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  • Nyko ships $25 Zoom Case for DSi: because your DSi totally needs a zoom lens

    by 
    Darren Murph
    Darren Murph
    10.28.2009

    Remember that wacky zoom lens attachment for Nintendo's DSi that was launched back in January? Amazingly, the product design team convinced everyone else in the company to move ahead with plans for production, and now it's making its way out to cold, steel shelves. $24.99 buys you a hard shell case for your handheld along with a detachable optical zoom lens, which supposedly gets your sensor eight times closer to a given subject than Nintendo ever intended. You'll also be mocked eternally if you're ever caught using this in public, but hey, maybe you're thick-skinned. %Gallery-76722%

  • Ghostwire augmented reality game coming to your creepy motel room, DSi in 2010

    by 
    Laura June Dziuban
    Laura June Dziuban
    10.28.2009

    Majesco's just announced an augmented reality game for the DSi, Ghostwire: Link to the Paranormal. While the Ghostwire title had been previously unveiled, Majesco has apparently just signed on to publish it. The game makes use of the DSi's camera and microphone so the player can hunt for ghosts in their surrounding, actual environment. Once the ghosts are detected, the player will have to track down objects to bribe them into peacefulness. Ghostwire is expected sometime in 2010, but until then, we'll just keep walking with our own ghosts.

  • Nintendo of Japan: Nikkei reveal of new DSi is 'speculation'

    by 
    JC Fletcher
    JC Fletcher
    10.27.2009

    As expected, Nintendo didn't openly announce the new, larger-screened DSi in response to a Nikkei article mentioning it. In a statement to Famitsu (as translated by Siliconera), Nintendo said, "Our company is not doing any interviews. We believe this article is speculation." Of course, that is merely a comment on how Nikkei arrived at that information, and not a denial of the information. It's familiar, as well. Nintendo of America said almost exactly the same thing about Nikkei's early reveal of the DSi, so we wouldn't dismiss the possibility of a DSi upgrade yet. We're checking in with Nintendo of America to find out more.[Via Siliconera]

  • Majesco publishing DSi augmented reality game 'Ghostwire' in late 2010

    by 
    JC Fletcher
    JC Fletcher
    10.27.2009

    Ghostwire, A Different Game's DSi-only title that uses the camera to fill players' real surroundings with virtual ghosts, looked quite promising when it was unveiled. The only problem: without a publisher, it was nothing but an apparition of a game. Today, Majesco announced that it is publishing the augmented reality title (which was originally intended for Nokia phones) with a projected late 2010 release date, under the title Ghostwire: Link to the Paranormal.Using the mic and camera on the DSi, as well as in-game tools like the "EMF tuner," players search around them for hidden ghosts, and then attempt to give them peace by solving puzzles. Some ghosts will require items before they appear and interact with you, and some will apparently be malevolent and less receptive to your efforts. At which point, we assume, you have to solve their problems despite their lack of help, instead of just leaving them to go about their ghostly business.

  • Nintendo DSi with larger screens coming this year to Japan?

    by 
    Ross Miller
    Ross Miller
    10.27.2009

    The Nintendo DSi in its current form is just about to round its first Japanese birthday on November 1st, and if Nikkei has anything to say about it, the two-screener's all set for an oncoming growth spurt. According to a report from the publication, who has a good track record on Nintendo reports thus far, a new DSi with 4-inch screens (versus 3.25 currently) is coming to the land of the rising sun sometime before this year's out. No other spec differences, the report claims this was in response to older gamers having trouble seeing the action. It'll replace the current model and retail for the same price, ¥18,900 (US $205.50). If history tells us anything, we'll be waiting a lot longer for this new model to make it overseas. Update: As noted by our Engadget Japan friends, the original Nikkei piece does mention a possible increase in resolution, to the effect of saying games and apps can display more info on screen, but it's very unclear if that was the intended message here or simply a confusion in terminology. [Via Joystiq]

