exercise

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  • Jessica Alba jumps on the Wii workout train

    by 
    Alisha Karabinus
    Alisha Karabinus
    08.28.2007

    Could fit starlet Jessica Alba be maintaining her figure only through use of Wii Sports? It's doubtful; in fact, we're taking this rumor with a whole bucket of salt, as it's probably just another case of celebrity gossip blogs blowing things out of proportion. However, Alba has talked about the Wii in the past as a great way to get people off the couch, so it seems likely she may have joined the legions of folks who've begun to supplement their regular routines with a Wii workout.

  • MIT builds robotic weight loss coach

    by 
    Darren Murph
    Darren Murph
    08.22.2007

    In an attempt to understand how humans react to having a robotic weight loss coach in their home versus simply using the software that the machine is loaded with, the imaginative folks at MIT have constructed a sociable robot that wants to see you reach your ideal weight. The robot uses internal cameras and face-tracking software to maintain eye contact with you while you attempt to fib about exactly how much exercise you've had, and the external touchscreen allows you to input data such as food / calorie consumption and duration of exercise. The creature is slated to hit the homes of select Bostonians as the designers begin to test its long-term effectiveness, but those looking for a glimpse of it in action should check out the video provided in the read link.[Via TechDigest]

  • Conceptual Yoga mat triples as stereo, display

    by 
    Darren Murph
    Darren Murph
    08.19.2007

    For any devout yogis out there that also dabble in product development on the side, this one's for you. A concept created by Hui-Zong Chen describes a snazzy yoga mat that not only allows you to relax your inner being and place yourself in all sorts of awkward positions, but also enables you to partake in yoga class remotely thanks to the built-in display. Moreover, the tube / mat case packs a set of speakers and a flash-based music player, and we can only assume that a WiFi antenna is in there somewhere for those interested in streaming video classes to the head of the mat. Of course, we're not exactly sure how much "meditation" could actually ensue with all these enticing distractions around, but it's a novel idea regardless.

  • CVG tries on Wii Fit

    by 
    JC Fletcher
    JC Fletcher
    08.14.2007

    Lacking access to our customized equipment, CVG had to settle for testing Wii Fit and Nintendo's version of the Balance Board.They actually had some problems with the soccer-heading game seen in the E3 demo: pushing off with the opposing foot, of course, caused the on-screen avatar to lean in the direction opposite of that intended. In the end, they were advised to lean only slightly in either direction, which "completely ruins the illusion that you're heading the ball," causing them to liken the experience to "standing on a giant D-pad."They enjoyed other minigames much more, like a ski-jumping game and a Monkey Ball-like game in which shifting on the Balance Board tilts an onscreen board, with the goal of rolling balls into holes.Overall, CVG had a very positive experience with Wii Fit, going so far as to say "we're certain this is going to be the next Wii Sports - a fantastic party game and one that will have everyone jumping in for a go." Check out their full post and their video, and decide for yourself if you think standing will be the new waggling.

  • Samsung and Adidas working on SGH-F110 handset?

    by 
    Darren Murph
    Darren Murph
    07.31.2007

    Although the SGH-F110 was initially believed to be a sure bet, things have since turned, as the German site Area Mobile has updated its article by removing the bulk of the text at Samsung's request. Nevertheless, this could also mean that Sammy just wants the thing kept under wraps a bit longer, so here's what we know so far. The black slider will reportedly boast quad-band GSM and EDGE connectivity, Bluetooth 2.0, a two-megapixel camera, microSD expansion slot, two-inch LCD, and a host of exercise-centric features such as a pedometer, heart rate monitor, distance / calorie burning calculator, and possibly a "voice coach" to keep you going just one more lap. Unsurprisingly, there's no details on price nor availability, and we're still not sure if the pictured design will stick if this thing does emerge, but there's no time like the summer to bust out a fitness phone, eh?[Via Pocket-Lint]

  • Today's don't-try-this-at-home video: Homemade Wii Fit

    by 
    Zack Stern
    Zack Stern
    07.21.2007

    Don't want to wait until later this year try the latest spastic exergaming craze, Wii Fit? Are the Wii graphics just too high-res for you? Wish Wii Fit looked a touch more dangerous?Gametrailers user, "neadha," answers the call to all three challenges, showing a homebrew balance game grafted to an old version of Pong. Standing on a skateboard deck on a cylinder, the Pong paddle slides up or down with every tilt. Or at least that's the idea. The game is so hardcore that the ball wings across the screen too quickly to react.With a little tuning, the game might be cool. But clearly, a helmet is advised, lest this turn into Jackass. See the video after the break.

