early access

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  • Answer your beta-related questions, Star Wars: The Old Republic does

    by 
    Matt Daniel
    Matt Daniel
    09.08.2011

    In light of the Star Wars: The Old Republic's beta testing weekends' recent inception, Stephen Reid stopped by the SWTOR official forums to drop a couple of FAQs on the masses. The first deals with the ongoing beta testing, beta weekends, and early access for pre-order customers. The second hones in on the first beta test weekend, which took place last weekend. The beta FAQ begins by outlining the differences between early game access, beta weekends, guild testing, and the normal beta testing. Early game access, of course, is access to the launch version of the game prior to the official launch date; this privilege is given to those who pre-order the game. Beta testing weekends are exactly what they sound like, and Reid notes that the team is aiming for one more test weekend this month, which will host more players than the last test. Game and guild testing are both the normal, ongoing beta test, with the latter differentiated only by the invitation process for guilds rather than individuals. The post goes on to remind players that, even with the advent of the beta testing weekends, the NDA is still in effect, and that a player's participation in one beta test weekend does not guarantee her selection for subsequent weekends. And lastly, we'd be remiss to omit this small detail for our European players: Game testing for European players is "imminent," says the post, and these tests will include localized French and German versions of the game. Beta weekends for European players will begin around the same time. Now then, the beta weekend FAQ. The post declares the intent of the first beta weekend to have been a "small-scale simulation of a launch scenario." The post also discusses the successes and failures of the test and notes that almost every goal set by the team was met or exceeded. However, there were a few hitches with the invite process, which the team has since fixed. For the full details, hop on your speeder bike and head on over to the official forum posts.

  • Massively Exclusive: Funcom details Age of Conan adventure pack options [Updated]

    by 
    Jef Reahard
    Jef Reahard
    08.26.2011

    Well, Age of Conan fans, we've finally got ourselves a launch date for the much-anticipated Savage Coast of Turan adventure pack. The new content will be rolled out in two phases, and the regular launch date is set for September 8th, while an early access period will begin on August 31st. Funcom has given us the details on all of the purchasing options, and the Savage Coast will be available in a variety of flavors depending on how soon you'd like to start playing and what side dishes you'd like along with your main course. Join us after the cut for a look at the Savage Coast menu, and check back with Massively later today for an exclusive new Savage Coast content reveal. Please note that as of press time, Funcom has not provided us with prices for the following options. [Update]: Funcom has released pricing options as well as confirmed that both subscribers and free-to-play gamers will need to pay for the Savage Coast content. It's also worth noting that the pack is only available through the in-game store.

  • Star Wars Blu-ray pre-release app ready for iPhone

    by 
    Kelly Hodgkins
    Kelly Hodgkins
    08.17.2011

    Fox Mobile Entertainment updated its Star Wars Blu-Ray Early Access App to include support for the iPhone. Now all you smartphone owners can enjoy the same experience as your iPad-owning brethren. The app is a teaser meant to tide you over until the Blu-Ray discs land next month. It includes trailers, background information and some bonus content to whet your appetite until you can pop in the discs and watch Star Wars to your heart's content. [Via Engadget]

  • Star Wars Blu-ray Early Access app now available for iPhone

    by 
    Richard Lawler
    Richard Lawler
    08.05.2011

    Are you a Star Wars fan boy eagerly awaiting the Blu-ray discs but you aren't rocking an iPad yet? The official Early Access app previewing special features and background information on the set is now a little more mobile with an update that bring it to the iPhone too. There's still no word on anything for 'droided out individuals, but we can always hope. Wondering what all the hype is about ? Check out our hands-on pictures and video for a closer look or hit the iTunes link below to put it on your iThing.

  • The Daily Grind: What's the most you'd pay for a collector's edition?

