Elder Scrolls Online

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  • Elder Scrolls Online elaborates on crafting and exploration

    by 
    Justin Olivetti
    Justin Olivetti
    05.20.2013

    ZeniMax scooped up all of the questions that fans had after seeing The Elder Scrolls Online's crafting and exploration video, and answered several of the most pressing of them in a new post. TESO will feature five crafting professions: weaponsmith, armorsmith, enchanter, alchemist, and provisioner. Of these, players are able to train in two fields so that a robust economy will develop between crafters. While there aren't any recipes in the game, players have multiple avenues to combine ingredients and make the same item. The studio indicated that those who have played previous Elder Scrolls games might have an advantage in knowing familiar plants and crafting ingredients and how they interact. Other topics in the AMA include fishing lures, how big your library can get (there's no limit, basically), the use of Mundus Stones, and the difficulty of lockpicking. "Your lockpicking will automatically improve as you level, gradually making chests that were once very difficult to open a much easier prospect. Though your lockpicking skill will increase as you level, the chests you encounter in higher level areas will also be more difficult," ZeniMax explained.

  • Tamriel Infinium: Elder Scrolls Online's factional divides

    by 
    Larry Everett
    Larry Everett
    05.17.2013

    The Elder Scrolls Online's Tamriel hosts many races that are generally segregated from each other. Nords of Skyrim usually stick to their northern frosty mountains. Argonians settle in their Black Marsh. Khajiit rest in Elsweyr. But we know from playing other Elder Scrolls games that individuals of all races most definitely move around the map, mostly adventurers like our possible TESO characters. It is very possible from a canon perspective that my Redguard will wander through Morrowind. Unlike other faction-based MMOs, TESO has an interesting plan for those players with wanderlust. For today's column, I've found a community member who explains some of the implications of factional divides for us. I'm also interested in how you will personally handle some of these factional issues.

  • The Elder Scrolls Online wants you to explore everywhere

    by 
    Justin Olivetti
    Justin Olivetti
    05.16.2013

    Any RPG player worth his or her salt knows that there are two primary maxims to making it big: explore everywhere and take everything not nailed down. Fortunately, ZeniMax subscribes to this philosophy as well, which is why the team has placed an emphasis on exploration and loot-gobbling in The Elder Scrolls Online. In a new video, Creative Director Paul Sage shows how players can loot all manner of goods in the world and then use those items for crafting. He also points out how the world will be populated with readable books, fishable areas, hidden chests, and ability-boosting stones. So if you were wondering if it's OK to rob a church in TESO, the following video should assure you that it's more than fine -- it's encouraged.

  • Tamriel Infinium: Stepping into the world of The Elder Scrolls Online

    by 
    Larry Everett
    Larry Everett
    05.10.2013

    Many players in my guild are really looking forward to Elder Scrolls Online. Nearly everyone has signed up for beta. I cannot confirm or deny whether some of them might be in playing right now. When I announced that I was taking on the ESO column for Massively, I could feel their questioning eyes burning through the internet: Why would you want to do a column on the Elder Scrolls? You have said that you were burned out on fantasy. Skyrim gave you trouble because of the first-person view. And there are no playable dwarves. They might have caught me on that last one, but the others are partially true, as well. I have played a lot of fantasy games, but TES bends a lot of the traditions of high fantasy. And thankfully, you can play all of Skyrim in third-person view. There are three major factors that have kept me intrigued with the entire world of the Elder Scrolls. Tamriel is full of deep and rich lore. Granted, most of ESO's lore is future-tense, but a good chunk can be applied to the current timeline -- much as in Star Wars: The Old Republic, my other editorial focus. Secondly, Elder Scrolls Online intends to keep the mechanics and the flavor of the franchise within an MMO setting. This includes a PvP system that pits three factions against each other. Although I usually have a take-it-or-leave-it approach to open-world PvP, I have always been fascinated by how three-faction systems work. Lastly, the community is passionate. I enjoy connecting with people who are looking to connect with each other and share their hopes for a game that hasn't even been released yet. Those will be the three main focuses of this column. Let me tell you how it will work.

