dungeons-and-dragons-online

Latest

  • The Perfect Ten: MMO tributes to real-life people

    by 
    Justin Olivetti
    Justin Olivetti
    04.05.2012

    When a beloved friend, family member, hero, or role model dies, we feel the pain of that loss and grieve in many different ways. Part of that grieving and healing process is often entails those left behind constructing some sort of tribute to the dearly departed. Sometimes this comes in the form of a shrine of flowers, sometimes it's the establishment of a charity, and sometimes it's creating an in-game memorial that thousands if not millions of people will see over the course of years. So while death and illness are depressing topics to dwell upon, I find the many MMO tributes that studios and even gamers have erected to be inspiring and a celebration of individual players' lives. With the help of my fellow Massively staffers, I researched 10 wonderful in-game tributes that serve to honor the lives of fellow gamers.

  • Turbine releases new DDO expansion screens, shows off Eveningstar cavern

    by 
    Jef Reahard
    Jef Reahard
    03.27.2012

    A new Menace of the Underdark update is here, and no, we're not talking about the latest antics of elected officials in EVE Online. You're probably aware by now that Turbine is branching out its Dungeons & Dragons Online foothold to include portions of the beloved Forgotten Realms campaign setting. Players crossing over from Eberron to the Realms will first encounter a mystical forest cavern underneath the new Eveningstar region. Turbine has released a handful of screenshots to show off the new zone, and we've collected them for you in the gallery below. The MotU expansion is due on June 25th, and in it, adventurers will explore the "vast subterranean world of the underdark" as well as play around with a new Druid class and an increased level cap. [Source: Turbine press release] %Gallery-148679%

  • Turbine reveals shape-shifting DDO Druid class

    by 
    Jef Reahard
    Jef Reahard
    03.20.2012

    Turbine has a present for all you would-be shape-shifters out there, and it takes the form of the new Druid class coming with Dungeons and Dragons Online's new Menace of the Underdark expansion. The content drops on June 25th, and the Druid will be available as a premium playable class (and free to VIPs). The Druid is primarily a caster, but he's also proficient with daggers, sickles, staves, and clubs. His signature ability allows him to transform into a winter wolf, a dire bear, a water elemental, or a fire elemental. Each shape has its own set of spells, and the class also features a Druidic oath that boosts resistances to entanglement, poison, and other natural ailments. More info on the expansion is available via Turbine's official website. [Source: Turbine press release]

  • Gaikai: Delivering instant MMOs to your browser

    by 
    Justin Olivetti
    Justin Olivetti
    03.14.2012

    Imagine that you're reading up on an MMO on a site such as Massively (far-fetched, but stay with us on this). The words intrigue you and you think it might be worth checking out. You make a mental note to do so in the future -- to head over to the game's site, see if there's a trial, download it, set up an account, and give it a whirl -- but time gets away from you and none of that actually happens. Now imagine that right after you read that article there was a single button or link. Clicking on it, a Java window opens up on top of your screen and tells you that you're now playing a trial of the game. There's no wait, no download, no lengthy form to fill out -- just click and play, right away. You go from interested to inside the game within mere seconds, your computer specs (mostly) aren't an issue, and your curiosity is immediately sated. This isn't a far-fetched dream but the here-and-now reality. This is cloud-streaming MMOs brought to you by Gaikai. And it just might be the future of MMOs as we know it.

  • LotRO and DDO coming to a cloud near you

    by 
    Bree Royce
    Bree Royce
    03.08.2012

    Cloud-based gaming service Gaikai, Inc. and Warner Bros. Interactive have just announced a plan to stream Lord of the Rings Online and Dungeons and Dragons Online gameplay via browser. Players will be able to feed their impulse gaming by hopping into both hybrid free-to-play MMOs without any lengthy downloads or huge installations. According to a press release distributed today, Gamers can try The Lord of the Rings Online now, with Dungeons & Dragons Online to follow soon [...] via a simple one-step registration process that will provide them instant access to try the full version of the award-winning, free-to-play massively multiplayer experiences. A Turbine FAQ further clarifies that this service provides only one hour of gameplay. [Thanks to reader Mr. Angry for the heads up.] This marks the first MMO streaming Gaikai will have undertaken; its streaming portfolio includes non-MMO games like Spore, Mass Effect 2, and The Sims 3. [Source: Warner Bros. and Gaikai, Inc. press release]

  • Turbine enlists Chance Thomas to score LotRO, DDO expansions

    by 
    Justin Olivetti
    Justin Olivetti
    03.06.2012

    If you were disappointed by the absence of new music in Lord of the Rings Online's last couple of expansions, then today is a good opportunity to break out the headphones in celebration. Composer Chance Thomas has announced that Turbine contracted him to create an "all-original orchestral, choral and acoustic ensemble score" for this fall's Riders of Rohan. It's not just LotRO audiophiles who have cause to rejoice, either: Thomas is also on board with creating the music for Dungeons and Dragons Online's first expansion, Menace of the Underdark. Thomas' career in video game music dates back to the late '90s with Quest for Glory V. LotRO players know him best as one of the composers for both Shadows of Angmar and Mines of Moria. Menace of the Underdark will release June 25th, while Riders of Rohan is scheduled for some time this fall.

