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  • The Daily Grind: What spurs you to try a game?

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.31.2010

    For most of us, MMOs can be loosely grouped into three categories. The first consists of games that you're playing or no longer wish to play, where you bought the box and dove in for better or worse. In the second category are games that you have zero interest in playing. But the third category is the most nebulous in some ways -- games that you want to try but haven't for whatever reason. Sometimes it's a lack of time, sometimes it's a feature or two you'd rather see implemented before you commit. Sometimes it's even just a matter of wanting to see if the game has a future, which can be a terribly self-fulfilling prophecy. But there's a hurdle there, even if it's just a small one. So what pushes you off the fence, so to speak, and gets you to try a new game? Is it an upcoming expansion? A free trial or a discounted upgrade? Friends enjoying the game, perhaps even gifting it to you? Or do you just wait a little on new games to see how they shake down, making a commitment only when you think it will be well-placed?

  • Global Agenda offering free trials

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.25.2010

    You're all our friends here on Massively, or at least we'd like to think so. That's why we're doing what friends who play Global Agenda do for their friends who are curious about the game but don't want to commit. We're sending you along to the link to sign up for a free trial to the game that lets you experience how the game runs for... well... as long as you'd like. Once you have the trial, you have it forever. You can see why Hi-Rez Studios is encouraging people to tell their friends not yet in the game to take a look. Of course, their are limitations -- specifically, there are a limited number of trials available, meaning that if you're interested you need to sign up by April 1st. There are also level and content restrictions, as detailed by the official disclaimer. But none of that should stop the people curious about how the game plays out from signing up in hopes of getting in for free. If there's one thing we've heard over in over in comments about Global Agenda's rapid-fire patches, it's the want for a trial -- and here it is. Isn't that friendly?

  • The Daily Grind: Do you invite your friends?

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.23.2010

    Not every game has one, but several do -- the opportunity to invite a friend who hasn't played the game before, or try and entire someone back to the game again after a prolonged absence. After all, we have friends we know outside of our games that still enjoy flying around and smashing orcs (or alien horrors, or gang members, or anyone unlucky enough to wander into your space), and it's fun to bring people you interact with anyway into your favorite virtual world. You've got automatic leveling partners and people who know how you like to work, what could go wrong? Well, they could not like it. Actually, they could get annoyed at you bugging them about the game and decide not to play based solely upon that. Or they could wind up going in a completely different field of the game than you enjoy, or they might bring a whole bunch of real-world drama into a world you had been using to avoid that drama. So there might be good reasons to let your friends just keep enjoying whatever they like and keep your MMO friends separate. What do you do? Do you invite your old buddies, or do you stick with the fresh start?

  • Drama Mamas: We're going on a guilt trip

    by 
    Robin Torres
    Robin Torres
    02.05.2010

    Dodge the drama and become that player everyone wants in their group with the Drama Mamas. Lisa Poisso and Robin Torres are real-life mamas and experienced WoW players -- and just as we don't want our precious babies to be the ones kicking and wailing on the floor of checkout lane next to the candy, neither do we want you to become known as That Guy on your server. We're taking your questions at DramaMamas (at) WoW (dot) com. So all your friends play WoW, but do you play WoW with all your friends? Even though you have this interest in common, you may find that in-game your ideas of fun vary drastically. You may all start out with the same plan, but after a while, you may find that your friends have changed their minds. Or maybe you have. What do you do if time, drama, game changes, etc. make you want to explore a different part of the game than your friends are ready for? Do you stick it out and remain loyal? This week, WantingMore tells us the story of him and his circle of gamer friends.

  • NY teen arrested after leaving threatening note on screen in Apple Store

    by 
    Mike Schramm
    Mike Schramm
    01.15.2010

    A teen in New York has been arrested for leaving a threatening note on the screen of a computer at an Apple Store. The 17-year-old boy was joking around with friends when he typed a note on screen promising "a bloody death" to anyone working in the store via a "bomb loaded with C4, strapped to my chest." The note was then signed with the name of one of his friends' fathers. He claims he typed it just to be funny, and then forgot to delete it when he left, but the District Attorney in Staten Island says it's no joke -- the kid faces up to seven years in prison. I can't help but think they'll let him off the hook eventually. Sure, it was a stupid (really stupid) thing to do, and they should come up with a punishment that teaches the kid a lesson, but time in prison labeled as a terrorist seems a little much for showing off to friends in an Apple Store. Maybe they can have him do some in-store lip synching performances as a community service. [via Cult of Mac]

