exercise

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  • Personal trainer uses Wii for workouts

    by 
    Conrad Quilty-Harper
    Conrad Quilty-Harper
    04.09.2007

    As anyone who's managed to get their hands on a Wii will no doubt have already discovered, it's relatively easy to work up a sweat and lose some pounds using Nintendo's little white box. Now, the real life activity that's required to succeed at virtual Wii Sports has been picked up on by a personal trainer from Glasgow, Scotland: Zander Urquhart found that kids and adults alike don't mind doing exercise when it's accompanied by on-screen actions by the player's Mii, and is using the Wii specifically as an exercise machine. Zander is apparently the first fitness expert to have seen the potential for the Wii in the field of personal training, but we have a strong feeling he won't be the last. Even if the idea doesn't catch on, we suspect he'll have a healthy stream of geeky customers coming into the gym as long as the Wii stock shortage continues to exist (which, judging by the sporadic shortages of the 10 month old DS Lite, could be some time yet). Be honest with us: have you lost any weight thanks to your Wii?[Via The Raw Feed. Image credit]

  • Motivatrix's MX9 Workout Master replaces aging stationary bike

    by 
    Darren Murph
    Darren Murph
    04.03.2007

    Dance Dance Revolution has certainly helped pave the way for the health-conscious set to exercise whilst gaming, and even the Wii has sparked an outbreak of get-fit kids who endure hours of Wii Sports just to melt off those pounds, and now Motivatrix is hoping to get its exercise / gaming machine hybrid into your fitness room in place of that not-so-thrilling elliptical. The MX9 Workout Master mimics existing DDR systems in design, but it manages to feature a number of internal games inside to keep your workout sessions fresh. Additionally, the machine not only recognizes fancy footwork, but built-in sensors can understand arm flailing as well, and you can even "jam out to your own music" while breakin' a sweat. Most interesting, however, is the fact that its also an internet-enabled machine, meaning that exercise freaks across the land can compete against one another, giving even the least motivated individuals something to work for. No timetable was noted as to when we'd see these things hitting sporting goods sections, but until we get a crack at "Calorie Killer," we'll just stick with Simmer Down Sprinter.[Via CNET]

  • Nokia Sports Tracker keeps tabs on exercise routines

    by 
    Darren Murph
    Darren Murph
    04.02.2007

    Look, if you haven't seriously considered one of the myriad of other exercise tracking applications for your mobile already, it's highly doubtful you'll start today, but for those looking for a streamlined program to work seamlessly on their Nokia S60 smartphone, now you've got it. The Nokia Sports Tracker unfortunately doesn't keep tabs on your favorite scores, but it does encourage owners of a Nokia S60 3.0 phone (with integrated or Bluetooth GPS) to get out and move those aging muscles a bit. As expected, runners will be able to view speed, distance, and time -- all of which will be automatically stored to your "training diary" -- but there isn't a mapping feature built-in just yet. Of course, the biggest boon to this here tracking software is the totally reasonable pricetag, so be sure and tag the read link to snap this gratis program up, but make sure you actually make good use of it, you hear?[Thanks, Antti]

  • Hilarious press event promotes hilarious walking "game"

    by 
    JC Fletcher
    JC Fletcher
    03.29.2007

    Healthy Walking Navi spokesman and star Duke Saraie led a demonstration of his exercise techniques for members of the Japanese press, in order to promote his first DS program. In addition to showing off some of the exercise routines used in the game, Duke talked about his success with exercise books and DVD's. He said (within the context of a press event promoting this particular product) that the DS software is superior because it's more like one-to-one training. The president of developer Dorasu also gave a presentation, indicating that Walking Navi is only the first of six health games planned.Check after the break for two new screenshots. We've also included our favorite picture from the event, where Duke proves how strong his walk-fu is by teaching reporters about walking while they're sitting down at their desks.

  • Schools test edugaming in classroom

    by 
    Ross Miller
    Ross Miller
    03.20.2007

    We've spoken ad infinitum on educational gaming, exercise gaming and serious games. It's an important cause and one that can prove mutually beneificial. (For the educators, a new way to teach and motivate children; for the game makers, a feeling of civic duty and another source of income.)Reuters has a rather lengthy piece (with an eye-catching headline) about current efforts to incorporate the interactivity of video games with schooling. Games requiring team effort are presented (Indiana University associate professor Sasha Barab's Quest Atlantis, pictured), as are proponents of using game-related technologies in grades six through 12. The latter, Katie Salen, is speaking at a Living Game Worlds symposium later this month.The article tackles the other side of the issue, that games have been linked (and just as often unlinked) to attention deficit disorder and aggressive behavior. Everything good comes with some consequence. We feel that aspects of the video game technology can outweigh consequences when incorporated with the bad. That, and we're hoping to rekindle our love with a new generation of Math Blasters and Mario Teaches Typing.