  • DDO's Menace of the Underdark releasing June 25th, opens up pre-orders

    by 
    Justin Olivetti
    Justin Olivetti
    02.27.2012

    Speaking of Guinness World Records for video games, I wonder whether Dungeons and Dragons Online would be eligible for "Longest time between game release and launch of its first expansion?" Six years may just be the longest we've ever witnessed, as DDO released in 2006, and it wasn't until 2012 that Menace of the Underdark was revealed. The good news is that come June 25th, the drought will be over. We asked Turbine why now seemed like a good time for an expansion. The devs said that Atari had made some noise back in the day about one, but it never came to fruition. With the success of free-to-play, Turbine wanted to see whether the expansion model was still viable, so Lord of the Rings Online was chosen as a test subject. When Rise of Isengard became the best-selling expansion for the company, the company felt secure letting DDO have a chance, although there was quite a lot of wrangling with Wizards of the Coast about the details and permissions. Record or no, it's an exciting event for DDO players, and the today, Turbine has announced the two biggest details for the expansion's schedule. The first is that Menace of the Underdark has a release date, and the second is the opening of pre-orders. Read on to get all of the juicy infos.

  • Unraveling DDO's Web of Chaos: Turbine talks Update 13

    by 
    Justin Olivetti
    Justin Olivetti
    02.23.2012

    The vanguard of the free-to-play MMO movement is bearing down on the industry this spring, as Dungeons and Dragons Online prepares for its sixth birthday, its 13th update, and its first expansion. We sat down with Turbine Executive Producer Fernando Paiz and Senior Producer Eric Boyer to talk about this coming Monday's Update 13 and what players have to look forward to once it goes live. Update 13 comes at what could be seen as a renaissance in the game's history. Following DDO's transition to F2P, Turbine saw an upsurge in players and profits that continues to this day. Paiz said that "the game is doing very well," and while he did not disclose numbers, he feels that DDO's status as one of the first F2P adaptations gave it a lead that others have yet to overtake. Even so, with only five updates in 2011, it's hard to deny that DDO has faded into the background somewhat as newer titles and more recent F2P transitions hogged the spotlight. Turbine means to rectify this: "I think it's safe to say that this year we're making some noise again," Paiz said confidently. He went on to share just why this Monday's patch will be one of the most pivitol in DDO's history.

  • The Daily Grind: Have you ever been a part of a regular group?

    by 
    Justin Olivetti
    Justin Olivetti
    02.22.2012

    This week I'm trying an experiment: My friend and I are attempting to pull together a (semi-)regular adventuring group for Dungeons and Dragons Online. It's an iffy proposition, as I've been part of a couple of other regular groups before and they've never lasted long (I blame my loud, abusive rants over Vent). But the idea is infectious, and I'm not giving up on trying them out. Regular groups -- if you can pull them off and stick with them -- can offer a singular experience in which friends bond over a continuous shared journey, one in which they become a fully functional team from the onset. Plus, being part of one means that no content is too big or too small, and one never need worry about having to troll the LFG channel or dungeon finders for strangers. So I'm curious: How many of you have been a part of a regular MMO group? How do you make it work, and what did you take away from it? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Turbine releases new DDO Web of Chaos images

    by 
    Jef Reahard
    Jef Reahard
    02.17.2012

    Dungeons and Dragons Online's new Forgotten Realms-themed expansion is on its way, but before it arrives on your desktop, Turbine will be upgrading the game via a prequel patch called Web of Chaos. Update 13 includes three new quests (the Lords of Dust, Servants of the Overlord, and Spinner of Shadows) as well as new veteran status that allows players to start their characters at level seven. The update features new items too, and we've got a preview of the patch in our DDO gallery below. Check it out for the latest screenshots featuring Lolth and the Drow. [Source: Turbine press release] %Gallery-130189%

  • Editorial examines MMO mentoring, community dynamics

    by 
    Jef Reahard
    Jef Reahard
    02.15.2012

    A wise man once described current-gen MMOs as "playing alone together." OK, truthfully I don't know who said that, nor do I know if he is particularly wise, but it resonated (and it's also applicable to a new editorial at Gamasutra that focuses on improving the community aspects of our favorite genre). The piece looks at several current games -- including Final Fantasy XIV, RIFT, and Dungeons and Dragons Online -- and analyzes how they both succeed and fail at bringing players together. Particular attention is paid to mentoring systems, though EverQuest II's is omitted. What ultimately emerges from the lengthy read is a portrait of a challenging issue that has its roots in both operational and design considerations, and while the piece doesn't offer any particular solution, it does provide quite a lot of food for thought.