  • Today's sweatiest video: Wii Fit

    by 
    Zack Stern
    Zack Stern
    07.18.2007

    With all the fun of balancing combined with the appeal of yoga in front of a TV, Wii Fit isn't aiming for a gamer demographic. But gamers may still have fun getting physical later this year. GameTrailers shows some of the more playful elements: rolling balls into holes, ski jumping, and hula-hooping.Brain Age meets body? Or is Nintendo working its way up to a seven intelligences title? See the latest from Wii Fit after the break.

  • Wii Fit pad similar to 25-year-old Atari accessory

    by 
    John Bardinelli
    John Bardinelli
    07.17.2007

    While the mainstream press gets ready to crown Nintendo the innovator of fresh new gaming technology, Water Cooler Games points out the Wii Fit balance pad isn't as revolutionary as some may think. Way back in 1982 (yes, the same year Michael Jackson unleashed Thriller), Persuasive Games released a balance board accessory for the Atari VCS called the Joyboard. Only one game supported the peripheral: a ski jumping title called Mogul Maniac, and the technology wasn't nearly as advanced as the Wii Fit pad. The idea was there, however, Nintendo just came along with its magic touch and made it ten times better.[Thanks, Vlad]

  • Wii Warm Up: Warming up to Wii Fit

    by 
    Alisha Karabinus
    Alisha Karabinus
    07.17.2007

    Wii Fit may seem shiny and new, but not only is it a concept that console-makers and game developers have tried before, but it's part of a philosophy Nintendo has long tried to pursue. Over at Water Cooler Games, Ian Bogost recently spent some time remembering the Joyboard, a peripheral for the Amiga -- which boasted a single retail game -- that is similar to the balance board that is set to release with Wii Fit. Of course, it's not the only example; many of us still have dance pads for Dance Dance Revolution lying around, and some of the old-schoolers may even have old NES Power Pads tucked away in a closet, collecting dust, while gamers fondly recall Dance Aerobics and Track & Field. What Bogost doesn't address -- which we think is a fascinating issue -- is Wii Fit's potential to succeed in the current market environment. Quite rightly, he calls upon gamers and critics to look back over the history of the industry in order to gain a better understanding of how we reached this point, and we agree with him that people should be less shocked by Wii Fit than they have seemed to be. Nintendo is no stranger to "non-games" and unusual peripherals. Particularly now, when the Wii has the potential to move even beyond the ubiquitous past presence of the NES and get into every home in America (and perhaps the world, huzzah!), it's no surprise that Nintendo is again angling to break the market wide open and offer something for everyone. Does Wii Fit surprise you? Obviously, we knew a health pack of some sort was coming, but this is rather expanded upon what we expected. We know some of you don't like the concept -- while others, like this blogger, think it's the bee's knees -- but does it surprise you? What other market-expanding ideas do you think we'll see from Nintendo?

  • Petition: Tell Reggie to lose some weight

    by 
    Kyle Orland
    Kyle Orland
    07.12.2007

    The most surprising thing about Nintendo's E3 2007 press conference wasn't the Wii Zapper or the upcoming release dates or even the official announcement of Wii Fit. No, the most surprising moment of the show was when Nintendo of America President and CEO Reggie Fils-Aime's Mii ballooned to an "overweight" body-mass index of 27.51 in front of a crowd of thousands. While the ass-kicker and name-taker claimed that the extra weight came from muscle and not fat, we agree with Shigeru Miyamoto, who said that was simply a "nice excuse."The folks over at WiiHealthy aren't too happy with the public face for their weight-management system of choice. They've started a petition to convince the Regginator that "he has to lose some weight by playing healthy games on the Nintendo Wii!" Sure, there are probably more important issues to sign your name to (like a PS3 price drop, for instance) but we can definitely get behind the idea of continued good health for our favorite Nintendo revolutionary.