  • Learn to walk with Walking Navi

    by 
    JC Fletcher
    JC Fletcher
    03.12.2007

    Now that your brain is sufficiently trained, you can begin figuring out how to move around! Okay, so really it presumes you already know how to walk and are interested in walking as exercise. Too bad, because it's a lot funnier the other way. Just like Cooking Navi and Dokodemo Yoga, Duke Saraie no Kenkou Walking Navi (Duke Saraie's Health Walking Navi) is designed so that users can choose their program, set their DS systems down and have directions barked at them while they follow along. Fitness celebrity Duke Saraie will help you warm up, then lead you through your workout. Wait, workout? We want to try this to see what kinds of "workouts" could be involved other than "walk for a while", "walk for longer than the last time", and "walk for a while, but faster".Try Screenshot Inspecting Navi after the post break.[Via NeoGAF]

  • Fat-burning members power Hong Kong fitness club

    by 
    Jeannie Choe
    Jeannie Choe
    03.09.2007

    So we've heard of dance clubs powered by fresh moves, but now California Fitness, a Hong Kong-based health club wants to jump on the sustainable people-power wagon too. As a group effort between inventor Lucien Gambarota, Wharton grad and entrepreneur Doug Woodring, and California Fitness, "Powered by YOU" will offer exercisers the chance to use their own energy to power lighting fixtures, with excess energy to be stored in batteries. The 13 step, cycling, and cross-training machines will be soon be rigged to encourage members to reduce CO2 emissions as well as their waistlines. According to California Fitness president Steve Clinefelter, someone running an hour each day on a machine can generate 18.2 kilowatts of electricity and prevent 4,380 liters of CO2 from being released each year. It's hard enough battling the bulge on your own, so we're glad to see that these explorations in alternative energy can provide some extra motivation for living a healthy lifestyle. We, on the other hand, will continue to remain seated for the rest of our lives. [Via Inhabitat]

  • Wii Warm Up: Wii as exercise machine

    by 
    Alisha Karabinus
    Alisha Karabinus
    03.08.2007

    The idea of using the Wii as a workout is becoming pretty common, but do you really think it will work? Can something as simple as Wii Sports transform the lifestyles of a generation of gamers? Well, no, probably not. But can the Wii provide the seed of motivation? A long session with the Wii remote can definitely inject a little energy into a sedentary lifestyle, but should it be the lynchpin of weight loss program? Or is the inspiration unimportant so long as people are getting on their feet?

  • Wii Warm Up: Tacos, etc.

    by 
    JC Fletcher
    JC Fletcher
    03.03.2007

    So the Wii has opened up new gameplay possibilities, new control methods, more immersion, and all that. But, unless the Nunchuk is involved, it's also opened up one of your hands. This has created the possibility for completely immersive snacking, wherein you don't have to stop playing even for a second while you stuff your face full of delicious, crunchy tacos (and, possibly, non-taco food items), totally sabotaging your Wii Sports exercise program.We want to know-- are you guilty of the crime of convenience? Have you succumbed to a sudden banana craving after picking up hundreds and hundreds of them in Super Monkey Ball? Or have you refrained from eating during gameplay, afraid you'll accidentally transfer some Cheeto dust onto the Wiimote?

  • The Slim Machine melts away a dress size in 60 minutes

    by 
    Darren Murph
    Darren Murph
    02.10.2007

    When it comes to shedding pounds, we've seen everything from doing it the Nike+iPod way, the Dance Dance Revolution way, and even the Wii way, but the big downer on all of those methods is they actually require hustle to yield results. Sousan Allami, owner of Sousan's Body & Skin Care Center in Houston, Texas, has what appears to be a miracle-working machine that can literally melt off a few pounds in just 60 non-grueling minutes. The Slim Machine subjects an individual to "powerful massaging suction over problem areas," followed by you getting all wrapped up in strange oils and gauze and laying in the cell for an hour. The machine utilizes "hydro fusion" to reportedly burn away around 2,000 calories per hour without putting the person in any sort of discomfort, and a tester was actually able to fit a bit better into her garb after taking a one hour ride in the weight dropping gizmo. Still, a local nutritionist noted that all the machine is doing is ridding your body of water weight, which will most likely return within 24 hours, but if you're desperate to fit into that tux or dress and only have an hour to spare, $150 can now buy your way in.[Via Spluch]

  • Wii wrist weights? Why?

    by 
    Kyle Orland
    Kyle Orland
    02.09.2007

    OK, we know the whole Wii as window to weight loss fad is big right now, but we can't for the life of us figure out what would inspire someone to create these prototype Wii-branded exercise weights and then shop them around to investors for mass production. For one thing, similar wrist weights are already available in practically any sporting goods store for just a few bucks. You can even get them in a stylish white to match your Wii and remote. For another thing, we're pretty sure using the Wii logo like this on a marketed product without the explicit approval of Nintendo is just asking for a world of legal trouble. Still, the idea of using wrist weights while working out with your Wii isn't a bad one. Reminds us of those Dragon Ball characters who used weighted clothing to lower their power level as they took on their friends in Wii Sports boxing. Or something.