  • Report: Nintendo updating DSi with bigger screens this year

    by 
    JC Fletcher
    JC Fletcher
    10.26.2009

    The Japanese Nikkei newspaper is reporting that, later this year, Nintendo will introduce a new version of the DSi that replaces the system's 3.25" screens with luxurious 4" screens. The new system will replace the current DSi and will retain the ¥18,900 ($205.50) price tag. According to GameLife's summary of the article, the screen size has been increased with older gamers in mind. The Nikkei article states that it'll be out in Japan sometime this year, but that plans for other countries have yet to be made.We're inclined to believe Nikkei when it makes predictions like these. It's previously made shocking claims like the announcement of a DS system with a camera and music playback functions, and a Nintendo/Dentsu video service.Update: Nikkei has now put the article online.[Via NeoGAF]

  • GameFly lists first DSi-exclusive game for US release

    by 
    Randy Nelson
    Randy Nelson
    10.20.2009

    According to online game rental service GameFly, Monster Finder (note: totally not Monster Hunter), the first DSi-only game announced in Japan, will be headed to the US thanks to Konami. Siliconera notes that the game is listed for a January 2010 release.As we've previously reported, the game -- which sounds similar in concept to the PSP's Invizimals -- utilizes one of the DSi's two cameras to create an augmented reality adventure where players must "find" monsters in the real world. We find ourselves wondering if its creator, Alpha Unit, just wasn't feeling all that creative when naming the game ... or if it really wanted that tenuous Monster Hunter connection after all.

  • Hands-on: Konami's DSiWare 'Reflection'

    by 
    Kevin Kelly
    Kevin Kelly
    10.14.2009

    With concept art and a logo that look like they were ripped straight out of a Mirror's Edge anime fansite, it's not surprising that Konami's first DSiWare title Reflection is all about the gameplay and not the graphics. The game features an extremely innovative use of the DSi's second screen as a literal reflection (get it?) of the game, turning an otherwise pedestrian platformer into a challenging puzzler. You play as Kirra, a thief for hire who has been tasked with retrieving an ancient mirror from some similarly ancient ruins. When she finds the mirror, it does what all ancient mirrors do: it breaks. And in doing so, the mirror shatters her reality as well. She now has to reassemble the mirror if there is any hope of restoring her world, and she does this by traveling through both her world and the mirror world, reflected in the DSi's bottom screen. %Gallery-73148%

  • USK: Digital Leisure daring to put Dragon's Lair on DSiWare

    by 
    JC Fletcher
    JC Fletcher
    10.13.2009

    If you like FMV games, the iPhone port of Space Ace is something of a revelation. It's the full laserdisc game, in much better visual quality than most ports, on a handheld platform for five bucks. If you don't, it's just another FMV game, and everyone knows those aren't real games anyway. A German USK rating suggests that Digital Leisure is planning to port its predecessor, Dragon's Lair, to DSiWare. While we have no doubt that the DS hardware can run the game -- in fact, a Dragon's Lair conversion has been in progress for years by United Coders, and we wouldn't be surprised if that's what this is -- the file size is an issue. Space Ace on iPhone takes up 243MB, which is much larger than any DSiWare game. We hope Digital Leisure comes up with a solution for this issue other than porting the NES Dragon's Lair.[Via GoNintendo]

  • Japanese Nintendo downloads: Kirby and Kissy

    by 
    JC Fletcher
    JC Fletcher
    10.13.2009

    Despite the continued absence of WiiWare, there's plenty of stuff to download this week if you have a Japanese Wii or DSi. After giving the DS version most of the year to sell, Nintendo has released the original SNES version of Kirby Super Star to the Virtual Console. It's joined by a Namco shooter, Baraduke, and its sequel, in the rare case of an entire series being released to the Virtual Console at once. Baraduke stars Kissy, who, in Namco's weirdly cross-game universe, would go on to marry Dig Dug's Taizo Hori and give birth to Susumu Hori, Mr. Driller.DSiWare has an especially full lineup this week, with two new cheapo G.G. Series games, one of which is some kind of ninja platformer, and the other a brawler. There's also 200-point tower defense and math training! For a little more cash, there's another Jinguuji Saburo/Jake Hunter mystery, as Arc System Works takes the Telltale path to releasing adventure games. Kirby Super Star (Super Famicom, 1-2 players, 800 Wii Points) Baraduke (Arcade, 1-2 players, 800 Wii Points) Bakutotsu Kijuutei: Baraduke II (Arcade, 1-2 players, 800 Wii Points) Amakuchi! Dairou Castle (DSiWare, 1 player, 200 DSi Points) Calculation 100 Barrage (DSiWare, 1 player, 200 DSi Points) G.G. Series Ninja Karakuri Den (DSiWare, 1 player, 200 DSi Points) G.G. Series Super Hero Ouga (DSiWare, 1 player, 200 DSi Points) Tantei Saburo Jinguuji: Drastic Move & Mysterious Case (DSiWare, 1 player, 500 DSi Points)