  • Turbine shows off new locations from DDO's Web of Chaos

    by 
    Jef Reahard
    Jef Reahard
    02.01.2012

    In case you missed it, Dungeons and Dragons Online is trading Eberron for Faerun. Yes, Turbine is introducing a Forgotten Realms-themed expansion to its six-year old fantasy MMO, but first the company is gifting players with a prequel content push called Web of Chaos. Update 13 is scheduled to go live later this month, and today we have the first screenshots which focus on a cult called the Lords of Dust. Check out the gallery below for a look at their dungeon base as well as a glimpse of their Rakshasa cult masters. The content features new quests, new items, and the ability for veterans to start a character at level seven. [Source: Turbine press release] %Gallery-130189%

  • DDO 'prequel' update prepping community for the expansion

    by 
    Justin Olivetti
    Justin Olivetti
    01.31.2012

    Prequels are generally bad, bad things that your mother warned you about but you didn't believe her until you saw The Phantom Menace. Occasionally, however, there is the rare exception, such as Dungeons & Dragons Online's Update 13, which Turbine is billing as the prequel to this summer's Menace of the Underdark expansion pack. Update 13: Web of Chaos has a generous portion of goodies for all players in the form of three new free quests. These quests include tackling a uppity cult, freeing a prisoner from captivity, and battling the nefarious Spinner of Shadows itself. Also coming with DDO's next update will be a few additional store options, cosmetic pets, and the ability to unlock level 7 veteran status. The latter acquisition will allow you to make a new level 7 adventurer right out of the gate and can either be purchased with real money or in-game favor. You can read up on Update 13 and the expansion pack in our recent interview with Turbine.

  • Turbine: Subscription model isn't dead

    by 
    Jef Reahard
    Jef Reahard
    01.30.2012

    Turbine doesn't think subscription MMOs are dying, which might come as something of a surprise to fans of the pay-as-you-go business model that's spreading like wildfire across the Western MMO landscape. "It's probably not right to say the subscription MMO is dying, it's probably more right to say the idea of forcing a player to only have one option for having to consume your content -- that's probably dying," says spokesman Adam Mersky in a piece at Eurogamer. Mersky goes on to say that brave new business models are the norm across the entertainment spectrum, and he also claims that Turbine "certainly pioneered" free-to-play in the online gaming space (though it's worth noting that Funcom introduced a F2P option for Anarchy Online in 2004, five years before Dungeons and Dragons Online took the plunge). Finally, the Eurogamer piece touches on the upcoming Menace of the Underdark expansion as well as the unnamed "future project" that the company first hinted about in 2009.

  • EVE Evolved: Could EVE Online go free-to-play?

    by 
    Brendan Drain
    Brendan Drain
    01.29.2012

    When EVE Online was released in 2003, the subscription model was the dominant business model for MMOs. Subscriptions have dominated Western MMOs throughout most of EVE's reign, but in the past two years we've seen the market push toward alternative models. Although the Incarna expansion controversially introduced a cash shop for cosmetic items, EVE Online has remained a subscription MMO in the face of tremendous market pressure to change. Although CCP plans to use microtransactions heavily in World of Darkness, and DUST 514 will not have a subscription fee, no plans to significantly modify EVE's current business model have been announced. There's no sense in trying to deny it: The market is changing, with microtransaction-supported free-to-play games producing far more money than subscription titles. Hybrid models that give players the choice between microtransactions or a regular subscription have turned the industry on its head. When Turbine first implemented a hybrid model in Dungeons and Dragons Online, not only did profit shoot up from the free players but subscriptions rose. When the studio gave Lord of the Rings Online the same treatment, profits tripled almost overnight. The money is firmly in microtransactions, and it would be disingenuous to assume CCP won't chase that kind of financial reward. But could EVE even support a free-to-play business model, and what alternatives are there? In this week's EVE Evolved, I ask whether it would be possible for EVE Online to adopt a free-to-play business model, and I suggest a simple alternative model that could really work. [UPDATE: World of Darkness has not been confirmed as free-to-play, and though DUST 514 will not have a subscription fee, it will have a cover charge for initial purchase]

