2008

    Seeing that General Motors left a gaping hole of opportunity for other automakers to produce a new EV by 2010 that isn't uglier than sin itself, it's no real shock to see Chrysler champing at the bit. Just this week, the company has introduced a trio of advanced electric-drive vehicle prototypes (simply coined Chrysler EV, Jeep EV and Dodge EV for now), one of which will mysteriously surface in 2010 for consumers in North America. Feel free to hit the read link for the entire hope-filled press release and the gallery of images, but if we've learned anything of late about those succulent concept shots, it's to not believe them (at all).

  • Insider Trader: Faction recipes for enchanters

    by 
    Amanda Miller
    Amanda Miller
    09.12.2008

    Insider Trader is your inside line on making, selling, buying and using player-made products.Last week we took a look at some of the more popular and requested enchants and how to get them for yourself. I also promised that I'd continue the faction recipe series by taking a look at enchanting for this week. So far, I've talked about the following professions and which factions hold appropriate recipes: Designs for jewelcrafters part one, and part two. Plans for blacksmiths. Recipes for alchemists. Patterns for leatherworkers. Patterns for tailors. Here is a complete list of the factions to which any enchanter should "suck up" and how far you'll need to take it: Shattered Sun Offensive, honored. Consortium, revered. Cenarion Expedition, exalted. Thrallmar/Honor Hold, exalted. Keepers of Time, exalted. Lower City, exalted. Sha'tar, exalted. Violet Eye, exalted.

  • Bear armor woes in Wrath to be addressed

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    08.19.2008

    You may recall a while back that we covered the problem with bear tanks in Wrath of the Lich King. In short, the new shared gear itemization between Rogues and Feral Druids is leaving bear Druids incredibly starved for armor and stamina. Extra stamina and armor is wasted on rogues, but is mandatory for Bears. Bears, therefore, have suffered. Ghostcrawler has now let us know that the dev team has noticed the problem. The justification, of course, is as usual: They want less useless stuff to drop. Ideally, itemization should be tight enough that there is a high chance of people getting stuff they can use off a boss, even if that means 12 other people in the raid can use it as well.

  • Chrysler's $499 Uconnect Web in-car EV-DO system coming this month

    by 
    Darren Murph
    Darren Murph
    08.13.2008

    Wait, wait. Something that was promised for next year is arriving... this year? Be still our hearts! Chrysler will reportedly offer up its in-car EV-DO solution (dubbed Uconnect Web) starting on August 25th, and owners of 2009 Chrysler, Jeep and Dodge vehicles (along with a few "earlier models") will be able to have the $499 box retrofitted into their rides. Apparently the auto maker isn't planning to install the units directly at the factory, so those who want it will be forced to pay an additional $35 to $50 installation charge, a $35 activation fee and a $29 monthly subscription fee. The service is said to provide download speeds between 400Kbps and 800Kbps with uploads hovering around 400Kbps, and provider Autonet Mobile has promised that you'll "never lose the connection." That's a pretty bold claim -- thankfully we'll be able to test it out in just a few weeks.[Via CrunchGear, image courtesy of Flickr]