    by 
    Jef Reahard
    Jef Reahard
    07.22.2011

    So the year's most inescapable MMORPG has officially made it to the pre-order stage. Not only that, but BioWare's Star Wars: The Old Republic opus has also pulled the curtain back on its collector's edition treasure hoard (which will dent your wallet for the princely sum of $150.00). While both the in-game and real world goodies are quite appealing to Star Wars fans, the price tag is one of the most expensive in the history of MMOs. Today's Daily Grind is all about your reaction to said price tag. Are you going to shell out twice what a normal CE costs for SWTOR? If not, what's the most you'd pay for a collector's edition? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Star Wars Blu-ray extras revealed early by iOS app launching at Comic-Con

    by 
    Richard Lawler
    Richard Lawler
    07.18.2011

    We're still a few months away from the Star Wars movies release on Blu-ray, but dedicated fans can get a preview of the set this week in the Early Access app for iOS. Set to debut in time for Comic-Con on July 20th, the free app promises some of the 40+ hours of bonus materials planned for the discs, including concept art, models and interviews with cast and crew. We've already seen iPad apps pulling in extras to go along with movies like Tron: Legacy, but this is the first one we've seen launch ahead of the Blu-ray release. Check out a couple more screenshots and detailed description after the break, then come back tomorrow for our hands-on look at the Star Wars app.

  • The Daily Grind: Which MMOs have you played since beta?

    by 
    Shawn Schuster
    Shawn Schuster
    04.21.2011

    The excitement of a fresh beta is a wonderful thing. Whether you pre-order the game or just score a beta key, getting that early access can be enlightening for dedicated MMO gamers. But let's face it: Most of us don't exactly do more than use these betas as early access to the game. After all, we want to see whether it's something worthy of a sub commitment at launch, right? With so many new MMOs launching each year, we're curious to hear stories of the ones you've held on to since their earliest days. If you played an MMO since beta, do you still play it now? Which ones and for how long? Let us know in the comments below! Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • HP rolling out webOS 3.0 beta to Early Access developers today

    by 
    Chris Ziegler
    Chris Ziegler
    03.30.2011

    Interested in developing for HP's upcoming TouchPad? Sure you are -- but to play ball, you're going to need access to webOS version 3.0, which the company has announced will be getting delivered as part of the festivities at its webOS Connect event in London today. Of course, you can't just wander in off the street and get access to it: you'll need to be signed up for the Early Access program, which has been dropping early webOS SDK builds on eager devs for some time. Naturally, we'd prefer a real, actual, physical TouchPad to the mere idea of a TouchPad in emulation coming from the soft glow of our laptop displays... but we'll take what we can get while we wait for the June launch. [Thanks, Michael]

  • Exclusive: Mythos Europe reveals details on new content and early beta access

    by 
    Rubi Bayer
    Rubi Bayer
    03.24.2011

    Last month we told you all about the upcoming open beta, level cap raise, and new content for Mythos Europe. Umbral Peaks, the third region to come to the game, sounded great, but there was a small disclaimer: You have to wait until April 12th for open beta. Well, it turns out that's not technically true. You have to wait until April 12th if you aren't a Massively reader. Yes, you're being rewarded for your excellent taste with 24 hours of exclusive early access, beginning today. If you didn't get a closed beta key in one of our previous giveaways, this is your chance to participate anyway! All you have to do is use this link for access. The event begins today at 1:00 p.m. EDT (sorry, the link won't get you in until then) and lasts for 24 hours. When the event ends tomorrow at 1:00, you won't be kicked from the servers; you simply won't be able to log back in once you log out. This setup will allow you to finish whatever you're in the middle of without racing the clock. You've got a few hours before the event begins, but don't worry -- we've got a few things to help you pass the time. You'll of course want to create a Mythos Europe account if you haven't done so, and then follow along below, because we've got all the dirt on Umbral Peaks: screenshots and an overview of the new zone. Check them out, and have fun with your early look at Mythos Europe! %Gallery-10781%

  • Sifteo announces early access details for Cubes: $99, Q1, lots of extras

    by 
    Darren Murph
    Darren Murph
    01.05.2011

    We knew good and well that Sifteo's Cubits were coming in the year 2011 A.D., but little did we know we'd be seeing an update so soon, and here at CES of all places. The aforementioned company has apparently forged ahead with a name change, officially dubbing the little guys you see above "Cubes." Those looking to buy in early are certainly in for a treat, as its Early Access Program will bring a discounted rate as well as lots of extra goodies -- more for less is hard to beat, you know. At some point in Q1 of this year, $99 will enable eager early adopters to get a trio of the 1.5-inch blocks, 1000 points to purchase games and apps from the online store, a coupon to redeem once the product is launched in earnest, 50 percent off anything in the Sifteo store (up to $200) and a limited edition t-shirt. It'll be the only chance to snag a set prior to their nationwide release in the fall of this year, and if you're still wondering just how much fun you could have, head on past the break for the full release. It's a hoot, we tell ya.

