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  • Final Fantasy VII Intergrade

    Final Fantasy VII Intergrade’s entertaining DLC should also be on PS4

    by 
    Mat Smith
    Mat Smith
    07.05.2021

    A slicker, more polished FF7R. But it's a shame the DLC didn't make it to PS4.

  • Final Fantasy VII Remake

    'Final Fantasy 7 Remake' is a gamble that paid off

    by 
    Mat Smith
    Mat Smith
    04.10.2020

    Decades later, Square Enix has remade Final Fantasy VII for 2020. But is it any good?

  • Square Enix

    So far, 'Final Fantasy VII Remake' is not a disaster

    by 
    Mat Smith
    Mat Smith
    03.02.2020

    This Final Fantasy VII remake could have gone really wrong. There is my weight of expectation (I adored the original) and the awkward between-console-generation launch timing. Square Enix has also changed the core fight mechanics to (mostly) real-time combat, not the menu-centric, take-your-turn battling found in the original. It's probably the biggest of countless changes made to a game that first came out in 1997. With little over a month to go, Square Enix offered me access to several chapters of this remake. I played through the first two, coming straight off the back of the intro movie, controlling protagonist Cloud and, later, Barret. (Watch my entire Chapter 1 playthrough below.) The preview demo then skipped ahead to a later chapter, with brawler Tifa added to the party. I could also access a bunch of new skills, weapons and spells. To cap it off and presumably offer some fan service to Aerith die-hards, I also fought one more boss battle in the sewers, with a party of Cloud, Tifa and Aerith. These were all signature points in the early part of the original game, and they gave Square Enix a good chance to show how FF7R changes things up. In case you haven't played the original, this preview aims to be spoiler-free. You can ask me questions on Twitter, though and I'll answer what I can there.