  • Wii Weights could spark legions of Wii athletes

    by 
    Darren Murph
    Darren Murph
    02.09.2007

    Sure, we know there's swarms of you out there who'd take a few hours in The Slim Machine instead of being forced to run around your block or pump some iron, but here's a relatively fair compromise. The Wii Weights prototype is nothing more than your average strap-on wrist weight coated in white and stamped with that (likely trademarked) Wii logo, but let's face it, if you've got to burn the calories, you're better off doing so whilst playing Wii Sports. Ideally, the weights would range from one to four pounds, and should do some serious sculpting on your array of arm muscles if you make it a habit to game with these on. So if shedding nine pounds over the holidays training as a Wii athlete just wasn't encouragement enough for you to participate, just imagine the additional pounds that'll vanish (and the muscles that'll surface) when adding these bad boys into the mix.[Via Crave]

  • West Virginia expands Dance Dance Revolution program

    by 
    Darren Murph
    Darren Murph
    02.02.2007

    Although Snowshoe, Winterplace, and Canaan Valley (to name a few) are just getting cranked for the winter ski rush, it seems like the locals are the last ones hitting the slopes and burnin' through the calories, but there's just no escaping the workouts if you attend a West Virginia public school. Following the first round of Dance Dance Revolution implementations in the school systems, the state has now announced intentions to stick with the program for awhile longer. Apparently, children who participated in the trials were able to maintain their weight and "saw a reduction in some risk factors for heart disease and diabetes," and now plans are to put DDR in every single public school statewide. Furthermore, children who hopped on the mats for a frenzied round or two ended up feeling "more comfortable" participating in other extracurricular activities, somewhat proving that video games don't breed killers. Nah, there's no word on whether the principal / teachers will be fiercely competing with the kiddos, but we're not holding our collective breath.

  • Doggy treadmill gets your pup in shape

    by 
    Darren Murph
    Darren Murph
    01.28.2007

    For those of you out there whipping your offspring into shape by utilizing the Step2Play middleman, and burning your own fair share of calories on the GameRunner, it's about time Rover joined the fray, eh? The Dog Walker treadmill helps prevent doggy obesity and apparently relieves the dog's stress, all while helping it to exert all that pent-up energy from being cramped up in the house all day. Aside from sporting a smaller, dog-friendly design, casters to enable easy transport, and two side shields to prevent minor tumbling disasters, the machine also sports a safety leash which prevents the pup from sliding off the rear (or giving up on the goal) and a devilish remote control to vary the speed from 0 to 5-kilometers per hour (3.1 mph). So if you're tired of Fido's stomach dragging the ground while crawling around in misery, you can pick up its very own treadmill (to go along with that recently-purchased pedometer) for ¥15,800 ($131).[Via TokyoMango]

  • Twist to fitness with $1700 hover-chair controller

    by 
    Kyle Orland
    Kyle Orland
    01.18.2007

    We've all found ourselves thinking it at one time or another: "Sure, this game is fun, but it would be even better if I were twisting around in some ridiculous-looking seat hovering just above the ground." Luckily, Australian Simulation Control System's had the same though, and actually did something about it with their pending Dream Machine game controller contraption. The highly-adjustable Dream Machine uses a " multi modal central support crown" for "rotational and four way pan and tilt action" -- basically a fancy way of saying you can move yourself around by pushing on the handlebars. It's not exactly clear how the $1,700 contraption actually translates your body movements to on-screen actions, but the device's web site claims it's compatible with PC, Xbox and PlayStation games, and that the company is actively looking for companies to create specially-designed applications. Those with too much money and too few novelty controllers can look for it in March. [Via SciFi]