  • Perpetuum officially launched

    by 
    Jef Reahard
    Jef Reahard
    11.26.2010

    Gear up, mechheads -- Perpetuum has officially launched. As of yesterday, November 25th, Avatar Creations' massively multiplayer sandbox is open for business. Early access accounts have been disabled, and you'll need to pony up for the $9.95 subscription fee in order to continue carving out humanity's destiny on the planet Nia. Newly created accounts will receive two weeks' worth of extension points (the game's skill point currency) for free, though a press release on the official website states that this offer will be for an "undetermined period." Perpetuum features time-based character development, real-time asynchronous combat, dynamically changing environments, and a single-server persistent universe. Register for your account at the official website, and we'll see you on the surface of Nia.

  • UPDATED: Win early access to Perpetuum with Massively!

    by 
    Rubi Bayer
    Rubi Bayer
    11.12.2010

    Early access to Perpetuum begins November 18th for those who purchased the subscription, but we've also got 10 early access codes to give away. They give you a little more than early access, though. These codes are good for the 7 days of early access, another thirty days of playtime, and 4 weeks worth of extension points to get you started. Extension points normally accumulate over time and are used to buy skills. Entering to win couldn't be easier. Just click that handy comment button and tell us why you want early access to Perpetuum. Everyone who comments before 11:59 p.m. this Saturday, November 13th, will be entered in a random drawing. So check out our contest rules, leave those comments, and good luck! [Update: All winners have been contacted. Congratulations!]

  • All systems go: Perpetuum launching November 25th

    by 
    Justin Olivetti
    Justin Olivetti
    11.09.2010

    It's been five years in the making -- not to mention 18 months of beta testing -- but on November 25th, it all comes to a head. Perpetuum Online, which has been described as "EVE Online meets mechs," finally has a launch date. Avatar Creations' project is a persistent world at war, in which players can build, pilot and destroy robots across the landscape. According to Perpetuum's manifesto, the dev team strived to make an MMO that focuses on a social experience that utilizes crafting, economy and territory control as tools to connect large amounts of players. The download will be free, and Avatar Creations has announced that the pricing plan will be €8.95/$9.95 depending on the region. Interested players would do well to take the company up on the offer of early access, which costs the same but gives an additional week of play (early access players can start on November 18th) and four weeks of "extra extension points." Hit the jump to see Perpetuum's launch trailer and figure out if this is the virtual world for you!

  • Perpetuum offering early access subscriptions

    by 
    Rubi Bayer
    Rubi Bayer
    10.25.2010

    Perpetuum is set to launch later this year, but the developers are offering players a chance to get in on the action a little bit early. Avatar Creations has announced the availability of early access subscriptions to Perpetuum for €8.95/$9.95. Early access players will begin playing a week before launch and receive four more weeks of extra Extension points. The subscriptions also carry 30 days of gameplay, just like normal subscriptions, in addition to the early week. So how soon can you start playing with early access? Perpetuum will announce a launch date in the coming weeks, so keep your eye out for that news. In the meantime, you can check out the Perpetuum store for the early access subscriptions.

  • LEGO Universe lets pre-order customers start extra early

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.06.2010

    Anticipation for LEGO Universe has been building ever since the foundation was laid for the game. Considering the way in which players have assembled for the game's release, it seems no surprise that the team behind the game has put together something special for launch. We had known that there would be an early access event to allow players to start piecing things together, but now it seems that an even earlier release is being opened up for "Founders" to start playing -- one that starts this weekend. Starting at 10:08 a.m. EDT on Friday, October 8th, the pre-order customers known in community terms as "Founders" will be able to log in and start playing the game, allowing them full access over the weekend. If you can't wait until then and still haven't pre-ordered, however, you aren't out of luck yet, as the official announcement encourages players to visit the nearest LEGO store to pre-order the game and get a special mini-figure. LEGO Universe players will have to keep their eyes peeled for further instructions, as the end of the week is quickly approaching, and it promises quite a set of experiences.