  • Funcom offers prizes for friends and followers

    by 
    Krystalle Voecks
    Krystalle Voecks
    12.19.2009

    Tis the season for getting cool things -- and for making new friends. Funcom obviously agrees, as they've got a contest going where they'll be giving away some pretty nice prizes for people who become friends, fans, or followers on their various Facebook and Twitter accounts. The idea is pretty simple: for every one of the Funcom accounts you link up with, you'll be entered in the drawing for prizes. So, with two accounts each for Age of Conan, Anarchy Online The Secret World, as well as for Funcom in general, there are 8 different ways you could land some sweet swag. Among the prizes for this giveaway are free game time; beta access to Age of Conan's next expansion, Rise of the Godslayer; a guaranteed spot in hotly anticipated The Secret World beta test; in-game items for Age of Conan and Anarchy Online; and "much, much more" according to their information. With Rhode Island and Florida excluded from the ranks (that pesky "must buy a bond for your prizes" thing we're sure) most everyone else can enter for a chance to score some sweet Funcom goodies. If you're looking for where exactly to link up your accounts, they've even listed the links on the Age of Conan site, making the clicky-clicky that much easier. Just make sure you've joined up before January 4th, 2010 when the contest ends. Good luck!

  • Dungeon Finder tricks and tips

    by 
    Mike Schramm
    Mike Schramm
    12.12.2009

    When we last talked about this on the podcast, I said we'd basically have to wait and see how it all worked, but now that players have had their hands on the Dungeon Finder out on the live realms for a while, they're learning a few more tricks and tips about how to use it. As Rohan brings up over on the WoW Ladies LJ, it's easy enough to keep a good player once you've found them through the system: as long as none of you drop group once you're done with an instance, you can go back in and run as many as you want. Unfortunately, you can't friend them yet (hopefully that will show up whenever Battle.net functionality does), but the comments on that post point out that if you both sign up for an unpopular instance at the same time, chances are good you'll end up in the same group together (of course, that requires coordination, but maybe you can set up a time out of game). More tips and tricks for the new system after the break.

  • Anti-Aliased: I, suck

    by 
    Seraphina Brennan
    Seraphina Brennan
    12.11.2009

    So my last column was one heck of a surprising column. Anti-Aliased got steamrolled with your opinions, thanks to the linking from N4G, Kotaku, Reddit, WoW.com, and Joystiq and everyone spreading the word and telling their friends. Without a doubt, that was the most productive column I've written in a long time, and while some people may have written it off as a rant, the more important thing is that it started some great discussion amongst the community. Everyone who gave their view on things, from the people who agreed to the people who wish I would crawl into a ditch and die, thanks for giving your view! So this week when I went out with a few friends to get a drink, one of them mentioned Darkfall. Of course when an MMO comes up in conversation, all of my friends turn and give me this long, dead stare. I sighed and recounted my time in Darkfall, but as I thought of it, I began to notice something. I really sucked at Darkfall. Not just kind of sucked -- really sucked. The combat in that wasn't my thing, as I never really deal with pressure in PvP when something big is on the light. FPS games where I go to my save point when I die is one thing, but dying and losing everything? That's something different. I think I killed like 3 people in my entire month there. Although, when it came to crafting, I was a arrow machine. But that got me thinking about sucking in general and how we as a community aren't very supportive when it comes to players who may not be the best at the games they play.

  • Test your friendship with Buzz! on Facebook

    by 
    Andrew Yoon
    Andrew Yoon
    10.09.2009

    Are you really friends with your Facebook friends? It's time to find out with the new Buzz! application. The "Friend Quiz" lets you and your invited friends to partake in a trivia contest about your mutual buddies. The quiz will draw information from mutual friends' status updates, comments, interests and photos.Buzz will be narrating the entire game, so expect some snide remarks from the short British host. Each question, in typical Buzz! style, is timed: make sure you answer quickly to get the most points. At the end of the game, you'll be able to post your total score to your Wall, as you wait for your invited friends to beat you. It's a terrific twist on classic Buzz! gameplay, and best of all -- it's free.[Via PlayStation.Blog Europe]