  • The Elder Scrolls Online answers all your questions, assuming they're about lore

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.06.2013

    We're not kidding about that title. The latest set of answers for The Elder Scrolls Online's Ask Me Anything is full of lore. Spilling over with lore. Its lore cup runneth over. Do you want to know how old an elf has to be before he's actually old? 200-300 years is old. Want to know if there will be any Dragonborn running around a la Skyrim? Nope, and shouts are a thing of legend. It's all the lore you've wanted and were clearly not afraid to ask about. There are some other answers in the mix as well. Players will have to guess about the abilities of their opponents in PvP to some extent, since the armor system will not allow you to guess at abilities by appearance. Players can also expect to find puzzles in the game rather than pure combat encounters, although no details are given. So while you'll find the most meat if you're looking for lore, even more system-focused players will find some relevant answers in the full set.

  • The Elder Scrolls Online gets a new trailer, Journey to Coldharbour

    by 
    Elisabeth
    Elisabeth
    05.02.2013

    The Elder Scrolls Online team has a present just for you: a new trailer! ZeniMax just released Journey to Coldharbour, a video showing off some of the Oblivion plane where Molag Bal, the God of Schemes, makes his home. Lead Loremaster Lawrence Schick and Lead Writer Wynne McLaughlin explain that Molag Bal steals players' souls at the very beginning of the game, leaving players to track him down, figure out what makes their souls so desirable, and stop his wicked schemes. Skip below the cut to feast your eyes on the new trailer.

  • Play The Elder Scrolls Online at Gamescom this August

    by 
    Jef Reahard
    Jef Reahard
    05.02.2013

    Going to Gamescom this year? If so you can get your hands on a playable demo of The Elder Scrolls Online. ZeniMax is bringing its MMO fantasy opus to Cologne for Europe's largest gaming con from August 22nd through August 25th. ZeniMax's website update says that Gamescom is its first Euro convention, but it's certainly not the last. Further details about TESO's 2013 event docket are forthcoming.

  • The Elder Scrolls Online's Matt Firor answers closed beta questions

    by 
    Matt Daniel
    Matt Daniel
    04.29.2013

    The interwebs have been all aflutter because of the recently leaked video of The Elder Scrolls Online beta footage, and it's left many people clamoring for more beta details. Thankfully, ESO Game Director Matt Firor has stepped forth to provide just that. In a new interview, Firor didn't care to comment on the leak itself, but he was more than willing to answer a number of questions regarding the game's ongoing closed beta. Firor states that the game's beta is progressing "very smoothly so far" and that the team is now "focusing more on the gameplay exerience" and "getting valuable feedback from beta testers." He goes on to explain that the current beta focus is on "moment-to-moment gameplay," including questing, combat, and the game's progression system. Also on the table are questions about the game's AI, the introduction of guilds, the importance of crafted gear, and of course, when the next round of beta invites will go out (spoiler alert: the answer is incredibly nonspecific). Regardless, there's probably some useful information to be found for ESO fans, so click on through the link below to check it out for yourself.

  • Learn about PvP in The Elder Scrolls Online's latest AMA

    by 
    Elisabeth
    Elisabeth
    04.22.2013

    The Elder Scrolls Online team waded through an AMA about PvP recently. Are you ready for some knowledge? Because we are so about to drop some. Alliance Points will be tied to the PvP ranking system. Siege weapons can be obtained and created by anyone who has enough Alliance Points to purchase them; there are no other resources necessary to buy and deploy them. Players can effectively starve out an enemy area by depriving them of resources from surrounding lumber mills, farms, and mines. Seizing those resources before laying siege has a double advantage of also switching off various enemy patrols. Villages in Cyrodiil are Alliance-neutral, but if you control nearby keeps, you'll have NPC patrols in their surrounding villages and towns. The team isn't quite ready to talk about some features like territory ownership perks and large team sizes. You can delve into full detail over on the official post.

  • First 20 minutes of Elder Scrolls Online gameplay leaked

    by 
    Jef Reahard
    Jef Reahard
    04.14.2013

    Want an early look at the first 20 minutes of The Elder Scrolls Online? Get it while you can after the cut, as a lengthy snippet of leaked gameplay footage has made its way onto YouTube. The clip shows off character creation, nine playable races, and a choice between three classes (Dragonknight, Sorcerer, and Templar). You can also see the UI, skill trees, and various quests at different points in the video. There's plenty of combat on display, too, both third- and first-person.

