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  • The Daily Grind: Is EverQuest a sandbox?

    by 
    Jef Reahard
    Jef Reahard
    10.22.2012

    Our coverage of John Smedley's SOE Live keynote elicited some curious comments, chief among them the notion that EverQuest is a sandbox title. This sentiment followed on from Smed's announcement that EQNext has been remodeled from an EQIII evolution to a sandbox revolution, as some of our readers said that that's a return to the franchise's roots. While it's true that the definition of sandbox is somewhat malleable and subjective, we're curious to know how you can stretch it to include a level-based title with class-based gameplay that largely revolves around killing and looting. Sure it was less directed than modern themeparks, and there was a lack of documentation/communal knowledge that made early gameplay challenging, but a sandbox? Really? What do you think, Massively readers? Is EQ a sandbox, and if so, what makes it one? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • SOE Live 2012: John Smedley on EQ Next and SOE's future

    by 
    Karen Bryan
    Karen Bryan
    10.20.2012

    There's been a never-ending news stream this weekend at SOE Live, and underlying all the announcements has been a single theme: a fundamental shift towards emergent gameplay. We had the chance to talk to SOE President John Smedley about that philosophical change and how it fits in to current and upcoming titles. He spoke about the growing popularity of MMOs as viewing entertainment and how it's caught on in PlanetSide 2. And while he wouldn't go into details about EQ Next, he did give some exciting hints about what players will get to experience with this third EverQuest title. Read on for a look at the future of SOE!

  • The Tattered Notebook: What does a sandbox look like in Norrath?

    by 
    Karen Bryan
    Karen Bryan
    10.20.2012

    Last night brought a flurry of new announcements for SOE titles, but one of the more curious moments was when SOE President John Smedley got to talking about EverQuest Next. He started off by bringing out two of the handful of screenshots that we've seen time and time again, and with a click of a button, made them evaporate into a shower of pixels, to be followed by a blank screen and the sound of crickets. In short, they went back to the drawing board. It's a bold move to take a year and a half of production and completely scrap it, especially at a time in the industry when the competition is so tight, but Smedley promised that what we'd see in the end would be unlike anything we've ever seen. Perhaps, though, we've already seen a glimpse of the future in the other two titles in the EQ franchise. What will the sandbox gameplay look like in EQ Next? I'll prognosticate below.

  • SOE Live 2012: Smedley says EQNext is the 'largest sandbox-style MMO ever designed'

    by 
    Jef Reahard
    Jef Reahard
    10.19.2012

    As we reported last night, Sony Online Entertainment dropped a few hints regarding the future of the EverQuest franchise at its annual SOE Live convention in Las Vegas. Though CEO John Smedley's keynote address focused mainly on the firm's non-EQ portfolio, the EQNext tidbit was a doozy. I have to be honest with you. We have completely blown up the design of EverQuest Next. For the last year and a half we have been working on something we are not ready to show. Why did we blow up the design? The design was evolutionary. It was EverQuest III. It was something that was slightly better than what had come before it. It was slightly better. What we are building is something that we will be very proud to call EverQuest. It will be the largest sandbox-style MMO ever designed. The same exciting content delivered in a new way. Something you've never seen before. The MMO world has never seen before. We didn't want more kill 10 rats quests. We didn't want more of the same. If you look at the MMOs out there, they're delivering the same content over and over again. So are we. We need to change that. When we released EverQuest, we changed the world. We want to do that again with a different type of game. Smedley went on to mention that veteran EQ devs Dave Georgeson and Terry Michaels are spearheading the project, and he promised that it would be playable at next year's SOE Live event.

  • SOE on F2P philosophy and EverQuest Next silence

    by 
    Justin Olivetti
    Justin Olivetti
    06.28.2012

    It's no surprise at this point that Sony Online Entertainment has snuggled up to the free-to-play model and made it its love monkey. Even so, it's interesting to hear from the studio's president just how much SOE is committed to this business model for the future. Gamasutra caught up with John Smedley, who emphasized that the studio is confident that this model is right for the studio -- and the industry: "You're much more focused on the player themselves and listening to what they tell you. When you're at retail, there are two transactions. You are selling your game to the retailer and also selling to the public. Now it's just us putting our games out there and saying 'bring it on.'" When asked about it, Smedley indicated that EverQuest Next would hew to F2P as well. He also said players shouldn't worry that they haven't heard much about this new title because the secrecy is intentional. "We want to get it right," Smedley said. "That's the pillar of our company and we are going to get it right. We're also making the next generation of MMOs, not an evolution -- and everyone says that, but in this case, we're zigging every other company's zag. Everybody's making WoW 1.5. We're doing something else."