  • Blizzard announces official YouTube channel

    by 
    Mike Schramm
    Mike Schramm
    09.30.2009

    To go along with their recently created Twitter accounts, Blizzard has now started up an official YouTube channel as well. Right now, the channel just contains animations and cinematics that we've mostly seen before (not that we mind watching that Burning Crusade cinematic for the umpteenth time), but we presume that in the future, we might see newly released videos, including possibly interviews with Blizzard staff, and maybe even some (gasp!) gameplay videos as well.Whoever's in charge of social media over at Blizzard has really been working it lately -- we can't wait to see their Last.fm account (Most Played: the artists formerly known as Level 80 Elite Tauren Chieftain) or their OkCupid account (Adam Holisky & Alex Ziebart would be at least 87% friends with Ghostcrawler, no question). Definitely fun to see Blizzard, historically a very closed-door company, opening up a little bit to the various outlets where they can correspond with fans.

  • Player stories on the official site

    by 
    Mike Schramm
    Mike Schramm
    09.16.2009

    Blizzard asked for real-life stories from players a little while ago, and now they've posted a pretty big collection of them over on the official site (this page was around last year, but they've added many stories since then). As Bornakk says, these are personal accounts from players of how playing the game with others has helped them grow relationships in real-life. I'm not sure what exactly the point of posting these is (maybe Blizzard wants to stave off some of that negative media reporting about the game and addiction to it), but then again, if you dive into a few of these, you can see that they don't really need a point -- they're really interesting (and in some cases pretty heartwarming) stories about how players are using this game to enrich real-life relationships.They're still accepting more stories as well, so if you've got a good tale of some WoW-sharing in real-life, hit them up over on the submission page and put yours in the mix. Hopefully Blizzard will figure out a way to get these out into the real world -- harsh stories about addiction are so easy for the media to jump on, but great stories like these are the real reasons we all play this game.

  • The Daily Grind: If all of your friends jumped off a bridge, would you?

    by 
    Shawn Schuster
    Shawn Schuster
    08.07.2009

    How many times did we hear that growing up? Peer pressure is a powerful thing, but when it comes to the allure of a new MMO, it may take on a whole new meaning. Let's say you've had a favorite game that you've been playing for years now with a steady group of friends. A shiny new game comes along and those friends all want to check it out, and they're begging you to join them. The problem is, you love your current game and have already invested so much time and energy into getting your characters exactly the way you want them!So what do you do? Do you grudgingly follow your friends to this new game, even if you know you won't enjoy it? Is it really so much about staying in the group that you're willing to endure crappy game mechanics for the comaradarie of friends? Maybe the new game actually turns out to be much more fun anyway! Let us know if you've ever faced this situation and how you dealt with it.

  • Drama Mamas: Of scrubs and terribads

    by 
    Lisa Poisso
    Lisa Poisso
    07.24.2009

    Let the Drama Mamas guide you through the sticky business of dodging drama, toward becoming that player everyone wants in their group. Drama Mamas Lisa Poisso and Robin Torres are real-life mamas and experienced WoW players. And just as we don't want our precious babies to be the ones kicking and wailing on the floor of checkout lane next to the candy, neither do we want you to become known as That Guy on your server. We're taking your questions at DramaMamas (at) WoW (dot) com.Sometimes, there simply are no words that do justice to our friends' lack of play skills. You know the people I'm talking about. We say, "He's a good guy, but ..." or "She's a real sweetie, for someone who ..." Argh! It's the last halves of those sentences that wipe the raid group every time.So what's a player to do when his friends turn out to be scrubs, terribads, n00bs or any other variety of out-of-tune toon? Sometimes there's hope – but we'll be honest, sometimes things are beyond repair. Either way, you're going to have to decide: can you fix it, or can you grin and bear it?