  • Wii Sports Experiment sheds nine pounds

    by 
    Darren Murph
    Darren Murph
    01.18.2007

    While some folks are struggling just to stay out of the hospital when getting too amped up playing their Wii, Mickey DeLorenzo, a 25-year-old living in Philadelphia, decided to meld exercise and gaming together and further substantiate the most obvious research study of the year. His Wii Sports Experiment started in December of last year and ran for six whole weeks, and while he sought to keep his eating habits constant, he devoted 30 minutes per day to Wii Sports and monitored his weight, BMI, calories burned per session, body fat percentage, heart rate, and physical soreness. Mickey started out at 182 pounds, and after a month and a half of Wii workouts, whittled his weight down to 172 pounds, which he found quite amazing considering that this was the first substantial loss he had attained in over two years, and he never even cut back on the Eat 'N Park cookies (or similar). Moreover, according to The American Council on Exercise, he went from the "acceptable" category to the "fitness" category, and seemed to gain a huge boost of self-esteem in the process. So if the Subway diet just doesn't mesh with your taste buds, and you're desperate to find an excuse to game it up instead of going for a jog, be sure to hit the read link for all the encouragement you'd ever need, and click on through for a bit of footage from the entire process.[Via SMH]

  • Wii workouts really do work it out

    by 
    Alisha Karabinus
    Alisha Karabinus
    01.16.2007

    Six weeks ago, the big cheese over at WiiNintendo.net decided to embark on an experiment in becoming a smaller cheese via the playing of Wii Sports. No other changes -- no altering his (holiday) diet, no sneaky extra exercise, just his trusty Wiimote and nunchuk, a dream, and a lot of heart. Oh, and sometimes his lady.Dramatics aside (the Rocky-inspired picture brings it out), the results of the experiment are in and things are looking good for gamers who like to get in the game with the pack-in. Tennis and boxing are big calorie burners, and playing 30 minutes of Wii Sports per day resulted in a loss of nine pounds, 2% body fat, and a visible reduction in body size. Everything is outlined fully, and there's even a snappy video or two to break the monotony of stats. We would have liked to see a food log along with the experiment; after all, one might subconsciously eat less during such a test, or better yet, begin to eat less as normal day-to-day activity increases. But this is unlikely to be the last such experiment we'll see, so maybe next time. In the meantime, shouldn't you be rocking out with some tennis?[Thanks, Josh!]

  • Everybody's doing it: Wii workouts

    by 
    Alisha Karabinus
    Alisha Karabinus
    01.06.2007

    We've run across a couple of bloggers taking on Wii Sports workout regimens and we must say that it does sound appealing. It's funny -- preWii, people were complaining about the potentially tiring effect of playing for hours, and now other people are looking to maximize that very effect. We must say that a few rounds of boxing or tennis are pretty nice after a long day at the computer. What's your take on it? Think that Wii Sports can have any effect on a gamer's physique?

  • Mayo Clinic prescribes active games

    by 
    Justin Murray
    Justin Murray
    01.06.2007

    The Wii has been getting a lot of attention lately, mainly because of its different control mechanism. However, movement in gaming isn't a new concept, which hearkens to days such as the NES Power Pad. Now, exergaming is getting a supporter. The Mayo Clinic has released a report on the results of an exergaming study. Using a sedentary base, games that use a camera (such as EyeToy) and using a treadmill while gaming burned triple the amount of calories as sitting (five times over for more obese children); dance games registered the greatest calorie burn at six times the sitting rate. With this new study, Nintendo is likely to jump on and further promote the health benefits of playing the Wii. Pulling children away from video games is a difficult task these days. While the Wii will unlikely burn the fat like Dance Dance Revolution would, they can add a bit to the marketing pamphlet to say the Wii requires exercise (if used right) for something their kid would otherwise be vegetating to do. As if we needed any more reasons to buy a Wii. [Thanks, Ben]

  • Shocking study reveals that activity in gaming fights obesity

    by 
    Darren Murph
    Darren Murph
    01.05.2007

    Providing a mighty blow to both "research studies" and the value of Ph.D degrees everywhere, the latest rubbish information to come flowing from the Mayo Clinic's research lab is as close to an insult to intelligence as you can get. While it may have been somewhat understood that television can act as a painkiller for children, and that wireless headsets actually don't improve driving safety, this obviousness of this one takes the literal cake. The study, which is proclaimed as the "first to scientifically measure the energy spent playing video games," proved that sitting around while gaming burned the same amount of energy as kicking back and watching the tube, but when engaged in a "camera-based activity" (Eye Toy?), the "energy expenditure tripled." It was also shown that walking on a treadmill while gaming it up also tripled the energy burned, but it showed a "fivefold increase for the mildly obese group" of participants. While these results may be miles away from shocking, the most depressing aspect of the entire study was the conclusion that the results were so awe-inspiring that "they warrant further studies in randomized trials." Now, who's paying for this hoopla again?[Thanks, Mike]