  • The Elder Scrolls Online's latest Q&A talks phasing, PvP, and more

    by 
    Jef Reahard
    Jef Reahard
    04.08.2013

    The latest edition of The Elder Scrolls Online's Ask Us Anything series is live on the game's official website. In it, you'll find a focus on Cyrodiil and PvP, as the well as the answers to questions about fast travel and sweet rolls. In terms of PvP, one thing to note is that zone level scaling will bump everyone up to max level (50). ZeniMax says that "you'll be able to remain competitive, but a true level 50 will have the advantage of having more skills and abilities than you." There's also a bit of info on layers and channeling in TESO, including answers to questions about gameplay choices and how player actions will affect the ability to play with people who make different choices.

  • Last Week on Massively: PAX East, Elder Scrolls Online, and more

    by 
    Alex Ziebart
    Alex Ziebart
    03.26.2013

    Sometimes, you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future. Hands-on with Hearthstone: Heroes of Warcraft You've read WoW Insider's first impressions of Hearthstone, now check out what Massively had to say! Accessibility seems to be the name of the game for Hearthstone as it is with all Blizzard titles. Hands-on with The Elder Scrolls Online Massively was recently given the opportunity to tackle the upcoming MMO The Elder Scrolls Online hands-on. Check out their first impressions of the classes, gameplay, and more! New video explains exactly what WildStar is WildStar is an upcoming MMO, we know that, but what is it all about? Check out this fun video from Carbine Studios that provides all you need to know. Diablo III console video sizzles, Blizzard hints at other platforms At PAX East, Blizzard Entertainment released a new trailer for the upcoming console release of Diablo III. They've also revealed the console release may not necessarily be a Sony exclusive. Massively's week in review Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup.

  • The Elder Scrolls Online answers more fan questions about combat

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.25.2013

    How do you keep character skills interesting and relevant when you've only got six slots to equip them? According to the latest series of community answers for The Elder Scrolls Online, the key is what kind of abilities are relevant. The skills on those slots are meant to serve as utility rather than raw damage, with your main attacks serving as your primary means of doing damage. Although a few skills will have added damage under certain circumstances, that's not the overall goal. Beyond that, the answers also address the issue of charging attacks and moving, which is both allowed and encouraged. Crowd control can be reliably broken out of with Stamina, but if your Stamina bar is low you can be caught and held for a while. You can also rest easy knowing that there will be no ammunition in the game, freeing archers from the tedious process of acquiring arrows at the worst possible time. Check out all of these answers and more in the full rundown.

  • PAX East 2013: Hands-on with The Elder Scrolls Online, round two

    by 
    Matt Daniel
    Matt Daniel
    03.22.2013

    Last October, I paid a visit to the ZeniMax Online studios in Maryland in order to get some hands-on time with the studio's upcoming MMO, The Elder Scrolls Online. Well, today at PAX East I got to pay the lands of Tamriel a second visit to see how far the team has come since my first look at the game. Honestly, I was initially dreading writing this because I was sure that I wouldn't have anything to say that I hadn't said in my previous review, but thankfully, I was worried for nothing. The game was hardly recognizable to me because of the sheer amount of attention that's been given to it since I first played it in its alpha stage last fall. Gone was the functional-but-barebones UI with which I was familiar; it's been replaced with a sleek, polished interface leaps and bounds above the (notoriously awful) interfaces seen in the single-player entries of the series. On top of that, I got my grubby paws on a different faction, swapping my Dunmer of the Ebonheart Pact for a Breton of the Daggerfall Covenant. After character creation (which, by the way, is insanely detailed with dozens of appearance sliders and customization options), I was dropped into Stros M'Kai, the starting zone for members of the Daggerfall Covenant. From there I was let loose to roam, explore, quest, and fight for a solid two hours.