  • Reggie Fils-Aime on PSP Go: 'What's the benefit?'

    by 
    JC Fletcher
    JC Fletcher
    10.12.2009

    In an interview with The Washington Post's Mike Musgrove, Nintendo of America president Reggie Fils-Aime handily dismissed the DS's competition, suggesting either that he doesn't feel threatened at all, or he feels really threatened (and the history of DS sales makes us more likely to believe the former interpretation). He said that the newly launched, download-only PSP Go has a "fundamental concept problem in terms of 'Who's it for?' and 'What's the benefit?'" He added that he has the "utmost respect for all our competitors, but it's interesting to try and answer the consumer question of 'What's in it for me?' in that product."As for the other major competition in the handheld space? When discussing the DS's advantages over the iPhone/iPod Touch platform, Fils-Aime made the surprising move of referring to a third-party game, namely Scribblenauts. "That's a fabulous experience that can only be brought to life on the DS." Honestly, it probably could be done on iPhone, but it hasn't and probably won't, which is just as good for Nintendo.

  • Nintendo sells 2.2 million DSis, says Walmart is biggest customer

    by 
    David Hinkle
    David Hinkle
    10.06.2009

    During a recent interview with CNBC, Nintendo's Reggie Fils-Aime addressed the Wii's recent price drop (surprise: it's seen positive results) and the company's strategy for the upcoming holiday season. The manufacturer is counting on a strong showing for its DSi handheld, with Reggie revealing that 2.2 million units have now been sold, presumably in North America alone. Of course, Nintendo couldn't have possibly sold that many handhelds without the help of retailers and according to Reggie, Walmart has been the biggest customer. We're not surprised -- Walmart is supernatural, after all.

  • DSiWare purchases locked to hardware, only Nintendo can transfer

    by 
    Randy Nelson
    Randy Nelson
    09.30.2009

    If you're bored with your black or electric blue DSi and looking to trade-over to one of the newly released white or pink models, your DSiWare purchases won't be able to make the journey. UK site Nintendo Life has confirmed that, with the exception of a broken handheld, purchases made from the DSi Shop are permanently "locked" to the system they're downloaded onto.Unlike Xbox 360, PS3 and PSP there's no method for transferring the rights to downloaded software from one machine to another by the end user. In fact, Nintendo Australia informed the site that, should a DSi break and its owner want its DSiWare moved to a new unit, both must be mailed in to Nintendo, which will perform the process. We've asked Nintendo of America if it has a similar policy for what should be a matter of a simple phone call to de-authorize one DSi and authorize another to download content you've already paid for. We're anticipating a "yes" in response. Then again, as GameSpot points out, NOA's end user license states "software downloaded from Nintendo DSi Shop is licensed to you, not sold." Pays to read the fine print.[Via GameSpot]

  • NintendoWare Weekly: Dragon Quest Wars, Arkanoid Plus, Altered Beast

    by 
    David Hinkle
    David Hinkle
    09.28.2009

    Welcome to another Monday, a day when most of us with jobs or school must go back to that place we just love to spend most of our time each week. That is, unless you're one of the lucky few who just sit around waiting for the Wii and DSi shops to update. If you fall into the latter group, we'd just like to thank you for waking up this early to check out what's available for download today on the Wii and DSi. It's nice of you to do so considering you don't have any obligation to be up before noon. Boy, that must be nice. So head past the break and see what's available already!