  • Scoreloop introduces Scoreloop Community for the iPhone

    by 
    Mike Schramm
    Mike Schramm
    07.10.2009

    We've talked about OpenFeint quite a few times on the site before (and even interviewed the creators), but while they're definitely one of the biggest names in creating gaming communities for the iPhone, they're not alone. A company called Scoreloop has today announced a service called "Scoreloop Community," made up of two different features: a web presence, and a downloadable application for the iPhone that hooks right into other developers' games and apps and allows players to create avatars, view friends and their activities, and share challenges and high scores with others. Just like OpenFeint, Scoreloop says they're offering an easy-to-implement solution for push notifications, letting players send and receive messages (as well as promote and encourage usage of games in the service) and earn achievements and tokens.Of course, the real test for services like this will be in the implementation -- while OpenFeint claims a nice stable of developers, we still haven't seen too many apps take advantage of the latest and greatest versions (Pocket God is an extremely popular app that has implemented OpenFeint, but they use an older version of the software that doesn't have nearly as many features as the latest). Scoreloop says they've got over 50 game commitments from third-party developers already (it sounds like Zombie Pub Crawl is their biggest title yet), but even then, it remains to be seen exactly how devs will implement their functionality, and how players take to the service.If you're a developer looking to implement push notifications and social challenges and networking in your app, it seems that there's no shortage of companies willing to step in and help you do exactly that (you can download the free SDK, if interested, on Scoreloop's site). But in terms of how consumers view and will use these networks, it's still a very wide open field.

  • WoWPals helps you find more friends in Azeroth

    by 
    Mike Schramm
    Mike Schramm
    07.07.2009

    WoWPals.net is a brand new social networking site targeted at you WoW players that just got a nice bit of coverage over on VentureBeat's GamesBeat site. Social networking is taking off just as much as World of Warcraft lately, and so there's a whole slew of companies trying to step up and become the de facto social service for gamers, from GamerDNA and Rupture to wowtwitter and even our own little enterprise. WoWPals isn't too different -- it's run by a few gamers based in Israel, and is currently in alpha, and hoping for a beta by the end of the year. You register to the site with your first character, and after a short wait for an activation email, you can jump in and find friends by guild or server, or punch in your location and search around that way. Once you're friends, there's not much more to do but chat and message each other, but what more do you need, really?Personally, I think WoW already covers the bases of a social network (though in the past I've said I would like to have the option to see more about players than the characters, and these sites can certainly fill that need), so all of these end up being either extraneous -- do I really need another Twitter just for my characters? -- or just plain unnecessary: maybe I don't want my friends to know exactly what I did in game last night.So no, I personally haven't been sold on any of these sites yet (though I do like reading through the player blogs here on WoW.com, and I'm not just saying that because I work here). I'm active ingame, and I'm active on various social networks, and keeping the two separate is fine by me. But if you are looking for even more ways to find new friends in World of Warcraft, maybe you can meet some new pals with WoWPals, too.

  • Find in-game friends on Livejournal's WoW Friending meme

    by 
    Mike Schramm
    Mike Schramm
    06.18.2009

    The WoW Livejournal communities are really some of the best citizens in the WoW community at large -- they always have interesting discussions and insights going on over there, and if you ever need a question answered or just want an opinion on something in-game, they're always ready with some insight. That's why I think this WoW Friending meme that spirdirslayer has going on is such a good idea -- basically, if you're over on Livejournal and are looking to meet a few players on your realm, you can head over to the page, find your server, and then enter your information along with a few survey questions and check out who else is playing with you in-game.I almost wish Blizzard did more social networking stuff like this -- through the Armory, we can find out everything we need to know about each others' characters these days, but there's not much we can learn about the people behind those characters. Our own profiles here on WoW.com help with some of that as well, but it would be nice to have it all integrated in the game somehow: examine a character and find out that their player is living in the same town you are. Completely optional, of course -- not everyone wants to socialize to that extent. But for those interested, it seems like it would be a lot of fun.

  • All the World's a Stage: The core layer

    by 
    David Bowers
    David Bowers
    06.14.2009

    This week's edition of All the World's a Stage concludes a three-part series on the layers of social interaction in roleplaying. Next week we will continue looking at how to roleplay one's professions. Good friends are stars in the sky of life, and especially as roleplayers, friends are absolutely essential to our hobby – our whole reason for playing WoW involves creative social interactions. Even if you never really know who a roleplaying partner is in real life, just roleplaying with him or her for a few minutes can create a memorable experience. Previously, we discussed how to roleplay when you first meet someone, as well as what to do once you've gotten to know them a bit more. The key in each case is remembering that roleplaying is a social experience first, and a creative one second – your character must conform to the rules of good socialization before he or she can succeed creatively. Even though at first this seems more limiting, in the end it will be more liberating, because through sociable characters, you can collaboratively create stories and experiences in a way that no other form of storytelling can. In fact, the closer you become to your group of friends, the more the possibilities bloom. The core concept characterizations you used to use to entertain strangers are still useful, but here they can take on a deeper meaning. You still listen to your friends and adapt your own character to theirs, but now they will listen to you, and adapt their characters to yours. The closer your friendships are, the more your exploration and creativity are truly mutual and cooperative, and the more you can try out new things that you've never done before.