  • The Elder Scrolls Online's gameplay and mechanics video

    by 
    Richie Procopio
    Richie Procopio
    03.20.2013

    Can't get enough coverage of The Elder Scrolls Online? Did yesterday's hands-on and interview with Paul Sage leave you craving more? We've got you covered with some in-game video footage and a dash of extra details -- narrated by me! -- from my recent trip to ZeniMax Online Studios. Learn about the design philosophy behind ESO as well as some details about synergies, finesse, and character progression. There are also tiny bits of information regarding mounts and vampire skills. Is your curiosity sufficiently piqued? Let me tell you all about it after the break!

  • ZeniMax's Paul Sage on The Elder Scrolls Online's endgame, PvP, and crafting

    by 
    Richie Procopio
    Richie Procopio
    03.19.2013

    During my hands-on play session with The Elder Scrolls Online at the media event last week, I got a glimpse of the early game experience, and it was delicious. But most MMOs are judged on what awaits players at the max-level endgame, so I sat down with ZeniMax Online Studios creative director Paul Sage to ask about those areas of the game that I didn't get to see. Specifically, I asked Sage to describe ZeniMax's strategy for keeping players occupied once they hit the level cap at 50. His reply included four main activities: questing in enemy alliance zones, four-player dungeons, adventure zones, and the PvP alliance war in Cyrodiil. Read on for all of the details I gleaned from the interview!

  • Hands-on with The Elder Scrolls Online

    by 
    Richie Procopio
    Richie Procopio
    03.19.2013

    "Turn on your monitors, and for the next four hours, enjoy your hands-on with The Elder Scrolls Online." Last week, that tantalizing phrase kicked off my visit to ZeniMax Online Studios, but those words must have also conjured some ancient time-bending ritual because those 240 minutes flew by in an instant. The first thing I did was create a character belonging to the Daggerfall Covenant, which means I was allowed to choose from the Breton, Orc, and Redguard races. There are two other alliances (Aldmeri Dominion and Ebonheart Pact) and six other races that weren't available for this preview (and the Imperials are NPCs). I had to buck my tendency to spend copious amounts of time customizing the minute details of my character in favor of actually getting to the gameplay. I did, however, take a look at some randomly generated characters of the three available races, and the models looked superb.

  • The Elder Scrolls Online invites fans to a PAX party

    by 
    Justin Olivetti
    Justin Olivetti
    03.18.2013

    You, yes you, are cordially invited to attend one of the least exclusive but most festive shindigs at PAX East this weekend. The Elder Scrolls Online team is throwing a party on Saturday evening for any and all who show up (on a first-come, first-served basis, of course) at the Castle Meeting Space in downtown Boston. Starting at 6:00 p.m. EST, the party includes Tamriel-inspired foods, music, contests, and the opportunity to play TESO in person. The event is open to anyone 13 and older, so you don't have to be attending PAX to get an advance peek at one of the hottest upcoming MMOs!

  • Bethesda launches online store featuring merch from Skyrim, Fallout and more

    by 
    David Hinkle
    David Hinkle
    03.14.2013

    Until now, there just hasn't been a suitable place to pick up a pair of snazzy Vault 101 sneakers or a tasteful lithograph of the Skyrim landscape. Bethesda has solved that problem with a brand new online store, hocking wares that run the gamut from t-shirts to that recently announced and expensive Dragonborn statue.The store also hosts Elder Scrolls merch, Dishonored pendants, and a nearly convincing Vault-Tec work shirt – you know, in case you pick up that quest to infiltrate a robot manufacturing plant.

  • The Elder Scrolls Online serves up a stack of answers about combat

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.11.2013

    The Elder Scrolls Online is going to feature combat, which should come as a shock to precisely no one. But how is that combat going to work? How important will the holy trinity be in practice? How ornate will your attacks and counterattacks be? These and more are all excellent questions, and they're also questions that have been answered in the latest installment of community answers over on the official site. And that's only a small fraction of the information. At the moment, the trinity setup is not vital but is certainly helpful, as tester groups without a dedicated tank have managed to clear content (albeit with some difficulties). The soft lock system is based more around offense than defense, as healing abilities are not targeted. Players can also feel free to join in when they see other players fighting things, as all players who participate gain the rewards of fighting as in Guild Wars 2. For more information about the particulars of combat, check out the full set of answers.