  • E307: Get body conscious like the Cho Aniki dudes with Wii Fit

    by 
    Alisha Karabinus
    Alisha Karabinus
    07.11.2007

    var digg_url = 'http://digg.com/nintendo_wii/Wii_Fit_an_in_depth_look_and_why_gamers_should_care'; Or maybe not. We're not insinuating anything here, because we love you no matter what. You know what else we love? That's right: Wii Fit. While it's funny to quip that this is a perfect game for moms across America, we recommend that everyone take a closer look at the versatility of Wii Fit. How many of you own a treadmill or other exercise machine? Those things take up space. Maybe you'd like to own something like that, but you live in an apartment, like many Americans, particularly those under thirty who maybe haven't bought a house yet. Then space becomes a real issue, as this blogger well knows from years of apartment-living. But with Wii Fit and the balance board peripheral, suddenly working out with gear can take a lot less space -- and you get the added benefit of monitored results, which we always thought was an excellent feature.Working out with the Wii has already become a popular hobby for many gamers -- the addition of this software just makes it that much easier. Maybe some gamers would have liked to have seen less focus on the title during Nintendo's keynote, but this kind of thing is rapidly becoming a cornerstone of Nintendo's winning strategy, and we all better get used to it. The Wii is to Americans what the DS is to the Japanese, it seems; it's an all-in-one device that can fit anyone's needs, and Wii Fit is a strong part of that.%Gallery-4745%

  • Heart rate sensor controls games' difficulty

    by 
    John Bardinelli
    John Bardinelli
    06.29.2007

    Throughout the history of mankind, our heart has been used for one thing: pumping blood. Now researchers at the University of Udine in Italy have come up with a better use: making videogames more challenging. Using a pulse oxymeter sensor worn around the upper body, players can control games by moving back and forth. As you move your heart pumps faster and the game responds by increasing the difficulty. The system is meant to be used to help maintain the right level of exertion during exercise. Being physically active is great, but if you ask us, we'd rather play with the intimate controller.[Via Engadget]

  • Trixter exercise bike gets a PSP add-on kit

    by 
    Darren Murph
    Darren Murph
    06.05.2007

    It's not like Sony's PSP hasn't flanked the top of a steering wheel before, but the X-Bike Sony PSP Kit takes the handheld into the world of exercising like never before. Of course, we're not sure if this newfangled motivational tool will help you melt off the pounds like other systems we've seen, but the half-hearted attempt to integrate the PSP into an exercise bike allows users to watch movies (or fitness tapes) whilst burning calories. Interestingly, the product page doesn't mention the possibility of gaming, but we see no reason why the uber-coordinated couldn't mash a few buttons while maintaining their balance on the bike, so feel free to drop your $100 if you know you're in that elite crowd.[Via Joystiq]

  • Exercise bike gets attachment for PSP

    by 
    John Bardinelli
    John Bardinelli
    06.04.2007

    Exercise is boring, we all know it, otherwise we'd be out there jogging across the hills instead of playing Halo 2. A new kit for Trixter's Total Body X-Bike attempts to bridge the gap between über-fun gaming and extra-boring stationary biking, but only a little. The X-Bike Sony PSP Kit attaches to the front of the bike to hold a PSP for your viewing pleasure. You won't be able to play God of War: Chains of Olympus while biking (we encourage you to try, of course), but movies are a go, and if you're one of those cheery lads who have bought UMDs, consider yourself "hooked up".[Via PSP Fanboy]

  • Work out your PSP on a Trixter X-bike

    by 
    Peter vrabel
    Peter vrabel
    05.31.2007

    Cycling with your PSP is becoming quite popular, even more so with a new modification to the Trixter line of X-bikes. Apparently, a PSP can be attached to the bike itself, enabling catered exercise programs to reach your eyes as well as your ears, for your grueling workout. We suppose it's mildly interesting, though the initiative of infusing exercise with gaming is starting to get a little ridiculous. Honestly, we're still holding out for a model of the X-bike series that allows us to play games while the bike works its wonderful magic on our motionless bodies. Playing games while burning fat ... a lovely combination. Come on, make it happen Trixter.[Via Tech Digest]

  • Jogging over Distance technology makes it a social experience

    by 
    Conrad Quilty-Harper
    Conrad Quilty-Harper
    05.14.2007

    Technology is inexorably tied to progress, but when it busts into our lives and subtly tells us that we're doing something wrong -- in this case, getting some "us" time on a solo jog -- we've gotta admit to being a little peeved. Even for those who like to share their second most sweaty experience on the day-to-day, this is probably a bit of an overkill. A prototype technology called Jogging over Distance is being developed at the University of Melbourne which uses GPS, cellphone tech, and 3D audio simulation to make it seem as if two joggers from separate cities are actually slogging it out together. The advantage over just whipping out a cellphone is that as one runner goes faster, their voice appears to be coming from further ahead to the other runner, which could presumably help motivation. To each their own we suppose, but we'd take some loud music over the grunts of a fellow jogger any day. Or, indeed, a form of motivation that helps us -- no, forces us -- to start jogging in the first place.[Via textually]