  • The MMO Report: For realsies edition

    by 
    Bree Royce
    Bree Royce
    01.26.2012

    This week on The MMO Report, Casey dishes on Marvel Heroes' new engine, Dungeons and Dragons Online's inbound anniversary update and expansion, and RIFT's financial success. He cheers ArenaNet's revelation that Guild Wars 2 will launch in 2012 -- for realsies! -- but then he mourns the lack of BlizzCon this year: "But... the fans! The swag! The concert! The cosplay! People getting hurt during the dance contest! How can we go on living without BlizzCon 2012?" Finally, Casey dispenses bad advice and Nordic memes from Uncle Casey's Mailbag. All this and more in today's edition of The MMO Report, which is tucked behind the break.

  • The Daily Grind: What vanity pet would you like to see in your favorite MMO?

    by 
    Rubi Bayer
    Rubi Bayer
    01.25.2012

    Last week Turbine announced all sorts of huge updates for Dungeons and Dragons Online in 2012. Among exciting talk of expansions, Druids, and level cap increases, one little item may have slipped under some folks' radar. Vanity pets are coming to DDO in 2012 -- specifically, "fun and cute DnD critters," according to Executive Producer Fernando Paiz. Justin and I chatted a bit about that on this week's Massively Speaking, and Justin put forth the awesome idea of a tiny Beholder pet. I loved the idea and it set me to thinking. Vanity pets in MMOs are such a frivolous little thing, yet they're such fun to so many people, and it seems like everyone has a wish list of "wouldn't it be cool if..." vanity pets. So what's yours? Would you love a little Beholder in DDO? Would you love to see Fallen Earth offer a prairie chicken pet to go with your mount? Tell us what vanity pet you'd love to see trailing along behind your character! Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • The Road to Mordor: Convenience, not advantage

    by 
    Justin Olivetti
    Justin Olivetti
    01.21.2012

    Prior to Lord of the Rings Online's free-to-play implementation, players were raising concerns of potential abuse of the F2P model and the LotRO store in particular. The CM at the time, Patience, posted a now-infamous response stated that Turbine was about selling "convenience, not advantage" in the store. I thought it was a terrific stance to take (and still is, for any F2P MMO dabbling in microtransactions). It wasn't long, however, before the thread was purged from the forums entirely, although the playerbase has held on to those three words to this day. That phrase has echoed in my head over the past week, ever since we heard that statted armor was coming to the in-game store. I've been among those who have championed Turbine's F2P model as the way to do things right -- to offer fluff, a la carte content and convenience without straying into so-called "pay to win" territory that has plagued cheaper games. But now I wonder if the new motto is "convenience and advantage," especially in light of several other questionable store selections that have been pushed through despite player resistance. But let's concentrate on one topic today, that being the stat armor that's now available in the store. Is this strictly a "convenience" item that is meant to aid struggling lowbies, or does it represent the sale of a clear advantage for those who are OK with letting their money game for them? Are we making a mountain out of a molehill by discussing this, or is it far past time that something like this needs to be brought into the public discourse?

  • Turbine makes 'biggest announcement since free-to-play' for Dungeons and Dragons Online

    by 
    Rubi Bayer
    Rubi Bayer
    01.19.2012

    The Dungeons and Dragons Online developers have been enjoying the game's success, and things are running smoothly, but fans know that doesn't mean the team's been kicking back and relaxing. We've had content updates regularly, and not just little token patches but rather new adventure packs, new races and classes, the addition of crafting, and much more. Have you enjoyed the past year or so in DDO? Well, hang on to your hats because we spent some time chatting with Eric Boyer and Fernando Paiz and... well, those updates aren't the only thing the developers have been working on. Click past the break to see what's about to take DDO by storm.

  • Choose My Adventure: The sequel!

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.18.2012

    When I was halfway through my tenure on Choose My Adventure, I had already made it clear that I wanted to come back around for another pass. After all, I had a grand time in Warhammer Online, and I wanted to see what would happen with another run through the gauntlet. I hadn't expected it would be quite so soon, but here we are: It's time for a sequel adventure. And as we all know, sequels have to be bigger. They have to be louder. And they need a bigger budget. We've got nine games listed past the cut, all candidates for my play for the next several weeks. Some of these games are returning old favorites, and some of them are new to the cut, but all of them should provide for some interesting adventures. So check out the descriptions, make your vote before 11:59 p.m. EST on January 21st, and tune in next week when we kick this sequel off properly.