  • Those wanting EverQuest Next information have a long wait ahead

    by 
    MJ Guthrie
    MJ Guthrie
    06.19.2012

    No news is EverQuest Next news. Players interested in hearing more about the development of the next installment in the EverQuest franchise should find a very comfy chair and stockpile a significant cache of snacks -- it's going to be a very long wait. In response to questions posted on the official EverQuest II forums about EverQuest Next and how it will affect the current games, developer Dave "SmokeJumper" Georgeson issued the statement that no news would be forthcoming for a very long time. He states, "The *earliest* we are currently considering that we *might* reveal info is late this year." He also noted that old screenshots should be disregarded as they had no relevance to the game in its current state. Dave further addressed players' concerns about the Next version supplanting both the original EQ and EQII by assuring that "EQN is not being designed to replace those games." He does, however, acknowledge that the game could conceivably squash the other two if it was just astronomically better and everyone decided to play it instead. Massively readers chimed in not too long ago about their thoughts regarding jumping ship for sequels.

  • E3 2012: Hands-on with SOEmote

    by 
    Jef Reahard
    Jef Reahard
    06.06.2012

    There's aging gracefully, and then there's EverQuest II. Sony Online Entertainment's eight-year old fantasy flagship is pretty much the benchmark for MMO feature sets and functionality at this point. There's so much to do in the game that it's overwhelming at times, and that was before the introduction of the roleplayer's dream known as SOEmote. SOEmote is one of those things that you'll either love or hate. In a nutshell, it's facial scanning technology that takes webcam input and outputs it to your avatar. EQII's toons already boasted some of the most visually expressive animations in the genre, complete with a laundry list of /emote commands that's longer than this article. SOEmote takes that to the next level (and it also adds voice-modulating capabilities, though these weren't exactly listenable due to the din of noise that is the E3 demo floor). The tech is scheduled to hit the game's live servers toward the end of this month, and it'll be met with both huzzahs (from the roleplayers and the immersion enthusiasts) and WTFs (from the raiders and progression fiends).

  • The Daily Grind: Would you leave your current MMO for its sequel?

    by 
    Jef Reahard
    Jef Reahard
    05.24.2012

    With Guild Wars 2 in the offing, long-time Guild Wars fans have an interesting dilemma on their hands. Trading up is probably a foregone conclusion in most cases, but abandoning Guild Wars altogether may sting a bit if you've invested a lot of time and energy into the original incarnation of Tyria. The same could be said for faithful EverQuest fans when EverQuest II rolled around in 2004, and perhaps again whenever Sony Online Entertainment formalizes its EverQuest Next project. For today's Daily Grind, then, we'd like to know how easily you could leave your current MMO if a sequel were to materialize. We know you'd check out the new shiny, but would you leave the older title for good? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • The Game Archaeologist: Bio break!

    by 
    Justin Olivetti
    Justin Olivetti
    04.03.2012

    Man oh man, why couldn't I just take a month or so off of this column without getting sucked back into it? Why must classic MMOs be so compelling and newsworthy these days? I planned to take some time off of TGA while I went through Dark Age of Camelot in Choose My Adventure (which you're all reading, yes?), but there was so much to talk about regarding older MMOs that I couldn't sit back and stay mum. Ergo, I've dashed off this special "break" column devoted to commenting on recent news about classic games. Hopefully this will help tide you over until I get back into the full swing of things in April. On the docket for today's discussion is Vanguard's forthcoming F2P change, EverQuest's recent conversion, Anarchy Online's stunning graphic engine video, and more!

  • The Tattered Notebook: Exec. Producer Dave Georgeson on EverQuest II and EverQuest Next

    by 
    Karen Bryan
    Karen Bryan
    07.18.2011

    If there's one thing that came out of Fan Faire about EQ Next, it's that no one will talk about EQ Next. No matter who you talked to, any time the subject came up, the answer was always, "I can't talk about that." However, Executive Producer Dave "SmokeJumper" Georgeson sat down with Massively during Fan Faire to talk more about EverQuest II, and during that interview, he did give a tiny glimpse into what that game would be like. In this week's Tattered Notebook, Massively gets the scoop on Beastlords, the dungeon builder, Freeport's revamp, and much more.