  • Command line execute: Perpetuum powers up open beta and early access

    by 
    Justin Olivetti
    Justin Olivetti
    10.06.2010

    Do you like robots? We know, look whom we're talking to -- of course you do. Who doesn't? Well, let us ask you this: Do you like piloting hulking robots with enough ordinance to take out a smallish city? Again, that's a mostly rhetorical question. Ergo, it might be of interest to you to know that Perpetuum, the giant city-killing robot simulation MMO, has not only booted up its open beta, but is looking ahead to an early access program as well. Avatar Creations is coming off fresh from a year and a half of closed beta testing and has its sights set on a launch in the not-too-distant future. Interested parties may get their hands on the open beta starting October 18th, and if the game tickles your fancy, you can pay €9.95 to enter the Early Access program, which includes the first month of launch and an extra week prior to Perpetuum's release. Perpetuum boasts a single persistent world where one robot can, in fact, make a difference. We've been intrigued by some of the interesting ideas this dev team has whipped up, so it will be great to get our hands on the beta at last. You can read the full press announcement over on the official site.

  • Fansites offering keys to the Final Fantasy XIV beta

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.05.2010

    If you're eagerly anticipating Final Fantasy XIV's release, can't wait through the next fifty-odd days until the collector's edition is available, and don't feel like playing prior games in the series to take the edge off... well, you might be in luck. Square-Enix is continuing to reach out to the fan community, and the upcoming third phase of beta testing coincides with not one, not two, but three different beta pass giveaways around the web. Eorzeapedia, FFXIVCore, and ZAM are all offering readers a chance at winning a pass to the next phase of beta testing, with each requiring a slightly different sequence for participation. While the exact date for the next stage of Final Fantasy XIV's beta has not yet been announced, it's known to be some time toward the middle of August, which means at worst a month or so before the special edition of the game goes live. Head on over to your site of choice and enter to win if you want in on the testing -- and let's be honest, what fan doesn't?

  • Need For Speed World takes off July 27th

    by 
    Justin Olivetti
    Justin Olivetti
    07.20.2010

    Fast cars. Expensive gas. Gaudy spinners. Fuzzy dice. A lead foot. Radar detectors. EA is set to provide all of these and more when Need for Speed World launches next week. A release date of July 27 has been announced, and will be available via digital download for all hot rod enthusiasts. Of course, if you can't wait to settle into the driver's seat, you can get into the game today by pre-ordering the Need for Speed World Starter Pack. Apart from the benefit of early access, pre-orders will get their hands on exclusive cars, be fueled with double XP, and have the ever-so-elite "VIP" tag added to their driver profile from now on. The Starter Pack also includes an allowance of NFSW's in-game currency for a shopping trip if one so desires. A trial of the game will become available next week as well, offering a free sample of NFSW up through level 10 to any and all who mosey by. EA is obviously crossing its fingers that NFSW will go the distance and not break down on the side of the road like Motor City Online, but so far, things are looking up for this title.

  • EverQuest's third Road to Underfoot event shakes Norrath

    by 
    William Dobson
    William Dobson
    10.16.2009

    The ground in Norrath has literally begun to tremble with the introduction of the third and final "Road to Underfoot" event in EverQuest. "Breaking the Seal" completes the series of events, and participating in all three will allow players to gain access to the Underfoot expansion ahead of its official release date. This time the event involves the Cliknar -- from our Underfoot zone previews, we know that the Cliknar inhabit (or rather infest) many regions in the expansion. Now they've raised a significant army and are causing trouble on Norrath's surface.The Road to Underfoot mini-site has been updated with a section on Breaking the Seal, as well as a short video showing the enemy in action. The epicenter of the shaking seems to be coming from Odus, so those willing to fight should gather there. Remember that apart from the early access, there is also a beta for Underfoot that SOE is still taking applications for, so there's another way to see the expansion ahead of time too.

  • EverQuest's Underfoot expansion pushed back to December

    by 
    William Dobson
    William Dobson
    09.18.2009

    It looks like EverQuest's upcoming expansion, Underfoot, will not be launching in November as was originally planned. A notice on the EQPlayers website has informed the community that the new launch date is the 15th of December, thankfully not too far from the previously nominated time frame. The reason given for the delay was fairly predictable: "To ensure that we can give our players the best possible gameplay experience and the amount of content that they've come to expect". Hopefully the extra time leads to a better expansion.Just as before, players can still get early access to the expansion by participating in all three of the events in the "Road to Underfoot" series. So far only two of the events have actually been revealed; the first is "Giants, Giants, Giants", and the second is the "Ancient Heroes" event that was introduced with this week's game update. This leaves one more event to be unveiled later on. The cut-off date to participate in all three of them and qualify for the head-start is December 1st, with early access to begin on December 8th. Just remember that you have to pre-order and pay off the Underfoot expansion too! You can visit the Road to Underfoot homepage to get all the details on the events.