  • E3 2009: Friends fix coming to Free Realms

    by 
    Krystalle Voecks
    Krystalle Voecks
    06.03.2009

    While there's little doubt that Free Realms is a wonderfully fun, addictive game that more and more old-school MMOers and non-MMOers are enjoying together, it has had some pretty nasty snags since launch. The most glaring of these for social gamers has really been the problem with trying to add someone to your Friends listing. As the mechanic currently works, if you want to add someone to your friends listing in the game to find them later, you must be signed on to the same server at the same time. If you don't happen to know your friends are online, you have no real way to find them. This is leading to players having to hook up on Twitter, via IMs or email, or just by calling one another before they sign in so they can meet up in a particular zone on a particular server to finally be "friends" in Free Realms. Yesterday, while talking to Andrew Sites from Sony Online Entertainment here at E3, we were told that they'd noticed, while Free Realms is incredibly popular, it's not necessarily as social as they'd like it to be - at least not yet. The friends list problem, they acknowledge, is a good portion of this, as players can't find their friends as easily as they'd intended for them to. As such, they wanted to let us all know that they're currently working on a fix for this particular issue and we should see it rolling out to the live servers within the next few weeks. Good news for those of us who have been frustrated by not being able to play with - or even locate - our friends in Free Realms. Massively is on the ground in Los Angeles this week and covering all the latest E3 MMO news coming from the convention. Check out our breaking coverage (or all the Joystiq network E3 reporting) and keep your eye on Massively's front page for the latest developments.

  • Partying at BlizzCon

    by 
    Mike Schramm
    Mike Schramm
    05.16.2009

    Tickets are only going on sale today, but already people are planning the most important part of BlizzCon: the parties. There's a whole crew of people planning to meet up at the Hilton, and if the past few years are any indication, all of the restaurants and bars around the area will be hosting roaming groups of World of Warcraft and Blizzard fans after the show every night. Whether you're meeting up with your guildies or just sitting down with random strangers to talk about whatever Blizzard announced previously in the day, partying at Blizzard's big event is always a good time.Most plans are still up in the air, though we do have one event for you to mark on your calendar: our regular WoW Insider meetup will be held as usual on Thursday night again this year (that'll be August 20th). We haven't quite figured out a location yet -- unfortunately, I think we've finally outgrown The Lost Bar, as last year it was not only packed to capacity, and not only did my throat wear out from yelling to the crowd, but the bar's lone bartender has soured us on going back there. We're looking around for someplace a little bigger, preferably with a stage and a mic, where the drinks can flow freely.Wherever we end up, it's sure to be a hoot -- we'll likely have giveaways, WoW Insider editors and staffers aplenty will be in attendance, and, probably the best part, you'll get to meet all of the fellow readers who fill the comment fields next to you. If you're grabbing tickets today (or even if you're just planning to be there anyway), stay tuned as we get closer for more news on where the meetup is going down. BlizzCon 2009 is coming up on August 21st and 22nd! We've got all the latest news and information. At BlizzCon you can play the latest games, meet your guildmates, and ask the developers your questions. Plus, there's some great looking costumes.

  • Officers' Quarters: Account sharing + officer = bad

    by 
    Scott Andrews
    Scott Andrews
    04.13.2009

    Every Monday Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership.I've covered account sharing before. I gave some details about Blizzard's policies on it and how it could affect your guild. This week, I received an e-mail from someone who found out that an officer of the guild he was applying to shared the account with his girlfriend. He's wondering if he may have overreacted to the situation.Hello ScottI have a question about guild relations (both as part of leadership and as a member) with regard to people sharing account info.I've always had a very strict stance on account sharing, driven by three concerns: it's against the ToS, it opens up guilds to things like guild bank theft, and it breaks the idea that when I whisper a character, I know who I'm talking to (or at least that it's the same entity from session to session). In my relations with guilds, this had lead to considerable friction with other people. As an officer, if I ever see account sharing going on on a member who has access to our guild bank, I demote them and all their alts to a rank without such access. When I talk with the other officers about this, they typically don't see the issue. In some cases, I've found out that other officers have shared account info themselves, between siblings or friends, and don't see it as an issue.