  • Here comes Beefiness Training

    by 
    JC Fletcher
    JC Fletcher
    05.08.2007

    From Dorasu, developers of Duke Saraie no Kenkou Walking Navi, comes the very latest in awkward-looking health training programs for the DS. Nobuaki Kakuda's Kaku-chan Type Muscle Train-Navi will use exercise descriptions and animations of the very big and tough-looking karate champion Nobuaki Kakuda to teach users how to bulk up. Users will be able to choose what bulk-related issue they need to work on, with exercise programs based on specific goals, like looking good in a tank top. Then they'll get to watch Nobuaki performing the exercises in a fake living room, sometimes using chairs as props.Stuff like this is precisely why we love reporting on the Nintendo DS. We can't wait to see what the other four games in Dorasu's series are.

  • Times Online offers 'Wii warm-ups' before gaming

    by 
    Tony Carnevale
    Tony Carnevale
    04.17.2007

    Another day, another sensationalistic article about the hazards of Wii gaming. But this one's got a special bonus at the end -- a list of "Wii warm-ups" from Tim Hutchful of the British Chiropractic Association. Wanna prevent "Wii elbow?" Then shrug those shoulders! Stretch that wrist! Relax that lower back!Despite the warm-up suggestions, the article concludes that you should avoid the Wii, "save £179 and buy a pair of tennis rackets instead." Um, yeah, if we wanted to play real tennis, we would have done that, Times Online. The great thing about Wii Sports is that it's semi-real exercise that's actually fun for those of us who otherwise would only be using the muscles involved in opening a fridge. Give us enough time for the bedsores to heal, then maybe we'll think about these "tennis rackets" you speak of. (Do they carry them at Gamestop?)

  • May we suggest a Wii bit of a stretch before that game?

    by 
    David Hinkle
    David Hinkle
    04.17.2007

    Times Online published an article recently, where they look at some of the negative effects of playing Wii, namely the physical toll it takes on your body and the problem known as "Wii elbow." The article, for the most part, is one of the oldest hats in our closet, but what makes this piece interesting is the suggested physical warm up from Tim Hutchful of the British Chiropractic Association. His warm up includes: Shoulder shrug - slowly shrug your shoulders toward your ears, holding for two to three seconds before relaxing. Doing this three times will improve blood flow to your shoulders. Wrist stretch - slowly stretch the wrist backwards, hold for a few seconds, then stretch it forwards, holding it for a few seconds. Doing this three times will improve the tightening in your wrists. Make a fist - hold your arm at right angles from your elbow, balling up your fist and tensing it, along with your arm. Hold this for a few seconds, then allow your arm to fall to your side. Completing this three times will help blood flow and tense your muscles. Neck muscle stretch - attempt to make a double chin, stretching the muscles at the base of your neck. Hold this for a few seconds and perform the exercise three times, always doing so very slowly and carefully. Loosen the lower back - standing with feet a shoulder width apart, slowly circle your hips five times counter-clockwise, then reverse direction for five more revolutions. Are any of you going to go through these exercises before playing a game?

  • Communication-enabled exercise equipment in the works

    by 
    Darren Murph
    Darren Murph
    04.17.2007

    While we've seen a number of individuals turning to Nintendo's Wii to shed a few pounds, the next wave of exercise equipment seems to be filtering in. Just weeks after seeing Motivatrix's MX9 Workout Master, five companies have come together in an effort to "develop a communications protocol to establish a connection between home healthcare devices from different manufacturers so that they can exchange information with one another." Mitsubishi, Citizen, Sharp, Tanita, and Hitachi have jointly designed the standard as part of a Japanese healthcare project, which will be "used when interconnecting healthcare equipment such as blood pressure meters, weight scales, and blood glucose meters with home gateway devices." Notably, the protocol can applied to both wired and wireless configurations, and if all goes as planned, it should be rolled out en masse to manufacturers in the Spring of 2008.[Via DigitalWorldTokyo]