  • The Tattered Notebook: Fan Faire knowns and unknowns

    by 
    Karen Bryan
    Karen Bryan
    06.27.2011

    As we inch closer to Fan Faire, speculation begins to mount about what news EverQuest II fans will finally get to hear. Last year, players were smarting from the announcement of EQII Extended, the free-to-play server, and it seemed to deflate the mood among EQII Fan Faire attendees. This year, EQII is full of knowns and unknowns, to borrow a phrase from former Defense Secretary Donald Rumsfeld. We have known knowns, which are things that we know we know. And then there are known unknowns, or things that we know but we actually don't know. Lastly, there are unknown unknowns, which are things that we don't know we don't know. That's where things are in EQII currently. Confused? Me too! This week's Tattered Notebook will look at what we know and what we hope to find out more about at this year's Fan Faire.

  • The Tattered Notebook: Fan Faire survival guide

    by 
    Karen Bryan
    Karen Bryan
    06.20.2011

    It's hard to believe, but in just a couple of weeks, Fan Faire will once again be upon us. What started as a simple fan celebration eight years ago has become a massive showcase of Sony Online Entertainment games, fan spirit, and of course, amazing costumes. There's a lot going on, and the weekend really flies by quickly. Whether you're going for the first time or you're a multi-year vet, this week's Tattered Notebook offers up several handy tips to help you make the most of Fan Faire. Read on for all the details!

  • The Game Archaeologist and the NeverEnding Quest: A cozy chit-chat with Thom Terrazas

    by 
    Justin Olivetti
    Justin Olivetti
    01.18.2011

    Welcome back to the Game Archaeologist's third week of our EverQuest expedition! So, OK, we lost a few valued members of our team crossing the wilds of Norrath, but who would ever think that 10 rats could be so vicious when out for vengeance? It comes with the territory, and really, it's well worth the loss of human life if we can educate just one soul on one of the most influential MMOs of all time. Their mothers will understand their sacrifice. We've already taken a look at the highlights of EverQuest and the perspectives of several veterans of the game, which means this week we must be gearing up for an inside look into the machinations of grinding, hell levels, alternative advancement and DKP. For this, we struggled through the Swamp of Sony to find the ramshackle hut of Thom Terrazas -- and he was expecting us. A fight ensued, with many a chicken flung in anger, not to mention a few pokes in the eye, Three Stooges-style. But in the end, Terrazas capitulated and told us everything we wanted to know. Thom Terrazas almost has all his SOE merit badges, having worked on Planetside, Vanguard and now EverQuest in various roles. I was curious -- what was it like to be handed the keys to not just a game, but a veritable institution? Hit the jump to see what Terrazas has to say about his favorite memories, the future of the game, and why EQ hit it out of the park in 1999.

  • The Tattered Notebook: Flying mounts and what's Next

    by 
    Jef Reahard
    Jef Reahard
    08.16.2010

    Well, it's been quite the week and a half for EverQuest fans, with not one but two expansion announcements, a few more details on the upcoming EQII Extended service courtesy of various Fan Faire panels, and of course the speculation supernova surrounding the pseudo-reveal of EQNext (is it really a reveal though if we know virtually nothing about it?). You might think that here at the Tattered Notebook, we'd be quivering with excitement for more EQNext info, or salivating at the prospect of a return to Velious as well as gearing up to visit the House of Thule. You'd be right, but all of that pales in comparison to two very special words (no, not Station Cash): Flying frickin' mounts.

  • SOE unveils 'EverQuest Next' at Fan Faire

    by 
    Ben Gilbert
    Ben Gilbert
    08.07.2010

    The third edition in the EverQuest franchise was teased by Sony Online Entertainment prez John Smedley this weekend at SOE's annual Fan Faire event. The publisher also held an extended panel on it -- tentatively titled EverQuest Next -- where Smedley revealed that the game will have "less classes" and be "more like EQ1" in that regard. He also said it has been "built from the ground up to be scaleable" and that it'll be playable on anything from "a laptop" to "a powerful PC." Alongside the reveal, SOE released a couple of in-game screenshots, which we've dropped into a gallery below. No projected release window was given, but a smattering of specific details about the next EQ installment can be found on EQ2 Wire's liveblog of the event.%Gallery-99029%