  • Korg DS-10 recreates Daft Punk's 'Harder, Better, Faster, Stronger'

    by 
    David Hinkle
    David Hinkle
    09.28.2009

    We've long been fans of the impressive capabilities of Korg DS-10 -- not just for its ability to rickroll -- and now that appreciation has soared to new heights courtesy of Denkitribe. The talented YouTube user has contributed a video of Daft Punk's "Harder, Better, Faster, Stronger" recreated in the music suite program. Mind you, this isn't just the beats, either -- the DSi actually sings the song. It's pretty nifty, if we may say so ourselves, so head past the break and check it out![Via Engadget]

  • Assassin's Creed II: Discovery confirmed for DS, will use DSi camera

    by 
    Randy Nelson
    Randy Nelson
    09.24.2009

    Seeing how the game was already rated by the ESRB and shown in playable form on iPhone, today's announcement via press release of Assassin's Creed II: Discovery for Nintendo DS/DSi is hardly a surprise -- at least not as much as a guy in white popping out of a haystack and stabbing someone. Slated for a November 17 release, the game is a side-scroller that supports the DSi's built-in cameras for placing photos of yourself (or, well, anything really) onto "wanted" posters plastered across Spain, where it takes place -- just as can be done in the iPhone version. Griptonite Games is developing AC2: Discovery, which is a very good thing, given how impressed we were recently with its other portable AC title, Assassin's Creed: Bloodlines for PSP.

  • Europe gets three new Nintendo DSi colors October 23

    by 
    David Hinkle
    David Hinkle
    09.22.2009

    Brothers and sisters across the pond, we'd like to inform you that three new DSi colors are coming your way October 23. Joining the already available black and white models are the US launch cotton candy blue model, a metallic blue model (which looks exactly like the navy DS Lite from Japan) and a red model. Each DSi will come pre-loaded with the new Facebook integration feature and Flipnote Studio. Oh, and if you get one, don't forget to take it online for those 1,000 free DSi Points (offer ends March 2010).[Via Electrigpig]

  • Nintendo introduces some color to European DSi options

    by 
    Vlad Savov
    Vlad Savov
    09.22.2009

    Hey Europe, Nintendo has stopped neglecting you! After Japan had color options before anyone else even had the DSi, the USA got in on the fun with extra pink and white, and Europe was left wearing the black and white dunce cap. That monochromatic dystopia is about to be vanquished on October 23, however, when Nintendo is set to offer the handsome red, blue and turquoise options you see above all over the good lands of the Old World. Facebook photo uploading will come preloaded, as well as the Flipnote Studio app for creating multimedia missives. You can see a couple more shots after the break.

  • Bejeweled, Bookworm coming to DSiWare

    by 
    Justin McElroy
    Justin McElroy
    09.21.2009

    If you've been trying to convince your casual-minded significant other that you don't just want, but rather need, a DSi in addition to the DS you own, your moment may have just arrived. PopCap has announced that it'll be bringing its stupefyingly popular puzzle titles Bookworm and Bejeweled Twist to DSiWare this month and the next, respectively. Sure, they'll be out later on retail shelves (December 1, 2009 for Bookworm and Q1 2010 for Bejeweled Twist), but if you're going to score yourself a new DSi, your significant other can never know this. They can never, ever know.

  • DSi-enhanced Idolm@ster is region-locked

    by 
    JC Fletcher
    JC Fletcher
    09.18.2009

    Since the DSi was first announced, it's been difficult to precisely determine its regional limitations. Rumor spread that everything would be region-locked -- that all Japanese games would be incompatible with an American DSi. That's not true. So far, only DSiWare has been proven region-locked, as a function of region-specific DSi Shops. In addition, Nintendo has said that DSi-exclusive games would be region-locked. But you can still play any normal DS game on any DS system, including the DSi.NeoGAFfer t3nmilez provides an account that helps clarify the DSi region-locking situation. He imported The Idolm@ster Dearly Stars, which has extra camera features when used in a DSi, and it didn't register in his American DSi; though it worked in an American DS Lite and a Japanese DSi. From this, we can infer that (if his DSi isn't busted) DSi-enhanced games are regionally encoded just like DSi-only games. So if you want to play The Idolm@ster, make sure you have either a Japanese DSi or a DS Lite.[Via GoNintendo]